Golds Easy Hub Working Auto Farm with Adjustable Value set
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Golds Easy Hub Working Auto Farm with Adjustable Value set

[☯️] Don't Wake the Fish! 🐟BlazngoldBlazngold 1.2K views 163 executesUpdated Nov 24, 2025
2.5/ 5(2 votes)
1150% Positive
Lua Script•754 lines (25174 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
if game:GetService("CoreGui"):FindFirstChild("GoldsEasyHub") then
    game:GetService("CoreGui").GoldsEasyHub:Destroy()
end

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
   Name = "Golds Easy Hub | Don't Wake The Fish! 🐟",
   LoadingTitle = "Golds Easy Hub Loading...",
   LoadingSubtitle = "by goldgoldgoldblazn",
   ConfigurationSaving = {
      Enabled = true,
      FileName = "GoldsEasyHub_FishGame"
   },
   Discord = {
      Enabled = true,
      Invite = "CnNqEVFxh6",
      RememberJoins = true
   }
})

_G.GoldsHub = {
    AutoFarm = {
        Enabled = false,
        Mode = "Mythical",
        MinValue = 10000,
        Delay = 1,
        ReturnDelay = 0.5,
        TeleportDelay = 0.5
    },
    Performance = {
        LowLatency = false,
        FPSBoost = false,
        ReduceGraphics = false
    },
    Safety = {
        AntiAFK = true,
        ForceStop = false
    }
}

local HomeTab = Window:CreateTab("🏠 Home", 4483362458)
local AutoFarmTab = Window:CreateTab("⚡ Auto Farm (beta)", 4483362458)
local ManualTab = Window:CreateTab("🎣 Manual", 4483362458)
local SettingsTab = Window:CreateTab("⚙️ Settings", 4483362458)
local CreditsTab = Window:CreateTab("👤 Credits", 4483362458)

local function parseFishValue(valueText)
    local text = valueText:gsub("%$", ""):gsub("/s", "")
    local multiplier = 1
    
    if text:lower():find("k") then
        multiplier = 1000
        text = text:gsub("[kK]", "")
    elseif text:lower():find("m") then
        multiplier = 1000000
        text = text:gsub("[mM]", "")
    elseif text:lower():find("b") then
        multiplier = 1000000000
        text = text:gsub("[bB]", "")
    end
    
    local num = tonumber(text)
    return num and (num * multiplier) or 0
end

local function safeTeleport(hrp, targetCFrame)
    if _G.GoldsHub.Safety.ForceStop then return false end
    hrp.CFrame = targetCFrame
    return true
end

local HomeSection = HomeTab:CreateSection("🎮 Quick Actions")

HomeTab:CreateButton({
   Name = "🎣 Steal Best Fish",
   Callback = function()
       local bestValue = 0
       local bestFish = nil
       
       for _, fish in pairs(workspace.__THINGS.SwimmingFish:GetDescendants()) do
           if fish.Name == "MoneyPerSecond" and fish.Text ~= "" then
               local value = parseFishValue(fish.Text)
               if value > bestValue then
                   bestValue = value
                   bestFish = fish
               end
           end
       end
       
       if bestFish then
           local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
           local originalPos = hrp.CFrame
           local fishParent = bestFish.Parent.Parent.Parent
           
           if safeTeleport(hrp, CFrame.new(fishParent.Position)) then
               task.wait(_G.GoldsHub.AutoFarm.TeleportDelay)
               fireproximityprompt(fishParent.ProximityPrompt)
               task.wait(_G.GoldsHub.AutoFarm.TeleportDelay)
               safeTeleport(hrp, originalPos)
               
               Rayfield:Notify({
                  Title = "Success!",
                  Content = "Stole best fish worth $" .. bestFish.Text,
                  Duration = 3,
                  Image = 4483362458
               })
           end
       else
           Rayfield:Notify({
              Title = "Error",
              Content = "No fish found!",
              Duration = 3,
              Image = 4483362458
           })
       end
   end,
})

HomeTab:CreateButton({
   Name = "🛑 Emergency Force Stop",
   Callback = function()
       _G.GoldsHub.Safety.ForceStop = true
       _G.GoldsHub.AutoFarm.Enabled = false
       
