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autofarm
Lua Script•286 lines (9823 chars)
-- Gui to Lua
-- Version: 3.2
-- Instances:
local Autofarm = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local IndicatorFrame = Instance.new("Frame")
local Indicator = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local UICorner_2 = Instance.new("UICorner")
local IndicatorToggle = Instance.new("TextButton")
local Status = Instance.new("TextLabel")
local CloseButton = Instance.new("TextButton")
local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
local CooldownBox = Instance.new("TextBox")
local TeleportCooldownTitle = Instance.new("TextLabel")
local UICorner_3 = Instance.new("UICorner")
local UIAspectRatioConstraint_2 = Instance.new("UIAspectRatioConstraint")
--Properties:
Autofarm.Name = "Autofarm"
Autofarm.Parent = game:GetService("CoreGui")
Autofarm.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
MainFrame.Name = "MainFrame"
MainFrame.Parent = Autofarm
MainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
MainFrame.BackgroundTransparency = 0.500
MainFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
MainFrame.BorderSizePixel = 0
MainFrame.Size = UDim2.new(0.25, 0, 0.25, 0)
Title.Name = "Title"
Title.Parent = MainFrame
Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Title.BackgroundTransparency = 1.000
Title.BorderColor3 = Color3.fromRGB(0, 0, 0)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(1, 0, 0.200000003, 0)
Title.Font = Enum.Font.SourceSansSemibold
Title.Text = "Autofarm by naizy v1"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.TextSize = 14.000
Title.TextWrapped = true
IndicatorFrame.Name = "IndicatorFrame"
IndicatorFrame.Parent = MainFrame
IndicatorFrame.AnchorPoint = Vector2.new(0.5, 0.5)
IndicatorFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
IndicatorFrame.BackgroundTransparency = 0.500
IndicatorFrame.BorderColor3 = Color3.fromRGB(0, 0, 0)
IndicatorFrame.BorderSizePixel = 0
IndicatorFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
IndicatorFrame.Size = UDim2.new(0.449999988, 0, 0.25, 0)
Indicator.Name = "Indicator"
Indicator.Parent = IndicatorFrame
Indicator.BackgroundColor3 = Color3.fromRGB(255, 84, 84)
Indicator.BorderColor3 = Color3.fromRGB(0, 0, 0)
Indicator.BorderSizePixel = 0
Indicator.Position = UDim2.new(0.5, 0, 0, 0)
Indicator.Size = UDim2.new(0.5, 0, 1, 0)
UICorner.CornerRadius = UDim.new(0.400000006, 0)
UICorner.Parent = Indicator
UICorner_2.CornerRadius = UDim.new(0.400000006, 0)
UICorner_2.Parent = IndicatorFrame
IndicatorToggle.Name = "IndicatorToggle"
IndicatorToggle.Parent = IndicatorFrame
IndicatorToggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
IndicatorToggle.BackgroundTransparency = 1.000
IndicatorToggle.BorderColor3 = Color3.fromRGB(0, 0, 0)
IndicatorToggle.BorderSizePixel = 0
IndicatorToggle.Size = UDim2.new(1, 0, 1, 0)
IndicatorToggle.Font = Enum.Font.SourceSans
IndicatorToggle.Text = ""
IndicatorToggle.TextColor3 = Color3.fromRGB(0, 0, 0)
IndicatorToggle.TextSize = 14.000
Status.Name = "Status"
Status.Parent = MainFrame
Status.AnchorPoint = Vector2.new(0.5, 0.699999988)
Status.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Status.BackgroundTransparency = 1.000
Status.BorderColor3 = Color3.fromRGB(0, 0, 0)
Status.BorderSizePixel = 0
Status.Position = UDim2.new(0.5, 0, 0.75, 0)
Status.Size = UDim2.new(0.400000006, 0, 0.150000006, 0)
Status.Font = Enum.Font.SourceSansSemibold
Status.Text = "OFF"
Status.TextColor3 = Color3.fromRGB(255, 84, 84)
Status.TextScaled = true
Status.TextSize = 14.000
Status.TextWrapped = true
CloseButton.Name = "CloseButton"
CloseButton.Parent = MainFrame
CloseButton.AnchorPoint = Vector2.new(1, 0)
CloseButton.BackgroundColor3 = Color3.fromRGB(255, 82, 82)
CloseButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
CloseButton.BorderSizePixel = 0
CloseButton.Position = UDim2.new(1, 0, 0, 0)
CloseButton.Size = UDim2.new(0.200000003, 0, 0.200000003, 0)
CloseButton.Font = Enum.Font.SourceSansBold
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseButton.TextScaled = true
CloseButton.TextSize = 14.000
CloseButton.TextWrapped = true
UIAspectRatioConstraint.Parent = CloseButton
CooldownBox.Name = "CooldownBox"
CooldownBox.Parent = MainFrame
CooldownBox.AnchorPoint = Vector2.new(0, 1)
CooldownBox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
CooldownBox.BackgroundTransparency = 0.500
CooldownBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
CooldownBox.BorderSizePixel = 0
CooldownBox.Position = UDim2.new(0.0399999991, 0, 0.959999979, 0)
CooldownBox.Size = UDim2.new(0.25, 0, 0.200000003, 0)
CooldownBox.Font = Enum.Font.SourceSans
CooldownBox.PlaceholderText = "Teleport cooldown..."
