Auto Mythic Legnedary Tora IsMe OPEN SOURCE
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Auto Mythic Legnedary Tora IsMe OPEN SOURCE

Rescue AnimalsToraIsMeSourceToraIsMeSource 941 views 417 executesUpdated Nov 23, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•121 lines (5001 chars)
if game:GetService("CoreGui"):FindFirstChild("ToraScript") then
    game:GetService("CoreGui").ToraScript:Destroy()
end

local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/liebertsx/Tora-Library/main/src/librarynew", true))()
local Window = Library:CreateWindow("Rescue Animals")

Window:AddToggle({
    text = "Auto Legnedary",
    flag = "toggle",
    state = false,
    callback = function(state)
        _G.Legnedary = state
        print("Legnedary: ", state)
        if state then
            Legnedary()
        end
    end
})

function Legnedary()
    spawn(function()
        _G.Legnedary = true
        while _G.Legnedary do
            task.wait()
            pcall(function()
                for _, model in pairs(workspace:GetDescendants()) do
                    if model:IsA("Model") and string.find(model.Name, "Building") then
                        for _, prompt in pairs(model.AnimalSpawns:GetDescendants()) do
                            if prompt:IsA("ProximityPrompt") and prompt.Name == "Save" and prompt.Enabled and
                               prompt.Parent.Parent.BillboardGui.Frame.Rarity.Text == "Legendary" then
                                
                                local player = game.Players.LocalPlayer
                                local root = player.Character.HumanoidRootPart
                                
                                root.CFrame = prompt.Parent.CFrame
                                task.wait(0.2)
                                game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.E, false, game)
                                task.wait(0.2)
                                root.CFrame = workspace.Plots[player.Name].PetSpawn.CFrame * CFrame.new(0, 10, 0)
                                task.wait(0.2)
                                game:GetService("ReplicatedStorage").Remotes.DropAnimal:FireServer(unpack({
                                    player.Character,
                                    player.Character:FindFirstChildOfClass("Model"),
                                    "Place"
                                }))
                                game:GetService("VirtualInputManager"):SendKeyEvent(false, Enum.KeyCode.E, false, game)
                                break
                            end
                        end
                    end
                end
                task.wait(1)
            end)
        end
    end)
end

Window:AddToggle({
    text = "Auto Mythic",
    flag = "toggle",
    state = false,
    callback = function(state)
        _G.Mythic = state
        print("Mythic: ", state)
        if state then
            Mythic()
        end
    end
})

function Mythic()
    spawn(function()
        _G.Mythic = true
        while _G.Mythic do
            task.wait()
            pcall(function()
                for _, model in pairs(workspace:GetDescendants()) do
                    if model:IsA("Model") and string.find(model.Name, "Building") then
                        for _, prompt in pairs(model.AnimalSpawns:GetDescendants()) do
                            if prompt:IsA("ProximityPrompt") and prompt.Name == "Save" and prompt.Enabled and
                               prompt.Parent.Parent.BillboardGui.Frame.Rarity.Text == "Mythic" then
                                
                                local player = game.Players.LocalPlayer
                                local root = player.Character.HumanoidRootPart
                                
                                root.CFrame = prompt.Parent.CFrame
                                task.wait(0.2)
                                game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.E, false, game)
                                task.wait(0.2)
                                root.CFrame = workspace.Plots[player.Name].PetSpawn.CFrame * CFrame.new(0, 10, 0)
                                task.wait(0.2)
                                game:GetService("ReplicatedStorage").Remotes.DropAnimal:FireServer(unpack({
                                    player.Character,
                                    player.Character:FindFirstChildOfClass("Model"),
                                    "Place"
                                }))
                                game:GetService("VirtualInputManager"):SendKeyEvent(false, Enum.KeyCode.E, false, game)
                                break
                            end
                        end
                    end
                end
                task.wait(1)
            end)
        end
    end)
end

Window:AddButton({
    text = "Inf Jump",
    flag = "button",
    callback = function()
        game:GetService("UserInputService").JumpRequest:Connect(function()
            game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
        end)
    end
})

Window:AddLabel({ text = "YouTube: Tora IsMe" })
Library:Init()

Features & Information

Video: https://www.youtube.com/watch?v=TLKcst5wNNs Auto Legnedary [Toggle] Auto Mythic [Toggle] Inf Jump [Button]
#Tora IsMe#Rescue Animals#Source#open source

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