
Keyless

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- SERVICES
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local StarterGui = game:GetService("StarterGui")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
-- ANIMATION VARIABLES
local animationsFolder = ReplicatedStorage:WaitForChild("Characters"):WaitForChild("Survivor"):WaitForChild("Civilian"):WaitForChild("Animations")
local ClientAnimationsLOL = LocalPlayer:WaitForChild("PlayerScripts"):WaitForChild("ClientAnimations")
-- DELETE EXISTING ANIMATIONS
local deletedCount = 0
for _, item in ipairs(animationsFolder:GetChildren()) do
if item:IsA("Animation") then
item:Destroy()
deletedCount += 1
end
end
if deletedCount > 0 then
StarterGui:SetCore("SendNotification", {
Title = "Animations Deleted",
Text = "We have deleted " .. deletedCount .. " animation(s)",
Duration = 5
})
end
print("Deleted " .. deletedCount .. " Animation object(s) from Civilian.Animations")
ClientAnimationsLOL.Enabled = false
task.wait()
ClientAnimationsLOL.Enabled = true
-- HUMANOID VARIABLES
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
-- STOP ALL CURRENT ANIMATIONS
for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
track:Stop()
end
-- WALK/SPRINT BASE SPEED
local BASE_WALK_SPEED = 10
local BASE_SPRINT_SPEED = 26
local blendTime = 0.2
-- ANIMATION DATA
local animationSets = {
Pursuer = {
Zombie_1 = {Idle="108966832512824", Walk="140725165625502", Sprint="74766909298004", Special="133089990054529"},
Default = {Idle="80974060339218", Walk="80948338059832", Sprint="86509870627165", Special="87593869628310"},
Derp = {Idle="116882648985413", Walk="116619914860672", Sprint="99710523608673", Special="127615305496836"},
MISO = {Idle="110261771932085", Walk="77767207227090", Sprint="84579013254629", Special="121553057496251"},
IQuot = {Idle="129538723059546", Walk="111262064101049", Sprint="133764223100629", Special="139854803244662"},
Bling_Pursuer = {Idle="90352838780824", Walk="137664000771043", Sprint="118293298340723", Special="87593869628310"},
Zombie_2 = {Idle="112741812425793", Walk="89072100139011", Sprint="83943871443312", Special="130969844291143"},
Seesaws = {Idle="105229530451214", Walk="87100633181273", Sprint="76006312248383", Special="115832056782174"},
Classic = {Idle="98065949472006", Walk="86090280531902", Sprint="80622745059905", Special="130969844291143"},
The_Stalker = {Idle="140579314892039", Walk="131123864457422", Sprint="113129644775079", Special="134576092674459"},
Clawsguy = {Idle="138700567973746", Walk="96333561042064", Sprint="96136930930416", Special="115832056782174"},
MeQuot = {Idle="123989154628992", Walk="115493664585359", Sprint="130682734432079", Special="139854803244662"},
},
Artful = {
April = {Idle="77254373412973", Walk="75235038249209", Sprint="134095033246365", Special="118342888066359"},
June = {Idle="100624453990417", Walk="95483386342031", Sprint="124249399326202", Special="118342888066359"},
Devesto = {Idle="75370292739676", Walk="70580402939971", Sprint="91726581626277", Special="118342888066359"},
Default = {Idle="94473571249263", Walk="102572617659889", Sprint="100948610539178", Special="118342888066359"},
Orchestraful = {Idle="96089657207073", Walk="86166363798441", Sprint="84734698021418", Special="102942152690202"},
Evil_Guy = {Idle="94558501077182", Walk="136960484622651", Sprint="89260818951530", Special="111012730078117"},
SoRetro = {Idle="75829922277414", Walk="102669115888825", Sprint="131888686736060", Special="130969844291143"},
},
Harken = {
June = {Idle="108635771097763", Walk="96728802843969", Sprint="83245306542616", Special="78891328741658"},
July = {Idle="104774777136783", Sprint="126965782930774", Walk="127150434440645", Special="100130178279600"},
Default = {Idle="104774777136783", Walk="135226521217628", Sprint="119463021776325", Special="100130178279600"},
