
Key Required
Remove Abilities Cooldown
Lua Script•49 lines (1071 chars)
if _G.CooldownModifierActive then
return
end
_G.CooldownModifierActive = true
local Cooldown = workspace.Cooldown
local function installHook()
if not Cooldown or not Cooldown.OnClientEvent then
return false
end
for _, connection in pairs(getconnections(Cooldown.OnClientEvent)) do
connection:Disconnect()
end
Cooldown.OnClientEvent:Connect(function(cooldown, abilityName)
end)
return true
end
spawn(function()
while _G.CooldownModifierActive do
if not installHook() then
wait(5)
else
wait(1)
end
end
end)
local originalFireSignal = firesignal
firesignal = function(event, ...)
local args = {...}
if event == Cooldown.OnClientEvent and #args >= 2 then
args[1] = 0
end
return originalFireSignal(event, unpack(args))
end
game:GetService("ScriptContext").DescendantAdded:Connect(function(descendant)
if descendant == Cooldown or descendant.Parent == Cooldown then
wait()
installHook()
end
end)Features & Information
funny thing i even played with the owner lol
Community Comments (0)
No comments yet for this script.
