
Keyless
![[open source] simple esp script SPRING UPD](https://scriptblox.com/images/sb/rbx-10ea89cdc03934b118bb59fb422685a6-6033191fc037.png)
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local LocalPlayer = Players.LocalPlayer
local GameFolder = Workspace:WaitForChild("Game")
local BotFolder = GameFolder:WaitForChild("Players")
local EffectsFolder = GameFolder:WaitForChild("Effects")
local TicketsFolder = EffectsFolder:WaitForChild("Tickets")
local abs, atan2, cos, sin, floor, clamp = math.abs, math.atan2, math.cos, math.sin, math.floor, math.clamp
local InstNew = Instance.new
local Col3RGB = Color3.fromRGB
local Col3New = Color3.new
local BOT_SPEED = 33
local ticketESPConnections = {}
local function applyTicketESP(object)
if not object or not object:IsA("BasePart") and not object:IsA("Model") then return end
local existingHighlight = object:FindFirstChild("TicketESP_Highlight")
local existingBillboard = object:FindFirstChild("TicketESP_Billboard")
if existingHighlight then existingHighlight:Destroy() end
if existingBillboard then existingBillboard:Destroy() end
if ticketESPConnections[object] then
ticketESPConnections[object]:Disconnect()
ticketESPConnections[object] = nil
end
local targetPart = object
if object:IsA("Model") then
targetPart = object:FindFirstChildWhichIsA("BasePart") or object.PrimaryPart
if not targetPart then return end
end
local highlight = InstNew("Highlight")
highlight.Name = "TicketESP_Highlight"
highlight.Adornee = object
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.FillColor = Col3RGB(0, 150, 255)
highlight.OutlineColor = Col3RGB(255, 255, 255)
highlight.FillTransparency = 0.6
highlight.OutlineTransparency = 0
highlight.Parent = object
local bgui = InstNew("BillboardGui")
bgui.Name = "TicketESP_Billboard"
bgui.Adornee = targetPart
bgui.Size = UDim2.new(0, 100, 0, 25)
bgui.StudsOffset = Vector3.new(0, 2, 0)
bgui.AlwaysOnTop = true
local textLabel = InstNew("TextLabel")
textLabel.BackgroundTransparency = 1
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.TextColor3 = Col3RGB(0, 150, 255)
textLabel.TextStrokeColor3 = Col3New(0, 0, 0)
textLabel.TextStrokeTransparency = 0
textLabel.TextSize = 12
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Text = "honey"
textLabel.Parent = bgui
bgui.Parent = object
local conn = object.AncestryChanged:Connect(function(_, parent)
if not parent then
if ticketESPConnections[object] then
ticketESPConnections[object]:Disconnect()
ticketESPConnections[object] = nil
end
end
end)
ticketESPConnections[object] = conn
end
local function setupTicketsESP()
for _, child in ipairs(TicketsFolder:GetChildren()) do
applyTicketESP(child)
end
TicketsFolder.ChildAdded:Connect(function(child)
task.wait(0.1)
applyTicketESP(child)
end)
end
local function applyFinalHybridESP(object)
if object.Name == LocalPlayer.Name then return end
local root = object:FindFirstChild("HumanoidRootPart") or object:FindFirstChildWhichIsA("BasePart")
if not root then return end
local existing = {"ESPHitbox", "BotHighlight", "BotLabels"}
for _, name in ipairs(existing) do
local found = object:FindFirstChild(name)
if found then found:Destroy() end
end
local isNextbot = object:GetAttribute("Team") == "Nextbot"
if not isNextbot then
local highlight = InstNew("Highlight")
highlight.Name = "BotHighlight"
highlight.Adornee = object
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.FillColor = Col3RGB(0, 255, 255)
highlight.OutlineColor = Col3RGB(255, 255, 255)
highlight.FillTransparency = 0.9
highlight.OutlineTransparency = 0
highlight.Parent = object
task.spawn(function()
local cam = Workspace.CurrentCamera
while object and object.Parent and highlight and highlight.Parent do
local isDowned = object:GetAttribute("Downed")
local isCarried = object:GetAttribute("Carried")
if isDowned then
highlight.OutlineColor = Col3RGB(255, 0, 0)
highlight.FillTransparency = 0.5
if isCarried then
local dl = object:FindFirstChild("DownedLabel")
if dl then dl:Destroy() end
else
if not object:FindFirstChild("DownedLabel") then
if object:GetAttribute("WasCarried") then
task.wait(2)
object:SetAttribute("WasCarried", nil)
if not object:GetAttribute("Downed") or object:GetAttribute("Carried") then continue end
end
local labelMarker = InstNew("Folder")
labelMarker.Name = "DownedLabel"
local screenGui = InstNew("ScreenGui")
screenGui.Name = "DownedLabel_GUI"
screenGui.IgnoreGuiInset = true
local success = pcall(function() screenGui.Parent = CoreGui end)
if not success then screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end
