F3x by Rl00vv test
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F3x by Rl00vv test

✨ F3X Building Toolskeatrayu6666keatrayu6666 947 views 2.1K executesUpdated Aug 31, 2026
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Lua Script•2234 lines (70349 chars)
--[=[
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88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 58 | Scripts: 26 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.antonio_13anlan.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 142, 142);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 344, 0, 594);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 252, 0, 38);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton
LMG2L["music skeleton_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["music skeleton_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music skeleton_3"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music skeleton_3"]["Text"] = [[skeleton]];
LMG2L["music skeleton_3"]["Name"] = [[music skeleton]];
LMG2L["music skeleton_3"]["Position"] = UDim2.new(0, 4, 0, 46);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap
LMG2L["music flip flap_4"] = Instance.new("TextButton", LMG2L["music skeleton_3"]);
LMG2L["music flip flap_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music flip flap_4"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music flip flap_4"]["Text"] = [[flip flap]];
LMG2L["music flip flap_4"]["Name"] = [[music flip flap]];
LMG2L["music flip flap_4"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel
LMG2L["music samuel_5"] = Instance.new("TextButton", LMG2L["music flip flap_4"]);
LMG2L["music samuel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music samuel_5"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music samuel_5"]["Text"] = [[theme samuelp0wer]];
LMG2L["music samuel_5"]["Name"] = [[music samuel]];
LMG2L["music samuel_5"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["music samuel_5"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil
LMG2L["music escuela infantil_7"] = Instance.new("TextButton", LMG2L["music samuel_5"]);
LMG2L["music escuela infantil_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music escuela infantil_7"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music escuela infantil_7"]["Text"] = [[escuela infantil]];
LMG2L["music escuela infantil_7"]["Name"] = [[music escuela infantil]];
LMG2L["music escuela infantil_7"]["Position"] = UDim2.new(0, -180, 0, 44);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1
LMG2L["music 1x1x1x1_8"] = Instance.new("TextButton", LMG2L["music escuela infantil_7"]);
LMG2L["music 1x1x1x1_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music 1x1x1x1_8"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music 1x1x1x1_8"]["Text"] = [[1x1x1x1]];
LMG2L["music 1x1x1x1_8"]["Name"] = [[music 1x1x1x1]];
LMG2L["music 1x1x1x1_8"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["music 1x1x1x1_8"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool
LMG2L["music Until Done Cool_a"] = Instance.new("TextButton", LMG2L["music 1x1x1x1_8"]);
LMG2L["music Until Done Cool_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music Until Done Cool_a"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music Until Done Cool_a"]["Text"] = [[Until Done Cool]];
LMG2L["music Until Done Cool_a"]["Name"] = [[music Until Done Cool]];
LMG2L["music Until Done Cool_a"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["music Until Done Cool_a"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon
LMG2L["music Doraemon_c"] = Instance.new("TextButton", LMG2L["music Until Done Cool_a"]);
LMG2L["music Doraemon_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music Doraemon_c"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music Doraemon_c"]["Text"] = [[Doraemon]];
LMG2L["music Doraemon_c"]["Name"] = [[music Doraemon]];
LMG2L["music Doraemon_c"]["Position"] = UDim2.new(0, -180, 0, 44);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["music Doraemon_c"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker
LMG2L["music hscker_e"] = Instance.new("TextButton", LMG2L["music Doraemon_c"]);
LMG2L["music hscker_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music hscker_e"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music hscker_e"]["Text"] = [[HACKER]];
LMG2L["music hscker_e"]["Name"] = [[music hscker]];
LMG2L["music hscker_e"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["music hscker_e"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.LocalScript
LMG2L["LocalScript_10"] = Instance.new("LocalScript", LMG2L["music escuela infantil_7"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["music flip flap_4"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.LocalScript
LMG2L["LocalScript_12"] = Instance.new("LocalScript", LMG2L["music skeleton_3"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x
LMG2L["f3x_13"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["f3x_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["f3x_13"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["f3x_13"]["Text"] = [[f3x]];
LMG2L["f3x_13"]["Name"] = [[f3x]];
LMG2L["f3x_13"]["Position"] = UDim2.new(0, 2, 0, 208);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.LocalScript
LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["f3x_13"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1
LMG2L["skybox 1_15"] = Instance.new("TextButton", LMG2L["f3x_13"]);
LMG2L["skybox 1_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 1_15"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 1_15"]["Text"] = [[skybox 1]];
LMG2L["skybox 1_15"]["Name"] = [[skybox 1]];
LMG2L["skybox 1_15"]["Position"] = UDim2.new(0, 92, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2
LMG2L["skybox 2_16"] = Instance.new("TextButton", LMG2L["skybox 1_15"]);
LMG2L["skybox 2_16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 2_16"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 2_16"]["Text"] = [[skybox 2]];
LMG2L["skybox 2_16"]["Name"] = [[skybox 2]];
LMG2L["skybox 2_16"]["Position"] = UDim2.new(0, 92, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy
LMG2L["skybox 1 trippy_17"] = Instance.new("TextButton", LMG2L["skybox 2_16"]);
LMG2L["skybox 1 trippy_17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 1 trippy_17"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 1 trippy_17"]["Text"] = [[skybox 1 trippt]];
LMG2L["skybox 1 trippy_17"]["Name"] = [[skybox 1 trippy]];
LMG2L["skybox 1 trippy_17"]["Position"] = UDim2.new(0, -184, 0, 42);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy
LMG2L["skybox 2 trippy_18"] = Instance.new("TextButton", LMG2L["skybox 1 trippy_17"]);
LMG2L["skybox 2 trippy_18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 2 trippy_18"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 2 trippy_18"]["Text"] = [[skybox 2 trippt]];
LMG2L["skybox 2 trippy_18"]["Name"] = [[skybox 2 trippy]];
LMG2L["skybox 2 trippy_18"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1
LMG2L["particulas 1_19"] = Instance.new("TextButton", LMG2L["skybox 2 trippy_18"]);
LMG2L["particulas 1_19"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["particulas 1_19"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["particulas 1_19"]["Text"] = [[skybox 2 trippt]];
LMG2L["particulas 1_19"]["Name"] = [[particulas 1]];
LMG2L["particulas 1_19"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2
LMG2L["particulas 2_1a"] = Instance.new("TextButton", LMG2L["particulas 1_19"]);
LMG2L["particulas 2_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["particulas 2_1a"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["particulas 2_1a"]["Text"] = [[particulas 2]];
LMG2L["particulas 2_1a"]["Name"] = [[particulas 2]];
LMG2L["particulas 2_1a"]["Position"] = UDim2.new(0, -180, 0, 38);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm
LMG2L["realm_1b"] = Instance.new("TextButton", LMG2L["particulas 2_1a"]);
LMG2L["realm_1b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["realm_1b"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["realm_1b"]["Text"] = [[realm]];
LMG2L["realm_1b"]["Name"] = [[realm]];
LMG2L["realm_1b"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.LocalScript
LMG2L["LocalScript_1c"] = Instance.new("LocalScript", LMG2L["realm_1b"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake
LMG2L["head shake_1d"] = Instance.new("TextButton", LMG2L["realm_1b"]);
LMG2L["head shake_1d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["head shake_1d"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["head shake_1d"]["Text"] = [[head shake]];
LMG2L["head shake_1d"]["Name"] = [[head shake]];
LMG2L["head shake_1d"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms
LMG2L["Chicken arms_1e"] = Instance.new("TextButton", LMG2L["head shake_1d"]);
LMG2L["Chicken arms_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Chicken arms_1e"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Chicken arms_1e"]["Text"] = [[Chicken arms]];
LMG2L["Chicken arms_1e"]["Name"] = [[Chicken arms]];
LMG2L["Chicken arms_1e"]["Position"] = UDim2.new(0, -180, 0, 36);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.LocalScript
LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["Chicken arms_1e"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6
LMG2L["R6_20"] = Instance.new("TextButton", LMG2L["Chicken arms_1e"]);
LMG2L["R6_20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["R6_20"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["R6_20"]["Text"] = [[R6]];
LMG2L["R6_20"]["Name"] = [[R6]];
LMG2L["R6_20"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia
LMG2L["Dia_21"] = Instance.new("TextButton", LMG2L["R6_20"]);
LMG2L["Dia_21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Dia_21"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Dia_21"]["Text"] = [[Dia]];
LMG2L["Dia_21"]["Name"] = [[Dia]];
LMG2L["Dia_21"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche
LMG2L["Noche_22"] = Instance.new("TextButton", LMG2L["Dia_21"]);
LMG2L["Noche_22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Noche_22"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Noche_22"]["Text"] = [[Noche]];
LMG2L["Noche_22"]["Name"] = [[Noche]];
LMG2L["Noche_22"]["Position"] = UDim2.new(0, -180, 0, 36);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.LocalScript
LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["Noche_22"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud
LMG2L["rc7 cloud_24"] = Instance.new("TextButton", LMG2L["Noche_22"]);
LMG2L["rc7 cloud_24"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["rc7 cloud_24"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["rc7 cloud_24"]["Text"] = [[rc7 cloud]];
LMG2L["rc7 cloud_24"]["Name"] = [[rc7 cloud]];
LMG2L["rc7 cloud_24"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.LocalScript
LMG2L["LocalScript_25"] = Instance.new("LocalScript", LMG2L["rc7 cloud_24"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper
LMG2L["Soul Reaper_26"] = Instance.new("TextButton", LMG2L["rc7 cloud_24"]);
LMG2L["Soul Reaper_26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Soul Reaper_26"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Soul Reaper_26"]["Text"] = [[Soul Reaper]];
LMG2L["Soul Reaper_26"]["Name"] = [[Soul Reaper]];
LMG2L["Soul Reaper_26"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad
LMG2L["float pad_27"] = Instance.new("TextButton", LMG2L["Soul Reaper_26"]);
LMG2L["float pad_27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["float pad_27"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["float pad_27"]["Text"] = [[float pad]];
LMG2L["float pad_27"]["Name"] = [[float pad]];
LMG2L["float pad_27"]["Position"] = UDim2.new(0, -180, 0, 36);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel
LMG2L["ant x samuel_28"] = Instance.new("TextButton", LMG2L["float pad_27"]);
LMG2L["ant x samuel_28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ant x samuel_28"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["ant x samuel_28"]["Text"] = [[ant x samuel]];
LMG2L["ant x samuel_28"]["Name"] = [[ant x samuel]];
LMG2L["ant x samuel_28"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa
LMG2L["Skybox oso alfa_29"] = Instance.new("TextButton", LMG2L["ant x samuel_28"]);
LMG2L["Skybox oso alfa_29"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Skybox oso alfa_29"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Skybox oso alfa_29"]["Text"] = [[Skybox oso alfa]];
LMG2L["Skybox oso alfa_29"]["Name"] = [[Skybox oso alfa]];
LMG2L["Skybox oso alfa_29"]["Position"] = UDim2.new(0, 90, 0, 0);