       Rayfield:Notify({
          Title = "FORCE STOPPED",
          Content = "All functions halted",
          Duration = 3,
          Image = 4483362458
       })
       
       task.wait(1)
       _G.GoldsHub.Safety.ForceStop = false
   end,
})

local InfoSection = HomeTab:CreateSection("📊 Information")
HomeTab:CreateLabel("Version: 1.2.1")
HomeTab:CreateLabel("Status: ✅ Operational")
HomeTab:CreateLabel("By gold make sure to your inventory is not full I was going to add an auto selling feauture but let me know if there are any suggestions or features you want added!! In my credits tab!")
local AutoFarmSection = AutoFarmTab:CreateSection("🤖 Auto Farming (MIGHT NOT WORK)")

local farmToggle = AutoFarmTab:CreateToggle({
   Name = "🌟 Enable Auto Farm (WARNING MIGHT NOT WORK)",
   CurrentValue = false,
   Flag = "AutoFarmEnabled",
   Callback = function(Value)
       _G.GoldsHub.AutoFarm.Enabled = Value
       
       if Value then
           Rayfield:Notify({
              Title = "Auto Farm Started",
              Content = "Mode: " .. _G.GoldsHub.AutoFarm.Mode,
              Duration = 3,
              Image = 4483362458
           })
           
           task.spawn(function()
               while _G.GoldsHub.AutoFarm.Enabled and not _G.GoldsHub.Safety.ForceStop do
                   pcall(function()
                       local player = game.Players.LocalPlayer
                       local character = player.Character or player.CharacterAdded:Wait()
                       local hrp = character:WaitForChild("HumanoidRootPart")
                       local originalPos = hrp.CFrame
                       
                       local targetRarity = _G.GoldsHub.AutoFarm.Mode
                       local foundFish = false
                       
                       for _, fish in pairs(workspace.__THINGS.SwimmingFish:GetDescendants()) do
                           if _G.GoldsHub.Safety.ForceStop or not _G.GoldsHub.AutoFarm.Enabled then break end
                           
                           
                           if fish.Name == "Rarity" then
                               local shouldCollect = false
                               
                               if targetRarity == "Mythical" and fish.Text == "Mythical" then
                                   shouldCollect = true
                               elseif targetRarity == "Legendary" and (fish.Text == "Legendary" or fish.Text == "Mythical") then
                                   shouldCollect = true
                               end
                               
                               if shouldCollect then
                                   local fishParent = fish.Parent.Parent.Parent
                                   
                                   if safeTeleport(hrp, CFrame.new(fishParent.Position)) then
                                       task.wait(_G.GoldsHub.AutoFarm.TeleportDelay)
                                       fireproximityprompt(fishParent.ProximityPrompt)
                                       foundFish = true
                                       task.wait(_G.GoldsHub.AutoFarm.TeleportDelay)
                                       safeTeleport(hrp, originalPos)
                                       task.wait(_G.GoldsHub.AutoFarm.ReturnDelay)
                                       break
                                   end
                               end
                           
                           elseif targetRarity == "High Value" and fish.Name == "MoneyPerSecond" and fish.Text ~= "" then
                               local value = parseFishValue(fish.Text)
                               
                               if value >= _G.GoldsHub.AutoFarm.MinValue then
                                   local fishParent = fish.Parent.Parent.Parent
                                   
                                   if safeTeleport(hrp, CFrame.new(fishParent.Position)) then
                                       task.wait(_G.GoldsHub.AutoFarm.TeleportDelay)
                                       fireproximityprompt(fishParent.ProximityPrompt)
                                       foundFish = true
                                       task.wait(_G.GoldsHub.AutoFarm.TeleportDelay)
                                       safeTeleport(hrp, originalPos)
                                       task.wait(_G.GoldsHub.AutoFarm.ReturnDelay)
                                       break
                                   end
                               end
                           end
                       end
                       
                       
                       local humanoid = character:FindFirstChild("Humanoid")
                       if humanoid then
                           humanoid:UnequipTools()
                       end
                       
                       
                       task.wait(_G.GoldsHub.AutoFarm.Delay)
                   end)
               end
           end)
       else
           Rayfield:Notify({
              Title = "Auto Farm Stopped",
              Content = "Farming disabled",
              Duration = 3,
              Image = 4483362458
           })
       end
   end,
})

local ModeSection = AutoFarmTab:CreateSection("🎯 Farm Mode")

