
Key Required

local function summonHalt()
local EntityModules = require(game.ReplicatedStorage.ClientModules.EntityModules.Shade)
local MainUI = require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game)
local currentRoom = workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")]
EntityModules.stuff(MainUI, currentRoom)
end
summonHalt()
local haltCalled = false
local function callHaltOnce()
if not haltCalled then
summonHalt()
haltCalled = true
end
end
callHaltOnce()
summonHalt()
while true do
wait(10)
end



ohh nahhhhhh he wants to hack others accounts and crash them get outttttttttttttttttttttttttttttttt!!!!!!!!!!!!!!!!!!!!!
Oh no look he's taking other people's scripts