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random gui

[RANKED] Da Hoodgoregore 9.9K views 8 executesUpdated Aug 26, 2022
5.0/ 5(1 votes)
10100% Positive
Lua Script•6729 lines (263429 chars)
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
local Window = OrionLib:MakeWindow({Name = "Slammys GUI", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
local Tab = Window:MakeTab({Name = "Rage", Icon = "rbxassetid://8850953349", PremiumOnly = false})


Tab:AddButton({Name = "Thusky Lock super close B",
Callback = function()
-- thusky old lock
local CC = game:GetService"Workspace".CurrentCamera
    local Plr
    local enabled = falseWD
    local accomidationfactor = 0.135
    local mouse = game.Players.LocalPlayer:GetMouse()
    local placemarker = Instance.new("Part", game.Workspace)

    function makemarker(Parent, Adornee, Color, Size, Size2)
        local e = Instance.new("BillboardGui", Parent)
        e.Name = "PP"
        e.Adornee = Adornee
        e.Size = UDim2.new(Size, Size2, Size, Size2)
        e.AlwaysOnTop = true
        local a = Instance.new("Frame", e)
        a.Size = UDim2.new(1, 0, 2, 0)
        a.BackgroundTransparency = 0
        a.BackgroundColor3 = Color
        local g = Instance.new("UICorner", a)
        g.CornerRadius = UDim.new(30, 30)
        return(e)
    end

    
    local data = game.Players:GetPlayers()
    function noob(player)
        local character
        repeat wait() until player.Character
        local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3)
        handler.Name = player.Name
        player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)


        spawn(function()
            while wait() do
                if player.Character then
                    TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
                end
            end
        end)
    end

    for i = 1, #data do
        if data[i] ~= game.Players.LocalPlayer then
            noob(data[i])
        end
    end

    game.Players.PlayerAdded:connect(function(Player)
        noob(Player)
    end)

    spawn(function()
        placemarker.Anchored = true
        placemarker.CanCollide = false
        placemarker.Size = Vector3.new(4, 4, 4)
        placemarker.Transparency = 0.57
        makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0)
    end)    

mouse.KeyDown:Connect(function(k)
    if k ~= "b" then return end
    if enabled then
        enabled = false
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    else
        enabled = true 
        Plr = getClosestPlayerToCursor()
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
    end    
end)

    function getClosestPlayerToCursor()
        local closestPlayer
        local shortestDistance = math.huge

        for i, v in pairs(game.Players:GetPlayers()) do
            if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
                local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
                local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
                if magnitude < shortestDistance then
                    closestPlayer = v
                    shortestDistance = magnitude
                end
            end
        end
        return closestPlayer
    end

    game:GetService"RunService".Stepped:connect(function()
        if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
            placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor))
        else
            placemarker.CFrame = CFrame.new(0, 9999, 0)
        end
    end)

    local mt = getrawmetatable(game)
    local old = mt.__namecall
    setreadonly(mt, false)
    mt.__namecall = newcclosure(function(...)
        local args = {...}
        if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
            args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
            return old(unpack(args))
        end
        return old(...)
    end)
end})

Tab:AddButton({Name = "Thusky Close Q",
Callback = function()
-- thusky old lock
local CC = game:GetService"Workspace".CurrentCamera
    local Plr
    local enabled = falseWD
    local accomidationfactor = 0.161
    local mouse = game.Players.LocalPlayer:GetMouse()
    local placemarker = Instance.new("Part", game.Workspace)

    function makemarker(Parent, Adornee, Color, Size, Size2)
        local e = Instance.new("BillboardGui", Parent)
        e.Name = "PP"
        e.Adornee = Adornee
        e.Size = UDim2.new(Size, Size2, Size, Size2)
        e.AlwaysOnTop = true
        local a = Instance.new("Frame", e)
        a.Size = UDim2.new(1, 0, 2, 0)
        a.BackgroundTransparency = 0
        a.BackgroundColor3 = Color
        local g = Instance.new("UICorner", a)
        g.CornerRadius = UDim.new(30, 30)
        return(e)
    end

    
    local data = game.Players:GetPlayers()
    function noob(player)
        local character
        repeat wait() until player.Character
        local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3)
        handler.Name = player.Name
        player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)


        spawn(function()
            while wait() do
                if player.Character then
                    TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
                end
            end
        end)
    end

    for i = 1, #data do
        if data[i] ~= game.Players.LocalPlayer then
            noob(data[i])
        end
    end

    game.Players.PlayerAdded:connect(function(Player)
        noob(Player)
    end)

    spawn(function()
        placemarker.Anchored = true
        placemarker.CanCollide = false
        placemarker.Size = Vector3.new(4, 4, 4)
        placemarker.Transparency = 0.57
        makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0)
    end)    

mouse.KeyDown:Connect(function(k)
    if k ~= "q" then return end
    if enabled then
        enabled = false
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    else
        enabled = true 
        Plr = getClosestPlayerToCursor()
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
    end    
end)

    function getClosestPlayerToCursor()
        local closestPlayer
        local shortestDistance = math.huge

        for i, v in pairs(game.Players:GetPlayers()) do
            if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
                local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
                local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
                if magnitude < shortestDistance then
                    closestPlayer = v
                    shortestDistance = magnitude
                end
            end
        end
        return closestPlayer
    end

    game:GetService"RunService".Stepped:connect(function()
        if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
            placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor))
        else
            placemarker.CFrame = CFrame.new(0, 9999, 0)
        end
    end)

    local mt = getrawmetatable(game)
    local old = mt.__namecall
    setreadonly(mt, false)
    mt.__namecall = newcclosure(function(...)
        local args = {...}
        if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
            args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
            return old(unpack(args))
        end
        return old(...)
    end)
end})

Tab:AddButton({Name = "Thusky Mid C",
Callback = function()
   -- thusky old lock
local CC = game:GetService"Workspace".CurrentCamera
    local Plr
    local enabled = falseWD
    local accomidationfactor = 0.165
    local mouse = game.Players.LocalPlayer:GetMouse()
    local placemarker = Instance.new("Part", game.Workspace)

    function makemarker(Parent, Adornee, Color, Size, Size2)
        local e = Instance.new("BillboardGui", Parent)
        e.Name = "PP"
        e.Adornee = Adornee
        e.Size = UDim2.new(Size, Size2, Size, Size2)
        e.AlwaysOnTop = true
        local a = Instance.new("Frame", e)
        a.Size = UDim2.new(1, 0, 2, 0)
        a.BackgroundTransparency = 0
        a.BackgroundColor3 = Color
        local g = Instance.new("UICorner", a)
        g.CornerRadius = UDim.new(30, 30)
        return(e)
    end

    
    local data = game.Players:GetPlayers()
    function noob(player)
        local character
        repeat wait() until player.Character
        local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3)
        handler.Name = player.Name
        player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)


        spawn(function()
            while wait() do
                if player.Character then
                    TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
                end
            end
        end)
    end

    for i = 1, #data do
        if data[i] ~= game.Players.LocalPlayer then
            noob(data[i])
        end
    end

    game.Players.PlayerAdded:connect(function(Player)
        noob(Player)
    end)

    spawn(function()
        placemarker.Anchored = true
        placemarker.CanCollide = false
        placemarker.Size = Vector3.new(4, 4, 4)
        placemarker.Transparency = 0.57
        makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0)
    end)    

mouse.KeyDown:Connect(function(k)
    if k ~= "c" then return end
    if enabled then
        enabled = false
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    else
        enabled = true 
        Plr = getClosestPlayerToCursor()
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
    end    
end)

    function getClosestPlayerToCursor()
        local closestPlayer
        local shortestDistance = math.huge

        for i, v in pairs(game.Players:GetPlayers()) do
            if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
                local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
                local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
                if magnitude < shortestDistance then
                    closestPlayer = v
                    shortestDistance = magnitude
                end
            end
        end
        return closestPlayer
    end

    game:GetService"RunService".Stepped:connect(function()
        if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
            placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor))
        else
            placemarker.CFrame = CFrame.new(0, 9999, 0)
        end
    end)

    local mt = getrawmetatable(game)
    local old = mt.__namecall
    setreadonly(mt, false)
    mt.__namecall = newcclosure(function(...)
        local args = {...}
        if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
            args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
            return old(unpack(args))
        end
        return old(...)
    end)
end})

Tab:AddButton({Name = "Thusky Far N",
Callback = function()
    -- thusky old lock
local CC = game:GetService"Workspace".CurrentCamera
    local Plr
    local enabled = falseWD
    local accomidationfactor = 0.173
    local mouse = game.Players.LocalPlayer:GetMouse()
    local placemarker = Instance.new("Part", game.Workspace)

    function makemarker(Parent, Adornee, Color, Size, Size2)
        local e = Instance.new("BillboardGui", Parent)
        e.Name = "PP"
        e.Adornee = Adornee
        e.Size = UDim2.new(Size, Size2, Size, Size2)
        e.AlwaysOnTop = true
        local a = Instance.new("Frame", e)
        a.Size = UDim2.new(1, 0, 2, 0)
        a.BackgroundTransparency = 0
        a.BackgroundColor3 = Color
        local g = Instance.new("UICorner", a)
        g.CornerRadius = UDim.new(30, 30)
        return(e)
    end

    
    local data = game.Players:GetPlayers()
    function noob(player)
        local character
        repeat wait() until player.Character
        local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(119, 0, 0), 0.3, 3)
        handler.Name = player.Name
        player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)


        spawn(function()
            while wait() do
                if player.Character then
                    TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
                end
            end
        end)
    end

    for i = 1, #data do
        if data[i] ~= game.Players.LocalPlayer then
            noob(data[i])
        end
    end

    game.Players.PlayerAdded:connect(function(Player)
        noob(Player)
    end)

    spawn(function()
        placemarker.Anchored = true
        placemarker.CanCollide = false
        placemarker.Size = Vector3.new(4, 4, 4)
        placemarker.Transparency = 0.57
        makemarker(placemarker, placemarker, Color3.fromRGB(119, 0, 0), 0.40, 0)
    end)    

mouse.KeyDown:Connect(function(k)
    if k ~= "n" then return end
    if enabled then
        enabled = false
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    else
        enabled = true 
        Plr = getClosestPlayerToCursor()
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
    end    
end)

    function getClosestPlayerToCursor()
        local closestPlayer
        local shortestDistance = math.huge

        for i, v in pairs(game.Players:GetPlayers()) do
            if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
                local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
                local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
                if magnitude < shortestDistance then
                    closestPlayer = v
                    shortestDistance = magnitude
                end
            end
        end
        return closestPlayer
    end

    game:GetService"RunService".Stepped:connect(function()
        if enabled and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
            placemarker.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*accomidationfactor))
        else
            placemarker.CFrame = CFrame.new(0, 9999, 0)
        end
    end)

    local mt = getrawmetatable(game)
    local old = mt.__namecall
    setreadonly(mt, false)
    mt.__namecall = newcclosure(function(...)
        local args = {...}
        if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
            args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
            return old(unpack(args))
        end
        return old(...)
    end)
end})

Tab:AddButton({Name = "MoonGod",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/moongod/main/moongod" ))()
end})

Tab:AddButton({Name = "Hitbox",
Callback = function()
local CC = game:GetService"Workspace".CurrentCamera
local Plr
local enabled = false
local accomidationfactor = 0.159
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)

function SendNotification(e, a, dur)
    game.StarterGui:SetCore("SendNotification",  {Title = "lol slamy" ; Text = a; Icon = "http://www.roblox.com/asset/?id=8850953349"; Duration = dur;})
end

function makemarker(Parent, Adornee, Color, Size, Size2)
    local e = Instance.new("BillboardGui", Parent)
    e.Name = "PP"
    e.Adornee = Adornee
    e.Size = UDim2.new(Size, Size2, Size, Size2)
    e.AlwaysOnTop = true
    local a = Instance.new("Frame", e)
    a.Size = UDim2.new(1, 0, 1, 0)
    a.BackgroundTransparency = 3
    a.BackgroundColor3 = Color
    local g = Instance.new("UICorner", a)
    g.CornerRadius = UDim.new(50, 50)
    return(e)
end

    
local data = game.Players:GetPlayers()
function noob(player)
    repeat wait() until player.Character
    local handler = makemarker(guimain, player.Character:WaitForChild("HumanoidRootPart"), Color3.fromRGB(107, 184, 255), 0.3, 3)
    handler.Name = player.Name
    player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("HumanoidRootPart") end)


    spawn(function()
        while wait() do
            if player.Character then
                TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
            end
        end
    end)
end

for i = 1, #data do
    if data[i] ~= game.Players.LocalPlayer then
        noob(data[i])
    end
end

game.Players.PlayerAdded:connect(function(Player)
    noob(Player)
end)

spawn(function()
    placemarker.Anchored = true
    placemarker.CanCollide = false
    placemarker.Size = Vector3.new(4, 4, 4)
    placemarker.Transparency = 0.100
    makemarker(placemarker, placemarker, Color3.fromRGB(82, 112, 234), 0.40, 0)
end)    

mouse.KeyDown:Connect(function(k)
    if k ~= "q" then return end
    if enabled then
        enabled = false
        SendNotification('HuntersLock', "Unlocked", 3)
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    else
        enabled = true 
        Plr = getClosestPlayerToCursor()
        SendNotification('HuntersLock', "Locked onto "..Plr.Name, 3)
        guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
    end    
end)

function getClosestPlayerToCursor()
    local closestPlayer
    local shortestDistance = math.huge

    for i, v in pairs(game.Players:GetPlayers()) do
        if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") then
            local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
            local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
                if magnitude < shortestDistance then
                closestPlayer = v
                shortestDistance = magnitude
            end
        end
    end
    return closestPlayer
end

game:GetService"RunService".Stepped:connect(function()
    if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then
        placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
    else
        placemarker.CFrame = CFrame.new(0, 9999, 0)
    end
end)

local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
    if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
        args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
        return old(unpack(args))
    end
    return old(...)
end)
end})
Tab:AddButton({Name = "Silent Aim (streamable)",
Callback = function()
    -- // Dependencies
local Aiming = loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/Silent-Aim/main/Silent%20Aim"))()
Aiming.TeamCheck(false)

-- // Services
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")

-- // Vars
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local CurrentCamera = Workspace.CurrentCamera

local DaHoodSettings = {
    SilentAim = true,
    AimLock = false,
    Prediction = 0.164,
    AimLockKeybind = Enum.KeyCode.Q
}
getgenv().DaHoodSettings = DaHoodSettings

-- // Overwrite to account downed
function Aiming.Check()
    -- // Check A
    if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
        return false
    end

    -- // Check if downed
    local Character = Aiming.Character(Aiming.Selected)
    local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
    local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil

    -- // Check B
    if (KOd or Grabbed) then
        return false
    end

    -- //
    return true
end

-- // Hook
local __index
__index = hookmetamethod(game, "__index", function(t, k)
    -- // Check if it trying to get our mouse's hit or target and see if we can use it
    if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
        -- // Vars
        local SelectedPart = Aiming.SelectedPart

        -- // Hit/Target
        if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
            -- // Hit to account prediction
            local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)

            -- // Return modded val
            return (k == "Hit" and Hit or SelectedPart)
        end
    end

    -- // Return
    return __index(t, k)
end)

-- // Aimlock
RunService:BindToRenderStep("AimLock", 0, function()
    if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
        -- // Vars
        local SelectedPart = Aiming.SelectedPart

        -- // Hit to account prediction
        local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)

        -- // Set the camera to face towards the Hit
        CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
    end
end)
end})

Tab:AddButton({Name = "Streamable Aimlock",
Callback = function()
    getgenv().AimingSettings = {
    Aimbot = {
        Radius = 45,
        Hitbox = "Head",
        CameraMode = true,
        MouseMode = false,
        HitAirshots = false,
        AutoPrediction = false,
        NotificationMode = false,
        Keybind = Enum.KeyCode.Q,
        PredictionAmount = 0.165,



        Smoothing = {
        Enabled = true,
        Amount = 0.025
    },
 }
}

loadstring(game:HttpGet("https://raw.githubusercontent.com/Tenakii/tenaaki/main/genericaimbot.v.2.0.0"))()
end})
local Tab = Window:MakeTab({Name = "Misc", Icon = "rbxassetid://8850953349", PremiumOnly = false})

Tab:AddButton({Name = "Antistomp",
Callback = function()
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
 if KeyPressed == "m" then
    for L_170_forvar0, L_171_forvar1 in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
        if L_171_forvar1:IsA("BasePart") then
            L_171_forvar1:Destroy()
        end
    end
    end
end)
end})

Tab:AddButton({Name = "No Recoil",
Callback = function()
local CurrentFocus = game:GetService("Workspace").CurrentCamera.CFrame
    game:GetService("Workspace").CurrentCamera:Destroy()
    local Instance = Instance.new("Camera", game:GetService("Workspace"))
    Instance.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
    Instance.CameraType = Enum.CameraType.Custom
    Instance.CFrame = CurrentFocus
end})

Tab:AddButton({Name = "no jump cooldown",
Callback = function()
if not game.IsLoaded(game) then 
        game.Loaded.Wait(game.Loaded);
    end

    local IsA = game.IsA;
    local newindex = nil 

    newindex = hookmetamethod(game, "__newindex", function(self, Index, Value)
        if not checkcaller() and IsA(self, "Humanoid") and Index == "JumpPower" then 
            return
        end

        return newindex(self, Index, Value);
    end)
end})

Tab:AddButton({Name = "no fog",
Callback = function()
while true do
                wait()
                game.Lighting.FogEnd = 1000000
                wait()
                end
end})


Tab:AddButton({Name = "Antilock ON",
Callback = function()
	getgenv().cframespeedtoggle = false
	getgenv().speedvalue = 0.35
	getgenv().Spinbot = false
	getgenv().Jitter = false
	getgenv().Layspinbot = false
	getgenv().AntiAim1 = false
	getgenv().AntiAim2 = false
	getgenv().antistomplo = false
	getgenv().autoreload = false
	getgenv().autostomp = false
	getgenv().antibag = false
	getgenv().trashtalkl = false
	getgenv().antilock = true
	getgenv().antilockspeed = 0.07
	--
	local Jit = math.random(30, 90)
	local Angle = 60
	_G.Save0 = game.Players.LocalPlayer.Character.Head.face.Texture
	_G.Save1 = game.Players.LocalPlayer.Character.Animate.idle.Animation1.AnimationId
	_G.Save2 = game.Players.LocalPlayer.Character.Animate.run.RunAnim.AnimationId
	_G.Save3 = game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId

	game:GetService("RunService").Heartbeat:Connect(
	function()
	    if getgenv().antilock then
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
				game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
				-game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().antilockspeed
end
end)
end})

Tab:AddButton({Name = "Antilock OFF",
Callback = function()
	getgenv().cframespeedtoggle = false
	getgenv().speedvalue = 0.35
	getgenv().Spinbot = false
	getgenv().Jitter = false
	getgenv().Layspinbot = false
	getgenv().AntiAim1 = false
	getgenv().AntiAim2 = false
	getgenv().antistomplo = false
	getgenv().autoreload = false
	getgenv().autostomp = false
	getgenv().antibag = false
	getgenv().trashtalkl = false
	getgenv().antilock = false
	getgenv().antilockspeed = 0.6
	--
	local Jit = math.random(30, 90)
	local Angle = 60
	_G.Save0 = game.Players.LocalPlayer.Character.Head.face.Texture
	_G.Save1 = game.Players.LocalPlayer.Character.Animate.idle.Animation1.AnimationId
	_G.Save2 = game.Players.LocalPlayer.Character.Animate.run.RunAnim.AnimationId
	_G.Save3 = game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId

	game:GetService("RunService").Heartbeat:Connect(
	function()
	    if getgenv().antilock then
			game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
				game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
				-game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().antilockspeed
end
end)
end})

Tab:AddButton({Name = "Cframe Z",
Callback = function()
local Settings = {
    Aimlock = {
        AimPart = "LowerTorso",
        AimlockKey = "Q",
        Prediction = 0.143,

        FOVEnabled = false,
        FOVShow = false,
        FOVSize = 30,

        Enabled = false
    },
    SilentAim = {
        Key = "C",
        AimAt = "LowerTorso",
        PredictionAmount = 0.139,

        FOVEnabled = false,
        FOVShow = false,
        FOVSize = 0,

        Enabled = false,
        KeyToLockOn = false
    },
    CFSpeed = {
        Speed = 1.7,
        
        Enabled = true,
        Toggled = true;

        Key = "Z"
    }
}

--// Variables (Service)

local Players = game:GetService("Players")
local RS = game:GetService("RunService")
local WS = game:GetService("Workspace")
local GS = game:GetService("GuiService")
local SG = game:GetService("StarterGui")
local UIS = game:GetService("UserInputService")

--// Variables (regular)

local LP = Players.LocalPlayer
local Mouse = LP:GetMouse()
local Camera = WS.CurrentCamera
local GetGuiInset = GS.GetGuiInset

local AimlockState = false
local aimLocked
local lockVictim

--// Anti-Cheat

repeat wait() until LP.Character:FindFirstChild("FULLY_LOADED_CHAR");

for _,ac in pairs(LP.Character:GetChildren()) do
    if (ac:IsA("Script") and ac.Name ~= "Animate" and ac.Name ~= "Health") then
        ac:Destroy();
    end;
end;

LP.Character.ChildAdded:Connect(function(child)
    if (child:IsA("Script") and child.Name ~= "Animate" and ac.Name ~= "Health") then
        child:Destroy();
    end;
end);

--// CFrame Speed

local userInput = game:GetService('UserInputService')
local runService = game:GetService('RunService')

Mouse.KeyDown:connect(function(Key)
    local cfKey = Settings.CFSpeed.Key:lower()
    if (Key == cfKey) then
        if (Settings.CFSpeed.Toggled) then
            Settings.CFSpeed.Enabled = not Settings.CFSpeed.Enabled
            if (Settings.CFSpeed.Enabled == true) then
                repeat
                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Settings.CFSpeed.Speed
                    game:GetService("RunService").Stepped:wait()
                until Settings.CFSpeed.Enabled == false
            end
        end
    end
end)

--// FOV Circle

local fov = Drawing.new("Circle")
fov.Filled = false
fov.Transparency = 1
fov.Thickness = 1
fov.Color = Color3.fromRGB(255, 255, 0)

