SECOND SCRIPT
Key Required

SECOND SCRIPT

🚽✨[EP 66!] Skibidi Toilet Tower DefenseIDKBRCIDKBRC 70.3K views 184 executesUpdated Nov 26, 2023
5.0/ 5(2 votes)
20100% Positive
Lua Script•171 lines (23505 chars)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()

local Window = Library.CreateLib("🚽✨[EP 66!] Skibidi Toilet Tower Defense", "DarkTheme")

local Tab = Window:NewTab("BY ROBLOXSCRIPTSYT2")

local Section = Tab:NewSection("SECOND SCRIPT")

local Tab = Window:NewTab("MAIN")

local Section = Tab:NewSection("ALL UNITS")

Section:NewButton("Holy", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Holy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end

end)

Section:NewButton("GMANV3", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "GMANv3" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end

end)

Section:NewButton("BuzzsawCrucible", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "BuzzsawCrucible" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("RocketLauncher", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "RocketLauncher" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("SecretAgent", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "SecretAgent" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("UpgradedTitanSpeakerman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "UpgradedTitanSpeakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("LargeScientist", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "LargeScientist" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("GMANv2", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "GMANv2" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Toxic", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Toxic" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Missile", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Missile" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("JetpackSkibidiMan", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "JetpackSkibidiMan" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Hydra", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Hydra" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("GMANv1", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "GMANv1" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Pumpkin", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Pumpkin" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Smurf", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Smurf" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("RocketBathtub", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "RocketBathtub" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Ufo", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Ufo" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("FlameThrower", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "FlameThrower" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("JetpackSpider", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "JetpackSpider" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Triple", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Triple" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("TNT", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "TNT" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Helicopter", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Helicopter" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("JetpackPolice", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "JetpackPolice" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("GunStrider", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "GunStrider" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Spider", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Spider" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Buzzsaw", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Buzzsaw" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Rocket", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Rocket" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Camo", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Camo" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("LargeInfectedCameraman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "LargeInfectedCameraman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Glitch", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Glitch" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Octopus", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Octopus" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Masked", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Masked" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Basic", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Basic" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("InfectedCameraman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "InfectedCameraman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Police", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Police" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("SkibidMan", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "SkibidMan" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Katana", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Katana" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Claw", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Claw" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Section:NewButton("Vacuum", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end

local headPosition = getHeadPosition() if headPosition then local A_1 = "Vacuum" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)

Features & Information

HEEEEEE

Community Comments (1)

diyasgame98diyasgame98Jan 24, 2024(edited)

Good ?