
Key Required VerifiedUniversal

--Variables
local SPEED = 60 --Walkspeed 60~80
local ESP_CHEST = true --ESP chest
local ESP_BOOK = true --ESP Exp book
local INSTANT_INTERACT = true --0 duration interact
--Scripts
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local WS = game:GetService("Workspace")
local plr = Players.LocalPlayer
--Speed
if SPEED > 0 then
local conn
local function setup(char)
local hum = char:WaitForChild("Humanoid")
hum.WalkSpeed = SPEED
if conn then conn:Disconnect() end
conn = hum:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
if hum.WalkSpeed ~= SPEED then hum.WalkSpeed = SPEED end
end)
end
if plr.Character then setup(plr.Character) end
plr.CharacterAdded:Connect(setup)
end
--Float
do
local part, func, died, on = nil, nil, nil, false
local name = "Float_" .. math.random(10000,99999)
local function stop()
if not on then return end
on = false
if part then part:Destroy() part = nil end
if func then func:Disconnect() func = nil end
if died then died:Disconnect() died = nil end
end
local function start()
if on then return end
local char = plr.Character
if not char or char:FindFirstChild(name) then return end
on = true
part = Instance.new("Part")
part.Name = name; part.Parent = char
part.Transparency = 1
part.Size = Vector3.new(2,0.2,1.5)
part.Anchored = true
part.CFrame = char:GetPivot() * CFrame.new(0,-3.1,0)
local hum = char:FindFirstChildWhichIsA("Humanoid")
if hum then died = hum.Died:Connect(stop) end
func = RunService.Heartbeat:Connect(function()
local c = plr.Character
local r = c and c:FindFirstChild("HumanoidRootPart")
if c and part and part.Parent == c and r then
part.CFrame = r.CFrame * CFrame.new(0,-3.1,0)
else stop() end
end)
end
UIS.InputBegan:Connect(function(i,g) if not g and i.KeyCode == Enum.KeyCode.R then if on then stop() else start() end end end)
end
--ESP
if ESP_CHEST or ESP_BOOK then
local folder = Instance.new("Folder")
folder.Name = "ESP_Highlights"
folder.Parent = WS
local function isTarget(name)
if ESP_CHEST and name:match("^DungeonChest_%x+%-%x+%-%x+%-%x+%-%x+$") then return true end
if ESP_BOOK and name:match("^EXPBook_%x+%-%x+%-%x+%-%x+%-%x+$") then return true end
return false
end
local function getModel(part)
while part and not part:IsA("Model") do part = part.Parent end
return part
end
local function highlight(part)
if not part:IsA("BasePart") or part:FindFirstChild("ESP_HL") then return end
local hl = Instance.new("Highlight")
hl.Name = "ESP_HL"; hl.Parent = folder; hl.Adornee = part
hl.FillColor = Color3.fromRGB(255,255,0)
hl.OutlineColor = Color3.fromRGB(255,0,0)
hl.FillTransparency = 0.3
hl.OutlineTransparency = 0.2
end
local function hlModel(model)
if model:IsA("Model") then for _,p in ipairs(model:GetDescendants()) do highlight(p) end end
end
local function scan(parent)
for _,c in ipairs(parent:GetChildren()) do
if c:IsA("Model") and isTarget(c.Name) then hlModel(c) end
if c:IsA("Model") or c:IsA("Folder") then scan(c) end
end
end
scan(WS)
WS.DescendantAdded:Connect(function(d)
if d:IsA("Model") and isTarget(d.Name) then hlModel(d)
elseif d:IsA("BasePart") then
local m = getModel(d)
if m and isTarget(m.Name) then highlight(d) end
end
end)
end
--Instant interact
if INSTANT_INTERACT then
local function set(p) if p:IsA("ProximityPrompt") then p.HoldDuration = 0 end end
for _,p in ipairs(WS:GetDescendants()) do set(p) end
WS.DescendantAdded:Connect(set)
end



Could you make a shi*i way script? just released
@Dioavadra sorry I haven’t pla* that game
Thanks works fine. Are you planning to add more features?