local container = InstNew("Frame")
container.Name = "IndicatorContainer"
container.AnchorPoint = Vector2.new(0.5, 0.5)
container.BackgroundColor3 = Col3New(0, 0, 0)
container.BackgroundTransparency = 0.5
container.BorderSizePixel = 0
container.AutomaticSize = Enum.AutomaticSize.XY
container.Parent = screenGui
local layout = InstNew("UIListLayout")
layout.FillDirection = Enum.FillDirection.Horizontal
layout.VerticalAlignment = Enum.VerticalAlignment.Center
layout.Padding = UDim.new(0, 4)
layout.Parent = container
local padding = InstNew("UIPadding")
padding.PaddingLeft = UDim.new(0, 5)
padding.PaddingRight = UDim.new(0, 5)
padding.PaddingTop = UDim.new(0, 2)
padding.PaddingBottom = UDim.new(0, 2)
padding.Parent = container
local icon = InstNew("ImageLabel")
icon.Size = UDim2.new(0, 16, 0, 16)
icon.BackgroundTransparency = 1
icon.Image = "rbxassetid://134857111376422"
icon.ImageColor3 = Col3RGB(255, 0, 0)
icon.Parent = container
local textLabel = InstNew("TextLabel")
textLabel.BackgroundTransparency = 1
textLabel.AutomaticSize = Enum.AutomaticSize.XY
textLabel.TextColor3 = Col3RGB(255, 0, 0)
textLabel.TextStrokeTransparency = 0
textLabel.TextSize = 14
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Parent = container
labelMarker.Parent = object
labelMarker.Destroying:Connect(function()
screenGui:Destroy()
end)
task.spawn(function()
while labelMarker and labelMarker.Parent and object and object.Parent and object:GetAttribute("Downed") and not object:GetAttribute("Carried") do
local timeLeft = object:GetAttribute("DownedTimeLeft") or 0
textLabel.Text = string.format("%.0f%%", timeLeft)
if root then
local viewportSize = cam.ViewportSize
local pos, onScreen = cam:WorldToViewportPoint(root.Position)
if onScreen then
container.Position = UDim2.new(0, pos.X, 0, pos.Y)
else
local center = viewportSize / 2
local direction = (Vector2.new(pos.X, pos.Y) - center).Unit
if pos.Z < 0 then direction = -direction end
local rads = atan2(direction.Y, direction.X)
local c, s = cos(rads), sin(rads)
local m_x, m_y = (viewportSize.X / 2) - 45, (viewportSize.Y / 2) - 45
local x_val = m_y * (c / abs(s))
local y_val = m_x * (s / abs(c))
local finalPos = abs(x_val) < m_x and (center + Vector2.new(x_val, m_y * (s / abs(s)))) or (center + Vector2.new(m_x * (c / abs(c)), y_val))
container.Position = UDim2.new(0, finalPos.X, 0, finalPos.Y)
end
end
task.wait(0.03)
end
if labelMarker and labelMarker.Parent then labelMarker:Destroy() end
if screenGui and screenGui.Parent then screenGui:Destroy() end
end)
end
end
else
highlight.OutlineColor = Col3RGB(255, 255, 255)
highlight.FillTransparency = 0.9
local dl = object:FindFirstChild("DownedLabel")
if dl then dl:Destroy() end
end
if isCarried then object:SetAttribute("WasCarried", true) end
task.wait(0.5)
end
end)
return
end
local isBee = (object.Name == "Bee")
local isVisible = false
for _, part in ipairs(object:GetChildren()) do
if part:IsA("BasePart") and part.Transparency < 1 then
isVisible = true
break
end
end
local targetToAdorn
if isVisible then
targetToAdorn = object
else
local internalHitbox = object:FindFirstChild("Hitbox")
local proxyPart = InstNew("Part")
proxyPart.Name = "ESPHitbox"
proxyPart.Shape = Enum.PartType.Block
proxyPart.Size = (internalHitbox and internalHitbox:IsA("BasePart")) and internalHitbox.Size or Vector3.new(10, 10, 10)
proxyPart.Transparency = 0.99
proxyPart.Material = Enum.Material.ForceField
proxyPart.CanCollide = false
proxyPart.Massless = true
local weld = InstNew("WeldConstraint")
weld.Part0, weld.Part1 = proxyPart, root
proxyPart.CFrame = root.CFrame
weld.Parent, proxyPart.Parent = proxyPart, object
targetToAdorn = proxyPart
end
local highlight = InstNew("Highlight")
highlight.Name = "BotHighlight"
highlight.Adornee = targetToAdorn
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.FillColor = Col3RGB(255, 255, 0)
highlight.OutlineColor = Col3RGB(255, 255, 255)
highlight.FillTransparency = 0.92
highlight.OutlineTransparency = 0
highlight.Parent = object
local bgui = InstNew("BillboardGui")
bgui.Name = "BotLabels"
bgui.Adornee = root
bgui.Size = UDim2.new(0, 100, 0, 40)
bgui.AlwaysOnTop = true
bgui.ZIndexBehavior = Enum.ZIndexBehavior.Global
local textLabel = InstNew("TextLabel")
textLabel.BackgroundTransparency = 1
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.TextColor3 = Col3RGB(255, 255, 0)
textLabel.TextStrokeTransparency = 0
textLabel.TextSize = 10
textLabel.Font = Enum.Font.SourceSansBold
textLabel.Text = object.Name .. "\n[Checking...]"