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa.LocalScript
LMG2L["LocalScript_2a"] = Instance.new("LocalScript", LMG2L["Skybox oso alfa_29"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.LocalScript
LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["ant x samuel_28"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.LocalScript
LMG2L["LocalScript_2c"] = Instance.new("LocalScript", LMG2L["float pad_27"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.LocalScript
LMG2L["LocalScript_2d"] = Instance.new("LocalScript", LMG2L["Soul Reaper_26"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.LocalScript
LMG2L["LocalScript_2e"] = Instance.new("LocalScript", LMG2L["Dia_21"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.LocalScript
LMG2L["LocalScript_2f"] = Instance.new("LocalScript", LMG2L["R6_20"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.LocalScript
LMG2L["LocalScript_30"] = Instance.new("LocalScript", LMG2L["head shake_1d"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.LocalScript
LMG2L["LocalScript_31"] = Instance.new("LocalScript", LMG2L["particulas 2_1a"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.LocalScript
LMG2L["LocalScript_32"] = Instance.new("LocalScript", LMG2L["particulas 1_19"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.LocalScript
LMG2L["LocalScript_33"] = Instance.new("LocalScript", LMG2L["skybox 2 trippy_18"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.LocalScript
LMG2L["LocalScript_34"] = Instance.new("LocalScript", LMG2L["skybox 1 trippy_17"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.LocalScript
LMG2L["LocalScript_35"] = Instance.new("LocalScript", LMG2L["skybox 2_16"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.LocalScript
LMG2L["LocalScript_36"] = Instance.new("LocalScript", LMG2L["skybox 1_15"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox
LMG2L["TextBox_37"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["TextBox_37"]["BorderSizePixel"] = 0;
LMG2L["TextBox_37"]["TextWrapped"] = true;
LMG2L["TextBox_37"]["TextScaled"] = true;
LMG2L["TextBox_37"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextBox_37"]["Size"] = UDim2.new(0, 344, 0, 22);
LMG2L["TextBox_37"]["Text"] = [[Gui antonio_13anlan f3x v20]];


