Keyless

Key Required
F3x by Rl00vv test
Lua Script•2234 lines (70349 chars)
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 58 | Scripts: 26 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.antonio_13anlan.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 142, 142);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 344, 0, 594);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 252, 0, 38);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton
LMG2L["music skeleton_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["music skeleton_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music skeleton_3"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music skeleton_3"]["Text"] = [[skeleton]];
LMG2L["music skeleton_3"]["Name"] = [[music skeleton]];
LMG2L["music skeleton_3"]["Position"] = UDim2.new(0, 4, 0, 46);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap
LMG2L["music flip flap_4"] = Instance.new("TextButton", LMG2L["music skeleton_3"]);
LMG2L["music flip flap_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music flip flap_4"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music flip flap_4"]["Text"] = [[flip flap]];
LMG2L["music flip flap_4"]["Name"] = [[music flip flap]];
LMG2L["music flip flap_4"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel
LMG2L["music samuel_5"] = Instance.new("TextButton", LMG2L["music flip flap_4"]);
LMG2L["music samuel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music samuel_5"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music samuel_5"]["Text"] = [[theme samuelp0wer]];
LMG2L["music samuel_5"]["Name"] = [[music samuel]];
LMG2L["music samuel_5"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["music samuel_5"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil
LMG2L["music escuela infantil_7"] = Instance.new("TextButton", LMG2L["music samuel_5"]);
LMG2L["music escuela infantil_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music escuela infantil_7"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music escuela infantil_7"]["Text"] = [[escuela infantil]];
LMG2L["music escuela infantil_7"]["Name"] = [[music escuela infantil]];
LMG2L["music escuela infantil_7"]["Position"] = UDim2.new(0, -180, 0, 44);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1
LMG2L["music 1x1x1x1_8"] = Instance.new("TextButton", LMG2L["music escuela infantil_7"]);
LMG2L["music 1x1x1x1_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music 1x1x1x1_8"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music 1x1x1x1_8"]["Text"] = [[1x1x1x1]];
LMG2L["music 1x1x1x1_8"]["Name"] = [[music 1x1x1x1]];
LMG2L["music 1x1x1x1_8"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["music 1x1x1x1_8"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool
LMG2L["music Until Done Cool_a"] = Instance.new("TextButton", LMG2L["music 1x1x1x1_8"]);
LMG2L["music Until Done Cool_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music Until Done Cool_a"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music Until Done Cool_a"]["Text"] = [[Until Done Cool]];
LMG2L["music Until Done Cool_a"]["Name"] = [[music Until Done Cool]];
LMG2L["music Until Done Cool_a"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.LocalScript
LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["music Until Done Cool_a"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon
LMG2L["music Doraemon_c"] = Instance.new("TextButton", LMG2L["music Until Done Cool_a"]);
LMG2L["music Doraemon_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music Doraemon_c"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music Doraemon_c"]["Text"] = [[Doraemon]];
LMG2L["music Doraemon_c"]["Name"] = [[music Doraemon]];
LMG2L["music Doraemon_c"]["Position"] = UDim2.new(0, -180, 0, 44);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["music Doraemon_c"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker
LMG2L["music hscker_e"] = Instance.new("TextButton", LMG2L["music Doraemon_c"]);
LMG2L["music hscker_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["music hscker_e"]["Size"] = UDim2.new(0, 84, 0, 32);
LMG2L["music hscker_e"]["Text"] = [[HACKER]];
LMG2L["music hscker_e"]["Name"] = [[music hscker]];
LMG2L["music hscker_e"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["music hscker_e"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.LocalScript
LMG2L["LocalScript_10"] = Instance.new("LocalScript", LMG2L["music escuela infantil_7"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["music flip flap_4"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.LocalScript
LMG2L["LocalScript_12"] = Instance.new("LocalScript", LMG2L["music skeleton_3"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x
LMG2L["f3x_13"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["f3x_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["f3x_13"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["f3x_13"]["Text"] = [[f3x]];
LMG2L["f3x_13"]["Name"] = [[f3x]];
LMG2L["f3x_13"]["Position"] = UDim2.new(0, 2, 0, 208);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.LocalScript
LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["f3x_13"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1
LMG2L["skybox 1_15"] = Instance.new("TextButton", LMG2L["f3x_13"]);