--// Functions

function updateLock()
    if Settings.Aimlock.FOVEnabled == true and Settings.Aimlock.FOVShow == true then
        if fov then
            fov.Radius = Settings.Aimlock.FOVSize * 2
            fov.Visible = Settings.Aimlock.FOVShow
            fov.Position = Vector2.new(Mouse.X, Mouse.Y + GetGuiInset(GS).Y)

            return fov
        end
    else
        Settings.Aimlock.FOVShow = false
        fov.Visible = false
    end
end

function WTVP(arg)
    return Camera:WorldToViewportPoint(arg)
end

function WTSP(arg)
    return Camera.WorldToScreenPoint(Camera, arg)
end

function getClosest()
    local closestPlayer
    local shortestDistance = math.huge

    for i, v in pairs(game.Players:GetPlayers()) do
        local notKO = v.Character:WaitForChild("BodyEffects")["K.O"].Value ~= true
        local notGrabbed = v.Character:FindFirstChild("GRABBING_COINSTRAINT") == nil
        
        if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild(Settings.Aimlock.AimPart) and notKO and notGrabbed then
            local pos = Camera:WorldToViewportPoint(v.Character.PrimaryPart.Position)
            local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(Mouse.X, Mouse.Y)).magnitude
            
            if (Settings.Aimlock.FOVEnabled) then
                if (fov.Radius > magnitude and magnitude < shortestDistance) then
                    closestPlayer = v
                    shortestDistance = magnitude
                end
            else
                if (magnitude < shortestDistance) then
                    closestPlayer = v
                    shortestDistance = magnitude
                end
            end
        end
    end
    return closestPlayer
end
end})

Tab:AddButton({Name = "Fake Macro T",
Callback = function()
mouse = game.Players.LocalPlayer:GetMouse()
down = false
local plr = game:GetService('Players').LocalPlayer

    function onButton1Down(mouse)
    down = true
    while down do
    if not down then break end
    local char = plr.Character
    
    char.HumanoidRootPart.Velocity = char.HumanoidRootPart.CFrame.lookVector * 250
    wait()
    end
    end
    
    function onButton1Up(mouse)
    down = false
    end
    
    function onSelected(mouse)
    mouse.KeyDown:connect(function(k) if k:lower()=="t"then onButton1Down(mouse)end end)
    mouse.KeyUp:connect(function(k) if k:lower()=="t"then onButton1Up(mouse)end end)
    end
    
    onSelected(game.Players.LocalPlayer:GetMouse())
end})

Tab:AddButton({Name = "Rejoin",
Callback = function()
local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer

local Rejoin = coroutine.create(function()
    local Success, ErrorMessage = pcall(function()
        TeleportService:Teleport(game.PlaceId, LocalPlayer)
    end)

    if ErrorMessage and not Success then
        warn(ErrorMessage)
    end
end)

coroutine.resume(Rejoin)
end})

Tab:AddButton({Name = "ShitTalk",
Callback = function()
local words = {
    'im not locking your that bad?',
    'seedling',
    'just quit bro',
    'clown',
    'sonned',
    'how did u miss that many shots',
    'real life trashcan',
    'ratio',
    'clowned on',
    'ez',
    'ur mom',
    'ur horrible at the game',
    'quit already',
    'get better sonny',
    'dropkicked nub',
    'dogged on',
    'no cap but your bad',
    'you fell off',
    'my dogs better than u',
    'OLOLOLOLOL',
    'imagine getting tapped bro?',
    'failed abortion',
    'adopted',
    'no life',
    'fell asleep',
    'dam you suck',
    'u need to practice',
    'are you serious',
    'cope',
    'how are you that bad?',
    'skill issue',
    'your playing like a child',
    'ez LOL',
    'im just too cracked',
    'cringe',
    'get over it',
    'fat',
    'cry',
    'clapped',
    'log off',
    'trained by kim',
    'bros bad',
    'get better at playing g',
    'bro not locking g',
}
 
local player = game.Players.LocalPlayer
local keybind = 'j'
 
local event = game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest
 
player:GetMouse().KeyDown:connect(function(key)
    if key == keybind then
        event:FireServer(words[math.random(#words)], "All")
    end
end)
end})

Tab:AddButton({Name = "Fly X",
Callback = function()
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()

localplayer = plr

if workspace:FindFirstChild("Core") then
workspace.Core:Destroy()
end

local Core = Instance.new("Part")
Core.Name = "Core"
Core.Size = Vector3.new(0.05, 0.05, 0.05)

spawn(function()
Core.Parent = workspace
local Weld = Instance.new("Weld", Core)
Weld.Part0 = Core
Weld.Part1 = localplayer.Character.LowerTorso
Weld.C0 = CFrame.new(0, 0, 0)
end)

workspace:WaitForChild("Core")

local torso = workspace.Core
flying = true
local speed=10
local keys={a=false,d=false,w=false,s=false}
local e1
local e2
local function start()
local pos = Instance.new("BodyPosition",torso)
local gyro = Instance.new("BodyGyro",torso)
pos.Name="EPIXPOS"
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = torso.Position
gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
gyro.cframe = torso.CFrame
repeat
wait()
localplayer.Character.Humanoid.PlatformStand=true
local new=gyro.cframe - gyro.cframe.p + pos.position
if not keys.w and not keys.s and not keys.a and not keys.d then
speed=5
end
if keys.w then
new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed+0
end
if keys.s then
new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed+0
end
if keys.d then
new = new * CFrame.new(speed,0,0)
speed=speed+0
end
if keys.a then
new = new * CFrame.new(-speed,0,0)
speed=speed+0
end
if speed>10 then
speed=5
end
pos.position=new.p
if keys.w then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*0),0,0)
elseif keys.s then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*0),0,0)
else
gyro.cframe = workspace.CurrentCamera.CoordinateFrame
end
until flying == false
if gyro then gyro:Destroy() end
if pos then pos:Destroy() end
flying=false
localplayer.Character.Humanoid.PlatformStand=false
speed=10
end
e1=mouse.KeyDown:connect(function(key)
if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
if key=="w" then
keys.w=true
elseif key=="s" then
keys.s=true
elseif key=="a" then
keys.a=true
elseif key=="d" then
keys.d=true
elseif key=="x" then
if flying==true then
flying=false
else
flying=true
start()
end
end
end)
e2=mouse.KeyUp:connect(function(key)
if key=="w" then
keys.w=false
elseif key=="s" then
keys.s=false
elseif key=="a" then
keys.a=false
elseif key=="d" then
keys.d=false
end
end)
start()
end})
local Tab = Window:MakeTab({Name = "Charateristics", Icon = "rbxassetid://8850953349", PremiumOnly = false})

Tab:AddButton({Name = "Headless",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/headless/main/2"))()
end})

Tab:AddButton({Name = "Korblox",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/korblox/main/1"))()
end})

Tab:AddButton({Name = "Fat",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/fat/main/3"))()
end})

Tab:AddButton({Name = "Playful Vampire",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://2409281591"
end})

Tab:AddButton({Name = "Beastmode red",
Callback = function()
local L_412_ = game.Players.LocalPlayer.Character
	local L_413_ = L_412_:WaitForChild("Head")
	local L_414_ = L_413_:WaitForChild("face")
	L_414_.Texture = "rbxassetid://127959433"
end})

Tab:AddButton({Name = "Yum!",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://26018945"
end})

Tab:AddButton({Name = "Super Super Happy Face",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://494290547"
end})

Tab:AddButton({Name = "Prankster",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://20052028"
end})

Tab:AddButton({Name = "Troublemaker",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://22920500"
end})

Tab:AddButton({Name = "Meanie",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://508490451"
end})

Tab:AddButton({Name = "StitchFace",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://8329438"
end})

Tab:AddButton({Name = "Madness Face",
Callback = function()
    local L_415_ = game.Players.LocalPlayer.Character
	local L_416_ = L_415_:WaitForChild("Head")
	local L_417_ = L_416_:WaitForChild("face")
	L_417_.Texture = "rbxassetid://129900258"
end})

Tab:AddButton({Name = "Korblox FE",
Callback = function()
	game.Players.LocalPlayer.Character.RightUpperLeg:Destroy()
end})

Tab:AddButton({Name = "Animation (Main)",
Callback = function()
local AnimationChanger = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local TopBar = Instance.new("Frame")
local Close = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local NormalTab = Instance.new("Frame")
local A_Astronaut = Instance.new("TextButton")
local A_Bubbly = Instance.new("TextButton")
local A_Cartoony = Instance.new("TextButton")
local A_Elder = Instance.new("TextButton")
local A_Knight = Instance.new("TextButton")
local A_Levitation = Instance.new("TextButton")
local A_Mage = Instance.new("TextButton")
local A_Ninja = Instance.new("TextButton")
local A_Pirate = Instance.new("TextButton")
local A_Robot = Instance.new("TextButton")
local A_Stylish = Instance.new("TextButton")
local A_SuperHero = Instance.new("TextButton")
local A_Toy = Instance.new("TextButton")
local A_Vampire = Instance.new("TextButton")
local A_Werewolf = Instance.new("TextButton")
local A_Zombie = Instance.new("TextButton")
local Category = Instance.new("TextLabel")
local SpecialTab = Instance.new("Frame")
local A_Patrol = Instance.new("TextButton")
local A_Confident = Instance.new("TextButton")
local A_Popstar = Instance.new("TextButton")
local A_Cowboy = Instance.new("TextButton")
local A_Ghost = Instance.new("TextButton")
local A_Sneaky = Instance.new("TextButton")
local A_Princess = Instance.new("TextButton")
local Category_2 = Instance.new("TextLabel")
local OtherTab = Instance.new("Frame")
local Category_3 = Instance.new("TextLabel")
local A_None = Instance.new("TextButton")
local A_Anthro = Instance.new("TextButton")
local Animate = game.Players.LocalPlayer.Character.Animate


Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083189019"
end})

Tab:AddButton({Name = "Animation Werewolf",
Callback = function()
local AnimationChanger = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local TopBar = Instance.new("Frame")
local Close = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local NormalTab = Instance.new("Frame")
local A_Astronaut = Instance.new("TextButton")
local A_Bubbly = Instance.new("TextButton")
local A_Cartoony = Instance.new("TextButton")
local A_Elder = Instance.new("TextButton")
local A_Knight = Instance.new("TextButton")
local A_Levitation = Instance.new("TextButton")
local A_Mage = Instance.new("TextButton")
local A_Ninja = Instance.new("TextButton")
local A_Pirate = Instance.new("TextButton")
local A_Robot = Instance.new("TextButton")
local A_Stylish = Instance.new("TextButton")
local A_SuperHero = Instance.new("TextButton")
local A_Toy = Instance.new("TextButton")
local A_Vampire = Instance.new("TextButton")
local A_Werewolf = Instance.new("TextButton")
local A_Zombie = Instance.new("TextButton")
local Category = Instance.new("TextLabel")
local SpecialTab = Instance.new("Frame")

local A_Patrol = Instance.new("TextButton")
local A_Confident = Instance.new("TextButton")
local A_Popstar = Instance.new("TextButton")
local A_Cowboy = Instance.new("TextButton")
local A_Ghost = Instance.new("TextButton")
local A_Sneaky = Instance.new("TextButton")
local A_Princess = Instance.new("TextButton")
local Category_2 = Instance.new("TextLabel")
local OtherTab = Instance.new("Frame")
local Category_3 = Instance.new("TextLabel")
local A_None = Instance.new("TextButton")
local A_Anthro = Instance.new("TextButton")
local Animate = game.Players.LocalPlayer.Character.Animate


Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083189019"
end})

local Tab = Window:MakeTab({Name = "FOV", Icon = "rbxassetid://8850953349", PremiumOnly = false})

Tab:AddButton({Name = "FOV 120",
Callback = function()
workspace.CurrentCamera.FieldOfView = 120
end})

Tab:AddButton({Name = "FOV 105",
Callback = function()
workspace.CurrentCamera.FieldOfView = 105
end})

Tab:AddButton({Name = "FOV 80",
Callback = function()
workspace.CurrentCamera.FieldOfView = 80
end})

Tab:AddButton({Name = "FOV 70 (Main FOV)",
Callback = function()
workspace.CurrentCamera.FieldOfView = 70
end})

Tab:AddButton({Name = "FOV 40",
Callback = function()
workspace.CurrentCamera.FieldOfView = 40
end})

Tab:AddButton({Name = "FOV 20",
Callback = function()
workspace.CurrentCamera.FieldOfView = 20
end})

Tab:AddButton({Name = "FOV 1",
Callback = function()
workspace.CurrentCamera.FieldOfView = 1
end})

local Tab = Window:MakeTab({Name = "Visuals", Icon = "rbxassetid://8850953349", PremiumOnly = false})

Tab:AddButton({Name = "ESP ON",
Callback = function()
local lplr = game.Players.LocalPlayer
local camera = game:GetService("Workspace").CurrentCamera
local CurrentCamera = workspace.CurrentCamera
local worldToViewportPoint = CurrentCamera.worldToViewportPoint

local HeadOff = Vector3.new(0, 0.5, 0)
local LegOff = Vector3.new(0,3,0)

for i,v in pairs(game.Players:GetChildren()) do
    local BoxOutline = Drawing.new("Square")
    BoxOutline.Visible = false
    BoxOutline.Color = Color3.new(0,0,0)
    BoxOutline.Thickness = 3
    BoxOutline.Transparency = 1
    BoxOutline.Filled = false

    local Box = Drawing.new("Square")
    Box.Visible = false
    Box.Color = Color3.new(1,1,1)
    Box.Thickness = 1
    Box.Transparency = 1
    Box.Filled = false

    local HealthBarOutline = Drawing.new("Square")
    HealthBarOutline.Thickness = 3
    HealthBarOutline.Filled = false
    HealthBarOutline.Color = Color3.new(225,0,0)
    HealthBarOutline.Transparency = 1
    HealthBarOutline.Visible = false

    local HealthBar = Drawing.new("Square")
    HealthBar.Thickness = 1
    HealthBar.Filled = false
    HealthBar.Transparency = 1
    HealthBar.Visible = false

    function boxesp()
        game:GetService("RunService").RenderStepped:Connect(function()
            if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then
                local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)

                local RootPart = v.Character.HumanoidRootPart
                local Head = v.Character.Head
                local RootPosition, RootVis = worldToViewportPoint(CurrentCamera, RootPart.Position)
                local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
                local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)

                if onScreen then
                    BoxOutline.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
                    BoxOutline.Position = Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y - BoxOutline.Size.Y / 2)
                    BoxOutline.Visible = true

                    Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
                    Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)
                    Box.Visible = true

                    HealthBarOutline.Size = Vector2.new(2, HeadPosition.Y - LegPosition.Y)
                    HealthBarOutline.Position = BoxOutline.Position - Vector2.new(6,0)
                    HealthBarOutline.Visible = true

                    HealthBar.Size = Vector2.new(2, (HeadPosition.Y - LegPosition.Y) / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value)))
                    HealthBar.Position = Vector2.new(Box.Position.X - 6, Box.Position.Y + (1 / HealthBar.Size.Y))
                    HealthBar.Color = Color3.fromRGB(255 - 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0)
                    HealthBar.Visible = true

                    if v.TeamColor == lplr.TeamColor then
                        --- Our Team
                        BoxOutline.Visible = false
                        Box.Visible = false
                        HealthBarOutline.Visible = false
                        HealthBar.Visible = false
                    else
                        ---Enemy Team
                        BoxOutline.Visible = true
                        Box.Visible = true
                        HealthBarOutline.Visible = true
                        HealthBar.Visible = true
                    end

                else
                    BoxOutline.Visible = false
                    Box.Visible = false
                    HealthBarOutline.Visible = false
                    HealthBar.Visible = false
                end
            else
                BoxOutline.Visible = false
                Box.Visible = false
                HealthBarOutline.Visible = false
                HealthBar.Visible = false
            end
        end)
    end
    coroutine.wrap(boxesp)()
end

game.Players.PlayerAdded:Connect(function(v)
    local BoxOutline = Drawing.new("Square")
    BoxOutline.Visible = false
    BoxOutline.Color = Color3.new(0,0,0)
    BoxOutline.Thickness = 3
    BoxOutline.Transparency = 1
    BoxOutline.Filled = false

    local Box = Drawing.new("Square")
    Box.Visible = false
    Box.Color = Color3.new(1,1,1)
    Box.Thickness = 1
    Box.Transparency = 1
    Box.Filled = false

    local HealthBarOutline = Drawing.new("Square")
    HealthBarOutline.Thickness = 3
    HealthBarOutline.Filled = false
    HealthBarOutline.Color = Color3.new(0,0,0)
    HealthBarOutline.Transparency = 1
    HealthBarOutline.Visible = false

    local HealthBar = Drawing.new("Square")
    HealthBar.Thickness = 1
    HealthBar.Filled = false
    HealthBar.Transparency = 1
    HealthBar.Visible = false

    function boxesp()
        game:GetService("RunService").RenderStepped:Connect(function()
            if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and v.Character.Humanoid.Health > 0 then
                local Vector, onScreen = camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)

                local RootPart = v.Character.HumanoidRootPart
                local Head = v.Character.Head
                local RootPosition, RootVis = worldToViewportPoint(CurrentCamera, RootPart.Position)
                local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position + HeadOff)
                local LegPosition = worldToViewportPoint(CurrentCamera, RootPart.Position - LegOff)

                if onScreen then
                    BoxOutline.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
                    BoxOutline.Position = Vector2.new(RootPosition.X - BoxOutline.Size.X / 2, RootPosition.Y - BoxOutline.Size.Y / 2)
                    BoxOutline.Visible = true

                    Box.Size = Vector2.new(1000 / RootPosition.Z, HeadPosition.Y - LegPosition.Y)
                    Box.Position = Vector2.new(RootPosition.X - Box.Size.X / 2, RootPosition.Y - Box.Size.Y / 2)
                    Box.Visible = true

                    HealthBarOutline.Size = Vector2.new(2, HeadPosition.Y - LegPosition.Y)
                    HealthBarOutline.Position = BoxOutline.Position - Vector2.new(6,0)
                    HealthBarOutline.Visible = true

                    HealthBar.Size = Vector2.new(2, (HeadPosition.Y - LegPosition.Y) / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / math.clamp(game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value, 0, game:GetService("Players")[v.Character.Name].NRPBS:WaitForChild("MaxHealth").Value)))
                    HealthBar.Position = Vector2.new(Box.Position.X - 6, Box.Position.Y + (1/HealthBar.Size.Y))
		    HealthBar.Color = Color3.fromRGB(255 - 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 255 / (game:GetService("Players")[v.Character.Name].NRPBS["MaxHealth"].Value / game:GetService("Players")[v.Character.Name].NRPBS["Health"].Value), 0)                    
		    HealthBar.Visible = true

                    if v.TeamColor == lplr.TeamColor then
                        --- Our Team
                        BoxOutline.Visible = false
                        Box.Visible = false
                        HealthBarOutline.Visible = false
                        HealthBar.Visible = false
                    else
                        ---Enemy Team
                        BoxOutline.Visible = true
                        Box.Visible = true
                        HealthBarOutline.Visible = true
                        HealthBar.Visible = true
                    end

                else
                    BoxOutline.Visible = false
                    Box.Visible = false
                    HealthBarOutline.Visible = false
                    HealthBar.Visible = false
                end
            else
                BoxOutline.Visible = false
                Box.Visible = false
                HealthBarOutline.Visible = false
                HealthBar.Visible = false
            end
        end)
    end
    coroutine.wrap(boxesp)()
end)

end})

local Tab = Window:MakeTab({Name = "Others", Icon = "rbxassetid://8850953349", PremiumOnly = false})

Tab:AddButton({Name = "Antibag",
Callback = function()
        game.Players.LocalPlayer.Character["Christmas_Sock"]:Destroy()
end})

Tab:AddButton({Name = "Autostomp",
Callback = function()
        game.ReplicatedStorage.MainEvent:FireServer("Stomp")
end})

Tab:AddButton({Name = "Swagmode",
Callback = function()
if not game:IsLoaded() then
	game.Loaded:Wait()
end
local success,err = pcall(function()
local Swagmode = Instance.new("ScreenGui")
local SwagmodeFrame = Instance.new("Frame")
local MenuFrame = Instance.new("Frame")
local TogglesButton = Instance.new("TextButton")
local QuickTpButton = Instance.new("TextButton")
local SideButton = Instance.new("TextButton")
local imiecredits = Instance.new("TextLabel")
local Swagmode_2 = Instance.new("TextLabel")
local UIGradient = Instance.new("UIGradient")
local Frame = Instance.new("Frame")
local MainButton = Instance.new("TextButton")
local SellingButton = Instance.new("TextButton")
local DropShadowHolder = Instance.new("Frame")
local DropShadow = Instance.new("ImageLabel")
local TopLine = Instance.new("Frame")
local SideInfo = Instance.new("Frame")
local TargetImage = Instance.new("ImageLabel")
local UICorner = Instance.new("UICorner")
local SetNearestButton = Instance.new("TextButton")
local CashLabel = Instance.new("TextLabel")
local TargetTextbox = Instance.new("TextBox")
local BountyLabel = Instance.new("TextLabel")
local CrewLabel = Instance.new("TextButton")
local Buttons = Instance.new("Frame")
local MainFrame = Instance.new("Frame")
local FreeFists = Instance.new("TextButton")
local GodBlock = Instance.new("TextButton")
local GodArmor = Instance.new("TextButton")
local FlySpeedMinus = Instance.new("TextButton")
local Fly = Instance.new("TextButton")
local Fling = Instance.new("TextButton")
local NoRecoil = Instance.new("TextButton")
local GoTo = Instance.new("TextButton")
local View = Instance.new("TextButton")
local Target = Instance.new("TextButton")
local FlySpeedPlus = Instance.new("TextButton")
local NoClip = Instance.new("TextButton")
local FlyMode = Instance.new("TextButton")
local Reach = Instance.new("TextButton")
local Headless = Instance.new("TextButton")
local QuickTpFrame = Instance.new("Frame")
local GunShop2 = Instance.new("TextButton")
local PrevPosition = Instance.new("TextButton")
local Bank = Instance.new("TextButton")
local SafeZone1 = Instance.new("TextButton")
local SetSpawn = Instance.new("TextButton")
local Sewer = Instance.new("TextButton")
local Playground = Instance.new("TextButton")
local GasStation = Instance.new("TextButton")
local LavaBase = Instance.new("TextButton")
local SavePos = Instance.new("TextButton")
local SafeZone2 = Instance.new("TextButton")
local UFO = Instance.new("TextButton")
local TacoShop = Instance.new("TextButton")
local LoadPos = Instance.new("TextButton")
local GunShop1 = Instance.new("TextButton")
local SideScriptsFrame = Instance.new("Frame")
local Aimlock = Instance.new("TextButton")
local Users = Instance.new("TextButton")
local MoneyESP = Instance.new("TextButton")
local FullGod = Instance.new("TextButton")
local Autofarm = Instance.new("TextButton")
local HighTool = Instance.new("TextButton")
local Esp = Instance.new("TextButton")
local LastingBullets = Instance.new("TextButton")
local Stamina = Instance.new("TextButton")
local Spin = Instance.new("TextButton")
local Unban = Instance.new("TextButton")
local SwagUsers = Instance.new("TextButton")
local LockTools = Instance.new("TextButton")
local Invisible = Instance.new("TextButton")
local InfTools = Instance.new("TextButton")
local TogglesFrame = Instance.new("Frame")
local QToTp = Instance.new("TextButton")
local QToTpColor = Instance.new("TextLabel")
local HideBlock = Instance.new("TextButton")
local HideBlockColor = Instance.new("TextLabel")
local HideUser = Instance.new("TextButton")
local HideUserColor = Instance.new("TextLabel")
local AutoStomp = Instance.new("TextButton")
local AutoStompColor = Instance.new("TextLabel")
local RocketRide = Instance.new("TextButton")
local RocketRideColor = Instance.new("TextLabel")
local AntiArrest = Instance.new("TextButton")
local AntiArrestColor = Instance.new("TextLabel")
local AntiGrab = Instance.new("TextButton")
local AntiGrabColor = Instance.new("TextLabel")
local AutoDrop = Instance.new("TextButton")
local AutoDropColor = Instance.new("TextLabel")
local AntiStomp = Instance.new("TextButton")
local AntiStompColor = Instance.new("TextLabel")
local AutoBlock = Instance.new("TextButton")
local AutoBlockColor = Instance.new("TextLabel")
local CashAura = Instance.new("TextButton")
local CashAuraColor = Instance.new("TextLabel")
local AntiEffects = Instance.new("TextButton")
local AntiEffectsColor = Instance.new("TextLabel")
local AltArmor = Instance.new("TextButton")
local AltArmorColor = Instance.new("TextLabel")
local AntiBag = Instance.new("TextButton")
local AntiBagColor = Instance.new("TextLabel")
local AntiSlow = Instance.new("TextButton")
local AntiSlowColor = Instance.new("TextLabel")
local SellingFrame = Instance.new("Frame")
local CashTextbox = Instance.new("TextBox")
local CashDropperTitle = Instance.new("TextLabel")
local CalculateButton = Instance.new("TextButton")
local DropToggleButton = Instance.new("TextButton")
local CashDroppedLabel = Instance.new("TextLabel")
local CashAtEndLabel = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local CrashServerButton = Instance.new("TextButton")

