Keyless
Key Required
Auto Win
Lua Script•254 lines (10532 chars)
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local plr = Players.LocalPlayer
if plr.PlayerGui:FindFirstChild("AutoTeleportPro") then
plr.PlayerGui.AutoTeleportPro:Destroy()
end
local gui = Instance.new("ScreenGui", plr.PlayerGui)
gui.Name = "AutoTeleportPro"
gui.ResetOnSpawn = false
local mainFrame = Instance.new("Frame", gui)
mainFrame.Size = UDim2.new(0, 300, 0, 280)
mainFrame.Position = UDim2.new(0.5, -150, 0.5, -140)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 25)
mainFrame.BackgroundTransparency = 0.1
mainFrame.Active = true
mainFrame.Draggable = true
local corner = Instance.new("UICorner", mainFrame)
corner.CornerRadius = UDim.new(0, 15)
local glow = Instance.new("UIStroke", mainFrame)
glow.Color = Color3.fromRGB(0, 150, 255)
glow.Thickness = 2
glow.Transparency = 0.7
local innerFrame = Instance.new("Frame", mainFrame)
innerFrame.Size = UDim2.new(1, -10, 1, -10)
innerFrame.Position = UDim2.new(0, 5, 0, 5)
innerFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
innerFrame.BackgroundTransparency = 0.1
innerFrame.BorderSizePixel = 0
local innerCorner = Instance.new("UICorner", innerFrame)
innerCorner.CornerRadius = UDim.new(0, 12)
local titleBar = Instance.new("Frame", innerFrame)
titleBar.Size = UDim2.new(1, 0, 0, 40)
titleBar.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
titleBar.BorderSizePixel = 0
local titleCorner = Instance.new("UICorner", titleBar)
titleCorner.CornerRadius = UDim.new(0, 12, 0, 0)
local title = Instance.new("TextLabel", titleBar)
title.Text = "⚡ " .. plr.Name .. " | AUTO TELEPORT by proxy"
title.Size = UDim2.new(1, -40, 1, 0)
title.Position = UDim2.new(0, 15, 0, 0)
title.BackgroundTransparency = 1
title.TextColor3 = Color3.fromRGB(0, 200, 255)
title.Font = Enum.Font.GothamBlack
title.TextSize = 14
title.TextXAlignment = Enum.TextXAlignment.Left
local closeBtn = Instance.new("TextButton", titleBar)
closeBtn.Text = "X"
closeBtn.Size = UDim2.new(0, 32, 0, 32)
closeBtn.Position = UDim2.new(1, -37, 0.5, -16)
closeBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.Font = Enum.Font.GothamBold
closeBtn.TextSize = 18
closeBtn.AutoButtonColor = false
local closeCorner = Instance.new("UICorner", closeBtn)
closeCorner.CornerRadius = UDim.new(0, 8)
closeBtn.MouseButton1Click:Connect(function()
gui:Destroy()
end)
local worlds = {
{name = "🌍 العالم الأول / World 1", color = Color3.fromRGB(0, 150, 255), hoverColor = Color3.fromRGB(0, 180, 255), coords = {{x = -0.62, y = 113.14, z = -268.07},{x = 0.06, y = 285, z = -275}}},
{name = "🌍 العالم الثاني / World 2", color = Color3.fromRGB(255, 100, 0), hoverColor = Color3.fromRGB(255, 130, 0), coords = {{x = 381.83, y = 109.97, z = -267.52},{x = 0.06, y = 285, z = -275}}},
{name = "🌍 العالم الثالث / World 3", color = Color3.fromRGB(0, 200, 100), hoverColor = Color3.fromRGB(0, 230, 130), coords = {{x = 763.38, y = 113.14, z = -268.07},{x = 0.06, y = 285, z = -275}}}
}
local activeWorld = nil
local teleportActive = false
local currentCoordIndex = 1
local worldButtons = {}
for i, world in ipairs(worlds) do
local btnFrame = Instance.new("Frame", innerFrame)