textLabel.Parent = bgui
bgui.Parent = object
task.spawn(function()
local offScreenIndicator = nil
local cam = Workspace.CurrentCamera
while object and object.Parent and bgui and bgui.Parent do
local char = LocalPlayer.Character
local myRoot = char and char:FindFirstChild("HumanoidRootPart")
if myRoot then
local dist = (myRoot.Position - root.Position).Magnitude
local ping = LocalPlayer:GetNetworkPing()
local pingBuffer = clamp(ping * BOT_SPEED, 0, 50)
local dynamicDanger = 37 + pingBuffer
local dynamicWarning = 100 + pingBuffer
local currentColor = Col3RGB(255, 255, 0)
local currentHighlightColor = Col3RGB(255, 255, 0)
local currentOutlineColor = Col3RGB(255, 255, 255)
if isBee then
currentColor = Col3RGB(0, 255, 0)
currentHighlightColor = Col3RGB(0, 255, 0)
currentOutlineColor = Col3RGB(255, 255, 255)
elseif dist <= dynamicDanger then
currentColor = Col3RGB(255, 0, 0)
currentHighlightColor = Col3RGB(255, 0, 0)
currentOutlineColor = Col3RGB(255, 0, 0)
elseif dist <= dynamicWarning then
currentColor = Col3RGB(255, 165, 0)
currentHighlightColor = Col3RGB(255, 165, 0)
currentOutlineColor = Col3RGB(255, 165, 0)
end
highlight.FillColor = currentHighlightColor
highlight.OutlineColor = currentOutlineColor
textLabel.TextColor3 = currentColor
textLabel.Text = string.format("%s\n[%d studs]", object.Name, floor(dist))
if dist <= dynamicWarning then
local viewportSize = cam.ViewportSize
local pos, onScreen = cam:WorldToViewportPoint(root.Position)
if not onScreen then
if not offScreenIndicator then
local screenGui = InstNew("ScreenGui")
screenGui.Name = "OffScreen_" .. object.Name
screenGui.IgnoreGuiInset = true
local success = pcall(function() screenGui.Parent = CoreGui end)
if not success then screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end
local indicator = InstNew("TextLabel")
indicator.Size = UDim2.new(0, 0, 0, 0)
indicator.AutomaticSize = Enum.AutomaticSize.XY
indicator.BackgroundTransparency = 0.5
indicator.BackgroundColor3 = Col3New(0, 0, 0)
indicator.TextSize = 12
indicator.Font = Enum.Font.SourceSansBold
indicator.AnchorPoint = Vector2.new(0.5, 0.5)
indicator.BorderSizePixel = 0
local padding = InstNew("UIPadding")
padding.PaddingLeft = UDim.new(0, 8)
padding.PaddingRight = UDim.new(0, 8)
padding.PaddingTop = UDim.new(0, 4)
padding.PaddingBottom = UDim.new(0, 4)
padding.Parent = indicator
indicator.Parent = screenGui
offScreenIndicator = screenGui
end
local indicatorLabel = offScreenIndicator:FindFirstChildWhichIsA("TextLabel")
if indicatorLabel then
indicatorLabel.TextColor3 = currentColor
indicatorLabel.Text = string.format("⚠ %s [%dm]", object.Name, floor(dist))
local center = viewportSize / 2
local direction = (Vector2.new(pos.X, pos.Y) - center).Unit
if pos.Z < 0 then direction = -direction end
local rads = atan2(direction.Y, direction.X)
local c, s = cos(rads), sin(rads)
local m_x, m_y = (viewportSize.X / 2) - 50, (viewportSize.Y / 2) - 50
local x_val = m_y * (c / abs(s))
local y_val = m_x * (s / abs(c))
local finalPos = abs(x_val) < m_x and (center + Vector2.new(x_val, m_y * (s / abs(s)))) or (center + Vector2.new(m_x * (c / abs(c)), y_val))
indicatorLabel.Position = UDim2.new(0, finalPos.X, 0, finalPos.Y)
end
elseif offScreenIndicator then
offScreenIndicator:Destroy()
offScreenIndicator = nil
end
elseif offScreenIndicator then
offScreenIndicator:Destroy()
offScreenIndicator = nil
end
end
task.wait(0.03)
end
if offScreenIndicator then offScreenIndicator:Destroy() end
end)
end
local function setupBot(child)
applyFinalHybridESP(child)
child:GetAttributeChangedSignal("Team"):Connect(function()
applyFinalHybridESP(child)
end)
end
for _, child in ipairs(BotFolder:GetChildren()) do
setupBot(child)
end
BotFolder.ChildAdded:Connect(function(child)
task.wait(0.5)
setupBot(child)
end)
setupTicketsESP()



where is the laod string? sorry i am new i only know that is required to past in executor
@umangsingh161 you just paste the code in your executor and it should work, no need for a loadstring. But if you want a loadstring then use this: loadstring(game:HttpGet("https://rawscripts.net/raw/Evade-SPRING-ST:'85-open-source-simple-esp-script-spring-upd-208155"))()