LMG2L["skybox 1_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 1_15"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 1_15"]["Text"] = [[skybox 1]];
LMG2L["skybox 1_15"]["Name"] = [[skybox 1]];
LMG2L["skybox 1_15"]["Position"] = UDim2.new(0, 92, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2
LMG2L["skybox 2_16"] = Instance.new("TextButton", LMG2L["skybox 1_15"]);
LMG2L["skybox 2_16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 2_16"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 2_16"]["Text"] = [[skybox 2]];
LMG2L["skybox 2_16"]["Name"] = [[skybox 2]];
LMG2L["skybox 2_16"]["Position"] = UDim2.new(0, 92, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy
LMG2L["skybox 1 trippy_17"] = Instance.new("TextButton", LMG2L["skybox 2_16"]);
LMG2L["skybox 1 trippy_17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 1 trippy_17"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 1 trippy_17"]["Text"] = [[skybox 1 trippt]];
LMG2L["skybox 1 trippy_17"]["Name"] = [[skybox 1 trippy]];
LMG2L["skybox 1 trippy_17"]["Position"] = UDim2.new(0, -184, 0, 42);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy
LMG2L["skybox 2 trippy_18"] = Instance.new("TextButton", LMG2L["skybox 1 trippy_17"]);
LMG2L["skybox 2 trippy_18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["skybox 2 trippy_18"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["skybox 2 trippy_18"]["Text"] = [[skybox 2 trippt]];
LMG2L["skybox 2 trippy_18"]["Name"] = [[skybox 2 trippy]];
LMG2L["skybox 2 trippy_18"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1
LMG2L["particulas 1_19"] = Instance.new("TextButton", LMG2L["skybox 2 trippy_18"]);
LMG2L["particulas 1_19"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["particulas 1_19"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["particulas 1_19"]["Text"] = [[skybox 2 trippt]];
LMG2L["particulas 1_19"]["Name"] = [[particulas 1]];
LMG2L["particulas 1_19"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2
LMG2L["particulas 2_1a"] = Instance.new("TextButton", LMG2L["particulas 1_19"]);
LMG2L["particulas 2_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["particulas 2_1a"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["particulas 2_1a"]["Text"] = [[particulas 2]];
LMG2L["particulas 2_1a"]["Name"] = [[particulas 2]];
LMG2L["particulas 2_1a"]["Position"] = UDim2.new(0, -180, 0, 38);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm
LMG2L["realm_1b"] = Instance.new("TextButton", LMG2L["particulas 2_1a"]);
LMG2L["realm_1b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["realm_1b"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["realm_1b"]["Text"] = [[realm]];
LMG2L["realm_1b"]["Name"] = [[realm]];
LMG2L["realm_1b"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.LocalScript
LMG2L["LocalScript_1c"] = Instance.new("LocalScript", LMG2L["realm_1b"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake
LMG2L["head shake_1d"] = Instance.new("TextButton", LMG2L["realm_1b"]);
LMG2L["head shake_1d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["head shake_1d"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["head shake_1d"]["Text"] = [[head shake]];
LMG2L["head shake_1d"]["Name"] = [[head shake]];
LMG2L["head shake_1d"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms
LMG2L["Chicken arms_1e"] = Instance.new("TextButton", LMG2L["head shake_1d"]);
LMG2L["Chicken arms_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Chicken arms_1e"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Chicken arms_1e"]["Text"] = [[Chicken arms]];
LMG2L["Chicken arms_1e"]["Name"] = [[Chicken arms]];
LMG2L["Chicken arms_1e"]["Position"] = UDim2.new(0, -180, 0, 36);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.LocalScript
LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["Chicken arms_1e"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6
LMG2L["R6_20"] = Instance.new("TextButton", LMG2L["Chicken arms_1e"]);
LMG2L["R6_20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["R6_20"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["R6_20"]["Text"] = [[R6]];
LMG2L["R6_20"]["Name"] = [[R6]];
LMG2L["R6_20"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia
LMG2L["Dia_21"] = Instance.new("TextButton", LMG2L["R6_20"]);
LMG2L["Dia_21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Dia_21"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Dia_21"]["Text"] = [[Dia]];
LMG2L["Dia_21"]["Name"] = [[Dia]];
LMG2L["Dia_21"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche
LMG2L["Noche_22"] = Instance.new("TextButton", LMG2L["Dia_21"]);
LMG2L["Noche_22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Noche_22"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Noche_22"]["Text"] = [[Noche]];
LMG2L["Noche_22"]["Name"] = [[Noche]];
LMG2L["Noche_22"]["Position"] = UDim2.new(0, -180, 0, 36);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.LocalScript
LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["Noche_22"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud
LMG2L["rc7 cloud_24"] = Instance.new("TextButton", LMG2L["Noche_22"]);
LMG2L["rc7 cloud_24"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["rc7 cloud_24"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["rc7 cloud_24"]["Text"] = [[rc7 cloud]];
