[open source] simple esp script SPRING UPD
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[open source] simple esp script SPRING UPD

Evade skeeplskeepl 2.1K views 88 executesUpdated Apr 28, 2026
Unrated
00
Lua Script•418 lines (18925 chars)
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local LocalPlayer = Players.LocalPlayer

local GameFolder = Workspace:WaitForChild("Game")
local BotFolder = GameFolder:WaitForChild("Players")
local EffectsFolder = GameFolder:WaitForChild("Effects")
local TicketsFolder = EffectsFolder:WaitForChild("Tickets")

local abs, atan2, cos, sin, floor, clamp = math.abs, math.atan2, math.cos, math.sin, math.floor, math.clamp
local InstNew = Instance.new
local Col3RGB = Color3.fromRGB
local Col3New = Color3.new

local BOT_SPEED = 33

local ticketESPConnections = {}

local function applyTicketESP(object)
    if not object or not object:IsA("BasePart") and not object:IsA("Model") then return end
    
    local existingHighlight = object:FindFirstChild("TicketESP_Highlight")
    local existingBillboard = object:FindFirstChild("TicketESP_Billboard")
    if existingHighlight then existingHighlight:Destroy() end
    if existingBillboard then existingBillboard:Destroy() end
    
    if ticketESPConnections[object] then
        ticketESPConnections[object]:Disconnect()
        ticketESPConnections[object] = nil
    end
    
    local targetPart = object
    if object:IsA("Model") then
        targetPart = object:FindFirstChildWhichIsA("BasePart") or object.PrimaryPart
        if not targetPart then return end
    end
    
    local highlight = InstNew("Highlight")
    highlight.Name = "TicketESP_Highlight"
    highlight.Adornee = object
    highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
    highlight.FillColor = Col3RGB(0, 150, 255)
    highlight.OutlineColor = Col3RGB(255, 255, 255)
    highlight.FillTransparency = 0.6
    highlight.OutlineTransparency = 0
    highlight.Parent = object
    
    local bgui = InstNew("BillboardGui")
    bgui.Name = "TicketESP_Billboard"
    bgui.Adornee = targetPart
    bgui.Size = UDim2.new(0, 100, 0, 25)
    bgui.StudsOffset = Vector3.new(0, 2, 0)
    bgui.AlwaysOnTop = true
    
    local textLabel = InstNew("TextLabel")
    textLabel.BackgroundTransparency = 1
    textLabel.Size = UDim2.new(1, 0, 1, 0)
    textLabel.TextColor3 = Col3RGB(0, 150, 255)
    textLabel.TextStrokeColor3 = Col3New(0, 0, 0)
    textLabel.TextStrokeTransparency = 0
    textLabel.TextSize = 12
    textLabel.Font = Enum.Font.SourceSansBold
    textLabel.Text = "honey"
    textLabel.Parent = bgui
    
    bgui.Parent = object
    
    local conn = object.AncestryChanged:Connect(function(_, parent)
        if not parent then
            if ticketESPConnections[object] then
                ticketESPConnections[object]:Disconnect()
                ticketESPConnections[object] = nil
            end
        end
    end)
    
    ticketESPConnections[object] = conn
end

local function setupTicketsESP()
    for _, child in ipairs(TicketsFolder:GetChildren()) do
        applyTicketESP(child)
    end
    
    TicketsFolder.ChildAdded:Connect(function(child)
        task.wait(0.1)
        applyTicketESP(child)
    end)
end

local function applyFinalHybridESP(object)
    if object.Name == LocalPlayer.Name then return end
    
    local root = object:FindFirstChild("HumanoidRootPart") or object:FindFirstChildWhichIsA("BasePart")
    if not root then return end
    
    local existing = {"ESPHitbox", "BotHighlight", "BotLabels"}
    for _, name in ipairs(existing) do
        local found = object:FindFirstChild(name)
        if found then found:Destroy() end
    end

    local isNextbot = object:GetAttribute("Team") == "Nextbot"

    if not isNextbot then
        local highlight = InstNew("Highlight")
        highlight.Name = "BotHighlight"
        highlight.Adornee = object
        highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
        highlight.FillColor = Col3RGB(0, 255, 255)
        highlight.OutlineColor = Col3RGB(255, 255, 255)
        highlight.FillTransparency = 0.9
        highlight.OutlineTransparency = 0
        highlight.Parent = object

