
Keyless

local Name = "quest69420" -- you can put anything
local args = {
[1] = Name,
[2] = 69,
[3] = "itemsSold",
[4] = 69,
[6] = true
}
game:GetService("ReplicatedStorage"):WaitForChild("events"):WaitForChild("quest"):FireServer(unpack(args))

w logger
how tf is this a logger? the script is literally a remote
and its open source
kids these days
what does the script do? @32ks
@green_sans this creates a instance in your local player in "Completedquests" this is js for fun not anything useful you can just spam 100k of random numbers