LMG2L["rc7 cloud_24"]["Name"] = [[rc7 cloud]];
LMG2L["rc7 cloud_24"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.LocalScript
LMG2L["LocalScript_25"] = Instance.new("LocalScript", LMG2L["rc7 cloud_24"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper
LMG2L["Soul Reaper_26"] = Instance.new("TextButton", LMG2L["rc7 cloud_24"]);
LMG2L["Soul Reaper_26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Soul Reaper_26"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Soul Reaper_26"]["Text"] = [[Soul Reaper]];
LMG2L["Soul Reaper_26"]["Name"] = [[Soul Reaper]];
LMG2L["Soul Reaper_26"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad
LMG2L["float pad_27"] = Instance.new("TextButton", LMG2L["Soul Reaper_26"]);
LMG2L["float pad_27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["float pad_27"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["float pad_27"]["Text"] = [[float pad]];
LMG2L["float pad_27"]["Name"] = [[float pad]];
LMG2L["float pad_27"]["Position"] = UDim2.new(0, -180, 0, 36);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel
LMG2L["ant x samuel_28"] = Instance.new("TextButton", LMG2L["float pad_27"]);
LMG2L["ant x samuel_28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ant x samuel_28"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["ant x samuel_28"]["Text"] = [[ant x samuel]];
LMG2L["ant x samuel_28"]["Name"] = [[ant x samuel]];
LMG2L["ant x samuel_28"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa
LMG2L["Skybox oso alfa_29"] = Instance.new("TextButton", LMG2L["ant x samuel_28"]);
LMG2L["Skybox oso alfa_29"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Skybox oso alfa_29"]["Size"] = UDim2.new(0, 86, 0, 32);
LMG2L["Skybox oso alfa_29"]["Text"] = [[Skybox oso alfa]];
LMG2L["Skybox oso alfa_29"]["Name"] = [[Skybox oso alfa]];
LMG2L["Skybox oso alfa_29"]["Position"] = UDim2.new(0, 90, 0, 0);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa.LocalScript
LMG2L["LocalScript_2a"] = Instance.new("LocalScript", LMG2L["Skybox oso alfa_29"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.LocalScript
LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["ant x samuel_28"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.LocalScript
LMG2L["LocalScript_2c"] = Instance.new("LocalScript", LMG2L["float pad_27"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.LocalScript
LMG2L["LocalScript_2d"] = Instance.new("LocalScript", LMG2L["Soul Reaper_26"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.LocalScript
LMG2L["LocalScript_2e"] = Instance.new("LocalScript", LMG2L["Dia_21"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.LocalScript
LMG2L["LocalScript_2f"] = Instance.new("LocalScript", LMG2L["R6_20"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.LocalScript
LMG2L["LocalScript_30"] = Instance.new("LocalScript", LMG2L["head shake_1d"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.LocalScript
LMG2L["LocalScript_31"] = Instance.new("LocalScript", LMG2L["particulas 2_1a"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.LocalScript
LMG2L["LocalScript_32"] = Instance.new("LocalScript", LMG2L["particulas 1_19"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.LocalScript
LMG2L["LocalScript_33"] = Instance.new("LocalScript", LMG2L["skybox 2 trippy_18"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.LocalScript
LMG2L["LocalScript_34"] = Instance.new("LocalScript", LMG2L["skybox 1 trippy_17"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.LocalScript
LMG2L["LocalScript_35"] = Instance.new("LocalScript", LMG2L["skybox 2_16"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.LocalScript
LMG2L["LocalScript_36"] = Instance.new("LocalScript", LMG2L["skybox 1_15"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox
LMG2L["TextBox_37"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["TextBox_37"]["BorderSizePixel"] = 0;
LMG2L["TextBox_37"]["TextWrapped"] = true;
LMG2L["TextBox_37"]["TextScaled"] = true;
LMG2L["TextBox_37"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextBox_37"]["Size"] = UDim2.new(0, 344, 0, 22);
LMG2L["TextBox_37"]["Text"] = [[Gui antonio_13anlan f3x v20]];
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox.TextBox
LMG2L["TextBox_38"] = Instance.new("TextBox", LMG2L["TextBox_37"]);
LMG2L["TextBox_38"]["BorderSizePixel"] = 0;
LMG2L["TextBox_38"]["TextWrapped"] = true;
LMG2L["TextBox_38"]["TextScaled"] = true;
LMG2L["TextBox_38"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextBox_38"]["Size"] = UDim2.new(0, 344, 0, 22);
LMG2L["TextBox_38"]["Position"] = UDim2.new(0, 0, 0, 182);
LMG2L["TextBox_38"]["Text"] = [[Script]];
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox.TextBox.TextBox
LMG2L["TextBox_39"] = Instance.new("TextBox", LMG2L["TextBox_38"]);
LMG2L["TextBox_39"]["CursorPosition"] = -1;
LMG2L["TextBox_39"]["BorderSizePixel"] = 0;
LMG2L["TextBox_39"]["TextWrapped"] = true;
LMG2L["TextBox_39"]["TextScaled"] = true;
LMG2L["TextBox_39"]["BackgroundColor3"] = Color3.fromRGB(135, 0, 0);
LMG2L["TextBox_39"]["Size"] = UDim2.new(0, 344, 0, 22);
LMG2L["TextBox_39"]["Position"] = UDim2.new(0, 0, 0, -160);
LMG2L["TextBox_39"]["Text"] = [[music]];
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_3a"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.LocalScript
