auto almost everything keyless opensource blabla
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auto almost everything keyless opensource blabla

🏭 Factory RNGtiamtiam 3.7K views 18 executesUpdated Sep 30, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•35 lines (1601 chars)
--https://discord.gg/v235R3HrCQ
game:GetService("CoreGui").PurchasePromptApp:Destroy()
game:GetService("Players").LocalPlayer.PlayerGui.MainUI.NotificationWindow:Destroy()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local GetAvailableUpgrades = ReplicatedStorage.ClientToServer.GetAvailableUpgrades 
local GetCoinPacks = ReplicatedStorage.ClientToServer.GetCoinPacks
local Old; Old = hookmetamethod(game, "__namecall", function(self, ...)
    local Method = getnamecallmethod()
    if self == GetCoinPacks and Method == "InvokeServer" then
        return
    end
    return Old(self, ...)
end)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SpawnCar = ReplicatedStorage.ServerToClient.SpawnCar
local Item = ReplicatedStorage.Cars.Item
local Right = ReplicatedStorage.CarPaths.Right
for _, Connection in getconnections(SpawnCar.OnClientEvent) do
    Connection:Disable()
end

while wait(.3) do
game:GetService("ReplicatedStorage"):WaitForChild("ClientToServer"):WaitForChild("RollMachine"):InvokeServer()
game:GetService("ReplicatedStorage"):WaitForChild("ClientToServer"):WaitForChild("SellStorage"):FireServer()
game:GetService("ReplicatedStorage"):WaitForChild("ClientToServer"):WaitForChild("EquipBestMachines"):InvokeServer()
game:GetService("ReplicatedStorage"):WaitForChild("ClientToServer"):WaitForChild("BuyFloor"):InvokeServer()
local e = GetAvailableUpgrades:InvokeServer()
for i,v in pairs(e) do
    if v == "AVAILABLE" then
    local BuyUpgrade = ReplicatedStorage.ClientToServer.BuyUpgrade
    BuyUpgrade:InvokeServer(i)
    wait()
    end
end
end

Features & Information

auto most stuff just doesnt buy next factory :3

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