Auto jump keyless only PC
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Auto jump keyless only PC

Evade emixh123weemixh123we 2.1K views 223 executesUpdated Jan 7, 2026
Unrated
00
Lua Script•58 lines (1603 chars)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")


local autoJumpEnabled = false
local spaceHeld = false

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = player:WaitForChild("PlayerGui")

local Button = Instance.new("TextButton")
Button.Size = UDim2.new(0, 150, 0, 50)
Button.Position = UDim2.new(0, 20, 0, 20)
Button.Text = "AutoJump: OFF"
Button.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
Button.TextColor3 = Color3.fromRGB(255, 255, 255)
Button.Parent = ScreenGui


Button.MouseButton1Click:Connect(function()
    autoJumpEnabled = not autoJumpEnabled
    

        Button.Text = "AutoJump: ON"
        Button.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
    else
        Button.Text = "AutoJump: OFF"
        Button.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
    end
end)


UserInputService.InputBegan:Connect(function(input, gpe)
    if gpe then return end
    if input.KeyCode == Enum.KeyCode.Space then
        spaceHeld = true
    end
end)

UserInputService.InputEnded:Connect(function(input)
    if input.KeyCode == Enum.KeyCode.Space then
        spaceHeld = false
    end
end)


RunService.RenderStepped:Connect(function()
    if autoJumpEnabled and spaceHeld then
        if humanoid.FloorMaterial ~= Enum.Material.Air then
            humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
        end
    end
end)

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