btnFrame.Size = UDim2.new(0.9, 0, 0, 50)
btnFrame.Position = UDim2.new(0.05, 0, 0.18 + (i-1)*0.25, 0)
btnFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
btnFrame.BackgroundTransparency = 0.2
btnFrame.BorderSizePixel = 0
local btnCorner = Instance.new("UICorner", btnFrame)
btnCorner.CornerRadius = UDim.new(0, 10)
local btnStroke = Instance.new("UIStroke", btnFrame)
btnStroke.Color = Color3.fromRGB(60, 60, 70)
btnStroke.Thickness = 1
local btn = Instance.new("TextButton", btnFrame)
btn.Text = world.name
btn.Size = UDim2.new(1, 0, 1, 0)
btn.Position = UDim2.new(0, 0, 0, 0)
btn.BackgroundColor3 = world.color
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 13
btn.AutoButtonColor = false
local btnInnerCorner = Instance.new("UICorner", btn)
btnInnerCorner.CornerRadius = UDim.new(0, 10)
local statusIndicator = Instance.new("Frame", btnFrame)
statusIndicator.Size = UDim2.new(0, 10, 0, 10)
statusIndicator.Position = UDim2.new(1, -20, 0.5, -5)
statusIndicator.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
statusIndicator.BorderSizePixel = 0
local statusCorner = Instance.new("UICorner", statusIndicator)
statusCorner.CornerRadius = UDim.new(0, 5)
local originalSize = btnFrame.Size
local enlargedSize = UDim2.new(0.92, 0, 0, 54)
btn.MouseEnter:Connect(function()
if not teleportActive or activeWorld ~= i then
TweenService:Create(btn, TweenInfo.new(0.2), {BackgroundColor3 = world.hoverColor}):Play()
TweenService:Create(btnFrame, TweenInfo.new(0.2), {Size = enlargedSize}):Play()
end
end)
btn.MouseLeave:Connect(function()
if not teleportActive or activeWorld ~= i then
TweenService:Create(btn, TweenInfo.new(0.2), {BackgroundColor3 = world.color}):Play()
TweenService:Create(btnFrame, TweenInfo.new(0.2), {Size = originalSize}):Play()
end
end)
btn.MouseButton1Click:Connect(function()
if activeWorld == i then
teleportActive = false
activeWorld = nil
currentCoordIndex = 1
TweenService:Create(btn, TweenInfo.new(0.3), {BackgroundColor3 = world.color}):Play()
TweenService:Create(statusIndicator, TweenInfo.new(0.3), {BackgroundColor3 = Color3.fromRGB(255, 50, 50)}):Play()
TweenService:Create(glow, TweenInfo.new(0.3), {Color = Color3.fromRGB(0, 150, 255)}):Play()
else
teleportActive = true
currentCoordIndex = 1
for j = 1, #worlds do
if j ~= i then
local otherBtnFrame = worldButtons[j]
if otherBtnFrame then
local otherBtn = otherBtnFrame:FindFirstChildOfClass("TextButton")
local otherStatus = otherBtnFrame:FindFirstChildOfClass("Frame")
if otherBtn and otherStatus then
TweenService:Create(otherBtn, TweenInfo.new(0.3), {BackgroundColor3 = worlds[j].color}):Play()
TweenService:Create(otherStatus, TweenInfo.new(0.3), {BackgroundColor3 = Color3.fromRGB(255, 50, 50)}):Play()
end
end
end
end
activeWorld = i
TweenService:Create(btn, TweenInfo.new(0.3), {BackgroundColor3 = Color3.fromRGB(0, 255, 150)}):Play()
TweenService:Create(statusIndicator, TweenInfo.new(0.3), {BackgroundColor3 = Color3.fromRGB(0, 255, 0)}):Play()
TweenService:Create(glow, TweenInfo.new(0.3), {Color = Color3.fromRGB(0, 255, 150)}):Play()
end
end)
worldButtons[i] = btnFrame
end
local bottomInfo = Instance.new("Frame", innerFrame)
bottomInfo.Size = UDim2.new(1, 0, 0, 35)
