
Key Required

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LMSSongs = ReplicatedStorage
:WaitForChild("Sounds")
:WaitForChild("Songs")
:WaitForChild("LMSSongs")
local LOCAL_FOLDER = "GameSounds" -- what folder the downloaded assets go to, in workspace
local DEFAULT_VOLUME = 1
local SoundMap = {
[LMSSongs.Eternity] = "https://files.catbox.moe/i5f9k1.ogg",
[LMSSongs["Teapot Paradise"]] = "https://files.catbox.moe/41iu2i.ogg",
[LMSSongs.Omegaware] = "https://files.catbox.moe/lzl8q3.ogg",
[LMSSongs.Forsaken] = "https://files.catbox.moe/w4l4o1.ogg",
[LMSSongs.Careless] = "https://files.catbox.moe/1cvytn.ogg",
[LMSSongs.RevolverVsKilldroid] = "https://files.catbox.moe/88mmjf.ogg",
[LMSSongs.BananaVsArtful] = "https://files.catbox.moe/k1fz16.ogg",
[LMSSongs["Double Trouble"]] = "https://files.catbox.moe/095qjl.ogg",
[LMSSongs.Y2K] = "https://files.catbox.moe/sgcq5n.ogg",
[LMSSongs["One Bounce"]] = "https://files.catbox.moe/a8vi4b.ogg",
}
local function fetchUrl(url)
if syn and syn.request then
local r = syn.request({ Url = url, Method = "GET" })
if r and r.Body then return true, r.Body end
end
if http and http.request then
local r = http.request({ Url = url, Method = "GET" })
if r and r.Body then return true, r.Body end
end
if request then
local r = request({ Url = url, Method = "GET" })
if r and r.Body then return true, r.Body end
end
return false
end
local function writeFile(name, data)
if not (makefolder and writefile) then return nil end
if not isfolder(LOCAL_FOLDER) then makefolder(LOCAL_FOLDER) end
local path = LOCAL_FOLDER .. "/" .. name
writefile(path, data)
return path
end
local function pathToAsset(path)
if getcustomasset then
return getcustomasset(path)
elseif getsynasset then
return getsynasset(path)
end
end
local function applySound(sound, assetId)
if not sound:IsA("Sound") then return end
local wasPlaying = sound.IsPlaying
sound.SoundId = assetId
sound.Volume = DEFAULT_VOLUME
if wasPlaying then
sound:Stop()
sound:Play()
end
end
for sound, url in pairs(SoundMap) do
if sound and sound:IsA("Sound") then
print("[LMSSongs] Replacing:", sound.Name)
local ok, data = fetchUrl(url)
if not ok then
warn("Failed to fetch:", url)
continue
end
local filename = sound.Name:gsub("%s+", "_") .. ".ogg"
local path = writeFile(filename, data)
if not path then
warn("Failed to write file for:", sound.Name)
continue
end
local assetId = pathToAsset(path)
if not assetId then
warn("Failed to create asset for:", sound.Name)
continue
end
applySound(sound, assetId)
end
end
print("[LMSSongs] All mapped sounds replaced.")



yall imma go into a priv server and test it and tell yall if it works
@TereziRunner does it?