
Key Required VerifiedUniversal

repeat task.wait() until game:IsLoaded()
if syn and syn.queue_on_teleport then
syn.queue_on_teleport([[
loadstring(game:HttpGet("https://rawscripts.net/raw/Escape-Tsunami-For-Brainrots!-YYHUB-FREE-TOP-FUNCTIONAL-NO-KEY-NO-LAG-83902"))()
]])
elseif queue_on_teleport then
queue_on_teleport([[
loadstring(game:HttpGet("https://rawscripts.net/raw/Escape-Tsunami-For-Brainrots!-YYHUB-FREE-TOP-FUNCTIONAL-NO-KEY-NO-LAG-83902"))()
]])
end
pcall(function()
if isfolder("WindUI") then
delfolder("WindUI")
end
end)
local WindUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/Footagesus/WindUI/refs/heads/main/dist/main.lua"))()
local Window = WindUI:CreateWindow({
Title = "YY HUB 🌟 v1.1",
Author = "by YY | Escape Tsunami",
Folder = "YYHUB",
Icon = "crown"
})
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local upgradeBaseEnabled = false
local upgradeSpeedEnabled = false
local collectMoneyEnabled = false
local autoRebirthEnabled = false
local UpgradeBase = ReplicatedStorage:WaitForChild("RemoteFunctions"):WaitForChild("UpgradeBase")
local UpgradeSpeed = ReplicatedStorage:WaitForChild("RemoteFunctions"):WaitForChild("UpgradeSpeed")
local CollectMoney = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("CollectMoney")
local Rebirth = ReplicatedStorage:WaitForChild("RemoteFunctions"):WaitForChild("Rebirth")
local MainTab = Window:Tab({Title = "MAIN / ГЛАВНОЕ", Icon = "zap"})
local upgradeSec = MainTab:Section({Title = "UPGRADES / УЛУЧШЕНИЯ"})
upgradeSec:Toggle({
Title = "⚡ UPGRADE BASE / УЛУЧШЕНИЕ БАЗЫ",
Description = "Автоматически улучшает базу каждые 0.5 секунд",
Default = false,
Callback = function(state)
upgradeBaseEnabled = state
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = state and "Улучшение базы ВКЛ / Upgrade base ON"
or "Улучшение базы ВЫКЛ / Upgrade base OFF",
Duration = 4
})
end
})
upgradeSec:Toggle({
Title = "🏃 UPGRADE SPEED / УЛУЧШЕНИЕ СКОРОСТИ",
Description = "Автоматически улучшает скорость (уровень 10) каждые 0.5 секунд",
Default = false,
Callback = function(state)
upgradeSpeedEnabled = state
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = state and "Улучшение скорости ВКЛ / Upgrade speed ON"
or "Улучшение скорости ВЫКЛ / Upgrade speed OFF",
Duration = 4
})
end
})
upgradeSec:Toggle({
Title = "🔄 AUTO REBIRTH / АВТО РЕБИТ",
Description = "Автоматически делает ребит каждые 0.5 секунд",
Default = false,
Callback = function(state)
autoRebirthEnabled = state
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = state and "Авто ребит ВКЛ / Auto rebirth ON"
or "Авто ребит ВЫКЛ / Auto rebirth OFF",
Duration = 4
})
end
})
local utilSec = MainTab:Section({Title = "UTILITIES / УТИЛИТЫ"})
utilSec:Toggle({
Title = "💰 AUTO COLLECT MONEY / АВТО СБОР ДЕНЕГ",
Description = "Автоматически собирает деньги со слотов 1-30 каждые 0.1 секунд",
Default = false,
Callback = function(state)
collectMoneyEnabled = state
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = state and "Авто сбор денег ВКЛ / Auto collect money ON"
or "Авто сбор денег ВЫКЛ / Auto collect money OFF",
Duration = 4
})
end
})
utilSec:Button({
Title = "🌊 DELETE TSUNAMIS / УДАЛИТЬ ЦУНАМИ",
Description = "Нажмите чтобы удалить все цунами (без возврата)",
Color = Color3.fromRGB(255, 50, 50),
Callback = function()
local tsunamis = Workspace:FindFirstChild("ActiveTsunamis")
if tsunamis then
for _, child in ipairs(tsunamis:GetChildren()) do
child:Destroy()
end
tsunamis:Destroy()
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Все цунами удалены / All tsunamis deleted",
Duration = 4
})
end
end
})
utilSec:Button({
Title = "🚪 UNLOCK VIP DOORS / ОТКРЫТЬ VIP ДВЕРИ",
Description = "Удаляет VIP стены и открывает доступ",
Color = Color3.fromRGB(0, 200, 100),
Callback = function()
local vipWalls = Workspace:FindFirstChild("VIPWalls")
if vipWalls then
vipWalls:Destroy()
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "VIP двери открыты / VIP doors unlocked",
Duration = 4
})
end
end
})
utilSec:Button({
Title = "🏠 TP BASE / ТЕЛЕПОРТ БАЗА",
Description = "Телепортирует на крышу SpeedShop",
Color = Color3.fromRGB(150, 100, 255),
Callback = function()
local speedShop = Workspace:FindFirstChild("SpeedShop")
if speedShop then
local roof = speedShop:FindFirstChild("Roof")
if roof then
local character = LocalPlayer.Character
if character then
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
humanoidRootPart.CFrame = CFrame.new(roof.Position + Vector3.new(0, 5, 0))
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Телепортирован на базу / Teleported to base",
Duration = 4
})
end
end
end
end
end
})
utilSec:Button({
Title = "🐰 MULTI JUMP / МУЛЬТИ-ПРЫЖОК",
Description = "Загружает мульти-прыжок",
Color = Color3.fromRGB(100, 200, 255),
Callback = function()
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Загрузка Multi Jump... / Loading Multi Jump...",
Duration = 3
})
local success, error = pcall(function()
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local maxJumps = 10