},
MROB = {
Default = {Idle="128876353799791", Walk="84523208605356", Sprint="134893121838000", Special="87593869628310"},
},
Killdroid = {
June = {Idle="101177922467439", Walk="88002166671026", Sprint="109392573918323", Special="126477594063454"},
Retrodroid = {Idle="104698935553828", Walk="134273680881474", Sprint="87612866184239", Special="104679472375564"},
Default = {Idle="90197302481794", Walk="125969711702313", Sprint="123837551946715", Special="126477594063454"},
},
Badware = {
April = {Idle="120210800379571", Walk="79573923702453", Sprint="120893352730955", Special="87704069305565"},
Default = {Idle="136507569552573", Walk="83428305423587", Sprint="120893352730955", Special="87704069305565"},
},
Other = {
April_Civilian = {Idle="74309548749074", Walk="93557290676516", Sprint="79488319304371"},
Civilian = {Idle="100930402371608", Walk="84388941697203", Sprint="137375023685630", Special="0"},
None = {Idle="0", Walk="0", Sprint="0", Special="0"},
Ghost = {Idle="110395159339100", Walk="133938914809228", Sprint="124260679864309", Special="0"},
June_Civilian = {Idle="74309548749074", Walk="138161225743614", Sprint="79488319304371", Special="0"},
Old_Ghost = {Idle="115569050575488", Walk="115569050575488", Sprint="115569050575488", Special="0"},
},
}
local tabShortNames = {
Pursuer = "PR",
Badware = "BW",
Harken = "H",
MROB = "MR",
Killdroid = "KD",
Artful = "A",
Other = "CV"
}
local activeSetName, activeCategory = nil, nil
local characterData = {}
-- ──────────────────────────────────────────────
-- FAVOURITES: persistent save/load via writefile
-- ──────────────────────────────────────────────
local FAVS_FILE = "anim_favourites.txt"
local favourites = {}
local function saveFavourites()
local lines = {}
for key in pairs(favourites) do
table.insert(lines, key)
end
writefile(FAVS_FILE, table.concat(lines, "\n"))
end
local function loadFavourites()
if isfile(FAVS_FILE) then
local content = readfile(FAVS_FILE)
for _, line in ipairs(string.split(content, "\n")) do
line = line:match("^%s*(.-)%s*$") -- trim whitespace
if line ~= "" then
favourites[line] = true
end
end
end
end
loadFavourites()
local function getFavKey(category, setName)
return category .. "|" .. setName
end
local function isFavourited(category, setName)
return favourites[getFavKey(category, setName)] == true
end
local function toggleFavourite(category, setName)
local key = getFavKey(category, setName)
if favourites[key] then
favourites[key] = nil
else
favourites[key] = true
end
saveFavourites()
end
-- LOAD ANIMATION SET
local function loadAnimationSet(character, category, setName)
if not character or not category or not setName then return end
local set = animationSets[category][setName]
if not set then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
local animator = humanoid:FindFirstChildOfClass("Animator") or Instance.new("Animator", humanoid)
characterData[character] = characterData[character] or {}
local data = characterData[character]
if data.connection then data.connection:Disconnect() end
for _, track in pairs(data.movementTracks or {}) do
if track and track.IsPlaying then track:Stop(blendTime) end
end
-- CREATE TRACKS
local function loadAnim(animId, priority)
if animId and animId ~= "none" and animId ~= "0" then
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://" .. animId
local track = animator:LoadAnimation(anim)
if priority then track.Priority = priority end
return track
end
end
data.movementTracks = {
Idle = loadAnim(set.Idle, Enum.AnimationPriority.Core),
Walk = loadAnim(set.Walk, Enum.AnimationPriority.Movement),
Sprint = loadAnim(set.Sprint, Enum.AnimationPriority.Movement)
}
data.currentMovementTrack = nil
if data.movementTracks.Idle then
data.movementTracks.Idle:Play(blendTime)