local function C_6()
local script = LMG2L["LocalScript_6"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 87175996903523 ;volume inf ;pitch 1.2")
task.wait(0.1)
end)
end;
task.spawn(C_6);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.LocalScript
local function C_9()
local script = LMG2L["LocalScript_9"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 139488665764275 ;volume inf ;pitch 1.2")
task.wait(0.1)
end)
end;
task.spawn(C_9);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.LocalScript
local function C_b()
local script = LMG2L["LocalScript_b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 79998032087165 ;volume inf ;pitch 1.2")
task.wait(0.1)
end)
end;
task.spawn(C_b);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 121640028060880 ;volume inf ;pitch 1.2")
task.wait(0.1)
end)
end;
task.spawn(C_d);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker.LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 1840712882 ;volume inf ;pitch 1.2")
task.wait(0.1)
end)
end;
task.spawn(C_f);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.LocalScript
local function C_10()
local script = LMG2L["LocalScript_10"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 123195601366495 ;volume 999999999999999 ;pitch 0.06")
task.wait(0.1)
end)
end;
task.spawn(C_10);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.LocalScript
local function C_11()
local script = LMG2L["LocalScript_11"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 87911918307772 ;volume inf ;pitch 0.09")
task.wait(0.1)
end)
end;
task.spawn(C_11);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.LocalScript
local function C_12()
local script = LMG2L["LocalScript_12"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 95156028272944 ;volume inf ;pitch 0.20")
task.wait(0.1)
end)
end;
task.spawn(C_12);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.LocalScript
local function C_14()
local script = LMG2L["LocalScript_14"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";buildingtools me")
task.wait(0.1)
end)
end;
task.spawn(C_14);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.LocalScript
local function C_1c()
local script = LMG2L["LocalScript_1c"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage
:WaitForChild("HDAdminHDClient")
.Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
RequestCommand:InvokeServer(";fogcolor black ;time 7")
task.wait(0.3)
RequestCommand:InvokeServer(";punish all")
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local backpack = player:WaitForChild("Backpack")
local function getf3x()
for _,v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then return v end
end
for _,v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then return v end
end
end
local f3x = getf3x()
if not f3x then warn("NO F3X") return end
local serverendpoint = f3x.SyncAPI.ServerEndpoint
local function remove(p)
serverendpoint:InvokeServer("Remove",{p})
end
local function deleteall()
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
task.spawn(function()
pcall(function() remove(v) end)
end)
end
end
end
--
deleteall()
task.wait(0.6)
local function resize(p,s,cf)
serverendpoint:InvokeServer("SyncResize",{{
Part=p,Size=s,CFrame=cf
}})
end
local function material(p,m)
serverendpoint:InvokeServer("SyncMaterial",{{
Part=p,Material=m
}})
end
local function color(p,c)
serverendpoint:InvokeServer("SyncColor",{{
Part=p,Color=c,UnionColoring=false
}})
end
local function anchor(p,b)
serverendpoint:InvokeServer("SyncAnchor",{{
Part=p,Anchored=b
}})
end
local function collide(p,b)
serverendpoint:InvokeServer("SyncCollision",{{
Part=p,CanCollide=b
}})
end
local function transparency(p,t)
serverendpoint:InvokeServer("SyncMaterial",{{
Part=p,Transparency=t
}})
end
local function name(p,n)
serverendpoint:InvokeServer("SetName",{p},n)
end
local function lock(p,b)
serverendpoint:InvokeServer("SetLocked",{p},b)
end
local function decal(p,face,id)
serverendpoint:InvokeServer("CreateTextures",{{
Part=p,Face=face,TextureType="Decal"
}})
serverendpoint:InvokeServer("SyncTexture",{{
Part=p,Face=face,TextureType="Decal",
Texture="rbxassetid://"..id
}})
end
local BASE_CF = CFrame.new(44,5,-22)
local BASE_SIZE = Vector3.new(100,16,100)
local WALL_H = 40
local WALL_T = 4
local function newPart(cf,size)
local p = serverendpoint:InvokeServer("CreatePart","Normal",cf,workspace)
resize(p,size,cf)
material(p,Enum.Material.Concrete)
color(p,Color3.fromRGB(130,130,130))
transparency(p,0)
anchor(p,true)
collide(p,true)
lock(p,true)
return p
end
local base = newPart(BASE_CF,BASE_SIZE)
name(base,"z238z realm")
newPart(
BASE_CF * CFrame.new(0, WALL_H + BASE_SIZE.Y, 0),
Vector3.new(BASE_SIZE.X, WALL_T, BASE_SIZE.Z)
)
local d1 = newPart(CFrame.new(74.143,24,3.7),Vector3.new(4,23,37))
decal(d1,Enum.NormalId.Left,"129516462567547")
local d2 = newPart(CFrame.new(1.143,24,-25.232),Vector3.new(4,23,37))
decal(d2,Enum.NormalId.Right,"109872040923488")
local d3 = newPart(CFrame.new(1.143,24,10.786),Vector3.new(4,23,37))
decal(d3,Enum.NormalId.Right,"139061591295518")
local d4 = newPart(CFrame.new(74.143,24,-33),Vector3.new(4,23,37))
decal(d4,Enum.NormalId.Left,"71307198659094")
do
local y = BASE_CF.Y + BASE_SIZE.Y/2 - 5
local cf = CFrame.new(BASE_CF.X + 8, y, BASE_CF.Z)
local s = serverendpoint:InvokeServer("CreatePart","Spawn",cf,workspace)
