
KeylessUniversal

--Read Or else you don't know how to use it
--how to use this script? Well basically
---this script Work on Game that has Free model Gun that Are Model Like For example Fortline Game
---most of these game are well botted and Free Model Game copy and pasted alot
---So i decided to Manipulate their remote event game to make Kill all script
---Change the "Pistol" to gun name that exist in game to make loop kill ALSO YOU MUST CARRY AND EQUIP GUN WHILE THAT/EXECUTE THAT IN order to work
---if gun name dont appear on you screen use dex explorer to view what the name of gun in you backpack
while true do
local player = game.Players.LocalPlayer
for i, v in ipairs(game.Players:GetPlayers()) do
if v.Name ~= player.Name then
local upperTorso = v.Character:FindFirstChild("UpperTorso")
if upperTorso then
local humanoid = v.Character:FindFirstChild("Humanoid")
if humanoid then
local args = {
[1] = player.Character.Pistol, --Change the Pistol To Gun Name you wanted to Make loop kill all work
[2] = {
["p"] = Vector3.new(-0.04069240391254425, 103.88400268554688, 3.110368251800537),
["pid"] = 1,
["part"] = upperTorso,
["d"] = 2.241058111190796,
["maxDist"] = 1.8013105392456055,
["h"] = humanoid,
["m"] = Enum.Material.Plastic,
["sid"] = 1,
["t"] = 0.01474018327328561,
["n"] = Vector3.new(-0.21247883141040802, 0.5551897287368774, -0.8041250705718994)
}
}
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args))
end
end
end
end
wait(0.1)
end
Working, you need to use Pistol or change the name on script