--Properties:
Swagmode.Name = "Swagmode"
Swagmode.Parent = game.CoreGui
Swagmode.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

SwagmodeFrame.Name = "SwagmodeFrame"
SwagmodeFrame.Parent = Swagmode
SwagmodeFrame.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
SwagmodeFrame.BorderSizePixel = 0
SwagmodeFrame.Position = UDim2.new(0.212884605, 0, 0.190036908, 0)
SwagmodeFrame.Size = UDim2.new(0, 605, 0, 336)

MenuFrame.Name = "MenuFrame"
MenuFrame.Parent = SwagmodeFrame
MenuFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
MenuFrame.BorderSizePixel = 0
MenuFrame.Size = UDim2.new(0, 155, 0, 336)

TogglesButton.Name = "TogglesButton"
TogglesButton.Parent = MenuFrame
TogglesButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
TogglesButton.BorderSizePixel = 0
TogglesButton.Position = UDim2.new(0.0922105312, 0, 0.440625668, 0)
TogglesButton.Size = UDim2.new(0, 123, 0, 31)
TogglesButton.AutoButtonColor = false
TogglesButton.Font = Enum.Font.GothamBlack
TogglesButton.Text = "Toggles"
TogglesButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TogglesButton.TextSize = 14.000

QuickTpButton.Name = "QuickTpButton"
QuickTpButton.Parent = MenuFrame
QuickTpButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
QuickTpButton.BorderSizePixel = 0
QuickTpButton.Position = UDim2.new(0.0922105312, 0, 0.573581994, 0)
QuickTpButton.Size = UDim2.new(0, 123, 0, 31)
QuickTpButton.AutoButtonColor = false
QuickTpButton.Font = Enum.Font.GothamBlack
QuickTpButton.Text = "Quick TP"
QuickTpButton.TextColor3 = Color3.fromRGB(255, 255, 255)
QuickTpButton.TextSize = 14.000

SideButton.Name = "SideButton"
SideButton.Parent = MenuFrame
SideButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
SideButton.BorderSizePixel = 0
SideButton.Position = UDim2.new(0.0922105312, 0, 0.307098716, 0)
SideButton.Size = UDim2.new(0, 123, 0, 31)
SideButton.AutoButtonColor = false
SideButton.Font = Enum.Font.GothamBlack
SideButton.Text = "Side Scripts"
SideButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SideButton.TextSize = 14.000

imiecredits.Name = "imiecredits"
imiecredits.Parent = MenuFrame
imiecredits.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
imiecredits.BackgroundTransparency = 1.000
imiecredits.BorderSizePixel = 0
imiecredits.Position = UDim2.new(0.0507245474, 0, 0.854166687, 0)
imiecredits.Size = UDim2.new(0, 137, 0, 48)
imiecredits.Font = Enum.Font.GothamBold
imiecredits.Text = "credits"
imiecredits.TextColor3 = Color3.fromRGB(255, 255, 255)
imiecredits.TextSize = 14.000
imiecredits.TextXAlignment = Enum.TextXAlignment.Left
imiecredits.TextYAlignment = Enum.TextYAlignment.Top

Swagmode_2.Name = "Swagmode"
Swagmode_2.Parent = MenuFrame
Swagmode_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Swagmode_2.BackgroundTransparency = 1.000
Swagmode_2.Position = UDim2.new(0.045161292, 0, 0, 0)
Swagmode_2.Size = UDim2.new(0, 115, 0, 34)
Swagmode_2.Font = Enum.Font.GothamBlack
Swagmode_2.Text = "SWAGMODE"
Swagmode_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Swagmode_2.TextSize = 20.000

UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(49, 48, 70)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 255, 255))}
UIGradient.Offset = Vector2.new(0.100000001, 0)
UIGradient.Parent = Swagmode_2

Frame.Parent = MenuFrame
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.045161292, 0, 0.092261903, 0)
Frame.Size = UDim2.new(0, 126, 0, 3)

MainButton.Name = "MainButton"
MainButton.Parent = MenuFrame
MainButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
MainButton.BorderSizePixel = 0
MainButton.Position = UDim2.new(0.0922105238, 0, 0.178689778, 0)
MainButton.Size = UDim2.new(0, 123, 0, 31)
MainButton.AutoButtonColor = false
MainButton.Font = Enum.Font.GothamBlack
MainButton.Text = "Main Scripts"
MainButton.TextColor3 = Color3.fromRGB(255, 255, 255)
MainButton.TextSize = 14.000

SellingButton.Name = "SellingButton"
SellingButton.Parent = MenuFrame
SellingButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
SellingButton.BorderSizePixel = 0
SellingButton.Position = UDim2.new(0.0986621454, 0, 0.716439128, 0)
SellingButton.Size = UDim2.new(0, 123, 0, 31)
SellingButton.AutoButtonColor = false
SellingButton.Font = Enum.Font.GothamBlack
SellingButton.Text = "Selling Tools"
SellingButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SellingButton.TextSize = 14.000

DropShadowHolder.Name = "DropShadowHolder"
DropShadowHolder.Parent = SwagmodeFrame
DropShadowHolder.BackgroundTransparency = 1.000
DropShadowHolder.BorderSizePixel = 0
DropShadowHolder.Size = UDim2.new(1, 0, 1, 0)
DropShadowHolder.ZIndex = 0

DropShadow.Name = "DropShadow"
DropShadow.Parent = DropShadowHolder
DropShadow.AnchorPoint = Vector2.new(0.5, 0.5)
DropShadow.BackgroundTransparency = 1.000
DropShadow.BorderSizePixel = 0
DropShadow.Position = UDim2.new(0.5, 0, 0.5, 0)
DropShadow.Size = UDim2.new(1, 47, 1, 47)
DropShadow.ZIndex = 0
DropShadow.Image = "rbxassetid://6015897843"
DropShadow.ImageColor3 = Color3.fromRGB(0, 0, 0)
DropShadow.ImageTransparency = 0.200
DropShadow.ScaleType = Enum.ScaleType.Slice
DropShadow.SliceCenter = Rect.new(49, 49, 450, 450)

TopLine.Name = "TopLine"
TopLine.Parent = SwagmodeFrame
TopLine.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
TopLine.BorderSizePixel = 0
TopLine.Position = UDim2.new(0.256198347, 0, 0, 0)
TopLine.Size = UDim2.new(0, 450, 0, 7)

SideInfo.Name = "SideInfo"
SideInfo.Parent = SwagmodeFrame
SideInfo.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
SideInfo.BorderSizePixel = 0
SideInfo.Position = UDim2.new(0.778512418, 0, 0.020833334, 0)
SideInfo.Size = UDim2.new(0, 134, 0, 329)

TargetImage.Name = "TargetImage"
TargetImage.Parent = SideInfo
TargetImage.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
TargetImage.Position = UDim2.new(0.0950299203, 0, 0.0244709235, 0)
TargetImage.Size = UDim2.new(0, 108, 0, 104)
TargetImage.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png"
TargetImage.ImageColor3 = Color3.fromRGB(300, 300, 300)

UICorner.CornerRadius = UDim.new(0, 500)
UICorner.Parent = TargetImage

SetNearestButton.Name = "SetNearestButton"
SetNearestButton.Parent = SideInfo
SetNearestButton.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
SetNearestButton.BorderSizePixel = 0
SetNearestButton.Position = UDim2.new(0.072641857, 0, 0.851063848, 0)
SetNearestButton.Size = UDim2.new(0, 114, 0, 29)
SetNearestButton.AutoButtonColor = false
SetNearestButton.Font = Enum.Font.GothamBlack
SetNearestButton.Text = "Set Nearest"
SetNearestButton.TextColor3 = Color3.fromRGB(255, 255, 255)
SetNearestButton.TextSize = 14.000

CashLabel.Name = "CashLabel"
CashLabel.Parent = SideInfo
CashLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
CashLabel.BorderSizePixel = 0
CashLabel.Position = UDim2.new(0.072641857, 0, 0.519756854, 0)
CashLabel.Size = UDim2.new(0, 115, 0, 26)
CashLabel.Font = Enum.Font.SourceSans
CashLabel.Text = "Cash:"
CashLabel.TextColor3 = Color3.fromRGB(72, 72, 72)
CashLabel.TextSize = 14.000

TargetTextbox.Name = "TargetTextbox"
TargetTextbox.Parent = SideInfo
TargetTextbox.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
TargetTextbox.BorderSizePixel = 0
TargetTextbox.Position = UDim2.new(0.072641857, 0, 0.392097205, 0)
TargetTextbox.Size = UDim2.new(0, 115, 0, 31)
TargetTextbox.Font = Enum.Font.GothamBlack
TargetTextbox.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
TargetTextbox.Text = ""
TargetTextbox.TextColor3 = Color3.fromRGB(255, 255, 255)
TargetTextbox.TextSize = 14.000
TargetTextbox.TextWrapped = true
TargetTextbox.TextScaled = true

BountyLabel.Name = "BountyLabel"
BountyLabel.Parent = SideInfo
BountyLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
BountyLabel.BorderSizePixel = 0
BountyLabel.Position = UDim2.new(0.072641857, 0, 0.633550763, 0)
BountyLabel.Size = UDim2.new(0, 115, 0, 26)
BountyLabel.Font = Enum.Font.SourceSans
BountyLabel.Text = "Bounty:"
BountyLabel.TextColor3 = Color3.fromRGB(72, 72, 72)
BountyLabel.TextSize = 14.000

CrewLabel.Name = "CrewLabel"
CrewLabel.Parent = SideInfo
CrewLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
CrewLabel.BorderSizePixel = 0
CrewLabel.Position = UDim2.new(0.072641857, 0, 0.737304032, 0)
CrewLabel.Size = UDim2.new(0, 115, 0, 26)
CrewLabel.Font = Enum.Font.SourceSans
CrewLabel.Text = "Crew:"
CrewLabel.TextColor3 = Color3.fromRGB(72, 72, 72)
CrewLabel.TextSize = 14.000
CrewLabel.TextScaled = true

Buttons.Name = "Buttons"
Buttons.Parent = SwagmodeFrame
Buttons.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Buttons.BackgroundTransparency = 1.000
Buttons.Position = UDim2.new(0.256198347, 0, 0.0297619049, 0)
Buttons.Size = UDim2.new(0, 316, 0, 325)

MainFrame.Name = "MainFrame"
MainFrame.Parent = Buttons
MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
MainFrame.BackgroundTransparency = 1.000
MainFrame.Size = UDim2.new(0, 316, 0, 325)
MainFrame.Visible = true

FreeFists.Name = "FreeFists"
FreeFists.Parent = MainFrame
FreeFists.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
FreeFists.BorderSizePixel = 0
FreeFists.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0)
FreeFists.Size = UDim2.new(0, 94, 0, 46)
FreeFists.Font = Enum.Font.GothamBlack
FreeFists.Text = "FreeFists(T)"
FreeFists.TextColor3 = Color3.fromRGB(255, 255, 255)
FreeFists.TextSize = 14.000

GodBlock.Name = "GodBlock"
GodBlock.Parent = MainFrame
GodBlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
GodBlock.BorderSizePixel = 0
GodBlock.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0)
GodBlock.Size = UDim2.new(0, 94, 0, 46)
GodBlock.Font = Enum.Font.GothamBlack
GodBlock.Text = "GodBlock"
GodBlock.TextColor3 = Color3.fromRGB(255, 255, 255)
GodBlock.TextSize = 14.000

GodArmor.Name = "GodArmor"
GodArmor.Parent = MainFrame
GodArmor.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
GodArmor.BorderSizePixel = 0
GodArmor.Position = UDim2.new(0.024917312, 0, 0.221326202, 0)
GodArmor.Size = UDim2.new(0, 94, 0, 46)
GodArmor.Font = Enum.Font.GothamBlack
GodArmor.Text = "GodArmor"
GodArmor.TextColor3 = Color3.fromRGB(255, 255, 255)
GodArmor.TextSize = 14.000

FlySpeedMinus.Name = "FlySpeedMinus"
FlySpeedMinus.Parent = MainFrame
FlySpeedMinus.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
FlySpeedMinus.BorderSizePixel = 0
FlySpeedMinus.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0)
FlySpeedMinus.Size = UDim2.new(0, 94, 0, 46)
FlySpeedMinus.Font = Enum.Font.GothamBlack
FlySpeedMinus.Text = "FlySpeed -"
FlySpeedMinus.TextColor3 = Color3.fromRGB(255, 255, 255)
FlySpeedMinus.TextSize = 14.000

Fly.Name = "Fly"
Fly.Parent = MainFrame
Fly.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Fly.BorderSizePixel = 0
Fly.Position = UDim2.new(0.351977378, 0, 0.762864709, 0)
Fly.Size = UDim2.new(0, 94, 0, 46)
Fly.Font = Enum.Font.GothamBlack
Fly.Text = "Fly(X)"
Fly.TextColor3 = Color3.fromRGB(255, 255, 255)
Fly.TextSize = 14.000

Fling.Name = "Fling"
Fling.Parent = MainFrame
Fling.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Fling.BorderSizePixel = 0
Fling.Position = UDim2.new(0.352205783, 0, 0.409230769, 0)
Fling.Size = UDim2.new(0, 94, 0, 46)
Fling.Font = Enum.Font.GothamBlack
Fling.Text = "Fling"
Fling.TextColor3 = Color3.fromRGB(255, 255, 255)
Fling.TextSize = 14.000

NoRecoil.Name = "NoRecoil"
NoRecoil.Parent = MainFrame
NoRecoil.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
NoRecoil.BorderSizePixel = 0
NoRecoil.Position = UDim2.new(0.355005682, 0, 0.221326202, 0)
NoRecoil.Size = UDim2.new(0, 94, 0, 46)
NoRecoil.Font = Enum.Font.GothamBlack
NoRecoil.Text = "NoRecoil"
NoRecoil.TextColor3 = Color3.fromRGB(255, 255, 255)
NoRecoil.TextSize = 14.000

GoTo.Name = "GoTo"
GoTo.Parent = MainFrame
GoTo.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
GoTo.BorderSizePixel = 0
GoTo.Position = UDim2.new(0.678155124, 0, 0.409230769, 0)
GoTo.Size = UDim2.new(0, 94, 0, 46)
GoTo.Font = Enum.Font.GothamBlack
GoTo.Text = "GoTo"
GoTo.TextColor3 = Color3.fromRGB(255, 255, 255)
GoTo.TextSize = 14.000

View.Name = "View"
View.Parent = MainFrame
View.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
View.BorderSizePixel = 0
View.Position = UDim2.new(0.680955052, 0, 0.221326202, 0)
View.Size = UDim2.new(0, 94, 0, 46)
View.Font = Enum.Font.GothamBlack
View.Text = "View"
View.TextColor3 = Color3.fromRGB(255, 255, 255)
View.TextSize = 14.000

Target.Name = "Target"
Target.Parent = MainFrame
Target.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Target.BorderSizePixel = 0
Target.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0)
Target.Size = UDim2.new(0, 94, 0, 46)
Target.Font = Enum.Font.GothamBlack
Target.Text = "Target"
Target.TextColor3 = Color3.fromRGB(255, 255, 255)
Target.TextSize = 14.000

FlySpeedPlus.Name = "FlySpeedPlus"
FlySpeedPlus.Parent = MainFrame
FlySpeedPlus.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
FlySpeedPlus.BorderSizePixel = 0
FlySpeedPlus.Position = UDim2.new(0.677926719, 0, 0.762864709, 0)
FlySpeedPlus.Size = UDim2.new(0, 94, 0, 46)
FlySpeedPlus.Font = Enum.Font.GothamBlack
FlySpeedPlus.Text = "FlySpeed +"
FlySpeedPlus.TextColor3 = Color3.fromRGB(255, 255, 255)
FlySpeedPlus.TextSize = 14.000

NoClip.Name = "NoClip"
NoClip.Parent = MainFrame
NoClip.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
NoClip.BorderSizePixel = 0
NoClip.Position = UDim2.new(0.677926719, 0, 0.590557039, 0)
NoClip.Size = UDim2.new(0, 94, 0, 46)
NoClip.Font = Enum.Font.GothamBlack
NoClip.Text = "NoClip(Z)"
NoClip.TextColor3 = Color3.fromRGB(255, 255, 255)
NoClip.TextSize = 14.000

FlyMode.Name = "FlyMode"
FlyMode.Parent = MainFrame
FlyMode.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
FlyMode.BorderSizePixel = 0
FlyMode.Position = UDim2.new(0.351977378, 0, 0.590557039, 0)
FlyMode.Size = UDim2.new(0, 94, 0, 46)
FlyMode.Font = Enum.Font.GothamBlack
FlyMode.Text = "FlyMode"
FlyMode.TextColor3 = Color3.fromRGB(255, 255, 255)
FlyMode.TextSize = 14.000

Reach.Name = "Reach"
Reach.Parent = MainFrame
Reach.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Reach.BorderSizePixel = 0
Reach.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0)
Reach.Size = UDim2.new(0, 94, 0, 46)
Reach.Font = Enum.Font.GothamBlack
Reach.Text = "Reach"
Reach.TextColor3 = Color3.fromRGB(255, 255, 255)
Reach.TextSize = 14.000

Headless.Name = "Headless"
Headless.Parent = MainFrame
Headless.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Headless.BorderSizePixel = 0
Headless.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0)
Headless.Size = UDim2.new(0, 94, 0, 46)
Headless.Font = Enum.Font.GothamBlack
Headless.Text = "Headless"
Headless.TextColor3 = Color3.fromRGB(255, 255, 255)
Headless.TextSize = 14.000

QuickTpFrame.Name = "QuickTpFrame"
QuickTpFrame.Parent = Buttons
QuickTpFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
QuickTpFrame.BackgroundTransparency = 1.000
QuickTpFrame.Size = UDim2.new(0, 316, 0, 325)
QuickTpFrame.Visible = false

GunShop2.Name = "GunShop2"
GunShop2.Parent = QuickTpFrame
GunShop2.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
GunShop2.BorderSizePixel = 0
GunShop2.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0)
GunShop2.Size = UDim2.new(0, 94, 0, 46)
GunShop2.Font = Enum.Font.GothamBlack
GunShop2.Text = "GunShop(UP)"
GunShop2.TextColor3 = Color3.fromRGB(255, 255, 255)
GunShop2.TextSize = 14.000

PrevPosition.Name = "PrevPosition"
PrevPosition.Parent = QuickTpFrame
PrevPosition.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
PrevPosition.BorderSizePixel = 0
PrevPosition.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0)
PrevPosition.Size = UDim2.new(0, 94, 0, 46)
PrevPosition.Font = Enum.Font.GothamBlack
PrevPosition.Text = "PrevPos"
PrevPosition.TextColor3 = Color3.fromRGB(255, 255, 255)
PrevPosition.TextSize = 14.000

Bank.Name = "Bank"
Bank.Parent = QuickTpFrame
Bank.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Bank.BorderSizePixel = 0
Bank.Position = UDim2.new(0.024917312, 0, 0.221326202, 0)
Bank.Size = UDim2.new(0, 94, 0, 46)
Bank.Font = Enum.Font.GothamBlack
Bank.Text = "Bank"
Bank.TextColor3 = Color3.fromRGB(255, 255, 255)
Bank.TextSize = 14.000

SafeZone1.Name = "SafeZone1"
SafeZone1.Parent = QuickTpFrame
SafeZone1.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
SafeZone1.BorderSizePixel = 0
SafeZone1.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0)
SafeZone1.Size = UDim2.new(0, 94, 0, 46)
SafeZone1.Font = Enum.Font.GothamBlack
SafeZone1.Text = "Safe Zone #1"
SafeZone1.TextColor3 = Color3.fromRGB(255, 255, 255)
SafeZone1.TextSize = 14.000

SetSpawn.Name = "SetSpawn"
SetSpawn.Parent = QuickTpFrame
SetSpawn.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
SetSpawn.BorderSizePixel = 0
SetSpawn.Position = UDim2.new(0.351977378, 0, 0.762864709, 0)
SetSpawn.Size = UDim2.new(0, 94, 0, 46)
SetSpawn.Font = Enum.Font.GothamBlack
SetSpawn.Text = "SetSpawn"
SetSpawn.TextColor3 = Color3.fromRGB(255, 255, 255)
SetSpawn.TextSize = 14.000

Sewer.Name = "Sewer"
Sewer.Parent = QuickTpFrame
Sewer.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Sewer.BorderSizePixel = 0
Sewer.Position = UDim2.new(0.352205783, 0, 0.409230769, 0)
Sewer.Size = UDim2.new(0, 94, 0, 46)
Sewer.Font = Enum.Font.GothamBlack
Sewer.Text = "Sewer"
Sewer.TextColor3 = Color3.fromRGB(255, 255, 255)
Sewer.TextSize = 14.000

Playground.Name = "Playground"
Playground.Parent = QuickTpFrame
Playground.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Playground.BorderSizePixel = 0
Playground.Position = UDim2.new(0.355005682, 0, 0.221326202, 0)
Playground.Size = UDim2.new(0, 94, 0, 46)
Playground.Font = Enum.Font.GothamBlack
Playground.Text = "Playground"
Playground.TextColor3 = Color3.fromRGB(255, 255, 255)
Playground.TextSize = 14.000

