HW Library
Key Required Patched

HW Library

🎃 Dandy's World [ALPHA]HelloWorld_ScriptHelloWorld_Script 2.7K views 63 executesUpdated Apr 15, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•1 lines (129 chars)
local HW = loadstring(game:HttpGet("https://raw.githubusercontent.com/MasterSus6/HelloWorldScripts/refs/heads/main/HWLibrary"))()

Features & Information

this isn't really a script but anyways dandy's world basic api haha **how to execute** ``` local HW = loadstring(game:HttpGet("https://raw.githubusercontent.com/MasterSus6/HelloWorldScripts/refs/heads/main/HWLibrary"))() ``` -------------------------------------------------- **basic stuff** it has the following categories: ``` HW.Game HW.Machines HW.Players HW.Twisteds HW.Map HW.Time HW.Events ``` ----------------------------------------------- **game** ``` HW.Game.IsGame() -> boolean HW.Game.IsLobby() -> boolean HW.Game.GetGameState() -> string HW.Game.GetMap() -> object HW.Game.GetMapName() -> string HW.Game.GetFloor() -> number ``` GetGameState() returns: ``` "Voting" "ActiveFloor" "Intermission" ``` ----------------------------------------------- **machines** ``` HW.Machines.GetCompleted() -> number HW.Machines.GetTotal() -> number HW.Machines.GetRemaining() -> number HW.Machines.IsLast() -> boolean HW.Machines.GetProgressDecimal() -> number HW.Machines.GetProgressPercent() -> number HW.Machines.GetAll() -> table HW.Machines.GetNearest() -> object ``` ----------------------------------------------- **players** ``` HW.Players.GetAll() -> table HW.Players.GetLocal() -> Player HW.Players.GetCharacter(player) -> Model HW.Players.GetLocalCharacter() -> Model HW.Players.GetHealth(player) -> number HW.Players.IsAlive(player) -> boolean HW.Players.GetAlive() -> table ``` ----------------------------------------------- **twisteds** ``` HW.Twisteds.GetAll() -> table HW.Twisteds.GetNearest() -> object HW.Twisteds.GetNearestDistance() -> number ``` ------------------------------------------------ **map** ``` HW.Map.GetGenerators() -> table HW.Map.GetElevator() -> object ``` ------------------------------------------------ **time** ``` HW.Time.GetElapsed() -> number HW.Time.GetFloorTime() -> number ``` ------------------------------------------------ **events** ``` HW.Events.OnGameStarted(callback) HW.Events.OnMachineCompleted(callback) HW.Events.OnPanic(callback) ``` 14.4 update **game** ```HW.Game.IsBlackout() -> boolean HW.Game.IsPanic() -> boolean ``` ------------------------------------------------ **machines** ```HW.Machines.IsCompleted(machine) -> boolean HW.Machines.GetProgress(machine) -> number ``` ------------------------------------------------ **players** ```HW.Players.GetStamina(player) -> number HW.Players.GetMaxStamina(player) -> number HW.Players.GetInventory(player) -> table HW.Players.IsDecoding(player) -> boolean ``` ------------------------------------------------ **map** ```HW.Map.GetItems() -> table```
#dandysworld#dandy#dandysworldapi#api#dandysworldscript

Community Comments (2)

HelloWorld_ScriptHelloWorld_ScriptApr 15, 2026

let me know if you find any bugs

Replying to @HelloWorld_Script
hellokittiesfanhellokittiesfanApr 15, 2026

@HelloWorld_Script u da real bug

More Scripts for 🎃 Dandy's World [ALPHA]