resize(s,Vector3.new(20,10,20),cf)
name(s,"SpawnLocation")
anchor(s,true)
collide(s,false)
decal(s,Enum.NormalId.Top,"109872040923488")
transparency(s,1)
lock(s,true)
end
RequestCommand:InvokeServer(";res all")
task.wait(0.3)
RequestCommand:InvokeServer(";r6 all")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 85199696816042 ;volume 9999999999 ;pitch 0.1")
RequestCommand:InvokeServer("")
RequestCommand:InvokeServer("")
end)
end;
task.spawn(C_1c);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.LocalScript
local function C_1f()
local script = LMG2L["LocalScript_1f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
if Humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end
local Torso = Character:WaitForChild("Torso")
local RightShoulder = Torso:WaitForChild("Right Shoulder")
local LeftShoulder = Torso:WaitForChild("Left Shoulder")
local CFNew, CFAng = CFrame.new, CFrame.Angles
local forwardOffset = 0.5
RightShoulder.C0 =
CFNew(1.4, 0.5, -forwardOffset)
* CFAng(0, 0, math.rad(90))
LeftShoulder.C0 =
CFNew(-1.4, 0.5, -forwardOffset)
* CFAng(0, 0, math.rad(-90))
end)
end;
task.spawn(C_1f);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.LocalScript
local function C_23()
local script = LMG2L["LocalScript_23"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 0")
task.wait(0.1)
end)
end;
task.spawn(C_23);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.LocalScript
local function C_25()
local script = LMG2L["LocalScript_25"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _,v in player:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
for _,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf,parent)
_( {"CreatePart","Normal",cf,parent} )
end
function SetAnchor(b,p)
_( {"SyncAnchor",{{Part=p,Anchored=b}}} )
end
function SetCollision(p,b)
_( {"SyncCollision",{{Part=p,CanCollide=b}}} )
end
function Resize(p,s,cf)
_( {"SyncResize",{{Part=p,Size=s,CFrame=cf}}} )
end
function MovePart(p,cf)
_( {"SyncMove",{{Part=p,CFrame=cf}}} )
end
function AddMesh(p)
_( {"CreateMeshes",{{Part=p}}} )
end
function SetMesh(p,id)
_( {"SyncMesh",{{Part=p,MeshId="rbxassetid://"..id}}} )
end
function MeshResize(p,s)
_( {"SyncMesh",{{Part=p,Scale=s}}} )
end
function SetColor(p,c)
_( {"SyncColor",{{Part=p,Color=c,UnionColoring=false}}} )
end
function SpawnDecal(p,face)
_( {"CreateTextures",{{Part=p,Face=face,TextureType="Decal"}}} )
end
function AddDecal(p,id,face)
_( {"SyncTexture",{{Part=p,Face=face,TextureType="Decal",Texture="rbxassetid://"..id}}} )
end
function DestroyPart(p)
_( {"Remove",{p}} )
end
local cloud
local function CreateCloud()
local head = char:WaitForChild("Head")
local cf = head.CFrame + Vector3.new(0,6,0)
CreatePart(cf,workspace)
task.wait(0.15)
for _,v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - cf.Position).Magnitude < 1 then
cloud = v
SetAnchor(true,v)
SetCollision(v,false)
SetColor(v,BrickColor.new(333).Color)
AddMesh(v)
SetMesh(v,"111820358")
MeshResize(v,Vector3.new(8,8,8))
break
end
end
end
CreateCloud()
RunService.RenderStepped:Connect(function()
if cloud and char:FindFirstChild("Head") then
MovePart(cloud,char.Head.CFrame + Vector3.new(0,6,0))
end
end)
local RunService = game:GetService("RunService")
local debris = {}
task.spawn(function()
while task.wait(0.05) do
if not cloud then continue end
for j = 1,2 do -- Generar dos gotas por iteración
local offset = Vector3.new(
math.random(-1,1),
-1,
math.random(-1,1)
)
local spawnCF = cloud.CFrame + offset
CreatePart(spawnCF, workspace)
task.wait(0.01)
for _, p in workspace:GetChildren() do
if p:IsA("BasePart")
and (p.Position - spawnCF.Position).Magnitude < 0.5 then
SetAnchor(true, p)
SetCollision(p, false)
Resize(p, Vector3.new(1.2,1.2,0.2), p.CFrame)
SpawnDecal(p, Enum.NormalId.Front)
AddDecal(p, "331959655", Enum.NormalId.Front)
SpawnDecal(p, Enum.NormalId.Back)
AddDecal(p, "331959655", Enum.NormalId.Back)
local relativeOffset = p.Position - cloud.Position
debris[p] = {lastPos = p.Position, timer = 0}
-- Movimiento descendente que sigue la nube
task.spawn(function()
for i = 1, 25 do
if cloud then
MovePart(p, cloud.CFrame + relativeOffset - Vector3.new(0, 0.6*i, 0))
end
task.wait(0.03)
end
DestroyPart(p)
debris[p] = nil
end)
break
end
end
end
end
end)
RunService.RenderStepped:Connect(function(delta)
for part, info in pairs(debris) do
if part and part.Parent then
if (part.Position - info.lastPos).Magnitude < 0.01 then
info.timer = info.timer + delta
if info.timer >= 0.9 then
DestroyPart(part)
debris[part] = nil
end
else
info.timer = 0
info.lastPos = part.Position
end
else
debris[part] = nil
end
end
end)
end)
end;
task.spawn(C_25);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa.LocalScript
local function C_2a()
local script = LMG2L["LocalScript_2a"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
local remote = tool.SyncAPI.ServerEndpoint
local RunService = game:GetService("RunService")
function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function SetAnchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = texid
}
}
}
_(args)
end
function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetTransparency(part, value)
local args = {
[1] = "SyncTransparency",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = value
}
}
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local images = {