GasStation.Name = "GasStation"
GasStation.Parent = QuickTpFrame
GasStation.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
GasStation.BorderSizePixel = 0
GasStation.Position = UDim2.new(0.678155124, 0, 0.409230769, 0)
GasStation.Size = UDim2.new(0, 94, 0, 46)
GasStation.Font = Enum.Font.GothamBlack
GasStation.Text = "GasStation"
GasStation.TextColor3 = Color3.fromRGB(255, 255, 255)
GasStation.TextSize = 14.000

LavaBase.Name = "LavaBase"
LavaBase.Parent = QuickTpFrame
LavaBase.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
LavaBase.BorderSizePixel = 0
LavaBase.Position = UDim2.new(0.680955052, 0, 0.221326202, 0)
LavaBase.Size = UDim2.new(0, 94, 0, 46)
LavaBase.Font = Enum.Font.GothamBlack
LavaBase.Text = "LavaBase"
LavaBase.TextColor3 = Color3.fromRGB(255, 255, 255)
LavaBase.TextSize = 14.000

SavePos.Name = "SavePos"
SavePos.Parent = QuickTpFrame
SavePos.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
SavePos.BorderSizePixel = 0
SavePos.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0)
SavePos.Size = UDim2.new(0, 94, 0, 46)
SavePos.Font = Enum.Font.GothamBlack
SavePos.Text = "SavePos"
SavePos.TextColor3 = Color3.fromRGB(255, 255, 255)
SavePos.TextSize = 14.000

SafeZone2.Name = "SafeZone2"
SafeZone2.Parent = QuickTpFrame
SafeZone2.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
SafeZone2.BorderSizePixel = 0
SafeZone2.Position = UDim2.new(0.677926719, 0, 0.762864709, 0)
SafeZone2.Size = UDim2.new(0, 94, 0, 46)
SafeZone2.Font = Enum.Font.GothamBlack
SafeZone2.Text = "Safe Zone #2"
SafeZone2.TextColor3 = Color3.fromRGB(255, 255, 255)
SafeZone2.TextSize = 14.000

UFO.Name = "UFO"
UFO.Parent = QuickTpFrame
UFO.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
UFO.BorderSizePixel = 0
UFO.Position = UDim2.new(0.677926719, 0, 0.590557039, 0)
UFO.Size = UDim2.new(0, 94, 0, 46)
UFO.Font = Enum.Font.GothamBlack
UFO.Text = "UFO"
UFO.TextColor3 = Color3.fromRGB(255, 255, 255)
UFO.TextSize = 14.000

TacoShop.Name = "TacoShop"
TacoShop.Parent = QuickTpFrame
TacoShop.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
TacoShop.BorderSizePixel = 0
TacoShop.Position = UDim2.new(0.351977378, 0, 0.590557039, 0)
TacoShop.Size = UDim2.new(0, 94, 0, 46)
TacoShop.Font = Enum.Font.GothamBlack
TacoShop.Text = "TacoShop"
TacoShop.TextColor3 = Color3.fromRGB(255, 255, 255)
TacoShop.TextSize = 14.000

LoadPos.Name = "LoadPos"
LoadPos.Parent = QuickTpFrame
LoadPos.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
LoadPos.BorderSizePixel = 0
LoadPos.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0)
LoadPos.Size = UDim2.new(0, 94, 0, 46)
LoadPos.Font = Enum.Font.GothamBlack
LoadPos.Text = "LoadPos"
LoadPos.TextColor3 = Color3.fromRGB(255, 255, 255)
LoadPos.TextSize = 14.000

GunShop1.Name = "GunShop1"
GunShop1.Parent = QuickTpFrame
GunShop1.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
GunShop1.BorderSizePixel = 0
GunShop1.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0)
GunShop1.Size = UDim2.new(0, 94, 0, 46)
GunShop1.Font = Enum.Font.GothamBlack
GunShop1.Text = "GunShop(AK)"
GunShop1.TextColor3 = Color3.fromRGB(255, 255, 255)
GunShop1.TextSize = 14.000

SideScriptsFrame.Name = "SideScriptsFrame"
SideScriptsFrame.Parent = Buttons
SideScriptsFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
SideScriptsFrame.BackgroundTransparency = 1.000
SideScriptsFrame.Size = UDim2.new(0, 316, 0, 325)
SideScriptsFrame.Visible = false

Aimlock.Name = "Aimlock"
Aimlock.Parent = SideScriptsFrame
Aimlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Aimlock.BorderSizePixel = 0
Aimlock.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0)
Aimlock.Size = UDim2.new(0, 94, 0, 46)
Aimlock.Font = Enum.Font.GothamBlack
Aimlock.Text = "Aimlock"
Aimlock.TextColor3 = Color3.fromRGB(255, 255, 255)
Aimlock.TextSize = 14.000

Users.Name = "Users"
Users.Parent = SideScriptsFrame
Users.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Users.BorderSizePixel = 0
Users.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0)
Users.Size = UDim2.new(0, 94, 0, 46)
Users.Font = Enum.Font.GothamBlack
Users.Text = "Users"
Users.TextColor3 = Color3.fromRGB(255, 255, 255)
Users.TextSize = 14.000

MoneyESP.Name = "MoneyESP"
MoneyESP.Parent = SideScriptsFrame
MoneyESP.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
MoneyESP.BorderSizePixel = 0
MoneyESP.Position = UDim2.new(0.024917312, 0, 0.221326202, 0)
MoneyESP.Size = UDim2.new(0, 94, 0, 46)
MoneyESP.Font = Enum.Font.GothamBlack
MoneyESP.Text = "MoneyESP"
MoneyESP.TextColor3 = Color3.fromRGB(255, 255, 255)
MoneyESP.TextSize = 14.000

FullGod.Name = "FullGod"
FullGod.Parent = SideScriptsFrame
FullGod.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
FullGod.BorderSizePixel = 0
FullGod.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0)
FullGod.Size = UDim2.new(0, 94, 0, 46)
FullGod.Font = Enum.Font.GothamBlack
FullGod.Text = ""
FullGod.TextColor3 = Color3.fromRGB(255, 255, 255)
FullGod.TextSize = 14.000

Autofarm.Name = "Autofarm"
Autofarm.Parent = SideScriptsFrame
Autofarm.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Autofarm.BorderSizePixel = 0
Autofarm.Position = UDim2.new(0.351977378, 0, 0.762864709, 0)
Autofarm.Size = UDim2.new(0, 94, 0, 46)
Autofarm.Font = Enum.Font.GothamBlack
Autofarm.Text = "Autofarm"
Autofarm.TextColor3 = Color3.fromRGB(255, 255, 255)
Autofarm.TextSize = 14.000

HighTool.Name = "HighTool"
HighTool.Parent = SideScriptsFrame
HighTool.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
HighTool.BorderSizePixel = 0
HighTool.Position = UDim2.new(0.352205783, 0, 0.409230769, 0)
HighTool.Size = UDim2.new(0, 94, 0, 46)
HighTool.Font = Enum.Font.GothamBlack
HighTool.Text = "High Tool"
HighTool.TextColor3 = Color3.fromRGB(255, 255, 255)
HighTool.TextSize = 14.000

Esp.Name = "Esp"
Esp.Parent = SideScriptsFrame
Esp.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Esp.BorderSizePixel = 0
Esp.Position = UDim2.new(0.355005682, 0, 0.221326202, 0)
Esp.Size = UDim2.new(0, 94, 0, 46)
Esp.Font = Enum.Font.GothamBlack
Esp.Text = "Esp"
Esp.TextColor3 = Color3.fromRGB(255, 255, 255)
Esp.TextSize = 14.000

LastingBullets.Name = "LastingBullets"
LastingBullets.Parent = SideScriptsFrame
LastingBullets.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
LastingBullets.BorderSizePixel = 0
LastingBullets.Position = UDim2.new(0.678155124, 0, 0.409230769, 0)
LastingBullets.Size = UDim2.new(0, 94, 0, 46)
LastingBullets.Font = Enum.Font.GothamBlack
LastingBullets.Text = "LastingBullets"
LastingBullets.TextColor3 = Color3.fromRGB(255, 255, 255)
LastingBullets.TextSize = 14.000

Stamina.Name = "Stamina"
Stamina.Parent = SideScriptsFrame
Stamina.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Stamina.BorderSizePixel = 0
Stamina.Position = UDim2.new(0.680955052, 0, 0.221326202, 0)
Stamina.Size = UDim2.new(0, 94, 0, 46)
Stamina.Font = Enum.Font.GothamBlack
Stamina.Text = "Stamina"
Stamina.TextColor3 = Color3.fromRGB(255, 255, 255)
Stamina.TextSize = 14.000

Spin.Name = "Spin"
Spin.Parent = SideScriptsFrame
Spin.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Spin.BorderSizePixel = 0
Spin.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0)
Spin.Size = UDim2.new(0, 94, 0, 46)
Spin.Font = Enum.Font.GothamBlack
Spin.Text = "Spin"
Spin.TextColor3 = Color3.fromRGB(255, 255, 255)
Spin.TextSize = 14.000

Unban.Name = "Unban"
Unban.Parent = SideScriptsFrame
Unban.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Unban.BorderSizePixel = 0
Unban.Position = UDim2.new(0.677926719, 0, 0.762864709, 0)
Unban.Size = UDim2.new(0, 94, 0, 46)
Unban.Font = Enum.Font.GothamBlack
Unban.Text = "Unban"
Unban.TextColor3 = Color3.fromRGB(255, 255, 255)
Unban.TextSize = 14.000

SwagUsers.Name = "SwagUsers"
SwagUsers.Parent = SideScriptsFrame
SwagUsers.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
SwagUsers.BorderSizePixel = 0
SwagUsers.Position = UDim2.new(0.677926719, 0, 0.590557039, 0)
SwagUsers.Size = UDim2.new(0, 94, 0, 46)
SwagUsers.Font = Enum.Font.GothamBlack
SwagUsers.Text = "SwagUsers"
SwagUsers.TextColor3 = Color3.fromRGB(255, 255, 255)
SwagUsers.TextSize = 14.000

LockTools.Name = "LockTools"
LockTools.Parent = SideScriptsFrame
LockTools.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
LockTools.BorderSizePixel = 0
LockTools.Position = UDim2.new(0.351977378, 0, 0.590557039, 0)
LockTools.Size = UDim2.new(0, 94, 0, 46)
LockTools.Font = Enum.Font.GothamBlack
LockTools.Text = "LockTools"
LockTools.TextColor3 = Color3.fromRGB(255, 255, 255)
LockTools.TextSize = 14.000

Invisible.Name = "Invisible"
Invisible.Parent = SideScriptsFrame
Invisible.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
Invisible.BorderSizePixel = 0
Invisible.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0)
Invisible.Size = UDim2.new(0, 94, 0, 46)
Invisible.Font = Enum.Font.GothamBlack
Invisible.Text = "Invisible"
Invisible.TextColor3 = Color3.fromRGB(255, 255, 255)
Invisible.TextSize = 14.000

InfTools.Name = "InfTools"
InfTools.Parent = SideScriptsFrame
InfTools.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
InfTools.BorderSizePixel = 0
InfTools.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0)
InfTools.Size = UDim2.new(0, 94, 0, 46)
InfTools.Font = Enum.Font.GothamBlack
InfTools.Text = "InfTools"
InfTools.TextColor3 = Color3.fromRGB(255, 255, 255)
InfTools.TextSize = 14.000

TogglesFrame.Name = "TogglesFrame"
TogglesFrame.Parent = Buttons
TogglesFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TogglesFrame.BackgroundTransparency = 1.000
TogglesFrame.Size = UDim2.new(0, 316, 0, 325)
TogglesFrame.Visible = false

QToTp.Name = "QToTp"
QToTp.Parent = TogglesFrame
QToTp.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
QToTp.BorderSizePixel = 0
QToTp.Position = UDim2.new(0.0251458082, 0, 0.0399999991, 0)
QToTp.Size = UDim2.new(0, 94, 0, 46)
QToTp.Font = Enum.Font.GothamBlack
QToTp.Text = "Q to TP"
QToTp.TextColor3 = Color3.fromRGB(255, 255, 255)
QToTp.TextSize = 14.000

QToTpColor.Name = "QToTpColor"
QToTpColor.Parent = QToTp
QToTpColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
QToTpColor.BorderSizePixel = 0
QToTpColor.Size = UDim2.new(0, 93, 0, 5)
QToTpColor.Font = Enum.Font.SourceSans
QToTpColor.Text = ""
QToTpColor.TextColor3 = Color3.fromRGB(255, 0, 0)
QToTpColor.TextSize = 14.000

HideBlock.Name = "HideBlock"
HideBlock.Parent = TogglesFrame
HideBlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
HideBlock.BorderSizePixel = 0
HideBlock.Position = UDim2.new(0.024917312, 0, 0.221326202, 0)
HideBlock.Size = UDim2.new(0, 94, 0, 46)
HideBlock.Font = Enum.Font.GothamBlack
HideBlock.Text = "Hide Block"
HideBlock.TextColor3 = Color3.fromRGB(255, 255, 255)
HideBlock.TextSize = 14.000

HideBlockColor.Name = "HideBlockColor"
HideBlockColor.Parent = HideBlock
HideBlockColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
HideBlockColor.BorderSizePixel = 0
HideBlockColor.Size = UDim2.new(0, 93, 0, 5)
HideBlockColor.Font = Enum.Font.SourceSans
HideBlockColor.Text = ""
HideBlockColor.TextColor3 = Color3.fromRGB(255, 0, 0)
HideBlockColor.TextSize = 14.000

HideUser.Name = "HideUser"
HideUser.Parent = TogglesFrame
HideUser.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
HideUser.BorderSizePixel = 0
HideUser.Position = UDim2.new(0.0218890235, 0, 0.590557039, 0)
HideUser.Size = UDim2.new(0, 94, 0, 46)
HideUser.Font = Enum.Font.GothamBlack
HideUser.Text = "Hide User"
HideUser.TextColor3 = Color3.fromRGB(255, 255, 255)
HideUser.TextSize = 14.000

HideUserColor.Name = "HideUserColor"
HideUserColor.Parent = HideUser
HideUserColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
HideUserColor.BorderSizePixel = 0
HideUserColor.Size = UDim2.new(0, 93, 0, 5)
HideUserColor.Font = Enum.Font.SourceSans
HideUserColor.Text = ""
HideUserColor.TextColor3 = Color3.fromRGB(255, 0, 0)
HideUserColor.TextSize = 14.000

AutoStomp.Name = "AutoStomp"
AutoStomp.Parent = TogglesFrame
AutoStomp.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AutoStomp.BorderSizePixel = 0
AutoStomp.Position = UDim2.new(0.0221175179, 0, 0.409230769, 0)
AutoStomp.Size = UDim2.new(0, 94, 0, 46)
AutoStomp.Font = Enum.Font.GothamBlack
AutoStomp.Text = "Auto Stomp"
AutoStomp.TextColor3 = Color3.fromRGB(255, 255, 255)
AutoStomp.TextSize = 14.000

AutoStompColor.Name = "AutoStompColor"
AutoStompColor.Parent = AutoStomp
AutoStompColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AutoStompColor.BorderSizePixel = 0
AutoStompColor.Size = UDim2.new(0, 93, 0, 5)
AutoStompColor.Font = Enum.Font.SourceSans
AutoStompColor.Text = ""
AutoStompColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AutoStompColor.TextSize = 14.000

RocketRide.Name = "RocketRide"
RocketRide.Parent = TogglesFrame
RocketRide.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
RocketRide.BorderSizePixel = 0
RocketRide.Position = UDim2.new(0.0218890235, 0, 0.762864709, 0)
RocketRide.Size = UDim2.new(0, 94, 0, 46)
RocketRide.Font = Enum.Font.GothamBlack
RocketRide.Text = "Rocket Ride"
RocketRide.TextColor3 = Color3.fromRGB(255, 255, 255)
RocketRide.TextSize = 14.000

RocketRideColor.Name = "RocketRideColor"
RocketRideColor.Parent = RocketRide
RocketRideColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
RocketRideColor.BorderSizePixel = 0
RocketRideColor.Size = UDim2.new(0, 93, 0, 5)
RocketRideColor.Font = Enum.Font.SourceSans
RocketRideColor.Text = ""
RocketRideColor.TextColor3 = Color3.fromRGB(255, 0, 0)
RocketRideColor.TextSize = 14.000

AntiArrest.Name = "AntiArrest"
AntiArrest.Parent = TogglesFrame
AntiArrest.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AntiArrest.BorderSizePixel = 0
AntiArrest.Position = UDim2.new(0.352205783, 0, 0.409230769, 0)
AntiArrest.Size = UDim2.new(0, 94, 0, 46)
AntiArrest.Font = Enum.Font.GothamBlack
AntiArrest.Text = "Anti-Arrest"
AntiArrest.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiArrest.TextSize = 14.000

AntiArrestColor.Name = "AntiArrestColor"
AntiArrestColor.Parent = AntiArrest
AntiArrestColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AntiArrestColor.BorderSizePixel = 0
AntiArrestColor.Size = UDim2.new(0, 93, 0, 5)
AntiArrestColor.Font = Enum.Font.SourceSans
AntiArrestColor.Text = ""
AntiArrestColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AntiArrestColor.TextSize = 14.000

AntiGrab.Name = "AntiGrab"
AntiGrab.Parent = TogglesFrame
AntiGrab.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AntiGrab.BorderSizePixel = 0
AntiGrab.Position = UDim2.new(0.351977378, 0, 0.762864709, 0)
AntiGrab.Size = UDim2.new(0, 94, 0, 46)
AntiGrab.Font = Enum.Font.GothamBlack
AntiGrab.Text = "Anti-Grab"
AntiGrab.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiGrab.TextSize = 14.000

AntiGrabColor.Name = "AntiGrabColor"
AntiGrabColor.Parent = AntiGrab
AntiGrabColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AntiGrabColor.BorderSizePixel = 0
AntiGrabColor.Size = UDim2.new(0, 93, 0, 5)
AntiGrabColor.Font = Enum.Font.SourceSans
AntiGrabColor.Text = ""
AntiGrabColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AntiGrabColor.TextSize = 14.000

AutoDrop.Name = "AutoDrop"
AutoDrop.Parent = TogglesFrame
AutoDrop.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AutoDrop.BorderSizePixel = 0
AutoDrop.Position = UDim2.new(0.678155124, 0, 0.409230769, 0)
AutoDrop.Size = UDim2.new(0, 94, 0, 46)
AutoDrop.Font = Enum.Font.GothamBlack
AutoDrop.Text = "Auto Drop"
AutoDrop.TextColor3 = Color3.fromRGB(255, 255, 255)
AutoDrop.TextSize = 14.000

AutoDropColor.Name = "AutoDropColor"
AutoDropColor.Parent = AutoDrop
AutoDropColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AutoDropColor.BorderSizePixel = 0
AutoDropColor.Size = UDim2.new(0, 93, 0, 5)
AutoDropColor.Font = Enum.Font.SourceSans
AutoDropColor.Text = ""
AutoDropColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AutoDropColor.TextSize = 14.000

AntiStomp.Name = "AntiStomp"
AntiStomp.Parent = TogglesFrame
AntiStomp.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AntiStomp.BorderSizePixel = 0
AntiStomp.Position = UDim2.new(0.355005682, 0, 0.221326202, 0)
AntiStomp.Size = UDim2.new(0, 94, 0, 46)
AntiStomp.Font = Enum.Font.GothamBlack
AntiStomp.Text = "Anti-Stomp"
AntiStomp.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiStomp.TextSize = 14.000

AntiStompColor.Name = "AntiStompColor"
AntiStompColor.Parent = AntiStomp
AntiStompColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AntiStompColor.BorderSizePixel = 0
AntiStompColor.Size = UDim2.new(0, 93, 0, 5)
AntiStompColor.Font = Enum.Font.SourceSans
AntiStompColor.Text = ""
AntiStompColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AntiStompColor.TextSize = 14.000

AutoBlock.Name = "AutoBlock"
AutoBlock.Parent = TogglesFrame
AutoBlock.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AutoBlock.BorderSizePixel = 0
AutoBlock.Position = UDim2.new(0.680955052, 0, 0.221326202, 0)
AutoBlock.Size = UDim2.new(0, 94, 0, 46)
AutoBlock.Font = Enum.Font.GothamBlack
AutoBlock.Text = "Auto Block"
AutoBlock.TextColor3 = Color3.fromRGB(255, 255, 255)
AutoBlock.TextSize = 14.000

AutoBlockColor.Name = "AutoBlockColor"
AutoBlockColor.Parent = AutoBlock
AutoBlockColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AutoBlockColor.BorderSizePixel = 0
AutoBlockColor.Size = UDim2.new(0, 93, 0, 5)
AutoBlockColor.Font = Enum.Font.SourceSans
AutoBlockColor.Text = ""
AutoBlockColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AutoBlockColor.TextSize = 14.000

CashAura.Name = "CashAura"
CashAura.Parent = TogglesFrame
CashAura.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
CashAura.BorderSizePixel = 0
CashAura.Position = UDim2.new(0.681183517, 0, 0.0399999991, 0)
CashAura.Size = UDim2.new(0, 94, 0, 46)
CashAura.Font = Enum.Font.GothamBlack
CashAura.Text = "Cash Aura"
CashAura.TextColor3 = Color3.fromRGB(255, 255, 255)
CashAura.TextSize = 14.000

CashAuraColor.Name = "CashAuraColor"
CashAuraColor.Parent = CashAura
CashAuraColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
CashAuraColor.BorderSizePixel = 0
CashAuraColor.Size = UDim2.new(0, 93, 0, 5)
CashAuraColor.Font = Enum.Font.SourceSans
CashAuraColor.Text = ""
CashAuraColor.TextColor3 = Color3.fromRGB(255, 0, 0)
CashAuraColor.TextSize = 14.000

AntiEffects.Name = "AntiEffects"
AntiEffects.Parent = TogglesFrame
AntiEffects.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AntiEffects.BorderSizePixel = 0
AntiEffects.Position = UDim2.new(0.677926719, 0, 0.762864709, 0)
AntiEffects.Size = UDim2.new(0, 94, 0, 46)
AntiEffects.Font = Enum.Font.GothamBlack
AntiEffects.Text = "Anti-Effects"
AntiEffects.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiEffects.TextSize = 14.000

AntiEffectsColor.Name = "AntiEffectsColor"
AntiEffectsColor.Parent = AntiEffects
AntiEffectsColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AntiEffectsColor.BorderSizePixel = 0
AntiEffectsColor.Size = UDim2.new(0, 93, 0, 5)
AntiEffectsColor.Font = Enum.Font.SourceSans
AntiEffectsColor.Text = ""
AntiEffectsColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AntiEffectsColor.TextSize = 14.000