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox.TextBox
LMG2L["TextBox_38"] = Instance.new("TextBox", LMG2L["TextBox_37"]);
LMG2L["TextBox_38"]["BorderSizePixel"] = 0;
LMG2L["TextBox_38"]["TextWrapped"] = true;
LMG2L["TextBox_38"]["TextScaled"] = true;
LMG2L["TextBox_38"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextBox_38"]["Size"] = UDim2.new(0, 344, 0, 22);
LMG2L["TextBox_38"]["Position"] = UDim2.new(0, 0, 0, 182);
LMG2L["TextBox_38"]["Text"] = [[Script]];


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox.TextBox.TextBox
LMG2L["TextBox_39"] = Instance.new("TextBox", LMG2L["TextBox_38"]);
LMG2L["TextBox_39"]["CursorPosition"] = -1;
LMG2L["TextBox_39"]["BorderSizePixel"] = 0;
LMG2L["TextBox_39"]["TextWrapped"] = true;
LMG2L["TextBox_39"]["TextScaled"] = true;
LMG2L["TextBox_39"]["BackgroundColor3"] = Color3.fromRGB(135, 0, 0);
LMG2L["TextBox_39"]["Size"] = UDim2.new(0, 344, 0, 22);
LMG2L["TextBox_39"]["Position"] = UDim2.new(0, 0, 0, -160);
LMG2L["TextBox_39"]["Text"] = [[music]];


-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_3a"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);



-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.LocalScript
local function C_6()
	local script = LMG2L["LocalScript_6"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 87175996903523 ;volume inf ;pitch 1.2")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_6);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.LocalScript
local function C_9()
	local script = LMG2L["LocalScript_9"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 139488665764275 ;volume inf ;pitch 1.2")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_9);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.LocalScript
local function C_b()
	local script = LMG2L["LocalScript_b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 79998032087165 ;volume inf ;pitch 1.2")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_b);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.LocalScript
local function C_d()
	local script = LMG2L["LocalScript_d"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 121640028060880 ;volume inf ;pitch 1.2")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_d);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker.LocalScript
local function C_f()
	local script = LMG2L["LocalScript_f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 1840712882 ;volume inf ;pitch 1.2")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_f);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.LocalScript
local function C_10()
	local script = LMG2L["LocalScript_10"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 123195601366495 ;volume 999999999999999 ;pitch 0.06")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_10);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.LocalScript
local function C_11()
	local script = LMG2L["LocalScript_11"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 87911918307772 ;volume inf ;pitch 0.09")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_11);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.LocalScript
local function C_12()
	local script = LMG2L["LocalScript_12"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";music 95156028272944 ;volume inf ;pitch 0.20")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_12);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.LocalScript
local function C_14()
	local script = LMG2L["LocalScript_14"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";buildingtools me")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_14);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.LocalScript
local function C_1c()
	local script = LMG2L["LocalScript_1c"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage	
	    :WaitForChild("HDAdminHDClient")	
	    .Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";btools me")	
	RequestCommand:InvokeServer(";fogcolor black ;time 7")	
	task.wait(0.3)	
	RequestCommand:InvokeServer(";punish all")	
	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character or player.CharacterAdded:Wait()	
	local backpack = player:WaitForChild("Backpack")	
	
	local function getf3x()	
		for _,v in ipairs(backpack:GetChildren()) do	
			if v:FindFirstChild("SyncAPI") then return v end	
		end	
		for _,v in ipairs(char:GetChildren()) do	
			if v:FindFirstChild("SyncAPI") then return v end	
		end	
	end	
	
	local f3x = getf3x()	
	if not f3x then warn("NO F3X") return end	
	local serverendpoint = f3x.SyncAPI.ServerEndpoint	
	
	
	local function remove(p)	
		serverendpoint:InvokeServer("Remove",{p})	
	end	
	
	local function deleteall()	
		for _,v in ipairs(workspace:GetDescendants()) do	
			if v:IsA("BasePart") or v:IsA("UnionOperation") then	
				task.spawn(function()	
					pcall(function() remove(v) end)	
				end)	
			end	
		end	
	end	
	
	-- 	
	deleteall()	
	task.wait(0.6)	
	
	local function resize(p,s,cf)	
		serverendpoint:InvokeServer("SyncResize",{{	
			Part=p,Size=s,CFrame=cf	
		}})	
	end	
	
	local function material(p,m)	
		serverendpoint:InvokeServer("SyncMaterial",{{	
			Part=p,Material=m	
		}})	
	end	
	
	local function color(p,c)	
		serverendpoint:InvokeServer("SyncColor",{{	
			Part=p,Color=c,UnionColoring=false	
		}})	
	end	
	
	local function anchor(p,b)	
		serverendpoint:InvokeServer("SyncAnchor",{{	
			Part=p,Anchored=b	
		}})	
	end	
	
	local function collide(p,b)	
		serverendpoint:InvokeServer("SyncCollision",{{	
			Part=p,CanCollide=b	
		}})	
	end	
	
	local function transparency(p,t)	
		serverendpoint:InvokeServer("SyncMaterial",{{	
			Part=p,Transparency=t	
		}})	
	end	
	
	local function name(p,n)	
		serverendpoint:InvokeServer("SetName",{p},n)	
	end	
	
	local function lock(p,b)	
		serverendpoint:InvokeServer("SetLocked",{p},b)	
	end	
	
	local function decal(p,face,id)	
		serverendpoint:InvokeServer("CreateTextures",{{	
			Part=p,Face=face,TextureType="Decal"	
		}})	
		serverendpoint:InvokeServer("SyncTexture",{{	
			Part=p,Face=face,TextureType="Decal",	
			Texture="rbxassetid://"..id	
		}})	
	end	
	
	
	local BASE_CF   = CFrame.new(44,5,-22)	
	local BASE_SIZE = Vector3.new(100,16,100)	
	local WALL_H    = 40	
	local WALL_T    = 4	
	
	local function newPart(cf,size)	
		local p = serverendpoint:InvokeServer("CreatePart","Normal",cf,workspace)	
		resize(p,size,cf)	
		material(p,Enum.Material.Concrete)	
		color(p,Color3.fromRGB(130,130,130))	
		transparency(p,0)	
		anchor(p,true)	
		collide(p,true)	
		lock(p,true)	
		return p	
	end	
	
