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Infinite Money
Lua Script•6 lines (249 chars)
local args = {
[1] = "Money",
[2] = math.huge -- change it to what ever money you want if you want infinite keep it as math.huge
}
game:GetService("ReplicatedStorage").Events.PlayerData.SetPlayerDataRemoteFunction:InvokeServer(unpack(args))Features & Information
Infinite Money

works!
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