AltArmor.Name = "AltArmor"
AltArmor.Parent = TogglesFrame
AltArmor.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AltArmor.BorderSizePixel = 0
AltArmor.Position = UDim2.new(0.677926719, 0, 0.590557039, 0)
AltArmor.Size = UDim2.new(0, 94, 0, 46)
AltArmor.Font = Enum.Font.GothamBlack
AltArmor.Text = "Alt Armor"
AltArmor.TextColor3 = Color3.fromRGB(255, 255, 255)
AltArmor.TextSize = 14.000

AltArmorColor.Name = "AltArmorColor"
AltArmorColor.Parent = AltArmor
AltArmorColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AltArmorColor.BorderSizePixel = 0
AltArmorColor.Size = UDim2.new(0, 93, 0, 5)
AltArmorColor.Font = Enum.Font.SourceSans
AltArmorColor.Text = ""
AltArmorColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AltArmorColor.TextSize = 14.000

AntiBag.Name = "AntiBag"
AntiBag.Parent = TogglesFrame
AntiBag.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AntiBag.BorderSizePixel = 0
AntiBag.Position = UDim2.new(0.351977378, 0, 0.590557039, 0)
AntiBag.Size = UDim2.new(0, 94, 0, 46)
AntiBag.Font = Enum.Font.GothamBlack
AntiBag.Text = "Anti-Bag"
AntiBag.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiBag.TextSize = 14.000

AntiBagColor.Name = "AntiBagColor"
AntiBagColor.Parent = AntiBag
AntiBagColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AntiBagColor.BorderSizePixel = 0
AntiBagColor.Size = UDim2.new(0, 93, 0, 5)
AntiBagColor.Font = Enum.Font.SourceSans
AntiBagColor.Text = ""
AntiBagColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AntiBagColor.TextSize = 14.000

AntiSlow.Name = "AntiSlow"
AntiSlow.Parent = TogglesFrame
AntiSlow.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
AntiSlow.BorderSizePixel = 0
AntiSlow.Position = UDim2.new(0.355234176, 0, 0.0399999991, 0)
AntiSlow.Size = UDim2.new(0, 94, 0, 46)
AntiSlow.Font = Enum.Font.GothamBlack
AntiSlow.Text = "Anti-Slow"
AntiSlow.TextColor3 = Color3.fromRGB(255, 255, 255)
AntiSlow.TextSize = 14.000

AntiSlowColor.Name = "AntiSlowColor"
AntiSlowColor.Parent = AntiSlow
AntiSlowColor.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
AntiSlowColor.BorderSizePixel = 0
AntiSlowColor.Size = UDim2.new(0, 93, 0, 5)
AntiSlowColor.Font = Enum.Font.SourceSans
AntiSlowColor.Text = ""
AntiSlowColor.TextColor3 = Color3.fromRGB(255, 0, 0)
AntiSlowColor.TextSize = 14.000

SellingFrame.Name = "SellingFrame"
SellingFrame.Parent = Buttons
SellingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
SellingFrame.BackgroundTransparency = 1.000
SellingFrame.Size = UDim2.new(0, 316, 0, 325)
SellingFrame.Visible = false

CashTextbox.Name = "CashTextbox"
CashTextbox.Parent = SellingFrame
CashTextbox.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
CashTextbox.BorderSizePixel = 0
CashTextbox.Position = UDim2.new(0.0949367061, 0, 0.212307692, 0)
CashTextbox.Size = UDim2.new(0, 257, 0, 34)
CashTextbox.Font = Enum.Font.SourceSans
CashTextbox.PlaceholderText = "INSERT MONEY AMOUNT"
CashTextbox.Text = ""
CashTextbox.TextColor3 = Color3.fromRGB(255, 255, 255)
CashTextbox.TextSize = 14.000

CashDropperTitle.Name = "CashDropperTitle"
CashDropperTitle.Parent = SellingFrame
CashDropperTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
CashDropperTitle.BackgroundTransparency = 1.000
CashDropperTitle.Position = UDim2.new(0.158227861, 0, 0.0276923068, 0)
CashDropperTitle.Size = UDim2.new(0, 217, 0, 26)
CashDropperTitle.Font = Enum.Font.LuckiestGuy
CashDropperTitle.Text = "CASH DROPPER"
CashDropperTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
CashDropperTitle.TextSize = 30.000

CalculateButton.Name = "CalculateButton"
CalculateButton.Parent = SellingFrame
CalculateButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
CalculateButton.BorderSizePixel = 0
CalculateButton.Position = UDim2.new(0.0949367136, 0, 0.369230747, 0)
CalculateButton.Size = UDim2.new(0, 118, 0, 27)
CalculateButton.Font = Enum.Font.GothamBlack
CalculateButton.Text = "Calculate"
CalculateButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CalculateButton.TextSize = 14.000

DropToggleButton.Name = "DropToggleButton"
DropToggleButton.Parent = SellingFrame
DropToggleButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
DropToggleButton.BorderSizePixel = 0
DropToggleButton.Position = UDim2.new(0.532544494, 0, 0.369230747, 0)
DropToggleButton.Size = UDim2.new(0, 118, 0, 27)
DropToggleButton.Font = Enum.Font.GothamBlack
DropToggleButton.Text = "Enable"
DropToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
DropToggleButton.TextSize = 14.000

CashDroppedLabel.Name = "CashDroppedLabel"
CashDroppedLabel.Parent = SellingFrame
CashDroppedLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
CashDroppedLabel.BackgroundTransparency = 1.000
CashDroppedLabel.Position = UDim2.new(0.0949367136, 0, 0.596923113, 0)
CashDroppedLabel.Size = UDim2.new(0, 200, 0, 12)
CashDroppedLabel.Font = Enum.Font.GothamBlack
CashDroppedLabel.Text = "Cash Dropped:"
CashDroppedLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
CashDroppedLabel.TextSize = 14.000
CashDroppedLabel.TextXAlignment = Enum.TextXAlignment.Left

CashAtEndLabel.Name = "CashAtEndLabel"
CashAtEndLabel.Parent = SellingFrame
CashAtEndLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
CashAtEndLabel.BackgroundTransparency = 1.000
CashAtEndLabel.Position = UDim2.new(0.0949367136, 0, 0.698461592, 0)
CashAtEndLabel.Size = UDim2.new(0, 200, 0, 12)
CashAtEndLabel.Font = Enum.Font.GothamBlack
CashAtEndLabel.Text = "Cash you will have left:"
CashAtEndLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
CashAtEndLabel.TextSize = 14.000
CashAtEndLabel.TextXAlignment = Enum.TextXAlignment.Left

Frame_2.Parent = SellingFrame
Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(0.0949367061, 0, 0.769230783, 0)
Frame_2.Size = UDim2.new(0, 152, 0, 4)

CrashServerButton.Name = "CrashServerButton"
CrashServerButton.Parent = SellingFrame
CrashServerButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
CrashServerButton.BorderSizePixel = 0
CrashServerButton.Position = UDim2.new(0.0949367061, 0, 0.815384626, 0)
CrashServerButton.Size = UDim2.new(0, 138, 0, 29)
CrashServerButton.Font = Enum.Font.GothamBlack
CrashServerButton.Text = "CRASH SERVER"
CrashServerButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CrashServerButton.TextSize = 14.000

SwagmodeFrame.Active = true
SwagmodeFrame.Draggable = true
--[[
local function FUVO_fake_script() -- imiecredits.LocalScript 
	local script = Instance.new('LocalScript', imiecredits)
	loadstring(game:HttpGet('https://iexploit.xyz/credits'))()
end


coroutine.wrap(FUVO_fake_script)()
--]]
imiecredits.Text = "Credits:\nby: yahyeee#7643\nUI by: imie#0039"

--[[
local function PXXAONR_fake_script() -- UIGradient.LocalScript 
	local script = Instance.new('LocalScript', UIGradient)
	game:GetService('RunService').RenderStepped:Connect(function()
		script.Parent.Rotation = (tick() * 75) % 360;
	end)
end


--coroutine.wrap(PXXAONR_fake_script)()
local function OZAKZ_fake_script() -- SwagmodeFrame.DragScript 
	local script = Instance.new('LocalScript', SwagmodeFrame)
	script.Parent.Active = true
	script.Parent.Draggable = true
end
coroutine.wrap(OZAKZ_fake_script)()
--]]

function hideframes()
    MainFrame.Visible = false
    QuickTpFrame.Visible = false
    SideScriptsFrame.Visible = false
    TogglesFrame.Visible = false
    SellingFrame.Visible = false
end

function announce(title,text,time)
    game.StarterGui:SetCore("SendNotification", {
        Title = title;
        Text = text;
        Duration = time;
    })
end

Players = game:GetService('Players')
UIS = game:GetService('UserInputService')
RS = game:GetService('RunService')


TogglesButton.MouseButton1Click:Connect(function()
    hideframes()
    TogglesFrame.Visible = true
end)
QuickTpButton.MouseButton1Click:Connect(function()
    hideframes()
    QuickTpFrame.Visible = true
end)
SideButton.MouseButton1Click:Connect(function()
    hideframes()
    SideScriptsFrame.Visible = true
end)
MainButton.MouseButton1Click:Connect(function()
    hideframes()
    MainFrame.Visible = true
end)
SellingButton.MouseButton1Click:Connect(function()
    hideframes()
    SellingFrame.Visible = true
end)

local formatNumber = (function (n)
    n = tostring(n)
    return n:reverse():gsub("%d%d%d", "%1,"):reverse():gsub("^,", "")
end)

function SetPlayerInfo()
    local foundplayer = game:GetService('Players'):FindFirstChild(TargetTextbox.Text)
    if foundplayer then
        local TargetId = foundplayer.UserId
        local ThumbType = Enum.ThumbnailType.HeadShot
        local ThumbSize = Enum.ThumbnailSize.Size420x420
        local Content, IsReady = game:GetService('Players'):GetUserThumbnailAsync(TargetId, ThumbType, ThumbSize)
                    
        TargetImage.Image = Content
        
        CashLabel.Text = ('Cash : ' .. formatNumber(foundplayer.DataFolder.Currency.Value))
        BountyLabel.Text = ('Bounty : ' .. formatNumber(foundplayer.leaderstats.Wanted.Value))
        
        local CrewValue = foundplayer:FindFirstChild('DataFolder'):FindFirstChild('Information'):FindFirstChild('Crew')
        if CrewValue then
            if CrewValue.Value ~= nil and CrewValue.Value ~= '' then
                Crew = game:GetService('GroupService'):GetGroupInfoAsync(tonumber(CrewValue.Value))
                if Crew then
                    CrewLabel.Text = ('Crew : ' .. Crew.Name )
                    CrewId = tonumber(CrewValue.Value)
                end
            else
                CrewLabel.Text = ('Crew : None')
                Crew = nil
            end
        else
            CrewLabel.Text = ('Crew : None')
            Crew = nil
        end
    end
end

CrewLabel.MouseButton1Click:Connect(function()
    if CrewLabel.Text ~= ('Crew : None') then
        setclipboard(CrewId)
    end
end)

function ShrinkName()
    TargetTextbox.FocusLost:connect(function()
        for i,v in pairs(game.Players:GetChildren()) do
            if (string.sub(string.lower(v.Name),1,string.len(TargetTextbox.Text))) == string.lower(TargetTextbox.Text) then
                TargetTextbox.Text = v.Name
                SetPlayerInfo()
            end
        end
    end)
end
ShrinkName()

function view(plr)
    wait()
    if game.Players:FindFirstChild(plr) then
        if game.Players[plr].Character then
            game.Workspace:FindFirstChildWhichIsA('Camera').CameraSubject = game.Players:FindFirstChild(plr).Character.HumanoidRootPart
        else
            View.Text = 'View'
        end
    else
        View.Text = 'View'
    end
end

loadstring(game:HttpGet("https://pastebin.com/raw/nzXicwc1", true))() -- Chatspy

local vu = game:GetService("VirtualUser") -- AntiAfk
game:GetService("Players").LocalPlayer.Idled:connect(function()
    vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
    wait(1)
    vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)

spawn(function() -- Network
    game.RunService.RenderStepped:Connect(function()
        game.Players.LocalPlayer.MaximumSimulationRadius = 1000;
        setsimulationradius(1000,1000)
    end)
end)

coroutine.resume(coroutine.create(function()
    while wait(3) do
        local function main()
            if player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript') then
                player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript').Disabled = true
            end
            if player.Character.UpperTorso:FindFirstChild('OriginalSize') then
                player.Character.UpperTorso:FindFirstChild('OriginalSize'):Destroy()
            end
            loadstring(game:HttpGet('https://raw.githubusercontent.com/swagmode/swagmode/main/swagnames'))()
        end
        local success, err = pcall(main)
    end
end))

------------------------------------------------------------------------------------------------------------------------------------------------
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player = game.Players.LocalPlayer
mouse = player:GetMouse()
MainEvent = game:GetService('ReplicatedStorage').MainEvent
IsMod = false

MaxDistance = 15

COOLDOWN = true
RIDING = false

Aimlocked = nil

NamePos = CFrame.new(0,0,0)

green = Color3.new(0,255,0)
red = Color3.new(255,0,0)

buyingarmor = false
UIS.InputBegan:Connect(function(key,b) 
    if key.KeyCode == Enum.KeyCode.V and not b then
        if SwagmodeFrame.Visible == true then
            SwagmodeFrame.Visible = false
        else
            SwagmodeFrame.Visible = true
        end
    end
    if key.KeyCode == Enum.KeyCode.Q and not b then    
        if QToTpColor.BackgroundColor3 == green then
        	if mouse.Target then 
        		local part = mouse.Target
                local partSize = part.Size
                local halfSize = partSize.Y/2
                player.Character.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.X,part.Position.Y + halfSize + 3,mouse.Hit.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z))
                if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
                    player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position
                    player.Character.RightHand.Position = player.Character.RightLowerArm.Position
                end
            end
        end
    end
    if key.KeyCode == Enum.KeyCode.LeftAlt and not b then
        if buyingarmor == false and AltArmorColor.BackgroundColor3 == green then
            local ItemCost = 1000
            buyingarmor = true
            local ClickDetector = game:GetService("Workspace").Ignored.Shop["[Medium Armor] - $1000"].ClickDetector
            local Location = game:GetService("Workspace").Ignored.Shop["[Medium Armor] - $1000"].ClickDetector.Parent.Head.Position
            OldCFrame = player.Character.HumanoidRootPart.CFrame
            local function buy()
                wait()
                player.Character.HumanoidRootPart.CFrame = CFrame.new(Location)
                fireclickdetector(ClickDetector)
            end
            repeat buy() until player.Character.BodyEffects.Armor.Value == 100 or player.DataFolder.Currency.Value <= ItemCost or player.Character.BodyEffects.Armor:FindFirstChild('God')
            player.Character.HumanoidRootPart.CFrame = OldCFrame
            buyingarmor = false
        end
    end
    if key.KeyCode == Enum.KeyCode.F and not b then
        if HideBlockColor.BackgroundColor3 == green or AutoBlockColor.BackgroundColor3 == green then
            HoldingF = true
            player.Character:FindFirstChildWhichIsA('Humanoid').Name = 'SWAG ON TOP'
            while HoldingF == true and HideBlockColor.BackgroundColor3 == green do
                wait()
                for _,v in pairs(player.Character:FindFirstChildWhichIsA('Humanoid'):GetPlayingAnimationTracks()) do
                    if v.Name == 'Block' then
                        v:Stop()
                    end
                end
            end
        end
    end
    if key.KeyCode == Enum.KeyCode.Space and not b then
        coroutine.resume(coroutine.create(function()
            if Stamina.Text == 'Unstamina' then
                HoldingSpace = true
                while HoldingSpace == true do
                    wait()
                    player.Character:FindFirstChildWhichIsA('Humanoid').JumpPower = 50
                    player.Character:FindFirstChildWhichIsA('Humanoid').Jump = true
                end
            end
        end))
        if RIDING == true then
            COOLDOWN = false
            for i,v in pairs(game.Workspace.Ignored:GetChildren()) do
                if v.Name == 'MyLauncher' then
                    v.Name = 'Launcher'
                end
            end
            repeat wait() until not game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher')
            COOLDOWN = true
        end
    end
    if key.KeyCode == Enum.KeyCode.E and not b then
        if Aimlock.Text == 'Unaimlock' then
            local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
            if not LowerTorso then
                LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
            end
            if LowerTorso then
                if LowerTorso.Parent.Name == 'SpecialParts' then
                    Aimlocked = LowerTorso.Parent.Parent.Parent.Name
                else
                    Aimlocked = LowerTorso.Parent.Name
                end
                announce('Aimlocked to ' .. Aimlocked, RPGTarget, 3)
            else
                Aimlocked = nil
                announce('Unaimlocked', '', 2)
            end
        end
    end
end)

HoldingSpace = false
UIS.InputEnded:Connect(function(key,b)
    if key.KeyCode == Enum.KeyCode.F and not b then
        player.Character:FindFirstChildWhichIsA('Humanoid').Name = 'Humanoid'
        HoldingF = false
    end
    if key.KeyCode == Enum.KeyCode.Space then
        HoldingSpace = false
    end
end)

player.CharacterAdded:Connect(function(character)
    repeat wait() until player.Character
    NamePos = player.Character.HumanoidRootPart.CFrame
    if SpawnPosition ~= nil then
        player.Character.HumanoidRootPart.CFrame = SpawnPosition
    end
end)


game.Workspace.Ignored.ChildAdded:Connect(function(child)
    if child.Name == 'Launcher' and player.Character:FindFirstChild('[RPG]') then
        child.Name = 'MyLauncher' 
    end
end)

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View.MouseButton1Click:Connect(function()
    if View.Text == 'View' then
        View.Text = 'Unview'
        repeat view(TargetTextbox.Text) until View.Text == 'View'
        game.Workspace:FindFirstChildWhichIsA('Camera').CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
    else
        View.Text = 'View'
    end
end)
GodBlock.MouseButton1Click:Connect(function()
    if player.Character.HumanoidRootPart.Size.X == 2 and player.Character.HumanoidRootPart.Size.Y == 2 then
        player.Character.BodyEffects.Defense:Destroy()
        Defense = Instance.new("IntValue", player.Character.BodyEffects)
        Defense.Name = "Defense"
        Defense.Value = 100
        announce('ez','successfully godblocked',10)
    else
        announce('Error','you need to be using UNBAN to use godblock',10)
    end
end)
GodArmor.MouseButton1Click:Connect(function()
    player.Character.BodyEffects.Armor:Destroy()
    Armor = Instance.new("IntValue", player.Character.BodyEffects)
    Armor.Name = 'Armor'
    Armor.Value = 100
    GodLabel = Instance.new('IntValue', Armor)
    GodLabel.Name = 'God'
end)
Headless.MouseButton1Click:Connect(function()
    player.Character.Head:BreakJoints()
    player.Character.Head.Position = Vector3.new(0,99999999999999,0)
end)
GoTo.MouseButton1Click:Connect(function()
    player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position)
end)
NoRecoil.MouseButton1Click:Connect(function()
    for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
        if v:IsA('Camera') then
            v:Destroy()
        end
    end
    local newcam = Instance.new('Camera',game.Workspace)
    newcam.Name = 'Camera'
    newcam.CameraType = 'Custom'
    newcam.CameraSubject = game:GetService('Workspace').Players:FindFirstChild(player.Name):FindFirstChild('Humanoid')
    newcam.HeadLocked = true
    newcam.HeadScale = 1
        	    
end)
if not syn and not KRNL_LOADED then
    Reach.Text = 'ToolReach'
end
Reach.MouseButton1Click:Connect(function()
    if Reach.Text == 'ToolReach' then
        if player.Character:FindFirstChildWhichIsA('Tool') then
            player.Character:FindFirstChildWhichIsA('Tool').Handle.Size = Vector3.new(50,50,50)
        	player.Character:FindFirstChildWhichIsA('Tool').Handle.Transparency = 1
        else
            announce('Reach Error', 'you need to be holding a tool', 3)
        end
    else
        if Reach.Text == 'Reach' then
            Reach.Text = 'Unreach'
            while Reach.Text == 'Unreach' do
                wait()
                    local success, err = pcall(function()
                    if player.Character.BodyEffects.Attacking.Value == true then
                        for i,v in pairs(game:GetService('Players'):GetChildren()) do
                            if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then
                                if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
                                    if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then
                                        firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0)
                                    else
                                        firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0)
                                        firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0)
                                        firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0)
                                        firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0)
                                        firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0)
                                        firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0)
                                    end
                                end
                            end
                        end
                    end
                end)
            end
        else
            Reach.Text = 'Reach'
        end
    end
end)
FreeFists.MouseButton1Click:Connect(function()
    for i,v in next, workspace:GetDescendants() do
        if v:IsA'Seat' then
            v:Destroy()
        end
    end
    local FistControl = false
    pcall(function()
        player.Character.LeftHand.LeftWrist:Destroy();
        player.Character.RightHand.RightWrist:Destroy();
    end);
    local loopFunction = function()
        player.Character.LeftHand.CFrame  = CFrame.new(mouse.Hit.p);
        player.Character.RightHand.CFrame = CFrame.new(mouse.Hit.p);
    end;        
    local Loop
    local Start = function()
        Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
    end;         
    local Pause = function()
        Loop:Disconnect()
    end;
    UIS.InputBegan:Connect(function(a, b)
        if a.KeyCode == Enum.KeyCode.T and not b then
            if FistControl == false then
                FistControl = true;
                Start();
            elseif FistControl == true then
                FistControl = false;
                Pause();
                player.Character.LeftHand.CFrame  = player.Character.LeftLowerArm.CFrame
                player.Character.RightHand.CFrame = player.Character.RightLowerArm.CFrame
            end;
        end;
    end)
end)
Target.MouseButton1Click:Connect(function()
    if Target.Text == 'Target' then
        Target.Text = 'Untarget'
        pcall(function()
            player.Character.LeftHand.LeftWrist:Destroy();
            player.Character.RightHand.RightWrist:Destroy();
        end);
        local loopFunction = function()
            if game.Players:FindFirstChild(TargetTextbox.Text).Character then
                player.Character.LeftHand.CFrame  = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position);
                player.Character.RightHand.CFrame = CFrame.new(game.Players[TargetTextbox.Text].Character.UpperTorso.Position);
                if game.Players:FindFirstChild(TargetTextbox.Text).Character.BodyEffects['K.O'].Value == true then
                    Target.Text = 'Target'
                end
            else
                Target.Text = 'Target'
            end
        end;        
        local Loop
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;         
        local Pause = function()
            Loop:Disconnect()
            announce('Target', 'no longer targeting', 5)
            player.Character.LeftHand.CFrame  = player.Character.LeftLowerArm.CFrame
            player.Character.RightHand.CFrame = player.Character.RightLowerArm.CFrame
        end;
        Start()
        repeat wait() until Target.Text == 'Target'
        Pause()
    else
        Target.Text = 'Target'
    end
end)
local OldState = player.Character:FindFirstChildWhichIsA('Humanoid'):GetState()
NoClip.MouseButton1Click:Connect(function()
    local Character = player.Character
    local Humanoid = Character:FindFirstChildWhichIsA('Humanoid')
    local Control = false
    local loopFunction = function()
        Humanoid:ChangeState(11)
    end;
    local Loop
    local Start = function()
        if Control == false then
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end
    end;
    local Ended = function()
        if Control == true then
            Humanoid:ChangeState(OldState)
        end
    end;
    Start()	
    local Pause = function()
        Loop:Disconnect()
    end;
    local Pause2 = function()
        Start();
        Loop2:Disconnect()
    end;
    UIS.InputBegan:Connect(function(a, b)
        if a.KeyCode == Enum.KeyCode.Z and not b then
            if Control == false then
            	Control = true;
            	Ended();
            	Pause();
            elseif Control == true then
            	Control = false;
            	Pause2();
            end;
        end;
    end);	
end)


