slammytron reborn
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slammytron reborn

[RANKED] Da Hoodgoregore 4.8K views 6 executesUpdated Aug 26, 2022
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Lua Script•406 lines (13881 chars)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/cat"))()
local Window = Library:CreateWindow("Slammytron Reborn", Vector2.new(492, 598), Enum.KeyCode.RightShift)
local AimingTab = Window:CreateTab("Main") 
local penis = Window:CreateTab("Misc") 
local Characteristics = Window:CreateTab("Characteristics") 
local Visuals = Window:CreateTab("Visuals") 
local Config = Window:CreateTab("Config") 




local testSection = AimingTab:CreateSector("Main Shit", "left") 
local Misc = penis:CreateSector("Misc", "left")
local Characteristics = Characteristics:CreateSector("Characteristics", "left")
local Visuals = Visuals:CreateSector("Visuals", "left")

testSection:AddButton("Slammy Tron", function()
-- Toggle
getgenv().Target = true
-- Configuration
    getgenv().Key = Enum.KeyCode.Q
getgenv().Prediction = 0.1523
getgenv().ChatMode = false
getgenv().NotifMode = true
    getgenv().PartMode = true
    getgenv().AirshotFunccc = true  
    getgenv().Partz = "LowerTorso"
    --
    _G.Types = {
        Ball = Enum.PartType.Ball,
        Block = Enum.PartType.Block, 
        Cylinder = Enum.PartType.Cylinder
    }
    
    --variables                 
    	local Tracer = Instance.new("Part", game.Workspace)
    Tracer.Name = "L"	
    Tracer.Anchored = true		
    Tracer.CanCollide = false
    Tracer.Transparency = 0
    Tracer.Parent = game.Workspace	
    Tracer.Shape = _G.Types.Block
    Tracer.Size = Vector3.new(3,3,3)
    Tracer.Color = Color3.fromRGB(255, 0, 255)
    
    --
    local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local Runserv = game:GetService("RunService")

circle = Drawing.new("Circle")
circle.Color = Color3.fromRGB(255,255,255)
circle.Thickness = 2
circle.NumSides = 732
circle.Radius = 9999
circle.Thickness = 0
circle.Transparency = 0.7
circle.Visible = false
circle.Filled = false

Runserv.RenderStepped:Connect(function()
    circle.Position = Vector2.new(mouse.X,mouse.Y+35)
end)
    
    	local guimain = Instance.new("Folder", game.CoreGui)
    	local CC = game:GetService"Workspace".CurrentCamera
    local LocalMouse = game.Players.LocalPlayer:GetMouse()
    	local Locking = false
    
    	
    --
    if getgenv().valiansh == true then
       
                        game.StarterGui:SetCore("SendNotification", {
                   Title = "Slammy Tron Reborn",
                   Text = "Already Loaded!",
                   Duration = 5
        
                   })
        return
    end
    
    getgenv().valiansh = true
  
        local UserInputService = game:GetService("UserInputService")

    UserInputService.InputBegan:Connect(function(keygo,ok)
           if (not ok) then
           if (keygo.KeyCode == getgenv().Key) then
               if getgenv().Target == true then
               Locking = not Locking
               
               if Locking then
               Plr =  getClosestPlayerToCursor()
                if getgenv().ChatMode then
        local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2) 
        	end	
               if getgenv().NotifMode then
    			game.StarterGui:SetCore("SendNotification", {
        Title = "Slammy Tron Reborn";
        Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
    
    })
    end
    elseif not Locking then
         if getgenv().ChatMode then
        local A_1 = "Unlocked!" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2) 
        	end	
        if getgenv().NotifMode then
                        game.StarterGui:SetCore("SendNotification", {
                   Title = "Slammy Tron Reborn",
                   Text = "Unlocked",
                   Duration = 5
               })
           elseif getgenv().Target == false then
                        game.StarterGui:SetCore("SendNotification", {
                   Title = "Slammy Tron Reborn",
                   Text = "Target isn't enabled",
                   Duration = 5
     
                   })
               
               end
                  
 
 end     end   
end
end
end)
	
	function getClosestPlayerToCursor()
		local closestPlayer
		local shortestDistance = circle.Radius

		for i, v in pairs(game.Players:GetPlayers()) do
			if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
				local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
				local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
				if magnitude < shortestDistance then
					closestPlayer = v
					shortestDistance = magnitude
				end
			end
		end
		return closestPlayer
	end
--
if getgenv().PartMode then
	game:GetService"RunService".Stepped:connect(function()
		if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
			Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
		else
			Tracer.CFrame = CFrame.new(0, 9999, 0)

		end
	end)
end

    
    
