
Key Required

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local checkpointPart = game.Workspace.Stages["END"]["The End Obby..!!"].Checkpoint
if checkpointPart then
-- Set the position to be slightly above the Checkpoint part
local teleportPosition = checkpointPart.Position + Vector3.new(0, checkpointPart.Size.Y / 2 + 2, 0)
character:SetPrimaryPartCFrame(CFrame.new(teleportPosition))
else
warn("Checkpoint part not found!")
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