"http://www.roblox.com/asset/?id=93536605588426",
"http://www.roblox.com/asset/?id=102353589433022",
}
local skyPart
local skyLoop
local frameTime = 1 / 10
local lastUpdate = 0
function CreateSky()
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local cf = hrp.CFrame
CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace)
local found = false
for i = 1, 50 do
task.wait()
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - (cf.Position + Vector3.new(0, 6, 0))).Magnitude < 1 then
skyPart = v
found = true
break
end
end
if found then break end
end
if not skyPart then return end
SetAnchor(skyPart, true)
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
MeshResize(skyPart, Vector3.new(8000, 8000, 8000))
SetTransparency(skyPart, 0)
local index = 1
skyLoop = RunService.Heartbeat:Connect(function(deltaTime)
lastUpdate = lastUpdate + deltaTime
if lastUpdate >= frameTime then
lastUpdate = 0
if not skyPart then
skyLoop:Disconnect()
return
end
SetTexture(skyPart, images[index])
index = (index % #images) + 1
end
end)
end
function ResetSky()
if skyLoop then
skyLoop:Disconnect()
skyLoop = nil
end
if skyPart then
DestroyPart(skyPart)
skyPart = nil
end
task.spawn(CreateSky)
end
player.CharacterAdded:Connect(function(newChar)
char = newChar
ResetSky()
end)
if char and char:FindFirstChild("Humanoid") then
char:WaitForChild("Humanoid").Died:Connect(function()
ResetSky()
end)
end
CreateSky()
end)
end;
task.spawn(C_2a);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.LocalScript
local function C_2b()
local script = LMG2L["LocalScript_2b"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";unfog")
RequestCommand:InvokeServer(";fogcolor black")
RequestCommand:InvokeServer(";time 0")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,bool)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = bool
}
}
}
_(args)
end
function SetAnchor(bool,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = bool
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {part}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part,texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetVertexColor(part,color)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["VertexColor"] = color
}
}
}
_(args)
end
function SetName(part,name)
local args = {
[1] = "SetName",
[2] = {part},
[3] = name
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetLocked(part,bool)
local args = {
[1] = "SetLocked",
[2] = {part},
[3] = bool
}
_(args)
end
function Sky(id)
local root = char.HumanoidRootPart
local spawnPos = CFrame.new(
math.floor(root.Position.X),
math.floor(root.Position.Y),
math.floor(root.Position.Z)
) + Vector3.new(0,6,0)
CreatePart(spawnPos,workspace)
task.wait(0.2)
local skyPart
for i,v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then
skyPart = v
SetName(v,"HdSkyboxTrippy")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,id)
SetVertexColor(v, Vector3.new(3,3,3))
MeshResize(v,Vector3.new(3000,3000,3000))
SetLocked(v,true)
SetAnchor(true,v)
SetCollision(v,false)
break
end
end
if skyPart then
local t = 0
local baseSpeed = 0.1000
local randomness = 59
game:GetService("RunService").Heartbeat:Connect(function(dt)
t = t + dt
local rotX = math.sin(t * 1.5) * randomness
local rotY = t * baseSpeed
local rotZ = math.cos(t * 2.1) * randomness
local newCf = spawnPos * CFrame.Angles(
math.rad(rotX),
math.rad(rotY),
math.rad(rotZ)
)
MovePart(skyPart,newCf)
end)
end
end
Sky("81045201995898")
end)
end;
task.spawn(C_2b);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.LocalScript
local function C_2c()
local script = LMG2L["LocalScript_2c"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local tool
for _, v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
local remote = tool.SyncAPI.ServerEndpoint
local function Send(args) remote:InvokeServer(unpack(args)) end
local function CreatePart(cf, parent)
Send({"CreatePart", "Normal", cf, parent})
end
local function MovePart(part, cf)
Send({"SyncMove", {{Part = part, CFrame = cf}}})
end
local function SetAnchor(bool, part)
Send({"SyncAnchor", {{Part = part, Anchored = bool}}})
end
local function SetLocked(part, bool)
Send({"SetLocked", {part}, bool})
end
local function AddMesh(part)
Send({"CreateMeshes", {{Part = part}}})
end
local function Resize(part, size, cf)
Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}})
end
local function SetColor(part, color)
Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}})
end
local function SetCylinderMesh(part)
local args = {
"CreateMeshes",
{
{
Part = part
}
}
}
Send(args)
-- Resize mesh
Send({
"SyncMesh",
{
{
Part = part,
Scale = Vector3.new(1, 0.5, 1)
}
}
})
end
local padCF = CFrame.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)
CreatePart(padCF, workspace)
local pad
for _, v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - Vector3.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)).Magnitude < 0.1 then
pad = v
break
end
end
if pad then
SetAnchor(true, pad)
SetLocked(pad, true)
Resize(pad, Vector3.new(8, 1.2, 8), pad.CFrame)
SetColor(pad, Color3.fromRGB(255, 105, 180))
SetCylinderMesh(pad)
while true do
local targetCF = CFrame.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)
MovePart(pad, targetCF)
wait()
end
end
end)
end;
task.spawn(C_2c);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.LocalScript