    --
	local rawmetatable = getrawmetatable(game)
	local old = rawmetatable.__namecall
	setreadonly(rawmetatable, false)
	rawmetatable.__namecall = newcclosure(function(...)
		local args = {...}
		if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
			args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)
			return old(unpack(args))
		end
		return old(...)
	end)
	if getgenv.AirshotFunccc then
	if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
        getgenv().Partz = "RightFoot"
    else
        getgenv().Partz = "RightFoot"
	end
end
      
end)


testSection:AddTextbox("Prediction Changer", nil, function(bool)
getgenv().Prediction = bool
end)


Misc:AddButton("Cframe (Z)", function()
    	repeat
		wait()
	until game:IsLoaded()
	local L_134_ = game:service('Players')
	local L_135_ = L_134_.LocalPlayer
	repeat
		wait()
	until L_135_.Character
	local L_136_ = game:service('UserInputService')
	local L_137_ = game:service('RunService')
	getgenv().Multiplier = 1
	local L_138_ = true
	local L_139_
	L_136_.InputBegan:connect(function(L_140_arg0)
		if L_140_arg0.KeyCode == Enum.KeyCode.LeftBracket then
			Multiplier = Multiplier + 0.01
			print(Multiplier)
			wait(0.2)
			while L_136_:IsKeyDown(Enum.KeyCode.LeftBracket) do
				wait()
				Multiplier = Multiplier + 0.01
				print(Multiplier)
			end
		end
		if L_140_arg0.KeyCode == Enum.KeyCode.RightBracket then
			Multiplier = Multiplier - 0.01
			print(Multiplier)
			wait(0.2)
			while L_136_:IsKeyDown(Enum.KeyCode.RightBracket) do
				wait()
				Multiplier = Multiplier - 0.01
				print(Multiplier)
			end
		end
		if L_140_arg0.KeyCode == Enum.KeyCode.Z then
			L_138_ = not L_138_
			if L_138_ == true then
				repeat
					game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Multiplier
					game:GetService("RunService").Stepped:wait()
				until L_138_ == false
			end
		end
	end)
end)

Misc:AddSlider("Cframe Speed", 0, 1, 7, 2, function(s)
getgenv().Multiplier = s    
end)

Misc:AddButton("Cframe Fixer", function()
    for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
        if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then
            v:Destroy()
        end
    end
    game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
        repeat
            wait()
        until game.Players.LocalPlayer.Character
        char.ChildAdded:Connect(function(child)
            if child:IsA("Script") then 
                wait(0.1)
                if child:FindFirstChild("LocalScript") then
                    child.LocalScript:FireServer()
                end
            end
        end)
    end)
end)

Misc:AddButton("Rejoin", function()
local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local Rejoin = coroutine.create(function()
    local Success, ErrorMessage = pcall(function()
        TeleportService:Teleport(game.PlaceId, LocalPlayer)
    end)

    if ErrorMessage and not Success then
        warn(ErrorMessage)
    end
end)

coroutine.resume(Rejoin)
end)

Misc:AddToggle("TogTesgle", false, function()
   game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
                game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(2, 6, 4)
            wait(0.2)  
end)

testSection:AddButton("AA Resolver", function()
local RunService = game:GetService("RunService")

RunService.Heartbeat:Connect(function()
    pcall(function()
        for i,v in pairs(game.Players:GetChildren()) do
            if v.Name ~= game.Players.LocalPlayer.Name then
                local hrp = v.Character.HumanoidRootPart
                hrp.Velocity = Vector3.new(hrp.Velocity.X, 0, hrp.Velocity.Z)    
                hrp.AssemblyLinearVelocity = Vector3.new(hrp.Velocity.X, 0, hrp.Velocity.Z)   
            end
        end
    end)
end)
end)

Misc:AddButton("AntiAFK", function()
local a=game:GetService("VirtualUser")game:GetService("Players").LocalPlayer.Idled:connect(function()a:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)wait(1)a:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)end) game.StarterGui:SetCore("SendNotification", {Title = "Anti Afk", Text = "Anti-Afk Enabled", Icon = "rbxthumb://type=Asset&id=5107182114&w=150&h=150", Duration = 8})
end)

