
KeylessUniversal

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "FORTLINE",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Rayfield Interface Suite",
LoadingSubtitle = "by Sirius",
Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local Tab = Window:CreateTab("Main", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
Name = "Kill All",
Callback = function()
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer then
pcall(function()
local target = v.Character.Head
game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
end)
end
end
end,
})
local Button2 = Tab:CreateButton({
Name = "LoopKill All",
Callback = function()
while task.wait() do
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer then
pcall(function()
local target = v.Character.Head
game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
end)
end
end
end
end,
})
local Input = Tab:CreateInput({
Name = "Kill Player",
CurrentValue = "",
PlaceholderText = "Name",
RemoveTextAfterFocusLost = false,
Flag = "Input1",
Callback = function(Text)
local target = game.Players:FindFirstChild(Text).Character.Head
game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
end,
})
local Input2 = Tab:CreateInput({
Name = "LoopKill Player",
CurrentValue = "",
PlaceholderText = "Name",
RemoveTextAfterFocusLost = false,
Flag = "Input2",
Callback = function(Text)
while task.wait() do
local target = game.Players:FindFirstChild(Text).Character.Head
game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
end
end,
})
local Button3 = Tab:CreateButton({
Name = "Hitbox Expander GUI",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Vcsk/RobloxScripts/main/HitboxExpander.lua"))()
end,
})
local Button4 = Tab:CreateButton({
Name = "God (One-Life)",
Callback = function()
while task.wait() do workspace.Safe.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end
end,
})
local Button5 = Tab:CreateButton({
Name = "God (Permanent)",
Callback = function()
while task.wait() do pcall(function() workspace.Safe.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) end
end,
})
local Button6 = Tab:CreateButton({
Name = "Reset",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end,
})
Rayfield:LoadConfiguration()
works or not
how did u make the script?
did it with simple remotes
W script
thankss
yo sand can you help me with the buttons executing scripts?