
Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local Event = ReplicatedStorage:WaitForChild("Events"):WaitForChild("CharacterChangeEvent")
local isMorphing = false
-- ================= GUI CREATION =================
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "MorphMenu"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.Parent = player:WaitForChild("PlayerGui")
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 240, 0, 350)
mainFrame.Position = UDim2.new(0.5, -120, 0.5, -175)
mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 26)
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Parent = screenGui
Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 10)
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 35)
titleBar.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
Instance.new("UICorner", titleBar).CornerRadius = UDim.new(0, 10)
local titleText = Instance.new("TextLabel")
titleText.Size = UDim2.new(1, 0, 1, 0)
titleText.BackgroundTransparency = 1
titleText.Text = "Morph IDs 1 - 150"
titleText.TextColor3 = Color3.fromRGB(255, 255, 255)
titleText.Font = Enum.Font.GothamBold
titleText.TextSize = 14
titleText.Parent = titleBar
local statusLbl = Instance.new("TextLabel")
statusLbl.Size = UDim2.new(1, 0, 0, 20)
statusLbl.Position = UDim2.new(0, 0, 0, 35)
statusLbl.BackgroundTransparency = 1
statusLbl.Text = "Select a morph"
statusLbl.TextColor3 = Color3.fromRGB(200, 200, 200)
statusLbl.Font = Enum.Font.Gotham
statusLbl.TextSize = 12
statusLbl.Parent = mainFrame
-- Fix Invisible Button
local fixBtn = Instance.new("TextButton")
fixBtn.Size = UDim2.new(1, -20, 0, 30)
fixBtn.Position = UDim2.new(0, 10, 0, 60)
fixBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
fixBtn.Text = "FIX INVISIBLE (Morph to 1)"
fixBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
fixBtn.Font = Enum.Font.GothamBold
fixBtn.TextSize = 12
fixBtn.BorderSizePixel = 0
fixBtn.Parent = mainFrame
Instance.new("UICorner", fixBtn).CornerRadius = UDim.new(0, 6)
fixBtn.MouseButton1Click:Connect(function()
if isMorphing then return end
isMorphing = true
statusLbl.Text = "Fixing... Please wait 1s."
statusLbl.TextColor3 = Color3.fromRGB(255, 200, 0)
Event:FireServer("CustomCharacter1")
task.wait(1)
isMorphing = false
statusLbl.Text = "Ready."
statusLbl.TextColor3 = Color3.fromRGB(200, 200, 200)
end)
-- Scrolling Frame for 150 buttons
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1, -20, 1, -100)
scroll.Position = UDim2.new(0, 10, 0, 95)
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.ScrollBarThickness = 4
scroll.ScrollBarImageColor3 = Color3.fromRGB(100, 100, 120)
scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
scroll.Parent = mainFrame
local grid = Instance.new("UIGridLayout")
grid.CellSize = UDim2.new(0, 66, 0, 36)
grid.CellPadding = UDim2.new(0, 5, 0, 5)
grid.SortOrder = Enum.SortOrder.LayoutOrder
grid.Parent = scroll
-- Generate 150 Buttons
for i = 1, 150 do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 66, 0, 36)
btn.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
btn.Text = "ID " .. i
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.GothamSemibold
btn.TextSize = 13
btn.BorderSizePixel = 0
btn.LayoutOrder = i
btn.Parent = scroll
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
btn.MouseButton1Click:Connect(function()
if isMorphing then
statusLbl.Text = "Wait for cooldown!"
statusLbl.TextColor3 = Color3.fromRGB(255, 80, 80)
return
end
isMorphing = true
btn.BackgroundColor3 = Color3.fromRGB(0, 150, 0) -- Turns green
statusLbl.Text = "Loading ID " .. i .. "..."
statusLbl.TextColor3 = Color3.fromRGB(0, 255, 100)
Event:FireServer("CustomCharacter" .. tostring(i))
-- 1 Second Cooldown
task.wait(1)
btn.BackgroundColor3 = Color3.fromRGB(40, 40, 55) -- Turns back to normal
isMorphing = false
statusLbl.Text = "Ready."
statusLbl.TextColor3 = Color3.fromRGB(200, 200, 200)
end)
end
print("✅ Morph GUI Loaded. 1s Cooldown active.")How to Execute Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs
Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.
Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.
Step 3: Join Experience: Launch Roblox and join Demon Slayer Morph Roleplay.
Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.
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Frequently Asked Questions
How do I execute Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs in Roblox?
To run Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs, copy the Lua loadstring from the code viewer above, launch Roblox and join Demon Slayer Morph Roleplay, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.
Is Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs keyless or does it require an access key?
Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.
Is Demon Slayer Morph Roleplay Script – Unlock all gamepass morphs currently safe and working?
This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.

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