Inf Money and many more!
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Inf Money and many more!

Event RNGKingterryKingterry 4.8K views 68 executesUpdated Jun 27, 2025
5.0/ 5(4 votes)
40100% Positive
Lua Script•154 lines (4408 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Players = game:GetService("Players")
local player = Players.LocalPlayer

local Window = Rayfield:CreateWindow({
   Name = "Meme Hub | Event RNG",
   LoadingTitle = "Meme Hub Loading...",
   LoadingSubtitle = "Welcome " .. player.Name,
   Theme = "Serenity",
   ToggleUIKeybind = "K",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil,
      FileName = "MemeHub_EventRNG"
   }
})

local MainTab = Window:CreateTab("Main", "zap")
local AutoFarmTab = Window:CreateTab("Auto Farm", "repeat")
local StatsTab = Window:CreateTab("Stats", "bar-chart-2")
local CreditsTab = Window:CreateTab("Credits", "user")

MainTab:CreateSlider({
   Name = "WalkSpeed",
   Range = {16, 200},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "WalkSpeedSlider",
   Callback = function(Value)
      player.Character.Humanoid.WalkSpeed = Value
      Rayfield:Notify({
         Title = "WalkSpeed Set",
         Content = "New speed: " .. Value,
         Duration = 4
      })
   end,
})

MainTab:CreateSlider({
   Name = "JumpPower",
   Range = {50, 200},
   Increment = 5,
   Suffix = "Power",
   CurrentValue = 50,
   Flag = "JumpPowerSlider",
   Callback = function(Value)
      player.Character.Humanoid.JumpPower = Value
      Rayfield:Notify({
         Title = "JumpPower Set",
         Content = "New jump power: " .. Value,
         Duration = 4
      })
   end,
})

local InfiniteJumpEnabled = false
MainTab:CreateToggle({
   Name = "Infinite Jump",
   CurrentValue = false,
   Flag = "InfiniteJumpToggle",
   Callback = function(Value)
      InfiniteJumpEnabled = Value
      Rayfield:Notify({
         Title = "Infinite Jump",
         Content = Value and "Enabled" or "Disabled",
         Duration = 4
      })
   end,
})

game:GetService("UserInputService").JumpRequest:Connect(function()
   if InfiniteJumpEnabled and player.Character then
      local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
      if humanoid then
         humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
      end
   end
end)

local AutoMoneyEnabled = false
AutoFarmTab:CreateToggle({
   Name = "Infinite Money (0.1s)",
   CurrentValue = false,
   Flag = "AutoMoney",
   Callback = function(Value)
      AutoMoneyEnabled = Value
      Rayfield:Notify({
         Title = "Auto Money",
         Content = Value and "Started" or "Stopped",
         Duration = 4
      })

      if Value then
         task.spawn(function()
            while AutoMoneyEnabled do
               local args = {
                  [1] = 25,
                  [2] = "survive the zombie apocalypse",
                  [3] = 1000,
                  [4] = 30,
                  [5] = 250,
                  [6] = true
               }
               local success, err = pcall(function()
                  game:GetService("ReplicatedStorage").events.eventCompleted:FireServer(unpack(args))
               end)
               if not success then warn("[Auto Money Error]:", err) end
               task.wait(1)
            end
         end)
      end
   end
})

local AutoRollEnabled = false
AutoFarmTab:CreateToggle({
   Name = "Auto Roll (2s)",
   CurrentValue = false,
   Flag = "AutoRollToggle",
   Callback = function(Value)
      AutoRollEnabled = Value
      Rayfield:Notify({
         Title = "Auto Roll",
         Content = Value and "Started" or "Stopped",
         Duration = 4
      })

      if Value then
         task.spawn(function()
            while AutoRollEnabled do
               local success, err = pcall(function()
                  game:GetService("ReplicatedStorage").events.roll:FireServer()
               end)
               if not success then warn("[Auto Roll Error]:", err) end
               task.wait(2)
            end
         end)
      end
   end
})

StatsTab:CreateLabel("FPS: " .. math.floor(workspace:GetRealPhysicsFPS()))
StatsTab:CreateLabel("Ping: " .. math.floor(game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValue()))
StatsTab:CreateLabel("Player Count: " .. tostring(#Players:GetPlayers()))
StatsTab:CreateLabel("Server Uptime: " .. os.date("!%H:%M:%S", tick()))
StatsTab:CreateLabel("Time Played: " .. os.date("!%H:%M:%S", tick() - player.AccountAge))

CreditsTab:CreateParagraph({
   Title = "Credits",
   Content = "@Ghgggyud"
})

Rayfield:LoadConfiguration()

Features & Information

Main Features: Infinite Money Auto Roll Player Features: Infinite Jump Edit Jump Power Edit Speed Power First script and more coming soon!

Community Comments (3)

sebastiangaaltonensebastiangaaltonenJun 27, 2025

it kicks me when i use the inf money

sebastiangaaltonensebastiangaaltonenJun 27, 2025

nvm i changed the code into the inf money to do task.wait(1) and it never kicks me now but if you get any lower it will just kick you.

KingterryKingterryJun 27, 2025

@sebastiangaaltonen I will update it

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