        task.spawn(function()
            local cam = Workspace.CurrentCamera
            while object and object.Parent and highlight and highlight.Parent do
                local isDowned = object:GetAttribute("Downed")
                local isCarried = object:GetAttribute("Carried")

                if isDowned then
                    highlight.OutlineColor = Col3RGB(255, 0, 0)
                    highlight.FillTransparency = 0.5 
                    
                    if isCarried then
                        local dl = object:FindFirstChild("DownedLabel")
                        if dl then dl:Destroy() end
                    else
                        if not object:FindFirstChild("DownedLabel") then
                            if object:GetAttribute("WasCarried") then
                                task.wait(2)
                                object:SetAttribute("WasCarried", nil)
                                if not object:GetAttribute("Downed") or object:GetAttribute("Carried") then continue end
                            end

                            local labelMarker = InstNew("Folder")
                            labelMarker.Name = "DownedLabel"
                            
                            local screenGui = InstNew("ScreenGui")
                            screenGui.Name = "DownedLabel_GUI"
                            screenGui.IgnoreGuiInset = true 
                            
                            local success = pcall(function() screenGui.Parent = CoreGui end)
                            if not success then screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end

                            local container = InstNew("Frame")
                            container.Name = "IndicatorContainer"
                            container.AnchorPoint = Vector2.new(0.5, 0.5)
                            container.BackgroundColor3 = Col3New(0, 0, 0)
                            container.BackgroundTransparency = 0.5
                            container.BorderSizePixel = 0
                            container.AutomaticSize = Enum.AutomaticSize.XY
                            container.Parent = screenGui

                            local layout = InstNew("UIListLayout")
                            layout.FillDirection = Enum.FillDirection.Horizontal
                            layout.VerticalAlignment = Enum.VerticalAlignment.Center
                            layout.Padding = UDim.new(0, 4)
                            layout.Parent = container

                            local padding = InstNew("UIPadding")
                            padding.PaddingLeft = UDim.new(0, 5)
                            padding.PaddingRight = UDim.new(0, 5)
                            padding.PaddingTop = UDim.new(0, 2)
                            padding.PaddingBottom = UDim.new(0, 2)
                            padding.Parent = container

                            local icon = InstNew("ImageLabel")
                            icon.Size = UDim2.new(0, 16, 0, 16)
                            icon.BackgroundTransparency = 1
                            icon.Image = "rbxassetid://134857111376422"
                            icon.ImageColor3 = Col3RGB(255, 0, 0)
                            icon.Parent = container

                            local textLabel = InstNew("TextLabel")
                            textLabel.BackgroundTransparency = 1
                            textLabel.AutomaticSize = Enum.AutomaticSize.XY
                            textLabel.TextColor3 = Col3RGB(255, 0, 0)
                            textLabel.TextStrokeTransparency = 0
                            textLabel.TextSize = 14
                            textLabel.Font = Enum.Font.SourceSansBold
                            textLabel.Parent = container
                            
                            labelMarker.Parent = object
                            
                            labelMarker.Destroying:Connect(function()
                                screenGui:Destroy()
                            end)
                            
                            task.spawn(function()
                                while labelMarker and labelMarker.Parent and object and object.Parent and object:GetAttribute("Downed") and not object:GetAttribute("Carried") do
                                    local timeLeft = object:GetAttribute("DownedTimeLeft") or 0
                                    textLabel.Text = string.format("%.0f%%", timeLeft)
                                    
                                    if root then
                                        local viewportSize = cam.ViewportSize
                                        local pos, onScreen = cam:WorldToViewportPoint(root.Position)
                                        
                                        if onScreen then
                                            container.Position = UDim2.new(0, pos.X, 0, pos.Y)
                                        else
                                            local center = viewportSize / 2
                                            local direction = (Vector2.new(pos.X, pos.Y) - center).Unit
                                            if pos.Z < 0 then direction = -direction end
                                            local rads = atan2(direction.Y, direction.X)
                                            local c, s = cos(rads), sin(rads)
                                            local m_x, m_y = (viewportSize.X / 2) - 45, (viewportSize.Y / 2) - 45
                                            local x_val = m_y * (c / abs(s))
                                            local y_val = m_x * (s / abs(c))
                                            local finalPos = abs(x_val) < m_x and (center + Vector2.new(x_val, m_y * (s / abs(s)))) or (center + Vector2.new(m_x * (c / abs(c)), y_val))
                                            container.Position = UDim2.new(0, finalPos.X, 0, finalPos.Y)
                                        end
                                    end
                                    task.wait(0.03) 
                                end
                                if labelMarker and labelMarker.Parent then labelMarker:Destroy() end
                                if screenGui and screenGui.Parent then screenGui:Destroy() end
                            end)
                        end
                    end
                else
                    highlight.OutlineColor = Col3RGB(255, 255, 255)
                    highlight.FillTransparency = 0.9
                    local dl = object:FindFirstChild("DownedLabel")
                    if dl then dl:Destroy() end
                end

