basically cash farm Open Source
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basically cash farm Open Source

Draw A Raft & Set Sailmy_cimy_ci 1.1K views 47 executesUpdated Feb 15, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•141 lines (4960 chars)
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

local cashPos = Vector3.new(10268.195312, 105.641075, 8.311248)
local lobbyPos = Vector3.new(-7214.515137, 11.872954, -45.618156)

local farming = false
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")

local screenGui = Instance.new("ScreenGui")
screenGui.Name = "UwU farm"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui

local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 180, 0, 70)
mainFrame.Position = UDim2.new(0.5, -90, 0.1, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 25)
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui

local uiCorner = Instance.new("UICorner")
uiCorner.CornerRadius = UDim.new(0, 12)
uiCorner.Parent = mainFrame

local uiStroke = Instance.new("UIStroke")
uiStroke.Color = Color3.fromRGB(0, 255, 200)
uiStroke.Thickness = 2
uiStroke.Transparency = 0.4
uiStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
uiStroke.Parent = mainFrame

local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 25)
title.BackgroundTransparency = 1
title.Text = "CASH FARM"
title.TextColor3 = Color3.fromRGB(0, 255, 200)
title.Font = Enum.Font.GothamBold
title.TextSize = 20
title.TextStrokeTransparency = 0.8
title.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
title.Parent = mainFrame

local toggleButton = Instance.new("TextButton")
toggleButton.Size = UDim2.new(0.9, 0, 0, 35)
toggleButton.Position = UDim2.new(0.05, 0, 0.4, 0)
toggleButton.BackgroundColor3 = Color3.fromRGB(40, 40, 60)
toggleButton.Text = "CLOSED"
toggleButton.TextColor3 = Color3.new(1,1,1)
toggleButton.Font = Enum.Font.GothamSemibold
toggleButton.TextSize = 16
toggleButton.BorderSizePixel = 0
toggleButton.Parent = mainFrame

local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 10)
btnCorner.Parent = toggleButton

local btnStroke = Instance.new("UIStroke")
btnStroke.Color = Color3.fromRGB(100, 100, 255)
btnStroke.Thickness = 1.5
btnStroke.Transparency = 0.5
btnStroke.Parent = toggleButton

local dragging, dragInput, dragStart, startPos
mainFrame.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        dragStart = input.Position
        startPos = mainFrame.Position
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

mainFrame.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        dragInput = input
    end
end)

UserInputService.InputChanged:Connect(function(input)
    if input == dragInput and dragging then
        local delta = input.Position - dragStart
        mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
    end
end)

toggleButton.MouseEnter:Connect(function()
    TweenService:Create(toggleButton, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(60, 60, 90)}):Play()
    TweenService:Create(btnStroke, TweenInfo.new(0.2), {Transparency = 0.2}):Play()
end)

toggleButton.MouseLeave:Connect(function()
    TweenService:Create(toggleButton, TweenInfo.new(0.2), {BackgroundColor3 = Color3.fromRGB(40, 40, 60)}):Play()
    TweenService:Create(btnStroke, TweenInfo.new(0.2), {Transparency = 0.5}):Play()
end)

toggleButton.MouseButton1Click:Connect(function()
    farming = not farming
    local clickTween = TweenService:Create(toggleButton, TweenInfo.new(0.1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Size = UDim2.new(0.85, 0, 0, 32)})
    clickTween:Play()
    clickTween.Completed:Connect(function()
        TweenService:Create(toggleButton, TweenInfo.new(0.1), {Size = UDim2.new(0.9, 0, 0, 35)}):Play()
    end)
    if farming then
        toggleButton.BackgroundColor3 = Color3.fromRGB(0, 180, 100)
        toggleButton.Text = "ACTIVE"
        uiStroke.Color = Color3.fromRGB(0, 255, 100)
    else
        toggleButton.BackgroundColor3 = Color3.fromRGB(180, 0, 50)
        toggleButton.Text = "CLOSED"
        uiStroke.Color = Color3.fromRGB(255, 0, 80)
    end
end)

spawn(function()
    while true do
        if farming and hrp and hrp.Parent then
            hrp.CFrame = CFrame.new(cashPos)
            wait(0.2)
            hrp.CFrame = CFrame.new(lobbyPos)
            wait(0.2)
            wait(0.1)
        end
        wait(0.01)
    end
end)

player.CharacterAdded:Connect(function(newChar)
    character = newChar
    hrp = newChar:WaitForChild("HumanoidRootPart")
end)

Features & Information

Enjoy.
#draw#open source#cash#farm#cash farm

Community Comments (1)

PhaseWorldPhaseWorldFeb 17, 2026

op af bro

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