
KeylessUniversal
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local plr = Players.LocalPlayer
local active = false
local isDragging = false
local startDrag, btnStartPos
local currentMove = nil
local spawnTimes = {}
local screen = Instance.new("ScreenGui")
screen.Name = "collectui"
screen.ResetOnSpawn = false
screen.Parent = plr:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 140, 0, 40)
button.Position = UDim2.new(0, 80, 0, 100)
button.Text = "OFF"
button.Font = Enum.Font.GothamBold
button.TextColor3 = Color3.new(1, 1, 1)
button.TextScaled = true
button.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
button.BorderSizePixel = 0
button.AutoButtonColor = false
button.Active = true
button.Draggable = false
button.Parent = screen
button.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
isDragging = true
startDrag = input.Position
btnStartPos = button.Position
local conn
conn = input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
isDragging = false
conn:Disconnect()
end
end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if isDragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - startDrag
button.Position = UDim2.new(
btnStartPos.X.Scale,
btnStartPos.X.Offset + delta.X,
btnStartPos.Y.Scale,
btnStartPos.Y.Offset + delta.Y
)
end
end)
button.MouseButton1Click:Connect(function()
active = not active
button.Text = active and "ON" or "OFF"
button.BackgroundColor3 = active and Color3.fromRGB(50, 200, 50) or Color3.fromRGB(20, 20, 20)
end)
local function getTarget()
local char = plr.Character
if not char or not char:FindFirstChild("HumanoidRootPart") then return end
local root = char.HumanoidRootPart
local closest = nil
local minDist = 999999
local currentTime = tick()
for _, obj in pairs(Workspace:GetChildren()) do
if obj.Name == "BalloonCrate" then
if not spawnTimes[obj] then
spawnTimes[obj] = currentTime
end
if currentTime - spawnTimes[obj] >= 5 then
local part = obj:FindFirstChildWhichIsA("BasePart")
if part then
local dist = (root.Position - part.Position).Magnitude
if dist < minDist then
minDist = dist
closest = part
end
end
end
end
end
local treasure = Workspace:FindFirstChild("Treasure")
if treasure then
local chests = treasure:FindFirstChild("Chests")
if chests then
for _, chest in pairs(chests:GetChildren()) do
if not spawnTimes[chest] then
spawnTimes[chest] = currentTime
end
if currentTime - spawnTimes[chest] >= 5 then
local targetPart
if chest:IsA("Model") then
targetPart = chest:FindFirstChild("Chest") or chest:FindFirstChildWhichIsA("BasePart")
elseif chest:IsA("BasePart") and string.find(chest.Name, "Chest") then
targetPart = chest
end
if targetPart then
local dist = (root.Position - targetPart.Position).Magnitude
if dist < minDist then
minDist = dist
closest = targetPart
end
end
end
end
end
end
for obj, _ in pairs(spawnTimes) do
if not obj.Parent then
spawnTimes[obj] = nil
end
end
return closest
end
local function setNoclip(enabled)
local char = plr.Character
if not char then return end
for _, part in pairs(char:GetChildren()) do
if part:IsA("BasePart") then
part.CanCollide = not enabled
end
end
end
spawn(function()
while wait(1) do
if active then
local char = plr.Character
if char and char:FindFirstChild("HumanoidRootPart") then
setNoclip(true)
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.E, false, nil)
wait(0.05)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.E, false, nil)
wait(0.95)
local target = getTarget()
if target then
if currentMove then currentMove:Cancel() end
local root = char.HumanoidRootPart
currentMove = TweenService:Create(root,
TweenInfo.new(2.5, Enum.EasingStyle.Quad),
{CFrame = target.CFrame + Vector3.new(0, 3, 0)}
)
currentMove:Play()
currentMove.Completed:Wait()
wait(0.4)
end
else
if plr.Character then
plr.Character:WaitForChild("HumanoidRootPart", 5)
else
plr.CharacterAdded:Wait()
end
end
else
setNoclip(false)
end
end
end)
plr.CharacterAdded:Connect(function(char)
char:WaitForChild("HumanoidRootPart", 10)
wait(1)
if active then
setNoclip(true)
end
end)
W Script Fr I Love You Baba Grill
patched