Misc:AddButton("Antistomp (M)", function()
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
 if KeyPressed == "m" then
    for L_170_forvar0, L_171_forvar1 in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
        if L_171_forvar1:IsA("BasePart") then
            L_171_forvar1:Destroy()
        end
    end
    end
end)
end)

Misc:AddButton("Antibag", function()
  game.Players.LocalPlayer.Character["Christmas_Sock"]:Destroy()   
end)

Characteristics:AddButton("Gun Chams", function()
        local Client = game.GetService(game, "Players").LocalPlayer
        Client.Character:FindFirstChildOfClass("Tool").Default.Material = Enum.Material.ForceField
        Client.Character:FindFirstChildOfClass("Tool").Default.BrickColor  = BrickColor.new(255, 255, 255)
  
        
end)

Characteristics:AddButton("Body Chams", function()
            game.Players.LocalPlayer.Character.LeftHand.Material = "ForceField"
        game.Players.LocalPlayer.Character.RightHand.Material = "ForceField"
        game.Players.LocalPlayer.Character.LeftLowerArm.Material = "ForceField"
        game.Players.LocalPlayer.Character.RightLowerArm.Material = "ForceField"
        game.Players.LocalPlayer.Character.LeftUpperArm.Material = "ForceField"
        game.Players.LocalPlayer.Character.RightUpperArm.Material = "ForceField"
        game.Players.LocalPlayer.Character.LeftFoot.Material = "ForceField"
        game.Players.LocalPlayer.Character.RightFoot.Material = "ForceField"
        game.Players.LocalPlayer.Character.LeftLowerLeg.Material = "ForceField"
        game.Players.LocalPlayer.Character.RightLowerLeg.Material = "ForceField"
        game.Players.LocalPlayer.Character.UpperTorso.Material = "ForceField"
        game.Players.LocalPlayer.Character.LowerTorso.Material = "ForceField"
        game.Players.LocalPlayer.Character.LeftUpperLeg.Material = "ForceField"
        game.Players.LocalPlayer.Character.RightUpperLeg.Material = "ForceField"
        game.Players.LocalPlayer.Character.Head.Material = "ForceField"

end)

Characteristics:AddButton("Fat", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/fat/main/3"))()
end)

Characteristics:AddButton("Headless", function()
      local L_393_ = game.Players.LocalPlayer.Character
    local L_394_ = L_393_:WaitForChild("Head")
    local L_395_ = L_394_:WaitForChild("face")
    L_395_.Transparency = 1 
    L_394_.Transparency = 1
end)

Characteristics:AddButton("Korblox", function()
       local L_396_ = game.Players.LocalPlayer.Character
    local L_397_ = game.Players.LocalPlayer.Character
    local L_398_ = L_396_.Head
    local L_399_ = L_398_.face
    local L_400_ = L_397_.RightFoot
    local L_401_ = L_397_.RightLowerLeg
    local L_402_ = L_397_.RightUpperLeg
    local L_403_ = L_397_.LeftFoot
    local L_404_ = L_397_.LeftLowerLeg
    local L_405_ = L_397_.LeftUpperLeg
    
    -- Right
    L_400_.MeshId = "http://www.roblox.com/asset/?id=902942093"
    L_401_.MeshId = "http://www.roblox.com/asset/?id=902942093"
    L_402_.MeshId = "http://www.roblox.com/asset/?id=902942096"
    L_402_.TextureID = "http://roblox.com/asset/?id=902843398"
    L_400_.Transparency = 1
    L_401_.Transparency = 1
    
end)


Visuals:AddButton("Enable ESP", function()
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/wqfgq/esp/main/esp"))()
local library = loadstring(game:HttpGet("https://pastebin.com/raw/U2HwmEyF"))()    
end)

Visuals:AddToggle("Box",  function(bool)
    getgenv().PikaESPSettings.Box = bool 
end)

Visuals:AddToggle("Tracers",  function(bool)
   getgenv().PikaESPSettings.Tracers = bool   
end)

Visuals:AddToggle("Names",  function(bool)
  getgenv().PikaESPSettings.Name = bool    
end)

local ToggleBind = testSection:AddToggle("XD", false, function(XDXDXDXD)
warn ("LOL")
end)

ToggleBind:AddKeybind()

Config:CreateConfigSystem("left") --this is the config system

Features & Information

some random script my friend made for some reason

Community Comments (1)

BBSIMONSLLCBBSIMONSLLCAug 29, 2022(edited)

kinda bad

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