	
	local base = newPart(BASE_CF,BASE_SIZE)	
	name(base,"z238z realm")	
	
	
	newPart(	
		BASE_CF * CFrame.new(0, WALL_H + BASE_SIZE.Y, 0),	
		Vector3.new(BASE_SIZE.X, WALL_T, BASE_SIZE.Z)	
	)	
	
	
	local d1 = newPart(CFrame.new(74.143,24,3.7),Vector3.new(4,23,37))	
	decal(d1,Enum.NormalId.Left,"129516462567547")	
	
	local d2 = newPart(CFrame.new(1.143,24,-25.232),Vector3.new(4,23,37))	
	decal(d2,Enum.NormalId.Right,"109872040923488")	
	
	local d3 = newPart(CFrame.new(1.143,24,10.786),Vector3.new(4,23,37))	
	decal(d3,Enum.NormalId.Right,"139061591295518")	
	
	local d4 = newPart(CFrame.new(74.143,24,-33),Vector3.new(4,23,37))	
	decal(d4,Enum.NormalId.Left,"71307198659094")	
	
	
	do	
		local y = BASE_CF.Y + BASE_SIZE.Y/2 - 5	
		local cf = CFrame.new(BASE_CF.X + 8, y, BASE_CF.Z)	
	
		local s = serverendpoint:InvokeServer("CreatePart","Spawn",cf,workspace)	
		resize(s,Vector3.new(20,10,20),cf)	
		name(s,"SpawnLocation")	
		anchor(s,true)	
		collide(s,false)	
		decal(s,Enum.NormalId.Top,"109872040923488")	
		transparency(s,1)	
		lock(s,true)	
	end	
	
	
	RequestCommand:InvokeServer(";res all")	
	task.wait(0.3)	
	RequestCommand:InvokeServer(";r6 all")	
			local ReplicatedStorage = game:GetService("ReplicatedStorage")	
			local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
			
			RequestCommand:InvokeServer(";music 85199696816042 ;volume 9999999999 ;pitch 0.1")	
			RequestCommand:InvokeServer("")	
			RequestCommand:InvokeServer("")                                                                                                                                                                                                                                             	
	end)	
end;
task.spawn(C_1c);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.LocalScript
local function C_1f()
	local script = LMG2L["LocalScript_1f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local Player = game.Players.LocalPlayer	
	local Character = Player.Character or Player.CharacterAdded:Wait()	
	local Humanoid = Character:WaitForChild("Humanoid")	
	
	if Humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end	
	
	local Torso = Character:WaitForChild("Torso")	
	local RightShoulder = Torso:WaitForChild("Right Shoulder")	
	local LeftShoulder = Torso:WaitForChild("Left Shoulder")	
	
	local CFNew, CFAng = CFrame.new, CFrame.Angles	
	
	local forwardOffset = 0.5 	
	
	RightShoulder.C0 =	
		CFNew(1.4, 0.5, -forwardOffset) 	
		* CFAng(0, 0, math.rad(90))	
	
	LeftShoulder.C0 =	
		CFNew(-1.4, 0.5, -forwardOffset)	
		* CFAng(0, 0, math.rad(-90))	
	end)	
end;
task.spawn(C_1f);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.LocalScript
local function C_23()
	local script = LMG2L["LocalScript_23"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";time 0")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_23);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.LocalScript
local function C_25()
	local script = LMG2L["LocalScript_25"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local Players = game:GetService("Players")	
	local RunService = game:GetService("RunService")	
	
	local player = Players.LocalPlayer	
	local char = player.Character or player.CharacterAdded:Wait()	
	local tool	
	
	for _,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then tool = v.Parent end	
	end	
	for _,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then tool = v.Parent end	
	end	
	
	local remote = tool.SyncAPI.ServerEndpoint	
	local function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function CreatePart(cf,parent)	
		_( {"CreatePart","Normal",cf,parent} )	
	end	
	function SetAnchor(b,p)	
		_( {"SyncAnchor",{{Part=p,Anchored=b}}} )	
	end	
	function SetCollision(p,b)	
		_( {"SyncCollision",{{Part=p,CanCollide=b}}} )	
	end	
	function Resize(p,s,cf)	
		_( {"SyncResize",{{Part=p,Size=s,CFrame=cf}}} )	
	end	
	function MovePart(p,cf)	
		_( {"SyncMove",{{Part=p,CFrame=cf}}} )	
	end	
	function AddMesh(p)	
		_( {"CreateMeshes",{{Part=p}}} )	
	end	
	function SetMesh(p,id)	
		_( {"SyncMesh",{{Part=p,MeshId="rbxassetid://"..id}}} )	
	end	
	function MeshResize(p,s)	
		_( {"SyncMesh",{{Part=p,Scale=s}}} )	
	end	
	function SetColor(p,c)	
		_( {"SyncColor",{{Part=p,Color=c,UnionColoring=false}}} )	
	end	
	function SpawnDecal(p,face)	
		_( {"CreateTextures",{{Part=p,Face=face,TextureType="Decal"}}} )	
	end	
	function AddDecal(p,id,face)	
		_( {"SyncTexture",{{Part=p,Face=face,TextureType="Decal",Texture="rbxassetid://"..id}}} )	
	end	
	function DestroyPart(p)	
		_( {"Remove",{p}} )	
	end	
	
	local cloud	
	
	local function CreateCloud()	
		local head = char:WaitForChild("Head")	
		local cf = head.CFrame + Vector3.new(0,6,0)	
		CreatePart(cf,workspace)	
	
		task.wait(0.15)	
	
		for _,v in workspace:GetChildren() do	
			if v:IsA("BasePart") and (v.Position - cf.Position).Magnitude < 1 then	
				cloud = v	
				SetAnchor(true,v)	
				SetCollision(v,false)	
				SetColor(v,BrickColor.new(333).Color)	
				AddMesh(v)	
				SetMesh(v,"111820358")	
				MeshResize(v,Vector3.new(8,8,8))	
				break	
			end	
		end	
	end	
	
	CreateCloud()	
	
	RunService.RenderStepped:Connect(function()	
		if cloud and char:FindFirstChild("Head") then	
			MovePart(cloud,char.Head.CFrame + Vector3.new(0,6,0))	
		end	
	end)	
	
	local RunService = game:GetService("RunService")	
	local debris = {}	
	
	task.spawn(function()	
		while task.wait(0.05) do	
			if not cloud then continue end	
	
			for j = 1,2 do  -- Generar dos gotas por iteración	
				local offset = Vector3.new(	
					math.random(-1,1),	
					-1,	
					math.random(-1,1)	
				)	
	
				local spawnCF = cloud.CFrame + offset	
				CreatePart(spawnCF, workspace)	
				task.wait(0.01)	
	
				for _, p in workspace:GetChildren() do	
					if p:IsA("BasePart") 	
					and (p.Position - spawnCF.Position).Magnitude < 0.5 then	
	
