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AUTO FARM AND AUTO RES* OP
Lua Script•103 lines (2314 chars)
getgenv().autofarm = true
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local MASS_SPAWN_DELETE = {
"POTATO",
"LabQuest",
"PopUps",
"CashGems",
"Messages"
}
local ADMINS = {
-- Devs should never expose admin names in ModuleScripts
-- also there are players that have BanImmunity, which is... odd?
-- return {"taketheldfs", "malfo232"}
-- game:GetService("ReplicatedStorage").BanImmunity 21.02.2026
-- they were added as ADMINS too in this table
"w1zlm",
"pizz4smoke",
"thewatchcatviolation",
"ElectrifiedSun",
"tr1xist",
"MrZ13596",
--------------------------------------
"taketheldfs",
"malfo232"
}
local function isAdmin(player)
return table.find(ADMINS, player.Name) ~= nil
end
local function checkPlayers()
for _, player in ipairs(Players:GetPlayers()) do
if isAdmin(player) then
getgenv().autofarm = false
break
end
end
end
local function onPlayerJoin(player)
if isAdmin(player) then
getgenv().autofarm = false
end
end
local function setupCharacter(character)
if not getgenv().autofarm then return end
local root = character:WaitForChild("HumanoidRootPart")
local targetPos = Vector3.new(112, 570, 129)
local stuckPos = Vector3.new(101, 1366, 192)
repeat
root.CFrame = CFrame.new(targetPos)
task.wait(0.1)
until (stuckPos - root.Position).Magnitude > 100
if root:FindFirstChildOfClass("BodyForce") then
root:FindFirstChildOfClass("BodyForce"):Destroy()
end
local BodyForce = Instance.new("BodyForce")
BodyForce.Force = Vector3.new(0, 2500, 50000)
BodyForce.Parent = root
while task.wait(0.5) do
if root.Position.Z >= 60000 then
character:BreakJoints()
break
end
end
end
if #Players:GetPlayers() > 1 then
checkPlayers()
end
for i, v in ipairs(PlayerGui:GetChildren()) do
if table.find(MASS_SPAWN_DELETE, v.Name) then
v:Destroy()
end
end
if LocalPlayer.Character then
task.spawn(setupCharacter, LocalPlayer.Character)
end
Players.PlayerAdded:Connect(onPlayerJoin)
LocalPlayer.CharacterAdded:Connect(setupCharacter)
PlayerGui.ChildAdded:Connect(function(v)
repeat task.wait() until v
if table.find(MASS_SPAWN_DELETE, v.Name) then
v:Destroy()
end
end)Features & Information
**⚡ FASTEST AUTO FARM – Difficulty Fling ⚡**
An optimized high-speed autofarm script built specifically for *Difficulty Fling*. This script instantly teleports your character to the launch position, applies a powerful forward force, and continuously farms distance for maximum rewards in the shortest possible time.
### 🔥 Features:
* 🚀 **Instant Teleport to Launch Point**
* 💨 **High-Power Force Boost for Maximum Distance**
* 🔁 **Automatic Respawn & Loop Farming**
* 🧹 **Auto GUI Cleanup** (removes popups, messages, gem notifications, lab quests, etc.)
* 🛡️ **Admin Detection System** – Automatically disables autofarm if a detected admin joins the server
* ⚙️ Fully automated – just execute and farm
Designed for speed, efficiency, and minimal interruption.
Built for: Difficulty Fling
Farm smarter. Farm faster. 💰
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