some open source script i made myself with rayfield
Key Required

some open source script i made myself with rayfield

FORTLINEsandsand 19.1K views 120 executesUpdated Dec 11, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•112 lines (5067 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
   Name = "FORTLINE",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Rayfield Interface Suite",
   LoadingSubtitle = "by Sirius",
   Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = false, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})
local Tab = Window:CreateTab("Main", 4483362458) -- Title, Image
local Button = Tab:CreateButton({
   Name = "Kill All",
   Callback = function()
   for i,v in pairs(game.Players:GetPlayers()) do
   if v ~= game.Players.LocalPlayer then
   pcall(function()
   local target = v.Character.Head
   game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
   end)
   end
   end
   end,
})
local Button2 = Tab:CreateButton({
   Name = "LoopKill All",
   Callback = function()
   while task.wait() do
   for i,v in pairs(game.Players:GetPlayers()) do
   if v ~= game.Players.LocalPlayer then
   pcall(function()
   local target = v.Character.Head
   game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
   end)
   end
   end
   end
   end,
})
local Input = Tab:CreateInput({
   Name = "Kill Player",
   CurrentValue = "",
   PlaceholderText = "Name",
   RemoveTextAfterFocusLost = false,
   Flag = "Input1",
   Callback = function(Text)
   local target = game.Players:FindFirstChild(Text).Character.Head
   game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
   end,
})
local Input2 = Tab:CreateInput({
   Name = "LoopKill Player",
   CurrentValue = "",
   PlaceholderText = "Name",
   RemoveTextAfterFocusLost = false,
   Flag = "Input2",
   Callback = function(Text)
   while task.wait() do
   local target = game.Players:FindFirstChild(Text).Character.Head
   game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0})
   end
   end,
})
local Button3 = Tab:CreateButton({
   Name = "Hitbox Expander GUI",
   Callback = function()
   loadstring(game:HttpGet("https://raw.githubusercontent.com/Vcsk/RobloxScripts/main/HitboxExpander.lua"))()
   end,
})
local Button4 = Tab:CreateButton({
   Name = "God (One-Life)",
   Callback = function()
   while task.wait() do workspace.Safe.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end
   end,
})
local Button5 = Tab:CreateButton({
   Name = "God (Permanent)",
   Callback = function()
   while task.wait() do pcall(function() workspace.Safe.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) end
   end,
})
local Button6 = Tab:CreateButton({
   Name = "Reset",
   Callback = function()
   game.Players.LocalPlayer.Character.Humanoid.Health = 0
   end,
})
Rayfield:LoadConfiguration()

Features & Information

kill all, loopkill all, kill player, loopkill player, hitbox expander gui, god (one-life), god (permanent), reset
#fortline shooting roblox scriptblox kill all

Community Comments (6)

sandsandDec 11, 2024(edited)

works or not

6zur9_Discord6zur9_DiscordDec 11, 2024(edited)

how did u make the script?

sandsandDec 12, 2024(edited)

did it with simple remotes

eltapzeltapzDec 15, 2024(edited)

W script

sandsandDec 15, 2024(edited)

thankss

HB_H21HB_H21Nov 3, 2025

yo sand can you help me with the buttons executing scripts?

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