						SetAnchor(true, p)	
						SetCollision(p, false)	
						Resize(p, Vector3.new(1.2,1.2,0.2), p.CFrame)	
	
						SpawnDecal(p, Enum.NormalId.Front)	
						AddDecal(p, "331959655", Enum.NormalId.Front)	
						SpawnDecal(p, Enum.NormalId.Back)	
						AddDecal(p, "331959655", Enum.NormalId.Back)	
	
						local relativeOffset = p.Position - cloud.Position	
	
							
						debris[p] = {lastPos = p.Position, timer = 0}	
	
						-- Movimiento descendente que sigue la nube	
						task.spawn(function()	
							for i = 1, 25 do	
								if cloud then	
									MovePart(p, cloud.CFrame + relativeOffset - Vector3.new(0, 0.6*i, 0))	
								end	
								task.wait(0.03)	
							end	
							DestroyPart(p)	
							debris[p] = nil	
						end)	
	
						break	
					end	
				end	
			end	
		end	
	end)	
	
	RunService.RenderStepped:Connect(function(delta)	
		for part, info in pairs(debris) do	
			if part and part.Parent then	
				if (part.Position - info.lastPos).Magnitude < 0.01 then	
					info.timer = info.timer + delta	
					if info.timer >= 0.9 then	
						DestroyPart(part)	
						debris[part] = nil	
					end	
				else	
					info.timer = 0	
					info.lastPos = part.Position	
				end	
			else	
				debris[part] = nil	
			end	
		end	
	end)	
	end)	
end;
task.spawn(C_25);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa.LocalScript
local function C_2a()
	local script = LMG2L["LocalScript_2a"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local player = game.Players.LocalPlayer	
	local char = player.Character or player.CharacterAdded:Wait()	
	local tool	
	
	for i, v in player:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	    end	
	end	
	
	for i, v in game.ReplicatedStorage:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	    end	
	end	
	
	local remote = tool.SyncAPI.ServerEndpoint	
	local RunService = game:GetService("RunService")	
	
	function _(args)	
	    remote:InvokeServer(unpack(args))	
	end	
	
	function CreatePart(cf, parent)	
	    local args = {	
	        [1] = "CreatePart",	
	        [2] = "Normal",	
	        [3] = cf,	
	        [4] = parent	
	    }	
	    _(args)	
	end	
	
	function SetAnchor(part, boolean)	
	    local args = {	
	        [1] = "SyncAnchor",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Anchored"] = boolean	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function AddMesh(part)	
	    local args = {	
	        [1] = "CreateMeshes",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetMesh(part, meshid)	
	    local args = {	
	        [1] = "SyncMesh",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["MeshId"] = "rbxassetid://" .. meshid	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetTexture(part, texid)	
	    local args = {	
	        [1] = "SyncMesh",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["TextureId"] = texid	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function MeshResize(part, size)	
	    local args = {	
	        [1] = "SyncMesh",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Scale"] = size	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function SetTransparency(part, value)	
	    local args = {	
	        [1] = "SyncTransparency",	
	        [2] = {	
	            [1] = {	
	                ["Part"] = part,	
	                ["Transparency"] = value	
	            }	
	        }	
	    }	
	    _(args)	
	end	
	
	function DestroyPart(part)	
	    local args = {	
	        [1] = "Remove",	
	        [2] = {	
	            [1] = part	
	        }	
	    }	
	    _(args)	
	end	
	
	local images = {	
	    "http://www.roblox.com/asset/?id=93536605588426",	
	    "http://www.roblox.com/asset/?id=102353589433022",	
	}	
	
	local skyPart	
	local skyLoop	
	local frameTime = 1 / 10	
	local lastUpdate = 0	
	
	function CreateSky()	
	    local hrp = char:FindFirstChild("HumanoidRootPart")	
	    if not hrp then return end	
	
	    local cf = hrp.CFrame	
	    CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)	
	
	    local found = false	
	    for i = 1, 50 do	
	        task.wait()	
	        for _, v in workspace:GetDescendants() do	
	            if v:IsA("BasePart") and (v.Position - (cf.Position + Vector3.new(0, 6, 0))).Magnitude < 1 then	
	                skyPart = v	
	                found = true	
	                break	
	            end	
	        end	
	        if found then break end	
	    end	
	
	    if not skyPart then return end	
	
	    SetAnchor(skyPart, true)	
	    AddMesh(skyPart)	
	    SetMesh(skyPart, "111891702759441")	
	    MeshResize(skyPart, Vector3.new(8000, 8000, 8000))	
	    SetTransparency(skyPart, 0)	
	
	    local index = 1	
	    skyLoop = RunService.Heartbeat:Connect(function(deltaTime)	
	        lastUpdate = lastUpdate + deltaTime	
	        if lastUpdate >= frameTime then	
	            lastUpdate = 0	
	            if not skyPart then	
	                skyLoop:Disconnect()	
	                return	
	            end	
	            SetTexture(skyPart, images[index])	
	            index = (index % #images) + 1	
	        end	
	    end)	
	end	
	
	function ResetSky()	
	    if skyLoop then	
	        skyLoop:Disconnect()	
	        skyLoop = nil	
	    end	
	    if skyPart then	
	        DestroyPart(skyPart)	
	        skyPart = nil	
	    end	
	    task.spawn(CreateSky)	
	end	
	
	player.CharacterAdded:Connect(function(newChar)	
	    char = newChar	
	    ResetSky()	
	end)	
	
	if char and char:FindFirstChild("Humanoid") then	
	    char:WaitForChild("Humanoid").Died:Connect(function()	
	        ResetSky()	
	    end)	
	end	
	
	CreateSky()	
	end)	
end;
task.spawn(C_2a);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.LocalScript
local function C_2b()
	local script = LMG2L["LocalScript_2b"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
		RequestCommand:InvokeServer(";unfog")	
		RequestCommand:InvokeServer(";fogcolor black")	
		RequestCommand:InvokeServer(";time 0")	
	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,bool)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = bool	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(bool,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = bool	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {part}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part,texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetVertexColor(part,color)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["VertexColor"] = color	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part,name)	
		local args = {	
			[1] = "SetName",	
			[2] = {part},	
			[3] = name	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetLocked(part,bool)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {part},	
			[3] = bool	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char.HumanoidRootPart	
		local spawnPos = CFrame.new(	
			math.floor(root.Position.X),	
			math.floor(root.Position.Y),	
			math.floor(root.Position.Z)	
		) + Vector3.new(0,6,0)	
	
