
Key Required

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local function setupTotem(part, text, textColor, fillColor, outlineColor)
local highlight = Instance.new("Highlight")
highlight.Parent = part
highlight.Adornee = part
highlight.FillColor = fillColor
highlight.OutlineColor = outlineColor
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
local billboard = Instance.new("BillboardGui")
billboard.Size = UDim2.new(5, 0, 2.5, 0)
billboard.AlwaysOnTop = true
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.Parent = part
billboard.Adornee = part
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = text
textLabel.TextColor3 = textColor
textLabel.TextStrokeTransparency = 0
textLabel.TextScaled = true
textLabel.Font = Enum.Font.Montserrat
textLabel.Parent = billboard
end
local realTotem = workspace:WaitForChild("Totem"):WaitForChild("Totem")
setupTotem(
realTotem,
"TOTEM",
Color3.fromRGB(0, 255, 0), -- green text
Color3.fromRGB(0, 255, 0), -- green fill
Color3.fromRGB(255, 0, 0) -- red outline
)
-- Fake Totem
local fakeTotem = workspace:WaitForChild("FakeTotemTotem"):WaitForChild("Totem")
setupTotem(
fakeTotem,
"FAKE Totem",
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(0, 0, 0)
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