
Key Required VerifiedUniversal

local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local VirtualInputManager = game:GetService("VirtualInputManager")
local Player = Players.LocalPlayer
local BallShadow = nil
local BallObject = nil
local PreviousPosition = nil
local LastParry = 0
local function GetBallColor(target)
if not target then return Color3.new(1, 1, 1) end
local highlight = target:FindFirstChildOfClass("Highlight")
if highlight then return highlight.FillColor end
return target:IsA("Part") and target.Color or Color3.new(1, 1, 1)
end
local function GetVisualHeight(shadow)
if not shadow then return 0 end
return math.min(((math.max(0, shadow.Size.X - 5)) * 20) + 3, 100)
end
local function TriggerParry()
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.F, false, game)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.F, false, game)
end
RunService.RenderStepped:Connect(function(dt)
BallShadow = (BallShadow and BallShadow.Parent) and BallShadow or workspace.FX:FindFirstChild("BallShadow")
BallObject = (BallObject and BallObject.Parent) and BallObject or (workspace:FindFirstChild("Ball") or workspace:FindFirstChild("Part"))
if not BallShadow or not BallObject or not Player.Character or not Player.Character.PrimaryPart then
PreviousPosition = nil
return
end
local rootPart = Player.Character.PrimaryPart
local height = GetVisualHeight(BallShadow)
local currentPos = Vector3.new(BallShadow.Position.X, BallShadow.Position.Y + height, BallShadow.Position.Z)
if PreviousPosition then
local velocity = (currentPos - PreviousPosition).Magnitude / dt
local ping = Player:GetNetworkPing()
local dynamicDistance = 15 + (velocity * ping * 0.3)
local flatDistance = (Vector3.new(rootPart.Position.X, 0, rootPart.Position.Z) - Vector3.new(currentPos.X, 0, currentPos.Z)).Magnitude
if GetBallColor(BallObject) ~= Color3.new(1, 1, 1) then
if flatDistance <= dynamicDistance and (tick() - LastParry) > 0.01 then
TriggerParry()
LastParry = tick()
end
end
end
PreviousPosition = currentPos
end)


![Cosmetic HUB [ Keyless/No Key ]](https://scriptblox.com/images/sb/rbx-5ae30b8b49314abab0d430362480e241-be62e39b2e23.png)
oh yeah try cooldown 0.02
not working on delta
@QualityControl because its for pc
bro this script is insane 🔥
WHICH EXECUTOR DOES IT WORK ON ZENO OR NOT? HELP
@edujose06e idk im using bytebreaker.cc
@zetnikss use bunni 100% unc
@ProjectL work.ink witn 100 steps key system is trash+unstable every inject crash
@edujose06e not working on xeno
it's good
Doesn't work for xeno
@vzelenssky detected by game use for example bytebreaker.cc do not use solara,xeno,jjsploit,
use distance 13-14 for full accuracy but you need very good ping - 50-80 or use 15-16for 100-200 ping
hi a request , could you make something to auto start match without me standing in the intermission zone
@EmpireBro i can make auto teleport into zone
@zetnikss is it possible to anything other than teleport
@EmpireBro yes,legit auto walk
@zetnikss basically I'm working on godmode so I wanted something to auto join match without going in the zone or so . hope you got what I mean
It doesn't work on xeno, it's a pity
@golnoc xeno is for gay boys
+im already commented it
xeno sim @zetnikss ?
pro não
0.0001 yes
8.1/10
using saliware doesnt work for me
absolutely peak, but make a blade ball one frfr
@zue223 i can but im lazy byp*ing remote for auto parry or kids can cry
@zetnikss yeah nww take ur time
doesnt work anymore
@side32323 let me test if its true wait update
GUYS DONT USE ITS VERY BAD ANTI CURVE SYSTEM PATCHED BUT AUTO PARRY WORKS