		CreatePart(spawnPos,workspace)	
		task.wait(0.2)	
	
		local skyPart	
		for i,v in workspace:GetDescendants() do	
			if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then	
				skyPart = v	
	
				SetName(v,"HdSkyboxTrippy")	
				AddMesh(v)	
				SetMesh(v,"111891702759441")	
				SetTexture(v,id)	
	
					
				SetVertexColor(v, Vector3.new(3,3,3))	
	
				MeshResize(v,Vector3.new(3000,3000,3000))	
				SetLocked(v,true)	
				SetAnchor(true,v)	
				SetCollision(v,false)	
				break	
			end	
		end	
	
		if skyPart then	
			local t = 0	
			local baseSpeed = 0.1000	
			local randomness = 59	
	
			game:GetService("RunService").Heartbeat:Connect(function(dt)	
				t = t + dt	
				local rotX = math.sin(t * 1.5) * randomness	
				local rotY = t * baseSpeed	
				local rotZ = math.cos(t * 2.1) * randomness	
				local newCf = spawnPos * CFrame.Angles(	
					math.rad(rotX),	
					math.rad(rotY),	
					math.rad(rotZ)	
				)	
				MovePart(skyPart,newCf)	
			end)	
		end	
	end	
	
	Sky("81045201995898")	
	end)	
end;
task.spawn(C_2b);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.LocalScript
local function C_2c()
	local script = LMG2L["LocalScript_2c"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local player = game.Players.LocalPlayer	
	local char = player.Character or player.CharacterAdded:Wait()	
	local hrp = char:WaitForChild("HumanoidRootPart")	
	local tool	
	
	
	for _, v in player:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	        break	
	    end	
	end	
	for _, v in game.ReplicatedStorage:GetDescendants() do	
	    if v.Name == "SyncAPI" then	
	        tool = v.Parent	
	        break	
	    end	
	end	
	
	local remote = tool.SyncAPI.ServerEndpoint	
	local function Send(args) remote:InvokeServer(unpack(args)) end	
	
	
	local function CreatePart(cf, parent)	
	    Send({"CreatePart", "Normal", cf, parent})	
	end	
	local function MovePart(part, cf)	
	    Send({"SyncMove", {{Part = part, CFrame = cf}}})	
	end	
	local function SetAnchor(bool, part)	
	    Send({"SyncAnchor", {{Part = part, Anchored = bool}}})	
	end	
	local function SetLocked(part, bool)	
	    Send({"SetLocked", {part}, bool})	
	end	
	local function AddMesh(part)	
	    Send({"CreateMeshes", {{Part = part}}})	
	end	
	local function Resize(part, size, cf)	
	    Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}})	
	end	
	local function SetColor(part, color)	
	    Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}})	
	end	
	local function SetCylinderMesh(part)	
	    	
	    local args = {	
	        "CreateMeshes",	
	        {	
	            {	
	                Part = part	
	            }	
	        }	
	    }	
	    Send(args)	
	    -- Resize mesh	
	    Send({	
	        "SyncMesh",	
	        {	
	            {	
	                Part = part,	
	                Scale = Vector3.new(1, 0.5, 1)	
	            }	
	        }	
	    })	
	end	
	
	
	local padCF = CFrame.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)	
	CreatePart(padCF, workspace)	
	
	
	local pad	
	for _, v in workspace:GetDescendants() do	
	    if v:IsA("BasePart") and (v.Position - Vector3.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)).Magnitude < 0.1 then	
	        pad = v	
	        break	
	    end	
	end	
	
	if pad then	
	    SetAnchor(true, pad)	
	    SetLocked(pad, true)	
	    Resize(pad, Vector3.new(8, 1.2, 8), pad.CFrame)	
	    SetColor(pad, Color3.fromRGB(255, 105, 180))	
	    SetCylinderMesh(pad)	
	
	    	
	    while true do	
	        local targetCF = CFrame.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)	
	        MovePart(pad, targetCF)	
	        wait()	
	    end	
	end	
	end)	
end;
task.spawn(C_2c);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.LocalScript
local function C_2d()
	local script = LMG2L["LocalScript_2d"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	-- [[ RAINBOW SOUL REAPER - F3X VERSION ]]	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character or player.CharacterAdded:Wait()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	-- 1. SETUP BTOOLS	
	local function getTool()	
	    for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end	
	    return nil	
	end	
	
	local tool = getTool()	
	if not tool then warn("Equip F3X first!") return end	
	local remote = tool.SyncAPI.ServerEndpoint	
	local function _(args) remote:InvokeServer(unpack(args)) end	
	
	-- 2. CREATE SCYTHE PARTS	
	local Scythe1 = remote:InvokeServer("CreatePart","Normal",char.HumanoidRootPart.CFrame,char)	
	local NeonPart = remote:InvokeServer("CreatePart","Normal",char.HumanoidRootPart.CFrame,char)	
	
	-- Initial Setup	
	task.spawn(function()	
	    _({"SetName", {Scythe1}, "Scythe1"})	
	    _({"CreateMeshes", {{Part = Scythe1}}})	
	    _({"SyncMesh", {{Part = Scythe1, MeshId = "rbxassetid://134254117607114"}}})	
	    _({"SyncColor", {{Part = Scythe1, Color = Color3.new(0,0,0)}}})	
	    _({"SyncCollision", {{Part = Scythe1, CanCollide = false}}})	
	    _({"SyncResize", {{Part = Scythe1, Size = Vector3.new(8.5, 0.6, 7.8), CFrame = Scythe1.CFrame}}})	
	end)	
	
	task.spawn(function()	
	    _({"SetName", {NeonPart}, "NeonPart"})	
	    _({"CreateMeshes", {{Part = NeonPart}}})	
	    _({"SyncMesh", {{Part = NeonPart, MeshId = "rbxassetid://108303781621285"}}})	
	    _({"SyncMaterial", {{Part = NeonPart, Material = Enum.Material.Neon}}})	
	    _({"SyncCollision", {{Part = NeonPart, CanCollide = false}}})	
	    _({"SyncResize", {{Part = NeonPart, Size = Vector3.new(8.5, 0.6, 7.8), CFrame = NeonPart.CFrame}}})	
	    _({"CreateLights", {{Part = NeonPart, LightType = "PointLight"}}})	
	end)	
	