data.currentMovementTrack = data.movementTracks.Idle
end
-- CONNECT TO HUMANOID.RUNNING FOR REAL SPEED
data.connection = humanoid.Running:Connect(function(speed)
local moving = speed > 0.1
local newTrack
if moving and speed >= 22 then
newTrack = data.movementTracks.Sprint
elseif moving then
newTrack = data.movementTracks.Walk
else
newTrack = data.movementTracks.Idle
end
-- SWITCH TRACKS
if newTrack ~= data.currentMovementTrack then
if data.currentMovementTrack and data.currentMovementTrack.IsPlaying then
data.currentMovementTrack:Stop(blendTime)
end
if newTrack then newTrack:Play(blendTime) end
data.currentMovementTrack = newTrack
end
-- ADJUST SPEED
if data.currentMovementTrack == data.movementTracks.Walk then
local mult = math.clamp(speed / 10, 0.5, 2)
data.currentMovementTrack:AdjustSpeed(mult)
elseif data.currentMovementTrack == data.movementTracks.Sprint then
local mult = math.clamp(speed / 26, 0.8, 2.5)
data.currentMovementTrack:AdjustSpeed(mult)
else
data.currentMovementTrack:AdjustSpeed(1)
end
end)
end
-- BLOCK CORE ANIMATIONS
local function blockCoreAnimations(character)
if not character then return end
local animFolder = character:FindFirstChild("Animations")
if not animFolder then return end
local blockList = {"Idle", "Walk", "Sprint", "Jump", "Sit", "PassiveAnimation"}
for _, name in ipairs(blockList) do
local anim = animFolder:FindFirstChild(name)
if anim then
local dummy = Instance.new("Animation")
dummy.Name = anim.Name
dummy.AnimationId = ""
dummy.Parent = animFolder
anim:Destroy()
end
end
end
-- HANDLE CHARACTER ADDED
LocalPlayer.CharacterAdded:Connect(function(char)
char:WaitForChild("HumanoidRootPart", 5)
task.wait(0.5)
blockCoreAnimations(char)
if activeSetName and activeCategory then
loadAnimationSet(char, activeCategory, activeSetName)
end
end)
if LocalPlayer.Character then
task.delay(1, function()
blockCoreAnimations(LocalPlayer.Character)
if activeSetName and activeCategory then
loadAnimationSet(LocalPlayer.Character, activeCategory, activeSetName)
end
end)
end
-- ──────────────────────────────────────────────
-- GUI SETUP
-- ──────────────────────────────────────────────
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AnimationMenuGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = PlayerGui
local toggleButton = Instance.new("TextButton")
toggleButton.Size = UDim2.new(0, 60, 0, 40)
toggleButton.Position = UDim2.new(1, -70, 0.5, -20)
toggleButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleButton.Font = Enum.Font.GothamBold
toggleButton.Text = "Menu"
toggleButton.TextScaled = true
toggleButton.Active = true
toggleButton.Draggable = true
toggleButton.Parent = screenGui
Instance.new("UICorner", toggleButton).CornerRadius = UDim.new(0, 10)
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 340, 0, 460)
mainFrame.Position = UDim2.new(1, -360, 0, 20)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Visible = false
mainFrame.ClipsDescendants = true
mainFrame.Parent = screenGui
Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 14)
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0, 36)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "Animation Menu"
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextScaled = true
titleLabel.Parent = mainFrame
local activeLabel = Instance.new("TextLabel")
activeLabel.Size = UDim2.new(1, -20, 0, 18)
activeLabel.Position = UDim2.new(0, 10, 0, 37)
activeLabel.BackgroundTransparency = 1
activeLabel.Text = "Playing: None"
activeLabel.TextColor3 = Color3.fromRGB(150, 200, 150)
activeLabel.Font = Enum.Font.Gotham
activeLabel.TextSize = 13
activeLabel.TextXAlignment = Enum.TextXAlignment.Left
activeLabel.Parent = mainFrame
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 36, 0, 36)
closeBtn.Position = UDim2.new(1, -40, 0, 2)
closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
