magic bullet
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magic bullet

[🧤] Defusalultrawareultraware 520 views 5.7K executesUpdated Aug 4, 2026
Unrated
00
Lua Script•91 lines (2813 chars)
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera

local Config = {
    Enabled = true,
    FOVRadius = 300,
    TeamCheck = true,
}

local target = {
    current = nil,
}

local function getClosestTarget()
    if not Camera then return nil end
    
    local closestDist = Config.FOVRadius
    local closestPlayer = nil
    
    local screenCenter = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
    
    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= LocalPlayer and player.Character then
            if Config.TeamCheck and player:GetAttribute("Team") == LocalPlayer:GetAttribute("Team") then
                continue
            end
            
            local character = player.Character
            local humanoid = character:FindFirstChildOfClass("Humanoid")
            local head = character:FindFirstChild("Head")
            
            if humanoid and humanoid.Health > 0 and head then
                local worldPos = head.Position
                local screenPos, onScreen = Camera:WorldToScreenPoint(worldPos)
                
                if onScreen then
                    local screenPos2D = Vector2.new(screenPos.X, screenPos.Y)
                    local distFromCenter = (screenPos2D - screenCenter).Magnitude
                    
                    if distFromCenter < closestDist then
                        closestDist = distFromCenter
                        closestPlayer = player
                    end
                end
            end
        end
    end
    
    return closestPlayer
end

task.spawn(function()
    while task.wait(0.05) do
        if Config.Enabled then
            target.current = getClosestTarget()
        else
            target.current = nil
        end
    end
end)

task.wait(2)

local oldNamecall
oldNamecall = hookmetamethod(game, "__namecall", function(self, ...)
    local method = getnamecallmethod()
    
    if method == "Raycast" and self == workspace then
        if Config.Enabled and target.current and target.current.Character then
            local targetHead = target.current.Character:FindFirstChild("Head")
            if targetHead then
                local origin = select(1, ...)
                
                if typeof(origin) == "Vector3" then
                    
                    
                    return {
                        Instance = targetHead,
                        Position = targetHead.Position,
                        Material = Enum.Material.SmoothPlastic,
                        Normal = Vector3.new(0, 1, 0)
                    }
                end
            end
        end
    end
    
    return oldNamecall(self, ...)
end)

Features & Information

need lvl 7 executor or ++ 4.08.2026 allowed paste

Community Comments (1)

pishinarrpishinarrSep 8, 2026

Vibe coded bs

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