
Key RequiredUniversal

-- start pack
local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
-- UI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "TeleportUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
-- ss
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 220, 0, 120)
frame.Position = UDim2.new(0.4, 0, 0.4, 0)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.Active = true
frame.Draggable = true
frame.Visible = true
frame.Parent = screenGui
-- ss
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 30)
title.Text = "BlinkCore"
title.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Parent = frame
-- sss
local button = Instance.new("TextButton")
button.Size = UDim2.new(1, -20, 0, 40)
button.Position = UDim2.new(0, 10, 0.5, -10)
button.Text = "START TP"
button.BackgroundColor3 = Color3.fromRGB(70, 130, 180)
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.Parent = frame
-- ss
local autoTP = false
local currentCharacter = nil
-- ss
local function updateCharacter(char)
currentCharacter = char
end
player.CharacterAdded:Connect(updateCharacter)
if player.Character then
updateCharacter(player.Character)
end
-- tp
local function teleportPlayer()
if currentCharacter and currentCharacter:FindFirstChild("HumanoidRootPart") then
currentCharacter.HumanoidRootPart.CFrame = CFrame.new(200, 200, 200)
end
end
-- autio
task.spawn(function()
while true do
if autoTP then
teleportPlayer()
end
task.wait(1)
end
end)
-- ss
button.MouseButton1Click:Connect(function()
autoTP = not autoTP
if autoTP then
button.Text = "STOP TP"
button.BackgroundColor3 = Color3.fromRGB(200, 70, 70)
else
button.Text = "START TP"
button.BackgroundColor3 = Color3.fromRGB(70, 130, 180)
end
end)
-- ss
UIS.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.Insert then
frame.Visible = not frame.Visible
end
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