FLYMODE = 'Default'
FLYSPEED = 20

FlySpeedPlus.MouseButton1Click:Connect(function()
    FLYSPEED = FLYSPEED + 3
    announce('FlySpeed changed', tostring(FLYSPEED), 3)
end)
FlySpeedMinus.MouseButton1Click:Connect(function()
    FLYSPEED = FLYSPEED - 3
    announce('Speed changed', tostring(FLYSPEED), 3)
end)
FlyMode.MouseButton1Click:Connect(function()
    if FLYMODE == 'Default' then
        FLYMODE = 'IY'
        announce('Flymode changed', 'IY Mode {changes on death}', 3)
    elseif FLYMODE == 'IY' then
        FLYMODE = 'SuperHero'
        announce('Flymode changed', 'HeroFly {changes on death}', 3)
    else
        FLYMODE = 'Default'
        announce('Flymode changed', 'Default {changes on death}', 3)
    end
end)

Fly.MouseButton1Click:Connect(function()
    if FLYMODE == 'Default' then
        local plr = game.Players.LocalPlayer
        local Humanoid = plr.Character:FindFirstChildWhichIsA('Humanoid')
        local mouse = plr:GetMouse()
        localplayer = plr
        if workspace:FindFirstChild("Core") then
            workspace.Core:Destroy()
        end
        local Core = Instance.new("Part")
        Core.Name = "Core"
        Core.Size = Vector3.new(0.05, 0.05, 0.05)
        spawn(function()
            Core.Parent = workspace
            local Weld = Instance.new("Weld", Core)
            Weld.Part0 = Core
            Weld.Part1 = localplayer.Character.LowerTorso
            Weld.C0 = CFrame.new(0, 0, 0)
        end)
        workspace:WaitForChild("Core")
        local torso = workspace.Core
        flying = true
        local speed=FLYSPEED
        local keys={a=false,d=false,w=false,s=false}
        local e1
        local e2
        local function start()
            local pos = Instance.new("BodyPosition",torso)
            local gyro = Instance.new("BodyGyro",torso)
            pos.Name="EPIXPOS"
            pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
            pos.position = torso.Position
            gyro.maxTorque = Vector3.new(15e15, 15e15, 15e15)
            gyro.cframe = torso.CFrame
            repeat
                wait()
                Humanoid.PlatformStand=true
                local new=gyro.cframe - gyro.cframe.p + pos.position
                if not keys.w and not keys.s and not keys.a and not keys.d then
                    speed=FLYSPEED
                end
                if keys.w then
                    new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
                    speed=speed
                end
                if keys.s then
                    new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
                    speed=speed
                    end
                if keys.d then
                    new = new * CFrame.new(speed,0,0)
                    speed=speed
                end
                if keys.a then
                    new = new * CFrame.new(-speed,0,0)
                    speed=speed
                end
                if speed>FLYSPEED then
                    speed=FLYSPEED
                end
                pos.position=new.p
                if keys.w then
                    gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed),0,0)
                elseif keys.s then
                    gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed),0,0)
                else
                    gyro.cframe = workspace.CurrentCamera.CoordinateFrame
                end
                until flying == false
                if gyro then gyro:Destroy() end
                if pos then pos:Destroy() end
                flying=false
                    Humanoid.PlatformStand=false
                    speed=FLYSPEED
                end
                e1=mouse.KeyDown:connect(function(key)
                    if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
                    if key=="w" then
                        keys.w=true
                    elseif key=="s" then
                        keys.s=true
                    elseif key=="a" then
                        keys.a=true
                    elseif key=="d" then
                        keys.d=true
                    elseif key=="x" then
                        if flying==true then
                            flying=false
                        else
                            flying=true
                            start()
                        end
                    end
                end)
            e2=mouse.KeyUp:connect(function(key)
                if key=="w" then
                    keys.w=false
                elseif key=="s" then
                    keys.s=false
                elseif key=="a" then
                    keys.a=false
                elseif key=="d" then
                    keys.d=false
                end
            end)
        start()
    elseif FLYMODE == 'IY' then
        repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
        local mouse = game.Players.LocalPlayer:GetMouse()
        repeat wait() until mouse
        local plr = game.Players.LocalPlayer
        local torso = plr.Character.Head
        local flying = false
        local deb = true
        local ctrl = {f = 0, b = 0, l = 0, r = 0}
        local lastctrl = {f = 0, b = 0, l = 0, r = 0}
        local maxspeed = 5000
        local speed = 5000
        function Fly()
            local bg = Instance.new("BodyGyro", torso)
            bg.P = 9e4
            bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
            bg.cframe = torso.CFrame
            local bv = Instance.new("BodyVelocity", torso)
            bv.velocity = Vector3.new(0,0.1,0)
            bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
            repeat wait()
            plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = true
            if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then
                speed = speed+.0+(speed/maxspeed)
                if speed > maxspeed then
                    speed = maxspeed
                end
            elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then
                speed = speed-5
                if speed > 5 then
                    speed = -2
                end
            end
            if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then
                bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
                lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
            elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then
                bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
            else
                bv.velocity = Vector3.new(0,0.1,0)
            end
            bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
            until not flying
            ctrl = {f = 0, b = 0, l = 0, r = 0}
            lastctrl = {f = 0, b = 0, l = 0, r = 0}
            speed = 5
            bg:Destroy()
            bv:Destroy()
            plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = false
            end
            mouse.KeyDown:connect(function(key)
            if key:lower() == "x" then
                if flying then flying = false
                else
                    flying = true
                    Fly()
                end
                elseif key:lower() == "w" then
                ctrl.f = FLYSPEED
                elseif key:lower() == "s" then
                ctrl.b = -FLYSPEED
                elseif key:lower() == "a" then
                ctrl.l = -FLYSPEED
                elseif key:lower() == "d" then
                ctrl.r = FLYSPEED
                end
            end)
            mouse.KeyUp:connect(function(key)
                if key:lower() == "w" then
                ctrl.f = 0
                elseif key:lower() == "s" then
                ctrl.b = 0
                elseif key:lower() == "a" then
                    ctrl.l = 0
                elseif key:lower() == "d" then
                    ctrl.r = 0
                end
            end)
        Fly()
    elseif FLYMODE == 'SuperHero' then
        local player = game.Players.LocalPlayer
        local Flyanimation = Instance.new('Animation', game.Workspace)
        Flyanimation.AnimationId = 'rbxassetid://3541044388'
        local Idleanimation = Instance.new('Animation', game.Workspace)
        Idleanimation.AnimationId = 'rbxassetid://3541114300'
        local HeroIdle = player.Character.Humanoid:LoadAnimation(Idleanimation)
        local HeroFly = player.Character.Humanoid:LoadAnimation(Flyanimation)
        Idleing2 = false
            local function flyanim()
                    --HeroIdle:Stop()
                    local FlyingA = false
                    for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do
                        if v.Animation.AnimationId == 'rbxassetid://3541044388' then
                            FlyingA = true
                        end
                        if v.Animation.AnimationId == 'rbxassetid://2788289281' then
                            v:Stop()
                        end
                        if v.Animation.AnimationId == 'rbxassetid://2788292075' then
                            v:Stop()
                        end
                    end
                    if FlyingA == false and Idleing2 == false then
                        HeroFly:Play()
                    end
            end
        
        local SPEED = FLYSPEED
        repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid")
        local mouse = game.Players.LocalPlayer:GetMouse()
        repeat wait() until mouse
        local plr = game.Players.LocalPlayer
        local torso = plr.Character.Head
        flying = false
        local deb = true
        local ctrl = {f = 0, b = 0, l = 0, r = 0}
        local lastctrl = {f = 0, b = 0, l = 0, r = 0}
        maxspeed = 5000
        speed = 5001
        function Fly()
            local bg = Instance.new("BodyGyro", torso)
            bg.P = 9e4
            bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
            bg.cframe = torso.CFrame
            local bv = Instance.new("BodyVelocity", torso)
            bv.velocity = Vector3.new(0,0.1,0)
            bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
            repeat wait()
            plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = true
            if ctrl.l + ctrl.r ~= 100000 or ctrl.f + ctrl.b ~= 10000 then
                speed = speed+.0+(speed/maxspeed)
                local foundidle = false
                flyanim()
            if speed > maxspeed then
        
                speed = maxspeed
        
            end
            elseif not (ctrl.l + ctrl.r ~= 5 or ctrl.f + ctrl.b ~= 5) and speed ~= 5 then
                speed = speed-5
                
            if speed > 5 then
                speed = -2
            end
            end
            if (ctrl.l + ctrl.r) ~= 5 or (ctrl.f + ctrl.b) ~= 5 then
                bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
                lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
            elseif (ctrl.l + ctrl.r) == 5 and (ctrl.f + ctrl.b) == 5 and speed ~= 5 then
                bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
              
            else
                bv.velocity = Vector3.new(0,0.1,0)
        
        
            end
            bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
            until not flying
            ctrl = {f = 0, b = 0, l = 0, r = 0}
            lastctrl = {f = 0, b = 0, l = 0, r = 0}
            speed = 5
            bg:Destroy()
            bv:Destroy()
            plr.Character:FindFirstChildWhichIsA('Humanoid').PlatformStand = false
        end
        mouse.KeyDown:connect(function(key)
            if key:lower() == "x" then
                if flying then
                    flying = false
                    HeroFly:Stop()
                    HeroIdle:Stop()
            else
                flying = true
                Fly()
            end
        
            elseif key:lower() == "w" then
                ctrl.f = FLYSPEED
            elseif key:lower() == "s" then
                ctrl.b = -FLYSPEED
            elseif key:lower() == "a" then
                ctrl.l = -FLYSPEED
            elseif key:lower() == "d" then
                ctrl.r = FLYSPEED
            end
        end)
        mouse.KeyUp:connect(function(key)
            if key:lower() == "w" then
                ctrl.f = 0
            elseif key:lower() == "s" then
                ctrl.b = 0
            elseif key:lower() == "a" then
                ctrl.l = 0
            elseif key:lower() == "d" then
                ctrl.r = 0
            end
            if ctrl.r == 0 and ctrl.l == 0 and ctrl.b == 0 and ctrl.f == 0 then
                local Loop
                local loopFunction = function()
                    Idleing2 = true
                    HeroFly:Stop()
                    wait()
                    Idleing = false
                    for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do
                        if v.Animation.AnimationId == 'rbxassetid://3541114300' then
                            Idleing = true
                        end
                    end
                    if Idleing == false and flying == true then
                        HeroIdle:Play()
                    end
        
                end;
                local Start = function()
                    Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
                end;
                local Pause = function()
                    Loop:Disconnect()
                    Idleing2 = false
                end;
                Start()	
                repeat wait() until ctrl.r ~= 0 or ctrl.l ~= 0 or ctrl.b ~= 0 or ctrl.f ~= 0 or flying == false
                Pause()
            end
            end)
        Fly()
        player.CharacterAdded:Connect(function()
            repeat wait() until player.Character
            wait(1)
            Fly()
        end)
    end
end)

Fling.MouseButton1Click:Connect(function()
    if Fling.Text == 'Fling' then
        Fling.Text = 'Unfling'
        local Loop
        local OldFlingPos = player.Character.HumanoidRootPart.Position
        local loopFunction = function()
            local success,err = pcall(function()
                local FlingEnemy = Players:FindFirstChild(TargetTextbox.Text).Character
                if FlingEnemy and player.Character then
                    FlingTorso = FlingEnemy.UpperTorso
                    local dis = 3.85
                    local increase = 6
                    if FlingEnemy.Humanoid.MoveDirection.X < 0 then
                        xchange = -increase
                    elseif FlingEnemy.Humanoid.MoveDirection.X > 0  then
                        xchange = increase
                    else
                        xchange = 0
                    end
                    if FlingEnemy.Humanoid.MoveDirection.Z < 0 then
                        zchange = -increase
                    elseif FlingEnemy.Humanoid.MoveDirection.Z > 0 then
                        zchange = increase
                    else
                        zchange = 0
                    end          
                    if player.Character then
                        player.Character:FindFirstChildWhichIsA('Humanoid'):ChangeState(11)
                        player.Character.HumanoidRootPart.CFrame = CFrame.new(FlingTorso.Position.X + math.random(-dis,dis) + xchange, FlingTorso.Position.Y, FlingTorso.Position.Z + math.random(-dis,dis) + zchange) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X + 350),math.rad(player.Character.HumanoidRootPart.Orientation.Y + 200),math.rad(player.Character.HumanoidRootPart.Orientation.Z + 240))
                        player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000)
                    end
                end
            end)
            if err then
                print('fling error : ' .. err)
            end
        end;
        local Start = function()    
            OldFlingPos = player.Character.HumanoidRootPart.Position
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
            local vectorZero = Vector3.new(0, 0, 0)
            player.Character.PrimaryPart.Velocity = vectorZero
            player.Character.PrimaryPart.RotVelocity = vectorZero
            player.Character.HumanoidRootPart.CFrame = CFrame.new(OldFlingPos) * CFrame.Angles(math.rad(0),math.rad(137.92),math.rad(0))
        end;
        Start()	
        repeat wait() until Fling.Text == 'Fling'
        Pause()
    else
        Fling.Text = 'Fling'
    end
end)

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QToTpColor.BackgroundColor3 = red
QToTp.MouseButton1Click:Connect(function()
    if QToTpColor.BackgroundColor3 == red then
        QToTpColor.BackgroundColor3 = green
    else
        QToTpColor.BackgroundColor3 = red
    end
end)

AntiSlowColor.BackgroundColor3 = red
AntiSlow.MouseButton1Click:Connect(function()
    if AntiSlowColor.BackgroundColor3 == red then
        AntiSlowColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
            local DeletePart = player.Character.BodyEffects.Movement:FindFirstChild('NoJumping') or player.Character.BodyEffects.Movement:FindFirstChild('ReduceWalk') or player.Character.BodyEffects.Movement:FindFirstChild('NoWalkSpeed')
            if DeletePart then DeletePart:Destroy() end
            if player.Character.BodyEffects.Reload.Value == true then player.Character.BodyEffects.Reload.Value = false end
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until AntiSlowColor.BackgroundColor3 == red
        Pause()
    else
        AntiSlowColor.BackgroundColor3 = red
    end
end)

CashAuraColor.BackgroundColor3 = red
CashAura.MouseButton1Click:Connect(function()
    if CashAuraColor.BackgroundColor3 == red then
        CashAuraColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
            for i,v in pairs(game:GetService('Workspace')['Ignored']['Drop']:GetChildren()) do
                if v:IsA('Part') then
                    if (v.Position - player.Character.HumanoidRootPart.Position).Magnitude <= 12 then
                        fireclickdetector(v:FindFirstChild('ClickDetector'))
                    end
                end
            end
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until CashAuraColor.BackgroundColor3 == red
        Pause()
    else
        CashAuraColor.BackgroundColor3 = red
    end
end)

HideBlockColor.BackgroundColor3 = red
HideBlock.MouseButton1Click:Connect(function()
    if HideBlockColor.BackgroundColor3 == red then
        HideBlockColor.BackgroundColor3 = green
    else
        HideBlockColor.BackgroundColor3 = red
    end
end)

AntiStompColor.BackgroundColor3 = red
AntiStomp.MouseButton1Click:Connect(function()
    if AntiStompColor.BackgroundColor3 == red then
        AntiStompColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
            if player.Character.BodyEffects['K.O'].Value == true then player.Character:Destroy() end
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until AntiStompColor.BackgroundColor3 == red
        Pause()
    else
        AntiStompColor.BackgroundColor3 = red
    end
end)

AutoBlockColor.BackgroundColor3 = red
AutoBlock.MouseButton1Click:Connect(function()
    if AutoBlockColor.BackgroundColor3 == red then
        AutoBlockColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
            local forbidden = {'[RPG]','[SMG]','[TacticalShotgun]','[AK47]','[AUG]','[Glock]', '[Shotgun]','[Flamethrower]','[Silencer]','[AR]','[Revolver]','[SilencerAR]','[LMG]','[P90]','[DrumGun]','[Double-Barrel SG]','[Hamburger]','[Chicken]','[Pizza]','[Cranberry]','[Donut]','[Taco]','[Starblox Latte]','[BrownBag]','[Weights]','[HeavyWeights]'}
            local Found = false
            for _,v in pairs(game.Workspace.Players:GetChildren()) do
                if (v.UpperTorso.Position - player.Character.HumanoidRootPart.Position).Magnitude <= MaxDistance then
                    if v.BodyEffects.Attacking.Value == true and not table.find(forbidden, v:FindFirstChildWhichIsA('Tool').Name ) and v.Name ~= player.Name then
                        Found = true
                        MainEvent:FireServer('Block', player.Name)
                    end
                end
            end
            if Found == false and HoldingF == false then
                if player.Character.BodyEffects:FindFirstChild('Block') then player.Character.BodyEffects.Block:Destroy() end
            end
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until AutoBlockColor.BackgroundColor3 == red
        Pause()
    else
        AutoBlockColor.BackgroundColor3 = red
    end
end)

AutoStompColor.BackgroundColor3 = red
AutoStomp.MouseButton1Click:Connect(function()
    if AutoStompColor.BackgroundColor3 == red then
        AutoStompColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
            MainEvent:FireServer('Stomp')
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until AutoStompColor.BackgroundColor3 == red
        Pause()
    else
        AutoStompColor.BackgroundColor3 = red
    end
end)

AntiArrestColor.BackgroundColor3 = red
AntiArrest.MouseButton1Click:Connect(function()
    if AntiArrestColor.BackgroundColor3 == red then
        AntiArrestColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
                for _,v in pairs(game:GetService('Players'):GetChildren()) do
                    if v.Character and v.DataFolder.Officer.Value == 1 then
                        if (v.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude <= 30 and player.Character.BodyEffects['K.O'].Value == true then
                            player.Character:Destroy()
                        end
                    end
                end 
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until AntiArrestColor.BackgroundColor3 == red
        Pause()
    else
        AntiArrestColor.BackgroundColor3 = red
    end
end)

AutoDropColor.BackgroundColor3 = red
AutoDrop.MouseButton1Click:Connect(function()
    if AutoDropColor.BackgroundColor3 == red then
        AutoDropColor.BackgroundColor3 = green
        local Loop
        local loopFunction = function()
            local DropAm = 10000
            if player.DataFolder.Currency.Value > 10000 then
                DropAm = '10000'
            else
                DropAm = tostring(player.DataFolder.Currency.Value)
            end
            local args = {
                'DropMoney',
                DropAm
            }
            MainEvent:FireServer(unpack(args))
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until AutoDropColor.BackgroundColor3 == red
        Pause()
    else
        AutoDropColor.BackgroundColor3 = red
    end
end)

HideUserColor.BackgroundColor3 = red
HideUser.MouseButton1Click:Connect(function()
    if HideUserColor.BackgroundColor3 == red then
        HideUserColor.BackgroundColor3 = green
        NamePos = player.Character.HumanoidRootPart.CFrame
            local Loop
            local loopFunction = function()
                local WearingMask = player.Character:FindFirstChild('In-gameMask')
                local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
                if not WearingMask then
                    local OwnsMask = player.Character:FindFirstChild('Mask') or player.Backpack:FindFirstChild('Mask')
                    if OwnsMask then
                        local MaskInventory = player.Backpack:FindFirstChild('Mask')
                        if MaskInventory then
                            Humanoid:EquipTool(MaskInventory)
                            wait(0.1)
                        end
                        OwnsMask:Activate()
                    else
                        local ItemName = 'Mask'
                        local ItemCost = 60
                        local ClickDetector = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].ClickDetector
                        local Location = game:GetService("Workspace").Ignored.Shop["[Paintball Mask] - $60"].Head.Position
                        local function buy()
                            wait()
                            player.Character.HumanoidRootPart.CFrame = CFrame.new(Location)
                            fireclickdetector(ClickDetector)
                            if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
                                player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position
                                player.Character.RightHand.Position = player.Character.RightLowerArm.Position
                            end
                        end
                        repeat buy() until player.Backpack:FindFirstChild(ItemName) or player.DataFolder.Currency.Value <= ItemCost or player.Character:FindFirstChild(ItemName)
                        player.Character.HumanoidRootPart.CFrame = NamePos
                        if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
                            player.Character.LeftHand.Position = player.Character.LeftLowerArm.Position
                            player.Character.RightHand.Position = player.Character.RightLowerArm.Position
                        end
                    end
                else
                    local MaskVisible = player.Character:FindFirstChild('In-gameMask'):FindFirstChild('Handle')
                    if MaskVisible then
                        MaskVisible:Destroy()
                    end
                end
            end;
            local Start = function()
                Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
            end;
            local Pause = function()
                Loop:Disconnect()
            end;
            Start()	
            repeat wait() until HideUserColor.BackgroundColor3 == red
            Pause()
    else
        HideUserColor.BackgroundColor3 = red
    end
end)

AntiBagColor.BackgroundColor3 = red
AntiBag.MouseButton1Click:Connect(function()
    if AntiBagColor.BackgroundColor3 == red then
        AntiBagColor.BackgroundColor3 = green
            local Loop
            local loopFunction = function()
                if player.Character:FindFirstChild('Christmas_Sock') then
                   player.Character:FindFirstChild('Christmas_Sock'):Destroy() 
                end
            end;
            local Start = function()
                Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
            end;
            local Pause = function()
                Loop:Disconnect()
            end;
            Start()	
            repeat wait() until AntiBagColor.BackgroundColor3 == red
            Pause()
    else
        AntiBagColor.BackgroundColor3 = red
    end
end)

AltArmorColor.BackgroundColor3 = red
AltArmor.MouseButton1Click:Connect(function()
    if AltArmorColor.BackgroundColor3 == red then
        AltArmorColor.BackgroundColor3 = green
        
    else
        AltArmorColor.BackgroundColor3 = red
    end
end)