                if isCarried then object:SetAttribute("WasCarried", true) end
                task.wait(0.5)
            end
        end)
        return
    end

    local isBee = (object.Name == "Bee")

    local isVisible = false
    for _, part in ipairs(object:GetChildren()) do
        if part:IsA("BasePart") and part.Transparency < 1 then
            isVisible = true
            break
        end
    end

    local targetToAdorn
    if isVisible then
        targetToAdorn = object
    else
        local internalHitbox = object:FindFirstChild("Hitbox")
        local proxyPart = InstNew("Part")
        proxyPart.Name = "ESPHitbox"
        proxyPart.Shape = Enum.PartType.Block
        proxyPart.Size = (internalHitbox and internalHitbox:IsA("BasePart")) and internalHitbox.Size or Vector3.new(10, 10, 10)
        proxyPart.Transparency = 0.99 
        proxyPart.Material = Enum.Material.ForceField
        proxyPart.CanCollide = false
        proxyPart.Massless = true

        local weld = InstNew("WeldConstraint")
        weld.Part0, weld.Part1 = proxyPart, root
        proxyPart.CFrame = root.CFrame
        weld.Parent, proxyPart.Parent = proxyPart, object
        targetToAdorn = proxyPart
    end

    local highlight = InstNew("Highlight")
    highlight.Name = "BotHighlight"
    highlight.Adornee = targetToAdorn
    highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
    highlight.FillColor = Col3RGB(255, 255, 0)
    highlight.OutlineColor = Col3RGB(255, 255, 255)
    highlight.FillTransparency = 0.92 
    highlight.OutlineTransparency = 0
    highlight.Parent = object

    local bgui = InstNew("BillboardGui")
    bgui.Name = "BotLabels"
    bgui.Adornee = root 
    bgui.Size = UDim2.new(0, 100, 0, 40)
    bgui.AlwaysOnTop = true
    bgui.ZIndexBehavior = Enum.ZIndexBehavior.Global

    local textLabel = InstNew("TextLabel")
    textLabel.BackgroundTransparency = 1
    textLabel.Size = UDim2.new(1, 0, 1, 0)
    textLabel.TextColor3 = Col3RGB(255, 255, 0)
    textLabel.TextStrokeTransparency = 0
    textLabel.TextSize = 10 
    textLabel.Font = Enum.Font.SourceSansBold
    textLabel.Text = object.Name .. "\n[Checking...]"
    textLabel.Parent = bgui
    bgui.Parent = object

    task.spawn(function()
        local offScreenIndicator = nil
        local cam = Workspace.CurrentCamera
        
        while object and object.Parent and bgui and bgui.Parent do
            local char = LocalPlayer.Character
            local myRoot = char and char:FindFirstChild("HumanoidRootPart")
            
            if myRoot then
                local dist = (myRoot.Position - root.Position).Magnitude
                
                local ping = LocalPlayer:GetNetworkPing()
                local pingBuffer = clamp(ping * BOT_SPEED, 0, 50)
                local dynamicDanger = 37 + pingBuffer
                local dynamicWarning = 100 + pingBuffer

                local currentColor = Col3RGB(255, 255, 0)
                local currentHighlightColor = Col3RGB(255, 255, 0)
                local currentOutlineColor = Col3RGB(255, 255, 255)

                if isBee then
                    currentColor = Col3RGB(0, 255, 0)
                    currentHighlightColor = Col3RGB(0, 255, 0)
                    currentOutlineColor = Col3RGB(255, 255, 255)
                elseif dist <= dynamicDanger then
                    currentColor = Col3RGB(255, 0, 0) 
                    currentHighlightColor = Col3RGB(255, 0, 0)
                    currentOutlineColor = Col3RGB(255, 0, 0)
                elseif dist <= dynamicWarning then
                    currentColor = Col3RGB(255, 165, 0) 
                    currentHighlightColor = Col3RGB(255, 165, 0)
                    currentOutlineColor = Col3RGB(255, 165, 0)
                end
                
                highlight.FillColor = currentHighlightColor
                highlight.OutlineColor = currentOutlineColor
                textLabel.TextColor3 = currentColor
                textLabel.Text = string.format("%s\n[%d studs]", object.Name, floor(dist))

                if dist <= dynamicWarning then
                    local viewportSize = cam.ViewportSize
                    local pos, onScreen = cam:WorldToViewportPoint(root.Position)
                    
                    if not onScreen then
                        if not offScreenIndicator then
                            local screenGui = InstNew("ScreenGui")
                            screenGui.Name = "OffScreen_" .. object.Name
                            screenGui.IgnoreGuiInset = true 
                            