closeBtn.Text = "X"
closeBtn.Font = Enum.Font.GothamBold
closeBtn.TextScaled = true
closeBtn.ZIndex = 10
closeBtn.Parent = mainFrame
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 6)
local tabBar = Instance.new("ScrollingFrame")
tabBar.Size = UDim2.new(1, -20, 0, 30)
tabBar.Position = UDim2.new(0, 10, 0, 60)
tabBar.BackgroundTransparency = 1
tabBar.BorderSizePixel = 0
tabBar.ScrollBarThickness = 3
tabBar.ScrollingDirection = Enum.ScrollingDirection.X
tabBar.CanvasSize = UDim2.new(0, 0, 0, 0)
tabBar.AutomaticCanvasSize = Enum.AutomaticSize.X
tabBar.ClipsDescendants = true
tabBar.Parent = mainFrame
local tabList = Instance.new("UIListLayout")
tabList.FillDirection = Enum.FillDirection.Horizontal
tabList.VerticalAlignment = Enum.VerticalAlignment.Center
tabList.Padding = UDim.new(0, 4)
tabList.Parent = tabBar
local searchBox = Instance.new("TextBox")
searchBox.Size = UDim2.new(1, -20, 0, 28)
searchBox.Position = UDim2.new(0, 10, 0, 96)
searchBox.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
searchBox.TextColor3 = Color3.fromRGB(255, 255, 255)
searchBox.PlaceholderText = "🔍 Search animations..."
searchBox.PlaceholderColor3 = Color3.fromRGB(130, 130, 130)
searchBox.Font = Enum.Font.Gotham
searchBox.TextSize = 14
searchBox.Text = ""
searchBox.ClearTextOnFocus = false
searchBox.BorderSizePixel = 0
searchBox.Parent = mainFrame
Instance.new("UICorner", searchBox).CornerRadius = UDim.new(0, 8)
local scrollFrame = Instance.new("ScrollingFrame")
scrollFrame.Size = UDim2.new(1, -20, 1, -132)
scrollFrame.Position = UDim2.new(0, 10, 0, 130)
scrollFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
scrollFrame.BorderSizePixel = 0
scrollFrame.ScrollBarThickness = 6
scrollFrame.Parent = mainFrame
Instance.new("UICorner", scrollFrame).CornerRadius = UDim.new(0, 8)
local uiListLayout = Instance.new("UIListLayout")
uiListLayout.Padding = UDim.new(0, 6)
uiListLayout.SortOrder = Enum.SortOrder.LayoutOrder
uiListLayout.Parent = scrollFrame
local scrollPadding = Instance.new("UIPadding")
scrollPadding.PaddingTop = UDim.new(0, 6)
scrollPadding.PaddingBottom = UDim.new(0, 6)
scrollPadding.PaddingLeft = UDim.new(0, 4)
scrollPadding.PaddingRight = UDim.new(0, 4)
scrollPadding.Parent = scrollFrame
local function updateScrollCanvas()
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, uiListLayout.AbsoluteContentSize.Y + 16)
end
uiListLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateScrollCanvas)
local function clearChildren(parent)
for _, c in ipairs(parent:GetChildren()) do
if c:IsA("GuiObject") then c:Destroy() end
end
end
local function createAnimButton(setName, category, refreshCallback)
local container = Instance.new("Frame")
container.Size = UDim2.new(1, -8, 0, 38)
container.BackgroundTransparency = 1
container.Parent = scrollFrame
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -44, 1, 0)
btn.Position = UDim2.new(0, 0, 0, 0)
btn.BackgroundColor3 = (activeSetName == setName and activeCategory == category)
and Color3.fromRGB(80, 130, 80)
or Color3.fromRGB(50, 50, 50)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.GothamBold
btn.Text = setName
btn.TextScaled = true
btn.AutoButtonColor = true
btn.BorderSizePixel = 0
btn.Parent = container
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 10)
local starBtn = Instance.new("TextButton")
starBtn.Size = UDim2.new(0, 36, 1, 0)
starBtn.Position = UDim2.new(1, -36, 0, 0)
starBtn.BackgroundColor3 = isFavourited(category, setName)
and Color3.fromRGB(200, 160, 20)
or Color3.fromRGB(60, 60, 60)
starBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
starBtn.Font = Enum.Font.GothamBold
starBtn.Text = "★"
starBtn.TextScaled = true
starBtn.AutoButtonColor = true
starBtn.BorderSizePixel = 0
starBtn.Parent = container
Instance.new("UICorner", starBtn).CornerRadius = UDim.new(0, 10)