AutoFarmTab:CreateDropdown({
   Name = "Select Farm Mode",
   Options = {"Mythical", "Legendary", "High Value"},
   CurrentOption = "Mythical",
   Flag = "FarmMode",
   Callback = function(Option)
       _G.GoldsHub.AutoFarm.Mode = Option
       Rayfield:Notify({
          Title = "Mode Changed",
          Content = "Now farming: " .. Option,
          Duration = 2,
          Image = 4483362458
       })
   end,
})

local TimingSection = AutoFarmTab:CreateSection("⏱️ Timing Settings")

AutoFarmTab:CreateSlider({
   Name = "Main Loop Delay (seconds)",
   Range = {0.1, 5},
   Increment = 0.1,
   CurrentValue = 1,
   Flag = "MainDelay",
   Callback = function(Value)
       _G.GoldsHub.AutoFarm.Delay = Value
   end,
})

AutoFarmTab:CreateSlider({
   Name = "Teleport Delay (seconds)",
   Range = {0.1, 2},
   Increment = 0.1,
   CurrentValue = 0.5,
   Flag = "TeleportDelay",
   Callback = function(Value)
       _G.GoldsHub.AutoFarm.TeleportDelay = Value
   end,
})

AutoFarmTab:CreateSlider({
   Name = "Return to Spawn Delay (seconds)",
   Range = {0.1, 2},
   Increment = 0.1,
   CurrentValue = 0.5,
   Flag = "ReturnDelay",
   Callback = function(Value)
       _G.GoldsHub.AutoFarm.ReturnDelay = Value
   end,
})

local ValueSection = AutoFarmTab:CreateSection("💰 High Value Settings")

AutoFarmTab:CreateSlider({
   Name = "Minimum Fish Value ($)",
   Range = {0, 1000000},
   Increment = 1000,
   CurrentValue = 10000,
   Flag = "MinFishValue",
   Callback = function(Value)
       _G.GoldsHub.AutoFarm.MinValue = Value
   end,
})

local ManualSection = ManualTab:CreateSection("🎣 Manual Collection")

ManualTab:CreateButton({
   Name = "💎 Collect All Mythical",
   Callback = function()
       local count = 0
       pcall(function()
           local player = game.Players.LocalPlayer
           local character = player.Character or player.CharacterAdded:Wait()
           local hrp = character:WaitForChild("HumanoidRootPart")
           local originalPos = hrp.CFrame
           
           for _, fish in pairs(workspace.__THINGS.SwimmingFish:GetDescendants()) do
               if _G.GoldsHub.Safety.ForceStop then break end
               
               if fish.Name == "Rarity" and fish.Text == "Mythical" then
                   local fishParent = fish.Parent.Parent.Parent
                   
                   if safeTeleport(hrp, CFrame.new(fishParent.Position)) then
                       task.wait(0.5)
                       fireproximityprompt(fishParent.ProximityPrompt)
                       count = count + 1
                       task.wait(0.5)
                       safeTeleport(hrp, originalPos)
                       task.wait(0.3)
                   end
               end
           end
       end)
       
       Rayfield:Notify({
          Title = "Complete",
          Content = "Collected " .. count .. " Mythical fish",
          Duration = 3,
          Image = 4483362458
       })
   end,
})

ManualTab:CreateButton({
   Name = "🌟 Collect All Legendary+",
   Callback = function()
       local count = 0
       pcall(function()
           local player = game.Players.LocalPlayer
           local character = player.Character or player.CharacterAdded:Wait()
           local hrp = character:WaitForChild("HumanoidRootPart")
           local originalPos = hrp.CFrame
           
           for _, fish in pairs(workspace.__THINGS.SwimmingFish:GetDescendants()) do
               if _G.GoldsHub.Safety.ForceStop then break end
               
               if fish.Name == "Rarity" and (fish.Text == "Legendary" or fish.Text == "Mythical") then
                   local fishParent = fish.Parent.Parent.Parent
                   
                   if safeTeleport(hrp, CFrame.new(fishParent.Position)) then
                       task.wait(0.5)
                       fireproximityprompt(fishParent.ProximityPrompt)
                       count = count + 1
                       task.wait(0.5)
                       safeTeleport(hrp, originalPos)
                       task.wait(0.3)
                   end
               end
           end
       end)
       