                            local success = pcall(function() screenGui.Parent = CoreGui end)
                            if not success then screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui") end
                            
                            local indicator = InstNew("TextLabel")
                            indicator.Size = UDim2.new(0, 0, 0, 0) 
                            indicator.AutomaticSize = Enum.AutomaticSize.XY 
                            indicator.BackgroundTransparency = 0.5
                            indicator.BackgroundColor3 = Col3New(0, 0, 0)
                            indicator.TextSize = 12
                            indicator.Font = Enum.Font.SourceSansBold
                            indicator.AnchorPoint = Vector2.new(0.5, 0.5)
                            indicator.BorderSizePixel = 0
                            
                            local padding = InstNew("UIPadding")
                            padding.PaddingLeft = UDim.new(0, 8)
                            padding.PaddingRight = UDim.new(0, 8)
                            padding.PaddingTop = UDim.new(0, 4)
                            padding.PaddingBottom = UDim.new(0, 4)
                            padding.Parent = indicator
                            indicator.Parent = screenGui
                            
                            offScreenIndicator = screenGui
                        end
                        
                        local indicatorLabel = offScreenIndicator:FindFirstChildWhichIsA("TextLabel")
                        if indicatorLabel then
                            indicatorLabel.TextColor3 = currentColor 
                            indicatorLabel.Text = string.format("⚠ %s [%dm]", object.Name, floor(dist))
                            local center = viewportSize / 2
                            local direction = (Vector2.new(pos.X, pos.Y) - center).Unit
                            if pos.Z < 0 then direction = -direction end
                            
                            local rads = atan2(direction.Y, direction.X)
                            local c, s = cos(rads), sin(rads)
                            local m_x, m_y = (viewportSize.X / 2) - 50, (viewportSize.Y / 2) - 50
                            local x_val = m_y * (c / abs(s))
                            local y_val = m_x * (s / abs(c))
                            
                            local finalPos = abs(x_val) < m_x and (center + Vector2.new(x_val, m_y * (s / abs(s)))) or (center + Vector2.new(m_x * (c / abs(c)), y_val))
                            indicatorLabel.Position = UDim2.new(0, finalPos.X, 0, finalPos.Y)
                        end
                    elseif offScreenIndicator then
                        offScreenIndicator:Destroy()
                        offScreenIndicator = nil
                    end
                elseif offScreenIndicator then
                    offScreenIndicator:Destroy()
                    offScreenIndicator = nil
                end
            end
            task.wait(0.03) 
        end
        if offScreenIndicator then offScreenIndicator:Destroy() end
    end)
end

local function setupBot(child)
    applyFinalHybridESP(child)
    child:GetAttributeChangedSignal("Team"):Connect(function()
        applyFinalHybridESP(child)
    end)
end

for _, child in ipairs(BotFolder:GetChildren()) do
    setupBot(child)
end

BotFolder.ChildAdded:Connect(function(child)
    task.wait(0.5) 
    setupBot(child)
end)

setupTicketsESP()

Features & Information

A very simple ESP script for Evade. It has player ESPs and Nextbot ESPs. It also shows you how long left until a downed person dies. If the downed person label ESP disappears but you can still see that they're downed, that means they are being carried, so you know when they are carried. UPD: - Added distance danger level to the ESP mechanic - Refined the downed player ESP - Added bee and honey ESP + Fixed downed players disappearing bug + Fixed downed players highlight bug
#open source

Community Comments (2)

umangsingh161umangsingh161Apr 29, 2026

where is the laod string? sorry i am new i only know that is required to past in executor

Replying to @umangsingh161
skeeplskeeplApr 30, 2026(edited)

@umangsingh161 you just paste the code in your executor and it should work, no need for a loadstring. But if you want a loadstring then use this: loadstring(game:HttpGet("https://rawscripts.net/raw/Evade-SPRING-ST:'85-open-source-simple-esp-script-spring-upd-208155"))()

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