btn.MouseButton1Click:Connect(function()
activeSetName, activeCategory = setName, category
loadAnimationSet(LocalPlayer.Character, category, setName)
activeLabel.Text = "Playing: [" .. (tabShortNames[category] or category) .. "] " .. setName
if refreshCallback then refreshCallback() end
end)
starBtn.MouseButton1Click:Connect(function()
toggleFavourite(category, setName)
starBtn.BackgroundColor3 = isFavourited(category, setName)
and Color3.fromRGB(200, 160, 20)
or Color3.fromRGB(60, 60, 60)
if currentTabCategory == "__FAVOURITES__" then
if refreshCallback then refreshCallback() end
end
end)
return container
end
local function showCategory(category)
currentTabCategory = category
clearChildren(scrollFrame)
local filter = currentSearchText:lower()
for setName in pairs(animationSets[category]) do
if filter == "" or setName:lower():find(filter, 1, true) then
createAnimButton(setName, category, function()
showCategory(category)
end)
end
end
updateScrollCanvas()
end
local function showFavourites()
currentTabCategory = "__FAVOURITES__"
clearChildren(scrollFrame)
local filter = currentSearchText:lower()
local anyFound = false
for key, _ in pairs(favourites) do
local sep = key:find("|")
if sep then
local cat = key:sub(1, sep - 1)
local sName = key:sub(sep + 1)
if animationSets[cat] and animationSets[cat][sName] then
if filter == "" or sName:lower():find(filter, 1, true) or cat:lower():find(filter, 1, true) then
local labelFrame = Instance.new("Frame")
labelFrame.Size = UDim2.new(1, -8, 0, 38)
labelFrame.BackgroundTransparency = 1
labelFrame.Parent = scrollFrame
local catLabel = Instance.new("TextLabel")
catLabel.Size = UDim2.new(0, 50, 1, 0)
catLabel.BackgroundColor3 = Color3.fromRGB(70, 70, 100)
catLabel.TextColor3 = Color3.fromRGB(180, 180, 255)
catLabel.Font = Enum.Font.GothamBold
catLabel.Text = tabShortNames[cat] or cat:sub(1, 2)
catLabel.TextScaled = true
catLabel.BorderSizePixel = 0
catLabel.Parent = labelFrame
Instance.new("UICorner", catLabel).CornerRadius = UDim.new(0, 8)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -96, 1, 0)
btn.Position = UDim2.new(0, 56, 0, 0)
btn.BackgroundColor3 = (activeSetName == sName and activeCategory == cat)
and Color3.fromRGB(80, 130, 80)
or Color3.fromRGB(50, 50, 50)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.GothamBold
btn.Text = sName
btn.TextScaled = true
btn.AutoButtonColor = true
btn.BorderSizePixel = 0
btn.Parent = labelFrame
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 10)
local starBtn = Instance.new("TextButton")
starBtn.Size = UDim2.new(0, 36, 1, 0)
starBtn.Position = UDim2.new(1, -36, 0, 0)
starBtn.BackgroundColor3 = Color3.fromRGB(200, 160, 20)
starBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
starBtn.Font = Enum.Font.GothamBold
starBtn.Text = "★"
starBtn.TextScaled = true
starBtn.AutoButtonColor = true
starBtn.BorderSizePixel = 0
starBtn.Parent = labelFrame
Instance.new("UICorner", starBtn).CornerRadius = UDim.new(0, 10)
local capturedCat, capturedName = cat, sName
btn.MouseButton1Click:Connect(function()
activeSetName, activeCategory = capturedName, capturedCat
loadAnimationSet(LocalPlayer.Character, capturedCat, capturedName)
activeLabel.Text = "Playing: [" .. (tabShortNames[capturedCat] or capturedCat) .. "] " .. capturedName
showFavourites()
end)
starBtn.MouseButton1Click:Connect(function()
toggleFavourite(capturedCat, capturedName)
showFavourites()
end)
anyFound = true
end
end
end
end
if not anyFound then
local emptyLabel = Instance.new("TextLabel")
emptyLabel.Size = UDim2.new(1, -8, 0, 50)
emptyLabel.BackgroundTransparency = 1
emptyLabel.TextColor3 = Color3.fromRGB(130, 130, 130)
emptyLabel.Font = Enum.Font.Gotham
emptyLabel.Text = filter ~= "" and "No favourites match search." or "No favourites yet.\nPress ★ on any animation!"