bottomInfo.Position = UDim2.new(0, 0, 1, -35)
bottomInfo.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
bottomInfo.BorderSizePixel = 0
local bottomCorner = Instance.new("UICorner", bottomInfo)
bottomCorner.CornerRadius = UDim.new(0, 0, 0, 12)
local speedText = Instance.new("TextLabel", bottomInfo)
speedText.Text = "⚡ SPEED: 0.05s | ACTIVE: NO"
speedText.Size = UDim2.new(1, -20, 1, 0)
speedText.Position = UDim2.new(0, 10, 0, 0)
speedText.BackgroundTransparency = 1
speedText.TextColor3 = Color3.fromRGB(200, 200, 200)
speedText.Font = Enum.Font.Gotham
speedText.TextSize = 11
speedText.TextXAlignment = Enum.TextXAlignment.Left
spawn(function()
while gui.Parent do
if teleportActive and activeWorld and plr.Character then
local char = plr.Character
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
local world = worlds[activeWorld]
local coord = world.coords[currentCoordIndex]
hrp.CFrame = CFrame.new(coord.x, coord.y, coord.z)
currentCoordIndex = currentCoordIndex == 1 and 2 or 1
speedText.Text = string.format("⚡ SPEED: 0.05s | WORLD: %d", activeWorld)
end
else
speedText.Text = "⚡ SPEED: 0.05s | ACTIVE: NO"
end
task.wait(0.05)
end
end)
local function showNotification(message, duration)
duration = duration or 5
local NotificationGui = Instance.new("ScreenGui")
NotificationGui.Name = "NotificationGui"
NotificationGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
NotificationGui.Parent = plr.PlayerGui
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 250, 0, 80)
Frame.Position = UDim2.new(0.5, -125, 0.3, 0)
Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
Frame.BorderSizePixel = 0
Frame.BackgroundTransparency = 1
Frame.Parent = NotificationGui
local Corner = Instance.new("UICorner", Frame)
Corner.CornerRadius = UDim.new(0, 15)
local UIStroke = Instance.new("UIStroke", Frame)
UIStroke.Color = Color3.fromRGB(0, 255, 200)
UIStroke.Thickness = 2
local TextLabel = Instance.new("TextLabel", Frame)
TextLabel.Size = UDim2.new(1, -20, 1, -20)
TextLabel.Position = UDim2.new(0, 10, 0, 10)
TextLabel.BackgroundTransparency = 1
TextLabel.TextColor3 = Color3.fromRGB(200, 255, 220)
TextLabel.TextStrokeTransparency = 0.7
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextSize = 18
TextLabel.TextWrapped = true
TextLabel.Text = message .. "\nClosing in " .. duration .. "s"
local TweenService = game:GetService("TweenService")
TweenService:Create(Frame, TweenInfo.new(0.4, Enum.EasingStyle.Quad), {BackgroundTransparency = 0}):Play()
TweenService:Create(TextLabel, TweenInfo.new(0.4, Enum.EasingStyle.Quad), {TextTransparency = 0}):Play()
task.spawn(function()
for i = duration, 1, -1 do
TextLabel.Text = message .. "\nClosing in " .. i .. "s"
task.wait(1)
end
TweenService:Create(Frame, TweenInfo.new(0.4, Enum.EasingStyle.Quad), {BackgroundTransparency = 1}):Play()
TweenService:Create(TextLabel, TweenInfo.new(0.4, Enum.EasingStyle.Quad), {TextTransparency = 1}):Play()
task.wait(0.5)
NotificationGui:Destroy()
end)
end
showNotification("🚀 Auto Teleport GUI Activated!", 5)Features & Information
ya bassicly auto win and ig you can skip worlds
Community Comments (2)
More Scripts for Escape a Brainrot
Key Required

omg
@legeendnovaa44 yes?