local currentJumps = 0
local canJump = true
local function onJumpRequest()
if canJump and currentJumps < maxJumps and LocalPlayer.Character then
local humanoid = LocalPlayer.Character:FindFirstChild("Humanoid")
if humanoid and humanoid:GetState() == Enum.HumanoidStateType.Freefall then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
currentJumps = currentJumps + 1
canJump = false
task.wait(0.1)
canJump = true
end
end
end
UserInputService.JumpRequest:Connect(onJumpRequest)
if LocalPlayer.Character then
LocalPlayer.Character:WaitForChild("Humanoid").StateChanged:Connect(function(oldState, newState)
if newState == Enum.HumanoidStateType.Landed then
currentJumps = 0
end
end)
end
LocalPlayer.CharacterAdded:Connect(function(character)
character:WaitForChild("Humanoid").StateChanged:Connect(function(oldState, newState)
if newState == Enum.HumanoidStateType.Landed then
currentJumps = 0
end
end)
end)
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Multi Jump активирован! / Multi Jump activated!",
Duration = 4
})
end)
if success then
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Multi Jump загружен успешно! / Multi Jump loaded successfully!",
Duration = 5
})
end
end
})
utilSec:Button({
Title = "🎮 EASY MODE / ЛЕГКИЙ РЕЖИМ",
Description = "Создает большую платформу и удаляет цунами",
Color = Color3.fromRGB(100, 255, 100),
Callback = function()
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Активация Easy Mode... / Activating Easy Mode...",
Duration = 3
})
local success, error = pcall(function()
local floors = Workspace:FindFirstChild("Floors")
if floors then
local mythical = floors:FindFirstChild("Mythical")
if mythical then
mythical.Size = Vector3.new(2048, 7, 694.20)
end
end
local tsunamis = Workspace:FindFirstChild("ActiveTsunamis")
if tsunamis then
tsunamis:Destroy()
end
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Easy Mode активирован! / Easy Mode activated!",
Duration = 5
})
end)
if not success then
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Ошибка активации Easy Mode / Error activating Easy Mode",
Duration = 5
})
end
end
})
local AdminTab = Window:Tab({Title = "ADMIN PANEL / АДМИН ПАНЕЛЬ", Icon = "shield"})
local adminSec = AdminTab:Section({Title = "ADMIN COMMANDS / АДМИН КОМАНДЫ"})
adminSec:Button({
Title = "⚡ INFINITE YIELD / ИНФИНИТ ЙИЛД",
Description = "Загружает Infinite Yield Admin Commands",
Color = Color3.fromRGB(255, 100, 100),
Callback = function()
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Загрузка Infinite Yield... / Loading Infinite Yield...",
Duration = 3
})
local success, error = pcall(function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
if success then
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Infinite Yield успешно запущен! / Infinite Yield launched successfully!",
Duration = 6
})
end
end
})
adminSec:Button({
Title = "🔍 DEX EXPLORER / ДЕКС ЭКСПЛОРЕР",
Description = "Загружает Dex Explorer для анализа игры",
Color = Color3.fromRGB(255, 150, 50),
Callback = function()
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Загрузка Dex Explorer... / Loading Dex Explorer...",
Duration = 3
})
local success, error = pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/peyton2465/Dex/master/out.lua"))()
end)
if success then
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Dex Explorer успешно запущен! / Dex Explorer launched successfully!",
Duration = 5
})
end
end
})
local SupportTab = Window:Tab({Title = "SUPPORT / ПОДДЕРЖКА", Icon = "message-square"})
local supSec = SupportTab:Section({Title = "CONTACT / СВЯЗАТЬСЯ"})
supSec:Button({
Title = "📱 TELEGRAM @BOSSKlNG",
Icon = "send",
Color = Color3.fromRGB(0,150,255),
Callback = function()
if setclipboard then
setclipboard("@BOSSKlNG")
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Телеграм скопирован / Telegram copied",
Duration = 4
})
end
end
})
supSec:Button({
Title = "💖 SUPPORT THE AUTHOR / ПОДДЕРЖАТЬ АВТОРА",
Icon = "heart",
Color = Color3.fromRGB(255, 50, 150),
Callback = function()
if setclipboard then
setclipboard("https://go.linkify.ru/2F7S")
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Ссылка для поддержки скопирована / Support link copied",
Duration = 4
})
end
end
})
spawn(function()
while task.wait(0.5) do
if upgradeBaseEnabled then
pcall(function()
UpgradeBase:InvokeServer()
end)
end
end
end)
spawn(function()
while task.wait(0.5) do
if upgradeSpeedEnabled then
pcall(function()
UpgradeSpeed:InvokeServer(10)
end)
end
end
end)
spawn(function()
while task.wait(0.5) do
if autoRebirthEnabled then
pcall(function()
Rebirth:InvokeServer()
end)
end
end
end)
spawn(function()
while task.wait(0.1) do
if collectMoneyEnabled then
pcall(function()
for slot = 1, 30 do
CollectMoney:FireServer("Slot" .. slot)
task.wait(0.01)
end
end)
end
end
end)
WindUI:Notify({
Title = "YY HUB v1.1 🌟",
Content = "Хаб загружен успешно! Версия 1.1 / Hub loaded successfully! Version 1.1",
Duration = 6
})



patched