local function C_2d()
local script = LMG2L["LocalScript_2d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
-- [[ RAINBOW SOUL REAPER - F3X VERSION ]]
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
-- 1. SETUP BTOOLS
local function getTool()
for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end
return nil
end
local tool = getTool()
if not tool then warn("Equip F3X first!") return end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args) remote:InvokeServer(unpack(args)) end
-- 2. CREATE SCYTHE PARTS
local Scythe1 = remote:InvokeServer("CreatePart","Normal",char.HumanoidRootPart.CFrame,char)
local NeonPart = remote:InvokeServer("CreatePart","Normal",char.HumanoidRootPart.CFrame,char)
-- Initial Setup
task.spawn(function()
_({"SetName", {Scythe1}, "Scythe1"})
_({"CreateMeshes", {{Part = Scythe1}}})
_({"SyncMesh", {{Part = Scythe1, MeshId = "rbxassetid://134254117607114"}}})
_({"SyncColor", {{Part = Scythe1, Color = Color3.new(0,0,0)}}})
_({"SyncCollision", {{Part = Scythe1, CanCollide = false}}})
_({"SyncResize", {{Part = Scythe1, Size = Vector3.new(8.5, 0.6, 7.8), CFrame = Scythe1.CFrame}}})
end)
task.spawn(function()
_({"SetName", {NeonPart}, "NeonPart"})
_({"CreateMeshes", {{Part = NeonPart}}})
_({"SyncMesh", {{Part = NeonPart, MeshId = "rbxassetid://108303781621285"}}})
_({"SyncMaterial", {{Part = NeonPart, Material = Enum.Material.Neon}}})
_({"SyncCollision", {{Part = NeonPart, CanCollide = false}}})
_({"SyncResize", {{Part = NeonPart, Size = Vector3.new(8.5, 0.6, 7.8), CFrame = NeonPart.CFrame}}})
_({"CreateLights", {{Part = NeonPart, LightType = "PointLight"}}})
end)
-- 3. RAINBOW LOOP (The Magic Part)
task.spawn(function()
while task.wait(0.1) do -- Adjusted speed so F3X doesn't lag out
local hue = (tick() % 5) / 5
local rainbowColor = Color3.fromHSV(hue, 1, 1)
-- Update the Glow and the Light via F3X Remotes
_({"SyncColor", {{Part = NeonPart, Color = rainbowColor}}})
_({"SyncLighting", {{Part = NeonPart, LightType = "PointLight", Color = rainbowColor, Range = 12, Brightness = 8}}})
end
end)
-- 4. ANIMATION & POSITIONING (Rest of your original logic)
task.defer(function()
loadstring(game:HttpGet("https://gist.github.com/Kotyara19k-Doorsspawner/2c02b92a4e32c552566962c8e2d42284/raw/b6ca0a5626e8494e858eaeab5c9c7bf082444c28/soulreaper"))()
end)
game:GetService("RunService").Heartbeat:Connect(function()
if not char:FindFirstChild("Scythe") then return end
local targetPart = char.Scythe:FindFirstChildOfClass("Part") or char.Scythe:GetChildren()[2]
if targetPart then
local mainCF = targetPart.CFrame * CFrame.new(3.2, -0.5, 0.2)
_({"SyncMove", {{Part = Scythe1, CFrame = mainCF}}})
_({"SyncMove", {{Part = NeonPart, CFrame = mainCF}}})
end
end)
-- Kill logic stays the same as your original script
local function doKill(targetPlayer)
if targetPlayer and targetPlayer.Character then
rq:InvokeServer(";paint "..targetPlayer.Name.." black")
local targetHead = targetPlayer.Character:FindFirstChild("Head")
if targetHead then _({"Remove", {targetHead}}) end
end
end
game:GetService("UserInputService").InputBegan:Connect(function(input, processed)
if processed then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
local connection
connection = Scythe1.Touched:Connect(function(hit)
local enemy = game.Players:GetPlayerFromCharacter(hit.Parent)
if enemy and enemy ~= player then
connection:Disconnect()
doKill(enemy)
end
end)
task.wait(0.7)
if connection then connection:Disconnect() end
end
end)
end)
end;
task.spawn(C_2d);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.LocalScript
local function C_2e()
local script = LMG2L["LocalScript_2e"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";time 12")
task.wait(0.1)
end)
end;
task.spawn(C_2e);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.LocalScript
local function C_2f()
local script = LMG2L["LocalScript_2f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
task.wait(0.1)
end)
end;
task.spawn(C_2f);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.LocalScript
local function C_30()
local script = LMG2L["LocalScript_30"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local RunService = game:GetService("RunService")
local Player = game.Players.LocalPlayer
local char = Player.Character or Player.CharacterAdded:Wait()
local head = char:WaitForChild("Head")
local headMesh = head:FindFirstChildWhichIsA("SpecialMesh")
local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true)
if not tool then return end
local server = tool.Parent.SyncAPI.ServerEndpoint
local myHats = {}
for _, thing in ipairs(char:GetChildren()) do
if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then
local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh")
if mesh then
table.insert(myHats, {
part = thing.Handle,
mesh = mesh.MeshId
})
end
end
end
local time = 1
local off = 1
local target = 0
local smooth = 14
local acc = 0
local rate = 1/60
_G.ShakeSistemi = true
RunService.RenderStepped:Connect(function(dt)
if not _G.ShakeSistemi then return end
time = time + dt * 10
target = math.sin(time) * 0.7
off = off + (target - off) * dt * smooth
acc = acc + dt
if acc >= rate then
acc = 0
local stuff = {
{
Part = head,
MeshId = headMesh.MeshId,
Offset = Vector3.new(off, 0, 0)
}
}
for _, hat in ipairs(myHats) do
table.insert(stuff, {
Part = hat.part,