CooldownBox.Text = "1"
CooldownBox.TextColor3 = Color3.fromRGB(255, 255, 255)
CooldownBox.TextScaled = true
CooldownBox.TextSize = 14.000
CooldownBox.TextWrapped = true
TeleportCooldownTitle.Name = "TeleportCooldownTitle"
TeleportCooldownTitle.Parent = CooldownBox
TeleportCooldownTitle.AnchorPoint = Vector2.new(0.5, 0)
TeleportCooldownTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TeleportCooldownTitle.BackgroundTransparency = 1.000
TeleportCooldownTitle.BorderColor3 = Color3.fromRGB(0, 0, 0)
TeleportCooldownTitle.BorderSizePixel = 0
TeleportCooldownTitle.Position = UDim2.new(0.5, 0, -0.5, 0)
TeleportCooldownTitle.Size = UDim2.new(1.10000002, 0, 0.600000024, 0)
TeleportCooldownTitle.Font = Enum.Font.SourceSansSemibold
TeleportCooldownTitle.Text = "Teleport cooldown:"
TeleportCooldownTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
TeleportCooldownTitle.TextScaled = true
TeleportCooldownTitle.TextSize = 14.000
TeleportCooldownTitle.TextWrapped = true
UICorner_3.CornerRadius = UDim.new(0.200000003, 0)
UICorner_3.Parent = MainFrame
UIAspectRatioConstraint_2.Parent = MainFrame
UIAspectRatioConstraint_2.AspectRatio = 1.980
-- Scripts:
local function CPVFV_fake_script() -- MainFrame.UIDrag
local script = Instance.new('LocalScript', MainFrame)
-- Made by Real_IceyDev (@lceyDex) --
-- Simple UI dragger (PC Only/Any device that has a mouse) --
local UIS = game:GetService('UserInputService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = .08
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end
coroutine.wrap(CPVFV_fake_script)()
local function XRZUKFW_fake_script() -- Autofarm.Main
local script = Instance.new('LocalScript', Autofarm)
local TS = game:GetService("TweenService")
local Enabled = false
local TeleportCooldown = 1
local CoreGui = game:GetService("StarterGui")
CoreGui:SetCore("SendNotification", {
Title = "Naizy autofarm woking.";
Text = "🤑🤑🤑🤑🤑🤑";
Duration = 5;
})
--# Exploit functions
function getLeaf()
local leafs = {}
for i, leaf in workspace:GetDescendants() do
if leaf.Name == "Leaf" then
table.insert(leafs, leaf)
end
end
return leafs[math.random(1, #leafs)]
end
function Teleport(Character)
local leaf = getLeaf()
Character:PivotTo(leaf.CFrame)
end
local Gui = script.Parent
local MainFrame = Gui:WaitForChild("MainFrame")
local IndicatorFrame = MainFrame:WaitForChild("IndicatorFrame")
local Indicator = IndicatorFrame:WaitForChild("Indicator")
local IndicatorToggle = IndicatorFrame:WaitForChild("IndicatorToggle")
local CloseButton = MainFrame:WaitForChild("CloseButton")
local CooldownBox = MainFrame:WaitForChild("CooldownBox")
local Status = MainFrame:WaitForChild("Status")
local Title = MainFrame:WaitForChild("Title")
MainFrame.Size = UDim2.fromScale(0,0)
TS:Create(MainFrame, TweenInfo.new(.25), {Size = UDim2.fromScale(.25,.25)}):Play()
local ColorOn = Color3.fromRGB(125, 255, 123)
local ColorOff = Color3.fromRGB(255, 84, 84)
CooldownBox.FocusLost:Connect(function()
local Input = CooldownBox.Text
if not tonumber(Input) then return end
TeleportCooldown = tonumber(Input)
end)
CloseButton.MouseButton1Click:Connect(function()
TS:Create(MainFrame, TweenInfo.new(.2), {Size = UDim2.fromScale(.25, 0)}):Play()
task.wait(.5)
Gui:Destroy()
end)
IndicatorToggle.MouseButton1Click:Connect(function()
Enabled = not Enabled
if Enabled then
TS:Create(Indicator, TweenInfo.new(.2), {BackgroundColor3 = ColorOn, Position = UDim2.fromScale(0,0)}):Play()
Status.Text = "ON"
Status.TextColor3 = ColorOn
else
TS:Create(Indicator, TweenInfo.new(.2), {BackgroundColor3 = ColorOff, Position = UDim2.fromScale(0.5,0)}):Play()
Status.Text = "OFF"
Status.TextColor3 = ColorOff
end
end)
coroutine.wrap(function()
while task.wait(TeleportCooldown) do
if not Enabled then continue end
local Character = game.Players.LocalPlayer.Character
if not Character then continue end
Teleport(Character)
end
end)()
end
coroutine.wrap(XRZUKFW_fake_script)()Features & Information
autofarm exp, dna
credits: https://github.com/nazarbossss/ev-3d-auto/blob/main/main.lua

make a new script that makes u eat all the food in the entire server instantly and make it so u require atleast herbivore or carnivore or omnivore
for anyone wondering,it makes 1k to 5k dna with atleast 4x4x4 herbivore mouths (inside filled too)
sorry i just upload here, this is not my script but you can say this to creator in credits @hoverfish
Maybe I can make updated version v3.5 with food auto-farm and meat auto-farm