       Rayfield:Notify({
          Title = "Complete",
          Content = "Collected " .. count .. " high-tier fish",
          Duration = 3,
          Image = 4483362458
       })
   end,
})

ManualTab:CreateButton({
   Name = "💰 Collect by Value Threshold",
   Callback = function()
       local minValue = _G.GoldsHub.AutoFarm.MinValue
       local count = 0
       
       pcall(function()
           local player = game.Players.LocalPlayer
           local character = player.Character or player.CharacterAdded:Wait()
           local hrp = character:WaitForChild("HumanoidRootPart")
           local originalPos = hrp.CFrame
           
           for _, fish in pairs(workspace.__THINGS.SwimmingFish:GetDescendants()) do
               if _G.GoldsHub.Safety.ForceStop then break end
               
               if fish.Name == "MoneyPerSecond" and fish.Text ~= "" then
                   local value = parseFishValue(fish.Text)
                   
                   if value >= minValue then
                       local fishParent = fish.Parent.Parent.Parent
                       
                       if safeTeleport(hrp, CFrame.new(fishParent.Position)) then
                           task.wait(0.5)
                           fireproximityprompt(fishParent.ProximityPrompt)
                           count = count + 1
                           task.wait(0.5)
                           safeTeleport(hrp, originalPos)
                           task.wait(0.5)
                       end
                   end
               end
           end
       end)
       
       Rayfield:Notify({
          Title = "Complete",
          Content = "Collected " .. count .. " high-value fish",
          Duration = 3,
          Image = 4483362458
       })
   end,
})


local PerformanceSection = SettingsTab:CreateSection("⚡ Performance")

SettingsTab:CreateToggle({
   Name = "Low Latency Mode",
   CurrentValue = false,
   Flag = "LowLatency",
   Callback = function(Value)
       _G.GoldsHub.Performance.LowLatency = Value
       
       if Value then
           _G.GoldsHub.AutoFarm.Delay = 0.5
           _G.GoldsHub.AutoFarm.TeleportDelay = 0.3
           _G.GoldsHub.AutoFarm.ReturnDelay = 0.3
       else
           _G.GoldsHub.AutoFarm.Delay = 1
           _G.GoldsHub.AutoFarm.TeleportDelay = 0.5
           _G.GoldsHub.AutoFarm.ReturnDelay = 0.5
       end
   end,
})

SettingsTab:CreateToggle({
   Name = "FPS Boost",
   CurrentValue = false,
   Flag = "FPSBoost",
   Callback = function(Value)
       _G.GoldsHub.Performance.FPSBoost = Value
       
       local Lighting = game:GetService("Lighting")
       local Terrain = workspace.Terrain
       
       if Value then
           settings().Rendering.QualityLevel = 1
           for _, v in pairs(Lighting:GetChildren()) do
               if v:IsA("PostEffect") then
                   v.Enabled = false
               end
           end
       else
           settings().Rendering.QualityLevel = Enum.QualityLevel.Automatic
       end
   end,
})

SettingsTab:CreateToggle({
   Name = "Reduce Graphics",
   CurrentValue = false,
   Flag = "ReduceGraphics",
   Callback = function(Value)
       _G.GoldsHub.Performance.ReduceGraphics = Value
       
       if Value then
           for _, v in pairs(workspace:GetDescendants()) do
               if v:IsA("ParticleEmitter") or v:IsA("Trail") then
                   v.Enabled = false
               elseif v:IsA("Explosion") then
                   v.BlastPressure = 1
                   v.BlastRadius = 1
               end
           end
       end
   end,
})

local SafetySection = SettingsTab:CreateSection("🛡️ Safety")

SettingsTab:CreateToggle({
   Name = "Anti-AFK",
   CurrentValue = true,
   Flag = "AntiAFK",
   Callback = function(Value)
       _G.GoldsHub.Safety.AntiAFK = Value
   end,
})

local UtilitySection = SettingsTab:CreateSection("🔧 Utilities")