	-- 3. RAINBOW LOOP (The Magic Part)	
	task.spawn(function()	
	    while task.wait(0.1) do -- Adjusted speed so F3X doesn't lag out	
	        local hue = (tick() % 5) / 5	
	        local rainbowColor = Color3.fromHSV(hue, 1, 1)	
	        	
	        -- Update the Glow and the Light via F3X Remotes	
	        _({"SyncColor", {{Part = NeonPart, Color = rainbowColor}}})	
	        _({"SyncLighting", {{Part = NeonPart, LightType = "PointLight", Color = rainbowColor, Range = 12, Brightness = 8}}})	
	    end	
	end)	
	
	-- 4. ANIMATION & POSITIONING (Rest of your original logic)	
	task.defer(function()	
	    loadstring(game:HttpGet("https://gist.github.com/Kotyara19k-Doorsspawner/2c02b92a4e32c552566962c8e2d42284/raw/b6ca0a5626e8494e858eaeab5c9c7bf082444c28/soulreaper"))()	
	end)	
	
	game:GetService("RunService").Heartbeat:Connect(function()	
	    if not char:FindFirstChild("Scythe") then return end	
	    local targetPart = char.Scythe:FindFirstChildOfClass("Part") or char.Scythe:GetChildren()[2]	
	    if targetPart then	
	        local mainCF = targetPart.CFrame * CFrame.new(3.2, -0.5, 0.2)	
	        _({"SyncMove", {{Part = Scythe1, CFrame = mainCF}}})	
	        _({"SyncMove", {{Part = NeonPart, CFrame = mainCF}}})	
	    end	
	end)	
	
	-- Kill logic stays the same as your original script	
	local function doKill(targetPlayer)	
	    if targetPlayer and targetPlayer.Character then	
	        rq:InvokeServer(";paint "..targetPlayer.Name.." black")	
	        local targetHead = targetPlayer.Character:FindFirstChild("Head")	
	        if targetHead then _({"Remove", {targetHead}}) end	
	    end	
	end	
	
	game:GetService("UserInputService").InputBegan:Connect(function(input, processed)	
	    if processed then return end	
	    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then	
	        local connection	
	        connection = Scythe1.Touched:Connect(function(hit)	
	            local enemy = game.Players:GetPlayerFromCharacter(hit.Parent)	
	            if enemy and enemy ~= player then	
	                connection:Disconnect()	
	                doKill(enemy)	
	            end	
	        end)	
	        task.wait(0.7)	
	        if connection then connection:Disconnect() end	
	    end	
	end)	
	end)	
end;
task.spawn(C_2d);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.LocalScript
local function C_2e()
	local script = LMG2L["LocalScript_2e"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";time 12")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_2e);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.LocalScript
local function C_2f()
	local script = LMG2L["LocalScript_2f"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
	RequestCommand:InvokeServer(";r6")	
	task.wait(0.1)	
	end)	
end;
task.spawn(C_2f);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.LocalScript
local function C_30()
	local script = LMG2L["LocalScript_30"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local RunService = game:GetService("RunService")	
	local Player = game.Players.LocalPlayer	
	local char = Player.Character or Player.CharacterAdded:Wait()	
	local head = char:WaitForChild("Head")	
	local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")	
	
	local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true)	
	if not tool then return end	
	local server = tool.Parent.SyncAPI.ServerEndpoint	
	
	local myHats = {}	
	for _, thing in ipairs(char:GetChildren()) do	
	    if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then	
	        local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh")	
	        if mesh then	
	            table.insert(myHats, {	
	                part = thing.Handle,	
	                mesh = mesh.MeshId	
	            })	
	        end	
	    end	
	end	
	
	local time = 1	
	local off = 1	
	local target = 0	
	local smooth = 14	
	local acc = 0	
	local rate = 1/60	
	
	_G.ShakeSistemi = true	
	
	RunService.RenderStepped:Connect(function(dt)	
	    if not _G.ShakeSistemi then return end	
	    	
	    time = time + dt * 10 	
	    target = math.sin(time) * 0.7	
	    off = off + (target - off) * dt * smooth	
	    	
	    acc = acc + dt	
	    if acc >= rate then	
	        acc = 0	
	        	
	        local stuff = {	
	            {	
	                Part = head,	
	                MeshId = headMesh.MeshId,	
	                Offset = Vector3.new(off, 0, 0)	
	            }	
	        }	
	        	
	        for _, hat in ipairs(myHats) do	
	            table.insert(stuff, {	
	                Part = hat.part,	
	                MeshId = hat.mesh,	
	                Offset = Vector3.new(off, 0, 0)	
	            })	
	        end	
	        	
	        server:InvokeServer("SyncMesh", stuff)	
	    end	
	end)	
	end)	
end;
task.spawn(C_30);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.LocalScript
local.Position.X),	
			math.floor(root.Position.Y),	
			math.floor(root.Position.Z)	
		) + Vector3.new(0,6,0)	
	
		CreatePart(spawnPos,workspace)	
		task.wait(0.2)	
	
		local skyPart	
		for i,v in workspace:GetDescendants() do	
			if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then	
				skyPart = v	
	
				SetName(v,"HdSkyboxTrippy")	
				AddMesh(v)	
				SetMesh(v,"111891702759441")	
				SetTexture(v,id)	
	
					
				SetVertexColor(v, Vector3.new(3,3,3))	
	
				MeshResize(v,Vector3.new(3000,3000,3000))	
				SetLocked(v,true)	
				SetAnchor(true,v)	
				SetCollision(v,false)	
				break	
			end	
		end	
	
		if skyPart then	
			local t = 0	
			local baseSpeed = 0.1000	
			local randomness = 59	
	
			game:GetService("RunService").Heartbeat:Connect(function(dt)	
				t = t + dt	
				local rotX = math.sin(t * 1.5) * randomness	
				local rotY = t * baseSpeed	
				local rotZ = math.cos(t * 2.1) * randomness	
				local newCf = spawnPos * CFrame.Angles(	
					math.rad(rotX),	
					math.rad(rotY),	
					math.rad(rotZ)	
				)	
				MovePart(skyPart,newCf)	
			end)	
		end	
	end	
	