MeshId = hat.mesh,
Offset = Vector3.new(off, 0, 0)
})
end
server:InvokeServer("SyncMesh", stuff)
end
end)
end)
end;
task.spawn(C_30);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.LocalScript
local.Position.X),
math.floor(root.Position.Y),
math.floor(root.Position.Z)
) + Vector3.new(0,6,0)
CreatePart(spawnPos,workspace)
task.wait(0.2)
local skyPart
for i,v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then
skyPart = v
SetName(v,"HdSkyboxTrippy")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,id)
SetVertexColor(v, Vector3.new(3,3,3))
MeshResize(v,Vector3.new(3000,3000,3000))
SetLocked(v,true)
SetAnchor(true,v)
SetCollision(v,false)
break
end
end
if skyPart then
local t = 0
local baseSpeed = 0.1000
local randomness = 59
game:GetService("RunService").Heartbeat:Connect(function(dt)
t = t + dt
local rotX = math.sin(t * 1.5) * randomness
local rotY = t * baseSpeed
local rotZ = math.cos(t * 2.1) * randomness
local newCf = spawnPos * CFrame.Angles(
math.rad(rotX),
math.rad(rotY),
math.rad(rotZ)
)
MovePart(skyPart,newCf)
end)
end
end
Sky("139061591295518")
end)
end;
task.spawn(C_34);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.LocalScript
local function C_35()
local script = LMG2L["LocalScript_35"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";unfog")
RequestCommand:InvokeServer(";fogcolor black")
RequestCommand:InvokeServer(";time 0")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,bool)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = bool
}
}
}
_(args)
end
function SetAnchor(bool,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = bool
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {part}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part,texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetVertexColor(part,color)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["VertexColor"] = color
}
}
}
_(args)
end
function SetName(part,name)
local args = {
[1] = "SetName",
[2] = {part},
[3] = name
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetLocked(part,bool)
local args = {
[1] = "SetLocked",
[2] = {part},
[3] = bool
}
_(args)
end
function Sky(id)
local root = char.HumanoidRootPart
local spawnPos = CFrame.new(
math.floor(root.Position.X),
math.floor(root.Position.Y),
math.floor(root.Position.Z)
) + Vector3.new(0,6,0)
CreatePart(spawnPos,workspace)
task.wait(0.2)
local skyPart
for i,v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then
skyPart = v
SetName(v,"HdSkyboxTrippy")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,id)
SetVertexColor(v, Vector3.new(3,3,3))
MeshResize(v,Vector3.new(3000,3000,3000))
SetLocked(v,true)
SetAnchor(true,v)
SetCollision(v,false)
break
end
end
if skyPart then
local t = 0
local baseSpeed = 0
local randomness = 0
game:GetService("RunService").Heartbeat:Connect(function(dt)
t = t + dt
local rotX = math.sin(t * 1.5) * randomness
local rotY = t * baseSpeed
local rotZ = math.cos(t * 2.1) * randomness
local newCf = spawnPos * CFrame.Angles(
math.rad(rotX),
math.rad(rotY),
math.rad(rotZ)
)
MovePart(skyPart,newCf)
end)
end
end
Sky("109872040923488")
end)
end;
task.spawn(C_35);
-- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.LocalScript
local function C_36()
local script = LMG2L["LocalScript_36"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";unfog")
RequestCommand:InvokeServer(";fogcolor black")
RequestCommand:InvokeServer(";time 0")
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,bool)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = bool
}
}
}
_(args)
end
function SetAnchor(bool,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = bool
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {part}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part,texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetVertexColor(part,color)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["VertexColor"] = color
}
}
}
_(args)
end
function SetName(part,name)
local args = {
[1] = "SetName",
[2] = {part},
[3] = name
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function SetLocked(part,bool)
local args = {
[1] = "SetLocked",
[2] = {part},
[3] = bool
}
_(args)
end
function Sky(id)
local root = char.HumanoidRootPart
local spawnPos = CFrame.new(
math.floor(root.Position.X),
math.floor(root.Position.Y),
math.floor(root.Position.Z)
) + Vector3.new(0,6,0)
CreatePart(spawnPos,workspace)
task.wait(0.2)
local skyPart
for i,v in workspace:GetDescendants() do
if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then
skyPart = v
SetName(v,"HdSkyboxTrippy")
AddMesh(v)
SetMesh(v,"111891702759441")
SetTexture(v,id)
SetVertexColor(v, Vector3.new(3,3,3))
MeshResize(v,Vector3.new(3000,3000,3000))
SetLocked(v,true)
SetAnchor(true,v)
SetCollision(v,false)
break
end
end
if skyPart then
local t = 0
local baseSpeed = 0
local randomness = 0
game:GetService("RunService").Heartbeat:Connect(function(dt)
t = t + dt
local rotX = math.sin(t * 1.5) * randomness
local rotY = t * baseSpeed
local rotZ = math.cos(t * 2.1) * randomness
local newCf = spawnPos * CFrame.Angles(
math.rad(rotX),
math.rad(rotY),
math.rad(rotZ)
)
MovePart(skyPart,newCf)
end)
end
end
Sky("139061591295518")
end)
end;
task.spawn(C_36);
return LMG2L["ScreenGui_1"], require;Features & Information
Test
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