SettingsTab:CreateButton({
   Name = "🔄 Force Reset Avatar",
   Callback = function()
       local player = game.Players.LocalPlayer
       local character = player.Character
       
       if character then
           local hrp = character:FindFirstChild("HumanoidRootPart")
           local humanoid = character:FindFirstChild("Humanoid")
           
           if hrp then
               local spawnLocation = workspace:FindFirstChild("SpawnLocation") or workspace:FindFirstChildWhichIsA("SpawnLocation")
               local respawnPos = spawnLocation and spawnLocation.Position or Vector3.new(0, 50, 0)
               
               character:BreakJoints()
               
               task.wait(0.5)
               
               player.CharacterAdded:Wait()
               
               task.wait(0.5)
               
               local newChar = player.Character
               if newChar then
                   local newHRP = newChar:WaitForChild("HumanoidRootPart", 5)
                   if newHRP then
                       newHRP.CFrame = CFrame.new(respawnPos + Vector3.new(0, 5, 0))
                   end
               end
           end
       end
       
       Rayfield:Notify({
          Title = "Avatar Reset",
          Content = "Character respawned successfully",
          Duration = 3,
          Image = 4483362458
       })
   end,
})

local ServerSection = SettingsTab:CreateSection("🌐 Server Management")

SettingsTab:CreateButton({
   Name = "🔄 Rejoin Server",
   Callback = function()
       Rayfield:Notify({
          Title = "Rejoining",
          Content = "Reconnecting to current server...",
          Duration = 2,
          Image = 4483362458
       })
       
       task.wait(1)
       
       local TeleportService = game:GetService("TeleportService")
       local Players = game:GetService("Players")
       local player = Players.LocalPlayer
       
       TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId, player)
   end,
})

SettingsTab:CreateButton({
   Name = "🌍 Server Hop",
   Callback = function()
       Rayfield:Notify({
          Title = "Server Hopping",
          Content = "Finding a new server...",
          Duration = 2,
          Image = 4483362458
       })
       
       local HttpService = game:GetService("HttpService")
       local TeleportService = game:GetService("TeleportService")
       local Players = game:GetService("Players")
       
       local servers = {}
       local req = request or http_request or syn.request
       
       if req then
           local response = req({
               Url = string.format("https://games.roblox.com/v1/games/%d/servers/Public?sortOrder=Asc&limit=100", game.PlaceId)
           })
           
           local body = HttpService:JSONDecode(response.Body)
           
           if body and body.data then
               for _, server in pairs(body.data) do
                   if server.id ~= game.JobId and server.playing < server.maxPlayers then
                       table.insert(servers, server.id)
                   end
               end
           end
       end
       
       if #servers > 0 then
           local randomServer = servers[math.random(1, #servers)]
           TeleportService:TeleportToPlaceInstance(game.PlaceId, randomServer, Players.LocalPlayer)
       else
           Rayfield:Notify({
              Title = "Error",
              Content = "No available servers found",
              Duration = 3,
              Image = 4483362458
           })
       end
   end,
})

SettingsTab:CreateButton({
   Name = "👥 Server Hop (Low Players)",
   Callback = function()
       Rayfield:Notify({
          Title = "Server Hopping",
          Content = "Finding low player server...",
          Duration = 2,
          Image = 4483362458
       })
       
       local HttpService = game:GetService("HttpService")
       local TeleportService = game:GetService("TeleportService")
       local Players = game:GetService("Players")
       
       local servers = {}
       local req = request or http_request or syn.request
       
       if req then
           local response = req({
               Url = string.format("https://games.roblox.com/v1/games/%d/servers/Public?sortOrder=Asc&limit=100", game.PlaceId)
           })
           
           local body = HttpService:JSONDecode(response.Body)
           
           if body and body.data then
               for _, server in pairs(body.data) do
                   if server.id ~= game.JobId and server.playing < server.maxPlayers and server.playing <= 5 then
                       table.insert(servers, server.id)
                   end
               end
           end
       end
       
       if #servers > 0 then
           local randomServer = servers[math.random(1, #servers)]
           TeleportService:TeleportToPlaceInstance(game.PlaceId, randomServer, Players.LocalPlayer)
       else
           Rayfield:Notify({
              Title = "Error",
              Content = "No low player servers found",
              Duration = 3,
              Image = 4483362458
           })
       end
   end,
})