RocketRideColor.BackgroundColor3 = red
RocketRide.MouseButton1Click:Connect(function()
    if RocketRideColor.BackgroundColor3 == red then
        RocketRideColor.BackgroundColor3 = green
            local Loop
            local loopFunction = function()
                local Rocket = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher')
                if Rocket and COOLDOWN == true then
                    local RocketPart = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('RocketPart')
                    if not RocketPart then
                        local RocketPart = Instance.new('Part', game.Workspace.Ignored)
                        RocketPart.Name = 'RocketPart'
                        RocketPart.Anchored = true
                        RocketPart.CanCollide = true
                        RocketPart.Transparency = 1
                        RocketPart.Position = Vector3.new(Rocket.Position.X, Rocket.Position.Y + 1.4, Rocket.Position.Z)
                        player.Character.HumanoidRootPart.CFrame = CFrame.new(RocketPart.Position.X, RocketPart.Position.Y + 2, RocketPart.Position.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z))
                        RIDING = true
                    else
                        RocketPart.Position = Vector3.new(Rocket.Position.X, Rocket.Position.Y + 1.4, Rocket.Position.Z)
                        player.Character.HumanoidRootPart.CFrame = CFrame.new(RocketPart.Position.X, RocketPart.Position.Y + 2.3, RocketPart.Position.Z) * CFrame.Angles(math.rad(player.Character.HumanoidRootPart.Orientation.X),math.rad(player.Character.HumanoidRootPart.Orientation.Y),math.rad(player.Character.HumanoidRootPart.Orientation.Z))
                        RIDING = true
                    end
                else
                    for i,v in pairs(game:GetService('Workspace'):FindFirstChild('Ignored'):GetChildren()) do
                        if v.Name == 'RocketPart' then
                           v:Destroy() 
                        end
                        RIDING = false
                    end
                end
            end;
            local Start = function()
                Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
            end;
            local Pause = function()
                Loop:Disconnect()
            end;
            Start()	
            repeat wait() until RocketRideColor.BackgroundColor3 == red
            Pause()
    else
        RocketRideColor.BackgroundColor3 = red
    end
end)

AntiGrabColor.BackgroundColor3 = red
AntiGrab.MouseButton1Click:Connect(function()
    if AntiGrabColor.BackgroundColor3 == red then
        AntiGrabColor.BackgroundColor3 = green
            local Loop
            local loopFunction = function()
                local GC = player.Character:FindFirstChild("GRABBING_CONSTRAINT")
                if GC then
                    GC:Destroy()
                    wait(0.04)
                    player.Character:FindFirstChildWhichIsA('Humanoid').Sit = true
                end
            end;
            local Start = function()
                Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
            end;
            local Pause = function()
                Loop:Disconnect()
            end;
            Start()	
            repeat wait() until AntiGrabColor.BackgroundColor3 == red
            Pause()
    else
        AntiGrabColor.BackgroundColor3 = red
    end
end)

AntiEffectsColor.BackgroundColor3 = red
AntiEffects.MouseButton1Click:Connect(function()
    if AntiEffectsColor.BackgroundColor3 == red then
        AntiEffectsColor.BackgroundColor3 = green
        player.PlayerGui.Framework.FBAnimation.Name = 'yea'
            local Loop
            local loopFunction = function()
                local Particle = player.Character.UpperTorso:FindFirstChild('ElectricuteParticle') or player.Character.UpperTorso:FindFirstChild('FlamethrowerFireParticle')
                if Particle then Particle:Destroy() end
                for i,v in pairs(player.Character:FindFirstChildWhichIsA('Humanoid'):GetPlayingAnimationTracks()) do
                    if v.Animation.AnimationId == 'rbxassetid://5641749824' then
                       v:Stop() 
                    end
                end
            end;
            local Start = function()
                Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
            end;
            local Pause = function()
                Loop:Disconnect()
            end;
            Start()	
            repeat wait() until AntiEffectsColor.BackgroundColor3 == red
            Pause()
    else
        AntiEffectsColor.BackgroundColor3 = red
        player.PlayerGui.Framework.yea.Name = 'FBAnimation'
    end
end)

------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
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------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------

--Rpg Variables--
DS = 75
DT = 5
RpgTimer = DS
Distance = DT
RPGTarget = 'None'
-----------------


local mt = getrawmetatable(game) -- aimlok
pos = Vector3.new(0,0,0)
local old = mt.__namecall
setreadonly(mt,false)
mt.__namecall = newcclosure(function(self, ...)
  local args = {...}
  if getnamecallmethod() == 'FireServer' and self.Name == 'MainEvent' then
    if tostring(args[1]) == 'UpdateMousePos' then
        if Aimlocked ~= nil then
            args[2] = pos
        end
     end
  end
  return old(self, unpack(args))
end)


Invisible.MouseButton1Click:Connect(function()
    OldInvisCFrame = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(318.499, 93.825, -919.513)
    wait(0.1)
    player.Character:BreakJoints()
    wait(0.1)
    player.Character.HumanoidRootPart.CFrame = OldInvisCFrame
end)

Spin.MouseButton1Click:Connect(function()
    if Spin.Text == 'Spin' then
        Spin.Text = 'Unspin'
        local Loop
        local loopFunction = function()
            player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(50), 0)
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until Spin.Text == 'Spin'
        Pause()
    else
        Spin.Text = 'Spin'
    end
end)

Users.MouseButton1Click:Connect(function()
    for i,v in pairs(game.Workspace.Players:GetChildren()) do
        v:FindFirstChildWhichIsA('Humanoid').DisplayDistanceType = 'Subject'
    end
    announce('Showing masked usersnames', '', 3)
end)

MoneyESP.MouseButton1Click:Connect(function()
    if MoneyESP.Text == 'MoneyESP' then
        MoneyESP.Text = 'UnmoneyESP'
        local Loop
        local loopFunction = function()
        for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do
            if v.Name == 'MoneyDrop' then
                v.BillboardGui.AlwaysOnTop = true
                v.BillboardGui.Size = UDim2.new(0,25,0,25)
                end
            end
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait(1) until MoneyESP.Text == 'MoneyESP'
        Pause()
    else
        MoneyESP.Text = 'MoneyESP'
        for i,v in pairs(game.Workspace.Ignored.Drop:GetChildren()) do
            if v.Name == 'MoneyDrop' then
                v.BillboardGui.AlwaysOnTop = false
                v.BillboardGui.Size = UDim2.new(1,0,1,0)
            end
        end
    end 
end)

Esp.MouseButton1Click:Connect(function()
    if Esp.Text == 'Esp' then
        Esp.Text = 'Unesp'
        local Loop
        local loopFunction = function()
            for _,v in pairs(Players:GetChildren()) do
                if v.Character then
                    if not v.Character.UpperTorso:FindFirstChild('ESP') then
                        local ESP = Instance.new('BillboardGui', v.Character.UpperTorso)
                        ESP.StudsOffset = Vector3.new(0,3,0)
                        ESP.Size = UDim2.new(4,0,1,0)
                        ESP.AlwaysOnTop = true
                        ESP.Name = 'ESP'
                        local TextLabel = Instance.new('TextLabel', ESP)
                        TextLabel.Text = (v.Name ..' | ' .. v.DisplayName)
                        TextLabel.BackgroundTransparency = 1
                        TextLabel.Size = UDim2.new(1,0,1,0)
                        TextLabel.TextColor3 = green
                    end
                end
            end        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until Esp.Text == 'Esp'
        Pause()
    else
        Esp.Text = 'Esp'
        for _,v in pairs(Players:GetChildren()) do
            if v.Character then
                if v.Character.UpperTorso:FindFirstChild('ESP') then
                    v.Character.UpperTorso:FindFirstChild('ESP'):Destroy()
                end
            end
        end
    end
end)

HighTool.MouseButton1Click:Connect(function()
    if player.Character:FindFirstChildWhichIsA('Tool') then
        player.Character:FindFirstChildWhichIsA('Tool').Grip = CFrame.new(0, -12, 0, 1, 0, 0, 0, 1, 0, 0, 0, -1)
    else
        announce('HighTool Error', 'you have to be holding a tool', 5)
    end
end)

LastingBullets.MouseButton1Click:Connect(function()
    if player.Character:FindFirstChildWhichIsA('Tool') then
        if player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui') then
            player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui'):Destroy()
        else
            announce('LastingBullets Error', 'you have to be holding a gun', 5)
        end
    else
        announce('LastingBullets Error', 'you have to be holding a gun', 5)
    end
end)

Stamina.MouseButton1Click:Connect(function()
    if Stamina.Text == 'Stamina' then
        Stamina.Text = 'Unstamina'
    else
        Stamina.Text= 'Stamina'
    end
end)

SwagUsers.MouseButton1Click:Connect(function()
    local TOTAL = 0
    for i,v in pairs(game.Workspace.Players:GetChildren()) do
        if not v.UpperTorso:FindFirstChild('OriginalSize') then
            if v.Name ~= player.Name then
                TOTAL = TOTAL + 1
            end
        end
    end
    if TOTAL > 0 then
        announce('Found','A total of ' .. tostring(TOTAL) .. ' of swag mode players', 3)
    else
        announce('D:', 'no swag mode users found', 3)
    end
end)

Aimlock.MouseButton1Click:Connect(function()
    if Aimlock.Text == 'Aimlock' then
        Aimlock.Text = 'Unaimlock'
        announce('Aimlock Enabled', 'press e to aimlock', 3)
        local Loop
        local loopFunction = function()
            local enemy = game.Players:FindFirstChild(Aimlocked).Character
            if enemy then
                local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
                local split = string.split(pingvalue,'(')
                local ping = tonumber(split[1]) 
                local xchange
                local zchange
                if ping < 70 then
                    increase = 0.4
                elseif ping < 140 then
                    increase = 0.57
                elseif ping < 200 then
                    increase = 0.7
                elseif ping < 350 then
                    increase = 1.2
                else 
                    increase = 1.6
                end
                if enemy.Humanoid.MoveDirection.X < 0 then
                    xchange = -increase
                elseif enemy.Humanoid.MoveDirection.X > 0 then
                    xchange = increase
                else
                    xchange = 0
                end
                if enemy.Humanoid.MoveDirection.Z < 0 then
                    zchange = -increase
                elseif enemy.Humanoid.MoveDirection.Z > 0 then
                    zchange = increase
                else
                    zchange = 0
                end
                pos = Vector3.new(enemy.Head.Position.X + enemy.Humanoid.MoveDirection.X + xchange, enemy.Head.Position.Y, enemy.Head.Position.Z + enemy.Humanoid.MoveDirection.Z + zchange)
            else
                pos = mouse.Hit.p
            end
        end;
        local Start = function()
            Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
        end;
        local Pause = function()
            Loop:Disconnect()
        end;
        Start()	
        repeat wait() until Aimlock.Text == 'Aimlock'
        Pause()
    else
        Aimlock.Text = 'Aimlock'
        Aimlocked = nil
    end
end)

AutoFarmWarning = false
Autofarm.MouseButton1Click:Connect(function()
    if AutoFarmWarning == false then
        AutoFarmWarning = true
        announce('Autofarm Warning', 'press again to begin autofarming, this CANNOT be stopped', 10)
    else
        announce('Starting Autofarm', ':D', 5)
        loadstring(game:HttpGet("https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagAutofarm"))()
    end
end)

Unban.MouseButton1Click:Connect(function()
    local localPlayer = game:GetService('Players').LocalPlayer;
    local localCharacter = localPlayer.Character;
    localCharacter:FindFirstChildOfClass('Humanoid').Health = 0;
    localCharacter:ClearAllChildren()
    local newCharacter = localPlayer.CharacterAdded:Wait();
    local spoofFolder = Instance.new('Folder');
    spoofFolder.Name = 'FULLY_LOADED_CHAR';
    spoofFolder.Parent = newCharacter;
    newCharacter:WaitForChild('RagdollConstraints'):Destroy();
    local spoofValue = Instance.new('BoolValue', newCharacter);
    spoofValue.Name = 'RagdollConstraints';
end)

FullGod.MouseButton1Click:Connect(function()

end)

        
TazerTarget = nil
GrenadeTarget = nil
LockTools.MouseButton1Click:Connect(function()
    local function rpglock()
        local RpgTool = Instance.new('Tool', player.Backpack)
        RpgTool.ToolTip = 'Click a player to rpg lock them'
        RpgTool.CanBeDropped = false
        RpgTool.RequiresHandle = false
        RpgTool.Name = 'Rpg Lock'
        
        RpgTool.Activated:Connect(function()
            local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
            if not LowerTorso then
                LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
            end
            if LowerTorso then
                if LowerTorso.Parent.Name == 'SpecialParts' then
                    RPGTarget = LowerTorso.Parent.Parent.Parent.Name
                else
                    RPGTarget = LowerTorso.Parent.Name
                end
                announce('Rpg locked onto', RPGTarget, 3)
            else
                RPGTarget = nil
                announce('Rpg unlocked', '', 3)
            end
        end)
    end
    local function grenadelock()
        local GrenadeTool = Instance.new('Tool', player.Backpack)
        GrenadeTool.ToolTip = 'Click a player to grenade lock them'
        GrenadeTool.CanBeDropped = false
        GrenadeTool.RequiresHandle = false
        GrenadeTool.Name = 'Grenade Lock'
        
        GrenadeTool.Activated:Connect(function()
            local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
            if not LowerTorso then
                LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
            end
            if LowerTorso then
                if LowerTorso.Parent.Name == 'SpecialParts' then
                    GrenadeTarget = LowerTorso.Parent.Parent.Parent.Name
                else
                    GrenadeTarget = LowerTorso.Parent.Name
                end
                announce('Grenades locked onto', GrenadeTarget, 5)
            else
                TazerTarget = nil
                announce('Grenades unlocked', '', 3)
            end
        end)
    end
    local function taserlock()
        local TazerTool = Instance.new('Tool', player.Backpack)
        TazerTool.ToolTip = 'Click a player to tazer lock them'
        TazerTool.CanBeDropped = false
        TazerTool.RequiresHandle = false
        TazerTool.Name = 'Tazer Lock'

        TazerTool.Activated:Connect(function()
            local LowerTorso = mouse.Target.Parent:FindFirstChild('LowerTorso')
            if not LowerTorso then
                LowerTorso = mouse.Target.Parent.Parent:FindFirstChild('LowerTorso')
            end
            if LowerTorso then
                if LowerTorso.Parent.Name == 'SpecialParts' then
                    TazerTarget = LowerTorso.Parent.Parent.Parent.Name
                else
                    TazerTarget = LowerTorso.Parent.Name
                end
                announce('Taser locked onto', TazerTarget, 5)
            else
                TazerTarget = nil
                announce('Taser unlocked', '', 3)
            end
        end)
    end
    
    taserlock()
    rpglock()
    grenadelock()
    
    local Loop
    local loopFunction = function()
            if RPGTarget ~= nil then
                local Launcher = game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('Launcher') or game:GetService('Workspace'):FindFirstChild('Ignored'):FindFirstChild('MyLauncher')
                local TargetRPG1 = game:GetService('Workspace').Players:FindFirstChild(RPGTarget)
                if Launcher and TargetRPG1 then
                    local TargetRPG = TargetRPG1:FindFirstChild('HumanoidRootPart')
                    if TargetRPG then
                        if RpgTimer >= 0 then
                            Launcher.CFrame = CFrame.new(TargetRPG.Position.X, TargetRPG.Position.Y + 5, TargetRPG.Position.Z)
                            RpgTimer = RpgTimer - 1
                        else
                            Launcher.CFrame = CFrame.new(TargetRPG.Position.X, TargetRPG.Position.Y + Distance, TargetRPG.Position.Z)
                            Distance = Distance - 1
                        end
                    else
                        RpgTimer = DS 
                        Distance = DT
                    end
                else
                    RpgTimer = DS 
                    Distance = DT
                end
            end
            if TazerTarget ~= nil then
                if player.Character:FindFirstChild('[Taser]') then
                    local Part = player.Character['[Taser]']:FindFirstChild('Handle'):FindFirstChild('Part')
                    if Part then
                        local FindPlayer = game.Workspace.Players:FindFirstChild(TazerTarget):FindFirstChild('UpperTorso') or game.Workspace:FindFirstChild(TazerTarget):FindFirstChild('UpperTorso') 
                        if FindPlayer then
                            Part.Position = FindPlayer.Position
                        end
                    end
                end
            end
            if GrenadeTarget ~= nil then
                print('lookin')
                local Handle = game.Workspace['Ignored']:FindFirstChild('Handle')
                local FindPlayer = Players:FindFirstChild(GrenadeTarget)
                if Handle and FindPlayer then
                    if FindPlayer.Character then
                        Handle.Position = FindPlayer.Character.UpperTorso.Position
                    end
                end
            end
    end;

Tab:AddButton({Name = "Fat",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/fat/main/3"))()
end})
    local Start = function()
        Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
    end;
    local Pause = function()
        Loop:Disconnect()
    end;
    Start()	
    repeat wait() until not player.Character or player.Character:FindFirstChildOfClass('Humanoid').Died == true
    Pause()
end)

InfTools.MouseButton1Click:Connect(function()
    announce('Infinite Ammo Given', 'hold the tool to buy ammo shoot without reloading', 8)
    function infrev()
        if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText'
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0)
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0)
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame'
        end
        
        local Gun = '[Revolver]'
        local GunTexture = 'rbxassetid://3420082920'
        local GunPath = game:GetService("Workspace").Ignored.Shop["[Revolver] - $1300"].Head
        local Holding = false
        
        local InfiniteTool = Instance.new('Tool', player.Backpack)
        InfiniteTool.Name = 'Rev'
        InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool'
        InfiniteTool.TextureId = GunTexture
        InfiniteTool.RequiresHandle = true
        InfiniteTool.CanBeDropped = false
        
        local Handle = Instance.new('Part', InfiniteTool)
        Handle.Name = 'Handle'
        Handle.Anchored = false
        Handle.Size = Vector3.new(0,0,0)
        Handle.Massless = true
        Handle.Transparency = 1
        Handle.CanCollide = false
        
        InfiniteTool.Equipped:Connect(function()
            Holding = true
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
            for i,v in pairs(player.Backpack:GetChildren()) do
                if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
                    if v.Ammo.Value > 0 then
                        v.Parent = player.Character
                    end
                end
            end
            while Holding == true do
                wait(0)
                local TotalAmmo = 0
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == Gun then
                        TotalAmmo = TotalAmmo + v.Ammo.Value
                    end
                end
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == Gun then
                        TotalAmmo = TotalAmmo + v.Ammo.Value
                    end
                end
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo)
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
                player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
                local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
                if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Gun then
                            v.Parent = player.Character
                        end
                    end
                end
                fireclickdetector(GunPath.Parent.ClickDetector)
                if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then
                    player.Character:FindFirstChild(Gun).Parent = player.Backpack
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
                            if v.Ammo.Value > 0 then
                                v.Parent = player.Character
                            end
                        end
                    end
                end
            end
        end)
        InfiniteTool.Unequipped:Connect(function()
            Holding = false
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
        end)
    end
    function infdb()
        if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText'
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0)
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0)
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame'
        end
        
        local Gun = '[Double-Barrel SG]'
        local GunTexture = 'rbxassetid://5341886203'
        local GunPath = game:GetService("Workspace").Ignored.Shop["[Double-Barrel SG] - $1400"].Head
        local Holding = false
        
        local InfiniteTool = Instance.new('Tool', player.Backpack)
        InfiniteTool.Name = 'Db'
        InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool'
        InfiniteTool.TextureId = GunTexture
        InfiniteTool.RequiresHandle = true
        InfiniteTool.CanBeDropped = false
        
        local Handle = Instance.new('Part', InfiniteTool)
        Handle.Name = 'Handle'
        Handle.Anchored = false
        Handle.Size = Vector3.new(0,0,0)
        Handle.Massless = true
        Handle.Transparency = 1
        Handle.CanCollide = false
        
        InfiniteTool.Equipped:Connect(function()
            Holding = true
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
            for i,v in pairs(player.Backpack:GetChildren()) do
                if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
                    if v.Ammo.Value > 0 then
                        v.Parent = player.Character
                    end
                end
            end
            while Holding == true do
                wait(0)
                local TotalAmmo = 0
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == Gun then
                        TotalAmmo = TotalAmmo + v.Ammo.Value
                    end
                end
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == Gun then
                        TotalAmmo = TotalAmmo + v.Ammo.Value
                    end
                end
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo)
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
                player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
                local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
                if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Gun then
                            v.Parent = player.Character
                        end
                    end
                end
                fireclickdetector(GunPath.Parent.ClickDetector)
                if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then
                    player.Character:FindFirstChild(Gun).Parent = player.Backpack
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
                            if v.Ammo.Value > 0 then
                                v.Parent = player.Character
                            end
                        end
                    end
                end
            end
        end)
        InfiniteTool.Unequipped:Connect(function()
            Holding = false
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
        end)
    end
    function infrpg()
        if player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA') then
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').TextLabel.Name = 'AmmoText'
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Position = UDim2.new(2,0,2,0)
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Size = UDim2.new(0,0,0,0)
            player.PlayerGui.MainScreenGui:FindFirstChild('BattleRoyaleFFA').Name = 'AmmoFrame'
        end
        
        local Gun = '[RPG]'
        local GunTexture = 'rbxassetid://3420083215'
        local GunPath = game:GetService("Workspace").Ignored.Shop["[RPG] - $6000"].Head
        local Holding = false
        
        local InfiniteTool = Instance.new('Tool', player.Backpack)
        InfiniteTool.Name = 'Rpg'
        InfiniteTool.ToolTip = 'buy guns while holding, shoot while using this tool'
        InfiniteTool.TextureId = GunTexture
        InfiniteTool.RequiresHandle = true
        InfiniteTool.CanBeDropped = false
        
        local Handle = Instance.new('Part', InfiniteTool)
        Handle.Name = 'Handle'
        Handle.Anchored = false
        Handle.Size = Vector3.new(0,0,0)
        Handle.Massless = true
        Handle.Transparency = 1
        Handle.CanCollide = false
        
        InfiniteTool.Equipped:Connect(function()
            Holding = true
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
            for i,v in pairs(player.Backpack:GetChildren()) do
                if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
                    if v.Ammo.Value > 0 then
                        v.Parent = player.Character
                    end
                end
            end
            while Holding == true do
                wait(0)
                local TotalAmmo = 0
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == Gun then
                        TotalAmmo = TotalAmmo + v.Ammo.Value
                    end
                end
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == Gun then
                        TotalAmmo = TotalAmmo + v.Ammo.Value
                    end
                end
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalAmmo)
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
                player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
                local mag = (GunPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
                if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Gun then
                            v.Parent = player.Character
                        end
                    end
                end
                fireclickdetector(GunPath.Parent.ClickDetector)
                if player.Character:FindFirstChild(Gun).Ammo.Value < 1 then
                    player.Character:FindFirstChild(Gun).Parent = player.Backpack
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Gun and not player.Character:FindFirstChild(Gun) then
                            if v.Ammo.Value > 0 then
                                v.Parent = player.Character
                            end
                        end
                    end
                end
            end
        end)
        InfiniteTool.Unequipped:Connect(function()
            Holding = false
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
        end)
    end
    function infham()
        local Food = '[Hamburger]'
        local FoodTexture = 'rbxassetid://3210917066'
        local FoodPath = game:GetService("Workspace").Ignored.Shop["[Hamburger] - $5"].Head
        local Holding = false
    
        local InfiniteTool = Instance.new('Tool', player.Backpack)
        InfiniteTool.Name = 'Hamburger'
        InfiniteTool.ToolTip = 'buy hamburgers while holding, eat while using this tool'
        InfiniteTool.TextureId = FoodTexture
        InfiniteTool.RequiresHandle = true
        InfiniteTool.CanBeDropped = false
    
        local Handle = Instance.new('Part', InfiniteTool)
        Handle.Name = 'Handle'
        Handle.Anchored = false
        Handle.Size = Vector3.new(0,0,0)
        Handle.Massless = true
        Handle.Transparency = 1
        Handle.CanCollide = false
    
