
Key Required

getgenv().underground = -2.2
local enabled = false
local runserv = game:GetService("RunService")
local lplr = game:GetService("Players").LocalPlayer
local mouse = lplr:GetMouse()
mouse.KeyDown:Connect(function(key)
if key == string.lower("b") then
pcall(function()
enabled = not enabled
end)
end
end)
local dysenc = {}
local temp = 1
runserv.Heartbeat:Connect(function()
temp = temp + 1
if enabled and lplr.Character and lplr.Character.HumanoidRootPart then
dysenc[1] = lplr.Character.HumanoidRootPart.CFrame
dysenc[2] = lplr.Character.HumanoidRootPart.AssemblyLinearVelocity
local SpoofThis = lplr.Character.HumanoidRootPart.CFrame
SpoofThis = (SpoofThis + Vector3.new(0, getgenv().underground, 0)) * CFrame.Angles(math.rad(90), 0, 0)
lplr.Character.HumanoidRootPart.CFrame = SpoofThis
runserv.RenderStepped:Wait()
if lplr.Character and lplr.Character.HumanoidRootPart then
lplr.Character.HumanoidRootPart.CFrame = dysenc[1]
lplr.Character.HumanoidRootPart.AssemblyLinearVelocity = dysenc[2]
end
end
end)



peak 10/10!!