Response
Key Required

Response

[🗺️] Emergency Response: Liberty Countyswifttechpubswifttechpub 8.7K views 59 executesUpdated Mar 16, 2025
Unrated
00
Lua Script•73 lines (2568 chars)
--# Cleanup
if _G.Looping then _G.Looping = false end
if _G.Active then _G.Active = false end
if _G.Signal then _G.Signal:Disconnect() end


--# Globals variables
_G.Keybind = Enum.KeyCode.F --# Toggle bind.
_G.Looping = true           --# State of main loop.
_G.Active = false           --# Whether the user may jail them.
_G.Signal = nil             --# Holding signal of keybind & state of active.


--# Services
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")


--# Variables
local Player = Players.LocalPlayer

local Fe = ReplicatedStorage:FindFirstChild("FE")
local UseHandcuffs = Fe and Fe:FindFirstChild("UseHandcuffs")


--# Functions
local function IsInDistance(Vec1: Vector3, Vec2: Vector3, Dist: number): boolean
    return (Vec1 - Vec2).Magnitude <= Dist
end
local function HasToolInToolbar(ToolName: string): boolean
    local Tool = Player.Character and Player.Character:FindFirstChild(ToolName)
    return (Tool and Tool:IsA("Tool")) or false
end

local function GetPositionOfModel(Model: Model?): Vector3?
    return (Model ~= nil and Model:GetPivot().Position) or nil
end
local function IsPlayerLocal(Player: Player): boolean
    return Player == Players.LocalPlayer
end
local function IsPlayerInTeam(Player: Player, Team: string): boolean
    return (Player.Team and Player.Team.Name == Team) or false
end


--# Root loops
_G.Signal = UserInputService.InputBegan:Connect(function(input, event)
    if not event and input.KeyCode == _G.Keybind then
        _G.Active = not _G.Active
    end
end)
while _G.Looping do
    if _G.Active and HasToolInToolbar("Handcuffs") then --# Check if interation allowed
        for _, user in Players:GetPlayers() do
            if (not IsPlayerLocal(user) and IsPlayerInTeam(user, "Civilian")) then
                if Player.Character and user.Character then
                    local p1 = GetPositionOfModel(Player.Character)
                    local p2 = GetPositionOfModel(user.Character)
                    
                    if not ( _G.Active and HasToolInToolbar("Handcuffs")) then
                        break--# Resolve useless iteration
                    end
                    if HasToolInToolbar("Handcuffs") and IsInDistance(p1, p2, 18) then
                        UseHandcuffs:InvokeServer("Handcuff", user)
                        UseHandcuffs:InvokeServer("Arrest", user)
                    end
                end
            end
        end
    end
    task.wait()
end

Features & Information

This script essentially cuffs the user and puts them in jail, You can modify it to your liking. Written with Wave executor, it should work with all exploits that aren't extrememly bad. - Radius (There is an radius on how far, I sat it on 18). - Toggle (Global value) [There is no menu]
#erlc#rp

Community Comments (2)

swifttechpubswifttechpubMar 16, 2025(edited)

Showcase: https://youtu.be/xyWY4J6xZDk?si=4tGUmt7gnj59cm_f

ScripterCoderScripterCoderMar 17, 2025(edited)

W script

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