emptyLabel.TextScaled = true
emptyLabel.TextWrapped = true
emptyLabel.Parent = scrollFrame
end
updateScrollCanvas()
end
searchBox:GetPropertyChangedSignal("Text"):Connect(function()
currentSearchText = searchBox.Text
if currentTabCategory == "__FAVOURITES__" then
showFavourites()
elseif currentTabCategory then
showCategory(currentTabCategory)
end
end)
local tabButtons = {}
local function setActiveTabColor(activeTab)
for _, tb in pairs(tabButtons) do
tb.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
end
activeTab.BackgroundColor3 = Color3.fromRGB(80, 110, 180)
end
local favTabBtn = Instance.new("TextButton")
favTabBtn.Size = UDim2.new(0, 36, 0, 28)
favTabBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
favTabBtn.TextColor3 = Color3.fromRGB(255, 215, 0)
favTabBtn.Font = Enum.Font.GothamBold
favTabBtn.Text = "★"
favTabBtn.TextScaled = true
favTabBtn.AutoButtonColor = true
favTabBtn.BorderSizePixel = 0
favTabBtn.Parent = tabBar
Instance.new("UICorner", favTabBtn).CornerRadius = UDim.new(0, 6)
table.insert(tabButtons, favTabBtn)
favTabBtn.MouseButton1Click:Connect(function()
setActiveTabColor(favTabBtn)
showFavourites()
end)
for category in pairs(animationSets) do
local tabBtn = Instance.new("TextButton")
tabBtn.Size = UDim2.new(0, 36, 0, 28)
tabBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
tabBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
tabBtn.Font = Enum.Font.GothamBold
tabBtn.Text = tabShortNames[category] or category:sub(1, 2)
tabBtn.TextScaled = true
tabBtn.AutoButtonColor = true
tabBtn.BorderSizePixel = 0
tabBtn.Parent = tabBar
Instance.new("UICorner", tabBtn).CornerRadius = UDim.new(0, 6)
table.insert(tabButtons, tabBtn)
local capturedCat = category
tabBtn.MouseButton1Click:Connect(function()
setActiveTabColor(tabBtn)
showCategory(capturedCat)
end)
end
toggleButton.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
end)
closeBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = false
end)
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.M then
mainFrame.Visible = not mainFrame.Visible
end
end)
If you guys find a bug i will fix them If you want me to add more old things just suggest them or add it by yourself
.
good script 👍
@emrullahsami22 ty
if you want to use the old ability animations use this script https://scriptblox.com/script/Die-of-Death-DoD-Old-Animations-Fixed-86329
hey, are the animations visible for everyone, or only you?
@vanyagamerullee yes they are
how to use it? searched for answer for 2 hours and found nothing :(
@Reizei just select your animation and thats all. if it doesnt work for you its prob the executor
hey
cheeseburger
You forgot to add paranoy
@PursuerfromDod idk if its necessary because i made the script only for nostalgia
@Gerson_A50 Oh
or am i just blind and cant see teh button
how and what executer to execute the script