SettingsTab:CreateButton({
   Name = "🔄 Reset All Settings",
   Callback = function()
       _G.GoldsHub.AutoFarm.Delay = 1
       _G.GoldsHub.AutoFarm.TeleportDelay = 0.5
       _G.GoldsHub.AutoFarm.ReturnDelay = 0.5
       _G.GoldsHub.AutoFarm.MinValue = 10000
       
       Rayfield:Notify({
          Title = "Settings Reset",
          Content = "All settings restored to default",
          Duration = 3,
          Image = 4483362458
       })
   end,
})

SettingsTab:CreateButton({
   Name = "💾 Save Configuration",
   Callback = function()
       Rayfield:SaveConfiguration()
       Rayfield:Notify({
          Title = "Saved",
          Content = "Configuration saved successfully",
          Duration = 3,
          Image = 4483362458
       })
   end,
})

-- pls credit me?
local CreditsSection = CreditsTab:CreateSection("👑 Developer")

CreditsTab:CreateLabel("═══════════════════════════")
CreditsTab:CreateLabel("Golds Easy Hub")
CreditsTab:CreateLabel("═══════════════════════════")
CreditsTab:CreateLabel("Main/ONLY-Developer: goldgoldgoldblazn")
CreditsTab:CreateLabel(" aka Owner & Main Developer")
CreditsTab:CreateLabel("Builder & Script Creator")

local SupportSection = CreditsTab:CreateSection("💬 Community")

CreditsTab:CreateButton({
   Name = "💬 Join Discord Support Server",
   Callback = function()
       setclipboard("https://discord.gg/CnNqEVFxh6")
       
       Rayfield:Notify({
          Title = "Discord Invite Copied!",
          Content = "Paste in browser: discord.gg/CnNqEVFxh6",
          Duration = 5,
          Image = 4483362458
       })
   end,
})

CreditsTab:CreateLabel("discord.gg/CnNqEVFxh6")
CreditsTab:CreateLabel("Or use the Discord button in top!")
CreditsTab:CreateLabel("═══════════════════════════")
CreditsTab:CreateLabel("Thank you for using")
CreditsTab:CreateLabel("Golds Easy Hub! Made with luv by goldie 💛")
CreditsTab:CreateLabel("═══════════════════════════")

local VirtualUser = game:GetService('VirtualUser')
game:GetService('Players').LocalPlayer.Idled:connect(function()
    if _G.GoldsHub.Safety.AntiAFK then
        VirtualUser:CaptureController()
        VirtualUser:ClickButton2(Vector2.new())
    end
end)

pcall(function()
    if syn and syn.protect_gui then
        syn.protect_gui(game:GetService("CoreGui"):FindFirstChild("GoldsEasyHub"))
    elseif gethui then
        game:GetService("CoreGui"):FindFirstChild("GoldsEasyHub").Parent = gethui()
    end
end)

Rayfield:LoadConfiguration()

Rayfield:Notify({
   Title = "Golds Easy Hub Loaded",
   Content = "Don't Wake The Fish! v1.2.1",
   Duration = 5,
   Image = 4483362458
})

print("═══════════════════════════════════")
print("✅ Golds Easy Hub Loaded Successfully")
print("👑 Owner: goldgoldgoldblazn")
print("💬 Discord Support server: https://discord.gg/CnNqEVFxh6")
print("🎮 Game: Don't Wake The Fish!")
print("═══════════════════════════════════")

Features & Information

VERIFIED TO WORK ON SELIWARE, AND POTASSIUM!! Auto Farm fish value/rank, supports legendary+ mythic+ auto farm, Has Server Hop working. Auto "steal best fish" fully undetected as of this creation date. Run into any issues please go ahead and join my discord server or add me via Discord Username: "goldgoldgoldblazn" Any bugs or suggestions, hit them up in my DM's. Enjoy with this FULLY OPEN-SOURCE CODED BY GOLD SCRIPT!! - ps Updated for latest update FYI!! WILL UPDATE MORE FEATURES SOON!
#Farm Fish#AFK#AUTO FARM#open source#keyless

Community Comments (4)

WicikWicikNov 24, 2025

what ai u using

thesenutsthesenutsNov 24, 2025

not working

Replying to @thesenuts
BlazngoldBlazngoldNov 24, 2025

@thesenuts What executor are you using? Are you using the supported executors I listed?

Replying to @Blazngold
thesenutsthesenutsNov 24, 2025

@Blazngold oof my bad didn't read the description

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