Bypass Walkspeed OPEN SOURCE
Key Required

Bypass Walkspeed OPEN SOURCE

Escape Tsunami For Brainrots!archiveswagarchiveswag 428 views 30 executesUpdated Feb 25, 2026
Unrated
00
Lua Script•33 lines (1168 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")

local Player = Players.LocalPlayer
local SPEED_ALVO = Player.Character.Humanoid.WalkSpeed * 2 -- Do not change the speed to prevent bugs.
local TOGGLE_KEY = Enum.KeyCode.V -- Change it to whatever letter you want.
local isEnabled = false

UserInputService.InputBegan:Connect(function(input, processed)
    if not processed and input.KeyCode == TOGGLE_KEY then
        isEnabled = not isEnabled
    end
end)

RunService.Heartbeat:Connect(function(deltaTime)
    if not isEnabled then return end
    
    local char = Player.Character
    if not char then return end

    local hrp = char:FindFirstChild("HumanoidRootPart")
    local hum = char:FindFirstChild("Humanoid")

    if hrp and hum and hum.MoveDirection.Magnitude > 0 then
        local oldY = hrp.AssemblyLinearVelocity.Y
        hrp.AssemblyLinearVelocity = Vector3.new(0, oldY, 0)

        hrp.CFrame = hrp.CFrame + (hum.MoveDirection * (SPEED_ALVO * deltaTime))
        
        hrp:SetNetworkOwner(Player) 
    end
end)

Features & Information

Not detectable (i think so), enjoy!

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