	Sky("139061591295518")	
	end)	
end;
task.spawn(C_34);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.LocalScript
local function C_35()
	local script = LMG2L["LocalScript_35"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
		RequestCommand:InvokeServer(";unfog")	
		RequestCommand:InvokeServer(";fogcolor black")	
		RequestCommand:InvokeServer(";time 0")	
	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,bool)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = bool	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(bool,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = bool	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {part}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part,texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetVertexColor(part,color)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["VertexColor"] = color	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part,name)	
		local args = {	
			[1] = "SetName",	
			[2] = {part},	
			[3] = name	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetLocked(part,bool)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {part},	
			[3] = bool	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char.HumanoidRootPart	
		local spawnPos = CFrame.new(	
			math.floor(root.Position.X),	
			math.floor(root.Position.Y),	
			math.floor(root.Position.Z)	
		) + Vector3.new(0,6,0)	
	
		CreatePart(spawnPos,workspace)	
		task.wait(0.2)	
	
		local skyPart	
		for i,v in workspace:GetDescendants() do	
			if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then	
				skyPart = v	
	
				SetName(v,"HdSkyboxTrippy")	
				AddMesh(v)	
				SetMesh(v,"111891702759441")	
				SetTexture(v,id)	
	
					
				SetVertexColor(v, Vector3.new(3,3,3))	
	
				MeshResize(v,Vector3.new(3000,3000,3000))	
				SetLocked(v,true)	
				SetAnchor(true,v)	
				SetCollision(v,false)	
				break	
			end	
		end	
	
		if skyPart then	
			local t = 0	
			local baseSpeed = 0	
			local randomness = 0	
	
			game:GetService("RunService").Heartbeat:Connect(function(dt)	
				t = t + dt	
				local rotX = math.sin(t * 1.5) * randomness	
				local rotY = t * baseSpeed	
				local rotZ = math.cos(t * 2.1) * randomness	
				local newCf = spawnPos * CFrame.Angles(	
					math.rad(rotX),	
					math.rad(rotY),	
					math.rad(rotZ)	
				)	
				MovePart(skyPart,newCf)	
			end)	
		end	
	end	
	
	Sky("109872040923488")	
	end)	
end;
task.spawn(C_35);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.LocalScript
local function C_36()
	local script = LMG2L["LocalScript_36"];
	local button = script.Parent	
	button.MouseButton1Click:Connect(function()	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	local ReplicatedStorage = game:GetService("ReplicatedStorage")	
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent	
	
		RequestCommand:InvokeServer(";unfog")	
		RequestCommand:InvokeServer(";fogcolor black")	
		RequestCommand:InvokeServer(";time 0")	
	
	
	local player = game.Players.LocalPlayer	
	local char = player.Character	
	local tool	
	for i,v in player:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	for i,v in game.ReplicatedStorage:GetDescendants() do	
		if v.Name == "SyncAPI" then	
			tool = v.Parent	
		end	
	end	
	
	remote = tool.SyncAPI.ServerEndpoint	
	function _(args)	
		remote:InvokeServer(unpack(args))	
	end	
	
	function SetCollision(part,bool)	
		local args = {	
			[1] = "SyncCollision",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CanCollide"] = bool	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetAnchor(bool,part)	
		local args = {	
			[1] = "SyncAnchor",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Anchored"] = bool	
				}	
			}	
		}	
		_(args)	
	end	
	
	function CreatePart(cf,parent)	
		local args = {	
			[1] = "CreatePart",	
			[2] = "Normal",	
			[3] = cf,	
			[4] = parent	
		}	
		_(args)	
	end	
	
	function DestroyPart(part)	
		local args = {	
			[1] = "Remove",	
			[2] = {part}	
		}	
		_(args)	
	end	
	
	function MovePart(part,cf)	
		local args = {	
			[1] = "SyncMove",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf	
				}	
			}	
		}	
		_(args)	
	end	
	
	function Resize(part,size,cf)	
		local args = {	
			[1] = "SyncResize",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["CFrame"] = cf,	
					["Size"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function AddMesh(part)	
		local args = {	
			[1] = "CreateMeshes",	
			[2] = {	
				[1] = {	
					["Part"] = part	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetMesh(part,meshid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["MeshId"] = "rbxassetid://"..meshid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetTexture(part,texid)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["TextureId"] = "rbxassetid://"..texid	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetVertexColor(part,color)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["VertexColor"] = color	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetName(part,name)	
		local args = {	
			[1] = "SetName",	
			[2] = {part},	
			[3] = name	
		}	
		_(args)	
	end	
	
	function MeshResize(part,size)	
		local args = {	
			[1] = "SyncMesh",	
			[2] = {	
				[1] = {	
					["Part"] = part,	
					["Scale"] = size	
				}	
			}	
		}	
		_(args)	
	end	
	
	function SetLocked(part,bool)	
		local args = {	
			[1] = "SetLocked",	
			[2] = {part},	
			[3] = bool	
		}	
		_(args)	
	end	
	
	function Sky(id)	
		local root = char.HumanoidRootPart	
		local spawnPos = CFrame.new(	
			math.floor(root.Position.X),	
			math.floor(root.Position.Y),	
			math.floor(root.Position.Z)	
		) + Vector3.new(0,6,0)	
	
		CreatePart(spawnPos,workspace)	
		task.wait(0.2)	
	
		local skyPart	
		for i,v in workspace:GetDescendants() do	
			if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then	
				skyPart = v	
	
				SetName(v,"HdSkyboxTrippy")	
				AddMesh(v)	
				SetMesh(v,"111891702759441")	
				SetTexture(v,id)	
	
					
				SetVertexColor(v, Vector3.new(3,3,3))	
	
				MeshResize(v,Vector3.new(3000,3000,3000))	
				SetLocked(v,true)	
				SetAnchor(true,v)	
				SetCollision(v,false)	
				break	
			end	
		end	
	
		if skyPart then	
			local t = 0	
			local baseSpeed = 0	
			local randomness = 0	
	
			game:GetService("RunService").Heartbeat:Connect(function(dt)	
				t = t + dt	
				local rotX = math.sin(t * 1.5) * randomness	
				local rotY = t * baseSpeed	
				local rotZ = math.cos(t * 2.1) * randomness	
				local newCf = spawnPos * CFrame.Angles(	
					math.rad(rotX),	
					math.rad(rotY),	
					math.rad(rotZ)	
				)	
				MovePart(skyPart,newCf)	
			end)	
		end	
	end	
	
	Sky("139061591295518")	
	end)	
end;
task.spawn(C_36);

return LMG2L["ScreenGui_1"], require;

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