
Key Required

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RS = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
spawn(function()
while true do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
for _, t in pairs(Workspace.Tycoons:GetChildren()) do
local owner = t:FindFirstChild("TycoonInfo") and t.TycoonInfo:FindFirstChild("Owner")
local debris = t:FindFirstChild("ItemDebris")
if owner and owner.Value == player and debris then
for _, item in pairs(debris:GetChildren()) do
if item:IsA("BasePart") or item:IsA("Model") then
RS:WaitForChild("RF"):WaitForChild("CollectItem"):InvokeServer(item)
end
end
end
end
end
wait(0.1)
end
end)
just use task.spawn and task.wait and while task.wait()
@zyletrophene yeah but i mean it works sooo