
Keyless

local function press(a)
game:GetService("VirtualInputManager"):SendKeyEvent(true, tostring(a), false, game)
end
_G.autofarm = false;
_G.collect = false;
local function farm()
for i, v in pairs(game.workspace.DuckFolder.Ducks:GetChildren()) do
if v.Name == "Duck" then
fireclickdetector(v.ClickBox.ClickDetector)
end
end
end
getgenv().Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/RTrade/Voidz/main/API/Networks/swordhook-network.lua"))() --you can go into the github link and copy all of it and modify it for yourself.
getgenv().Window = getgenv().Library:CreateWindow('Raise a duck', Vector2.new(550, 627), Enum.KeyCode.LeftShift)
local Test = Window:CreateTab("main")
local Test2 = Test:CreateSector("Section","left")
Test2:AddToggle("auto collect",false,function(state)
getgenv().collect = state
coroutine.wrap(function()
while wait() do
if getgenv().collect == true then
pcall(function()
for _,v in pairs(game:GetService("Workspace").Money:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
end
end
end)
end
end
end)()
end)
Test2:AddToggle("auto click duck",false,function(state)
getgenv().click = state
while getgenv().click do
wait()
farm()
end
end)
bro fix ur blacklist system, we can clearly see, put it in a github and obsfucate it.
i don't use blacklist and forgot to remove it-_-
and forgot obfucated
prob i will obfucated it on another script