
Key Required

--[[
Created By Quren (Discord: fuckyougitler)
]]
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local ws = game:GetService("Workspace")
local runS = game:GetService("RunService")
-- folders
local terrains = ws:FindFirstChild("TerrainRegions")
local treasures = ws:FindFirstChild("DigSiteItems"):FindFirstChild("Treasures")
-- other
local chinaDetector = ws:FindFirstChild("ChinaDetector")
local regenTimer = ws:FindFirstChild("RegenTimer")
-- vars
local floatPart = Instance.new("Part", player.Character)
floatPart.Size = Vector3.new(400, 0.5, 400)
floatPart.Position = Vector3.new(0, -10, 0)
floatPart.Anchored = true
floatPart.Color = Color3.fromRGB(100, 100, 100)
local function getChina()
local hrp = player.Character.HumanoidRootPart
local function getTreasures()
for i,v in pairs(treasures:GetChildren()) do
v.AssemblyLinearVelocity = Vector3.zero
floatPart.Position = v.Position - Vector3.new(0, 12, 0)
local hitbox = v:FindFirstChild("Hitbox")
if hitbox then
local ti = hitbox.TouchInterest
hrp.CFrame = hitbox.CFrame
firetouchinterest(chinaDetector.TouchInterest, hrp ,0)
task.wait()
firetouchinterest(chinaDetector.TouchInterest, hrp ,1)
task.wait()
end
local pp = v:FindFirstChild("TreasurePrompt")
if not pp then continue end
pp.MaxActivationDistance = 60
pp.RequiresLineOfSight = false
pp.HoldDuration = 0
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.CFrame = v.CFrame
for i=1, 30 do
fireproximityprompt(pp, 1)
end
end
end
getTreasures()
-- china get
for i,v in pairs(terrains:GetChildren()) do
local ti = v.TouchInterest
hrp.CFrame = v.CFrame
firetouchinterest(ti, hrp ,0)
task.wait()
firetouchinterest(ti, hrp ,1)
end
hrp.CFrame = chinaDetector.CFrame
firetouchinterest(chinaDetector.TouchInterest, hrp ,0)
task.wait()
firetouchinterest(chinaDetector.TouchInterest, hrp ,1)
end
regenTimer.Changed:Connect(function()
if regenTimer.Value <= 0 then
task.wait(15) -- spawning treasures
getChina()
end
end)
getChina()



Got kicked
Bro this kicked me out of the game
Xeno working