
Key Required

local UIS = game:GetService('UserInputService')
game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
local a = game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game
require(game.ReplicatedStorage.ClientModules.EntityModules.Seek).tease(nil, workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute('CurrentRoom')], 100)
end)



the meaning of them is also visual
What did you think, you ended up in a fairy tale?
yo sadly i need this script it doesent work im making my own script wher u drop the seek plushy he goes back up in the ait floats spins slowly spwans seek chase seek kills you but tehre is shakes i only need the eyes!!!