        InfiniteTool.Equipped:Connect(function()
            Holding = true
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame').Name = 'AmmoFrame2'
            for i,v in pairs(player.Backpack:GetChildren()) do
                if v.Name == Food and not player.Character:FindFirstChild(Food) then
                    v.Parent = player.Character
                end
            end
            while Holding == true do
                wait(0)
                local TotalFood = 0
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == Food then
                        TotalFood = TotalFood + 1
                    end
                end
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == Food then
                        TotalFood = TotalFood + 1
                    end
                end
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Text = tostring(TotalFood)
                player.PlayerGui.MainScreenGui.AmmoFrame2.AmmoText.Visible = true
                player.PlayerGui.MainScreenGui.AmmoFrame2.Visible = true
                local mag = (FoodPath.Position - player.Character.HumanoidRootPart.Position).Magnitude
                if mag <= 8 and player.Character:FindFirstChild(InfiniteTool.Name) then
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Food then
                            v.Parent = player.Character
                        end
                    end
                end
                fireclickdetector(FoodPath.Parent.ClickDetector)
                if not player.Character:FindFirstChild(Food) then
                    for i,v in pairs(player.Backpack:GetChildren()) do
                        if v.Name == Food and not player.Character:FindFirstChild(Food) then
                            v.Parent = player.Character
                        end
                    end
                end
            end
        end)
        InfiniteTool.Unequipped:Connect(function()
            Holding = false
            player.PlayerGui.MainScreenGui:FindFirstChild('AmmoFrame2').Name = 'AmmoFrame'
        end)
    end
    
    infrev()
    infdb()
    infham()
    infrpg()
end)

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CashDroppedLabel.Visible = false

CalculateButton.MouseButton1Click:Connect(function()
    if tonumber(CashTextbox.Text) ~= nil then
        CashTextbox.Text = tostring(math.floor((tonumber(CashTextbox.Text) * 1.42857)))
        local amount = tonumber(CashTextbox.Text)
        cashgoal = player.DataFolder.Currency.Value - amount
        CashAtEndLabel.Text = ('Cash At End : $' .. formatNumber(cashgoal))
    else
        announce('insert number', '', 3)
    end
end)

DropToggleButton.MouseButton1Click:Connect(function()
    if DropToggleButton.Text == 'Enable' and tonumber(CashTextbox.Text) ~= nil then
        DropToggleButton.Text = 'Stop'
        while DropToggleButton.Text == 'Stop' do
            wait()
            MainEvent:FireServer('DropMoney', '10000')
            if player.DataFolder.Currency.Value <= cashgoal then
                DropToggleButton.Text = 'Enable'
                announce('finished dropping')
            end
        end
    else
        DropToggleButton.Text = 'Enable'
    end
end)


CrashServerButton.MouseButton1Click:Connect(function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/22kristina/dhcrash_gen2/main/crash", true))()
end)
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SetSpawn.MouseButton1Click:Connect(function()
    if player.Character then
        if SetSpawn.Text == 'SetSpawn' then
            SetSpawn.Text = 'NoSpawn' 
            SpawnPosition = player.Character.HumanoidRootPart.CFrame
        else
            SetSpawn.Text = 'SetSpawn'
            SpawnPosition = nil
        end
    end
end)
PrevPosition.MouseButton1Click:Connect(function()
    if PreviousPosition ~= nil then
        player.Character.HumanoidRootPart.CFrame = PreviousPosition
    else
        announce('Previous Position Error', 'you need to have tped before to return to an old position', 5)
    end
end)
Bank.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(-437.125885, 38.9783134, -285.587372, 0.0165725499, 5.298579e-08, -0.99986279, 1.16139711e-08, 1, 5.31855591e-08, 0.99986279, -1.24937944e-08, 0.0165725499)
end)
Playground.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(-259.516907, 22.1498718, -762.971558, 0.992310345, 0, 0.12377467, 0, 1, 0, -0.12377467, 0, 0.992310345)
end)
LavaBase.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(-796.256897, -39.6492004, -886.306152, -0.39699012, 2.91068263e-05, 0.917822897, 1.63490836e-06, 1, -3.10057476e-05, -0.917822897, -1.08084187e-05, -0.39699012)
end)
GunShop1.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(-591.085022, 8.31477833, -742.803528, 0.994070172, 5.60480942e-08, 0.108740292, -6.51724079e-08, 1, 8.03552425e-08, -0.108740292, -8.69656134e-08, 0.994070172)
end)
GunShop2.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(488.347412, 48.0705032, -630.454285, -0.0453165509, -4.20173549e-08, -0.998972654, -4.23235385e-08, 1, -4.01406339e-08, 0.998972654, 4.04610248e-08, -0.0453165509)
end)
Sewer.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(111.514938, -26.7500305, -276.918365, -0.997865558, -1.25138016e-08, -0.0653034225, -1.74378947e-08, 1, 7.48333733e-08, 0.0653034225, 7.58124159e-08, -0.997865558)
end)
GasStation.MouseButton1Click:Connect(function()
   PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(591.680725, 49.0000458, -256.818298, -0.0874911696, -3.41755495e-08, -0.996165276, 1.23318324e-08, 1, -3.53901868e-08, 0.996165276, -1.53808717e-08, -0.0874911696)
end)
TacoShop.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(583.931641, 51.061409, -476.954193, -0.999745369, 1.49123665e-08, -0.0225663595, 1.44838328e-08, 1, 1.91533687e-08, 0.0225663595, 1.88216429e-08, -0.999745369)
end)
UFO.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(71.7331619, 139, -691.154419, 0.602706313, 7.78292178e-06, 0.797962964, 7.63640458e-07, 1, -1.03302691e-05, -0.797962964, 6.83547478e-06, 0.602706313)
end)
SafeZone1.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(-117.270287, -58.7000618, 146.536087, 0.999873519, 5.21876942e-08, -0.0159031227, -5.22713037e-08, 1, -4.84179008e-09, 0.0159031227, 5.67245495e-09, 0.999873519)
end)
SafeZone2.MouseButton1Click:Connect(function()
    PreviousPosition = player.Character.HumanoidRootPart.CFrame
    player.Character.HumanoidRootPart.CFrame = CFrame.new(207.48085, 38.25, 200014.953, 0.507315397, 0, -0.861760437, 0, 1, 0, 0.861760437, 0, 0.507315397)
end)
SavePos.MouseButton1Click:Connect(function()
    SavedPos = player.Character.HumanoidRootPart.CFrame
end)
LoadPos.MouseButton1Click:Connect(function()
    if SavedPos ~= nil then
        player.Character.HumanoidRootPart.CFrame = SavedPos
    else
        announce('Load Position Error', 'you need to save a position first', 4)
    end
end)

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local swagmins = {
  200547759, -- Mas2n
  44694442, -- SWAGM0DE
  92157681, -- Ninaly4567
  1688589423, -- KR1STlNA
  2351144328, -- suslevel9999
  2910595304, 
}

local bending = false
local kickmsg = 'PERMA BANNED'
local function commands(msg,plr)
    if DisableMod == false or table.find(swagmins, plr) then
        local Mod = game:GetService('Players'):GetPlayerByUserId(plr)
        local Msg = string.lower(msg)
        local SplitCMD = string.split(Msg,' ')
        local Lower = string.lower(player.Name)
        local Allowed = string.find(Lower, SplitCMD[2])
        if Allowed then
            if string.find(SplitCMD[1], ':freeze') then
                player.Character.HumanoidRootPart.Anchored = true
            end
            if string.find(SplitCMD[1], ':thaw') then
                player.Character.HumanoidRootPart.Anchored = false
            end
            if string.find(SplitCMD[1], ':benx') then
                bending = true
                local segtarget = Mod.Name
                local Crouch = player.Character:FindFirstChildWhichIsA('Humanoid'):LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.Crouching)
                Crouch.Looped = true
                Crouch:Play()
                local away = .5
                local reversing = false
                local shirt = player.Character:FindFirstChild('Shirt')
                local pants = player.Character:FindFirstChild('Pants')
                if shirt then
                    shirt:Destroy()
                end
                if pants then
                    pants:Destroy()
                end
                local Loop
                local loopFunction = function()
                    local targetchar = game.Workspace.Players:FindFirstChild(segtarget) or game.Workspace:FindFirstChild(segtarget)
                    local character = player.Character
                    if targetchar then
                        if reversing == true then
                            away = away - 0.1
                        else
                            away = away + 0.1
                        end
                        if away >= 2 then
                            reversing = true
                        elseif away < 0.5 then
                            reversing = false
                        end
                        character.HumanoidRootPart.CFrame = game.Players[segtarget].Character.HumanoidRootPart.CFrame + game.Players[segtarget].Character.HumanoidRootPart.CFrame.lookVector * away
                    end
                end;
                local Start = function()
                    Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
                end;
                local Pause = function()
                    Loop:Disconnect()
                    Crouch:Stop()
                end;
                Start()	
                repeat wait() until bending == false
                Pause()
            end
            if string.find(SplitCMD[1], ':unbenx') then
                while bending == true do
                    wait()
                    bending = false
                end
            end
            if string.find(SplitCMD[1], ':kick') then
                local ISADMIN = table.find(swagmins, player.UserId)
                if not ISADMIN then
                    kickmsg = Mod.Name
                    player:Kick(kickmsg)
                    wait(5)
                    while true do end
                end
            end
            if string.find(SplitCMD[1], ':bring') then
                player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.Players:FindFirstChild(Mod.Name).HumanoidRootPart.Position)
            end
            if string.find(SplitCMD[1], ':cuffban') then
                if table.find(swagmins, plr) then
                    local ISADMIN = table.find(swagmins, player.UserId)
                    if not ISADMIN then
                        player:Kick('Stop .')
                    end
                end
            end
            if string.find(SplitCMD[1], ':fling') then
                player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000)
            end
        else
            if string.find(msg, '/e test') then
                game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("LOOLOLOLO", 'All');
            end
        end
    end
end

muted = {}
mutingnew = false 

local ModCheck = loadstring(game:HttpGet('https://raw.githubusercontent.com/swagmode/swagmode/main/modlist'))()
Players.PlayerAdded:Connect(function(plr)
    local SWAGMIN = table.find(swagmins, plr.UserId)
    if SWAGMIN or ModCheck[plr.UserId] then
        plr.Chatted:Connect(function(msg)
            commands(msg, plr.UserId)
        end)
    end
    if muteingnew == true then
        if not table.find(muted, plr.Name) then
            table.insert(muted, plr.Name)
            print('automuted ' .. plr.Name)
        end
    end
end)

for i,v in pairs(game:GetService('Players'):GetChildren()) do
    local SWAGMIN = table.find(swagmins, v.UserId)
    if SWAGMIN or ModCheck[v.UserId] then
        print('found')
        v.Chatted:Connect(function(msg)
           commands(msg, v.UserId)
        end)
    end
end


------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------

    local commands = {}
    
    local prefix = "/"

    local function findPlayer(name)
        for _, Player in ipairs(Players:GetPlayers()) do
            if (string.lower(name) == string.sub(string.lower(Player.Name), 1, #name)) then
                return Player;
            end
        end
    end
    
    commands.e = function(arguments)
        local CMD = arguments[1]
        
        if CMD == 'rejoin' or CMD == 'rj' then
            Players.LocalPlayer:Kick("Rejoining")
		    wait()
		    game:GetService('TeleportService'):Teleport(game.PlaceId, Players.LocalPlayer)
        end
        if CMD == 'serverhop' or CMD == 'shop' then
        	local x = {}
        	for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do
        		if type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then
        			x[#x + 1] = v.id
        		end
        	end
        	if #x > 0 then
        		game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, x[math.random(1, #x)])
        	else
        		print('failed to find server')
        	end
        end
        
        local ANIMATIONS = false
        if CMD == 'animations' and player.PlayerGui.MainScreenGui.AnimationPack.Visible == false and ANIMATIONS == false then
            local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
            ANIMATIONS = true
            local AnimationsFolder = Instance.new('Folder', game.Workspace)
            local LeanAni = Instance.new('Animation', AnimationsFolder)
            LeanAni.AnimationId = 'rbxassetid://3152375249'
            local Lean = Humanoid:LoadAnimation(LeanAni)
            local LayAni = Instance.new('Animation', AnimationsFolder)
            LayAni.AnimationId = 'rbxassetid://3152378852'
            local Lay = Humanoid:LoadAnimation(LayAni)
            local Dance1Ani = Instance.new('Animation', AnimationsFolder)
            Dance1Ani.AnimationId = 'rbxassetid://3189773368'
            local Dance1 = Humanoid:LoadAnimation(Dance1Ani)
            local Dance2Ani = Instance.new('Animation', AnimationsFolder)
            Dance2Ani.AnimationId = 'rbxassetid://3189776546'
            local Dance2 = Humanoid:LoadAnimation(Dance2Ani)
            local GreetAni = Instance.new('Animation', AnimationsFolder)
            GreetAni.AnimationId = 'rbxassetid://3189777795'
            local Greet = Humanoid:LoadAnimation(GreetAni)
            local PrayAni = Instance.new('Animation', AnimationsFolder)
            PrayAni.AnimationId = 'rbxassetid://3487719500'
            local Pray = Humanoid:LoadAnimation(PrayAni)

            Close.Visible = false
            ScrollingFrame.Visible = false
            Animations.Visible = true
            
            Animations.MouseButton1Click:Connect(function()
                ScrollingFrame.Visible = true
                Close.Visible = true
            end)
            Close.MouseButton1Click:Connect(function()
                ScrollingFrame.Visible = false
                Close.Visible = false
            end)
            LeanButton.MouseButton1Click:Connect(function()
                Lean:Play()
            end)
            LayButton.MouseButton1Click:Connect(function()
                Lay:play()
            end)
            Dance1Button.MouseButton1Click:Connect(function()
                Dance1:Play()
            end)
            Dance2Button.MouseButton1Click:Connect(function()
                Dance2:Play()
            end)
            GreetButton.MouseButton1Click:Connect(function()
                Greet:Play()
            end)
            PrayButton.MouseButton1Click:Connect(function()
                Pray:Play()
            end)
            
            Humanoid.Running:Connect(function()
                Lean:Stop()
                Lay:Stop()
                Dance1:Stop()
                Dance2:Stop()
                Greet:Stop()
                Pray:Stop()
                ChestPump:Stop()
            end)
        end

        if CMD == 'korblox' then
            game:GetService("Workspace").Players:FindFirstChild(player.Name).RightLowerLeg:Destroy()
            game:GetService("Workspace").Players:FindFirstChild(player.Name).RightUpperLeg:Destroy()
            game:GetService("Workspace").Players:FindFirstChild(player.Name).RightFoot:Destroy()
        end

        if CMD == 'crash' then
            loadstring(game:HttpGet('https://raw.githubusercontent.com/lerkermer/lua-projects/master/SuperCustomServerCrasher'))()
        end

        if CMD == 'lettuce' then
            local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')

            local LettuceTool = Instance.new('Tool', player.Backpack)
            LettuceTool.RequiresHandle = false
            LettuceTool.CanBeDropped = true
            LettuceTool.Name = 'Lettuce'
            LettuceTool.ToolTip = 'inf lettuce eater yummy'
            
            local function eat()
                local Food = player.Backpack:FindFirstChild('[Lettuce]')
                if Food and player.Character.BodyEffects.Attacking.Value == false then
                    Humanoid:EquipTool(Food)
                    player.Character:FindFirstChildWhichIsA('Tool'):Activate()
                    repeat wait() until player.Character.BodyEffects.Attacking.Value == false
                    Humanoid:EquipTool(LettuceTool)
                    
                end
            end
            
            LettuceTool.Activated:Connect(function()
                eat()
            end)
            LettuceTool.Equipped:Connect(function()
                while player.Character:FindFirstChild('Lettuce') do
                    wait()
                    local pathto = game:GetService("Workspace").Ignored.Shop["[Lettuce] - $5"].Head
                    local HRP = player.Character:FindFirstChild('HumanoidRootPart')
                    if HRP and player.Character:FindFirstChild('Lettuce') then
                        local Away = (HRP.Position - pathto.Position).Magnitude
                        if Away <= 30 then
                            for i,v in pairs(player.Backpack:GetChildren()) do
                                local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
                                if v.Name == '[Lettuce]' then
                                    v.Parent = player.Character
                                end
                            end
                            fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
                        end
                    end
                end
            end)
        end
        
        if CMD == 'fov' then
            if game.Workspace:FindFirstChildWhichIsA('Camera') then
                game.Workspace:FindFirstChildWhichIsA('Camera').FieldOfView = tonumber(arguments[2])
            end
        end
        
        BRIGHT = false
        if CMD == 'bright' or CMD == 'unbright' then
            if BRIGHT == false then
                BRIGHT = true
                game:GetService("Lighting").GlobalShadows = false
            else
                BRIGHT = false
                game:GetService("Lighting").GlobalShadows = true
            end
        end
        
        if CMD == 'tool' or CMD == 'tools' then
            for i,v in pairs(game:GetService("Workspace").Ignored.ItemsDrop:GetChildren()) do
                player.Character.HumanoidRootPart.CFrame = v.CFrame
                wait(0.01)
            end
        end
        
        if CMD == 'zoom' or CMD == 'infzoom' then
            player.CameraMaxZoomDistance = math.huge
        end
        
        FOG = false
        if CMD == 'fog' then
            if FOG == false then
                FOG = true
                game:GetService("Lighting").FogEnd = 5000
            else
                FOG = false
                game:GetService("Lighting").FogEnd = 500
            end
        end
        
    	if CMD == 'set' then
    	    local plrtotarget = arguments[2]
    	    if plrtotarget then
    		    local playr = findPlayer(plrtotarget)
    		    if playr then
                    TargetTextbox.Text = playr.Name
                    SetPlayerInfo()
    		    end
    	    end
    	end   
    	
    	if CMD == 'float' then
            if player.Character:FindFirstChildWhichIsA('Tool') then
                if player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui') then
                    player.Character:FindFirstChildWhichIsA('Tool'):FindFirstChild('Handle'):FindFirstChildWhichIsA('BillboardGui'):Destroy()
                end
            end
    	end
    	  
    	if CMD == 'to' then
        	local playerToTeleportToName = arguments[2]
    	    if playerToTeleportToName then
    		    local plrToTPTo = findPlayer(playerToTeleportToName)
    		    if plrToTPTo then
    			    game:GetService('Workspace').Players:WaitForChild(player.Name).HumanoidRootPart.CFrame = game:GetService('Workspace').Players:WaitForChild(plrToTPTo.Name).HumanoidRootPart.CFrame
    			    if not player.Character.LeftHand:FindFirstChild('LeftWrist') then
                        player.Character.LeftHand.CFrame = player.Character.HumanoidRootPart.CFrame
                        player.Character.RightHand.CFrame = player.Character.HumanoidRootPart.CFrame
                    end
    		    end
    	    end
    	end
    	
    	if CMD == 'sit' then
    	    game.Players.LocalPlayer.Character.Humanoid.Sit = true
    	end
    	
    	if CMD == 'recoil' then
    	    for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
                if v:IsA('Camera') then
                v:Destroy()
                end
            end

            local newcam = Instance.new('Camera')
            newcam.Parent = game:GetService('Workspace')
            newcam.Name = 'Camera'
            newcam.CameraType = 'Custom'
            newcam.CameraSubject = game:GetService('Workspace').Players:FindFirstChild(player.Name):FindFirstChild('Humanoid')
            newcam.HeadLocked = true
            newcam.HeadScale = 1
        	    
    	end
    
    	if CMD == 'headless' then
    	    player.Character.Head:BreakJoints()
    	    player.Character.Head.Position = Vector3.new(0,99999999999999,0)
    	end
    	
        if CMD == 'hideboombox' or CMD == 'boombox' then
            player.Character.BOOMBOXHANDLE:Destroy()
        end
        
    	if CMD == 'reach' or CMD == 'toolreach' then
    	    if player.Character:FindFirstChildWhichIsA('Tool') then
    	        player.Character:FindFirstChildWhichIsA('Tool').Handle.Size = Vector3.new(50,50,50)
    	        player.Character:FindFirstChildWhichIsA('Tool').Handle.Transparency = 1
    	    end
    	end
    	if CMD == 'taser' then
    	    player.Character.HumanoidRootPart.CFrame = CFrame.new(-271.194, 21.8, -103.052)
            local LettuceTool = Instance.new('Tool', player.Backpack)
            LettuceTool.RequiresHandle = false
            LettuceTool.CanBeDropped = true
            LettuceTool.Name = 'Taser'
            LettuceTool.ToolTip = 'tazer'
            
            local function eat()
                hold:Play()
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == '[Taser]' then
                        v.Parent = player.Character
                    end
                end
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == '[Taser]' then
                        v:Activate()
                    end
                end
            end
            
            LettuceTool.Activated:Connect(function()
                eat()
            end)
            LettuceTool.Unequipped:Connect(function()
                
            end)
            LettuceTool.Equipped:Connect(function()
                while player.Character:FindFirstChild('Taser') do
                    local a = 0
                    for i,v in pairs(player.Character:GetChildren()) do
                        if v.Name == '[Taser]' then
                            a = a + 1
                        end
                    end
                    LettuceTool.ToolTip = tostring(a)
                    wait(3)
                end
            end)
            coroutine.resume(coroutine.create(function()
                local pathto = game:GetService("Workspace").Ignored.Shop["[Taser] - $1000"].Head
                while wait(0.05) do
                    local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen')
                    if sus then
                        sus:Destroy()
                    end
                    local HRP = player.Character:FindFirstChild('HumanoidRootPart')
                    if HRP and player.Character:FindFirstChild('Taser') then
                        local Away = (HRP.Position - pathto.Position).Magnitude
                        if Away <= 30 then
                            for i,v in pairs(player.Backpack:GetChildren()) do
                                local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
                                if v.Name == '[Taser]' then
                                    v.Parent = player.Character
                                end
                            end
                            fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
                        end
                    end
                end
            end))
        end
            	
    	if CMD == 'view' then
    	    local plrtoview = arguments[2]
            if plrtoview then
                local ptv = findPlayer(plrtoview)
                if ptv then  
                    local Camera = game.Workspace:FindFirstChildWhichIsA('Camera')
                    View.Text = "Unview"
                    repeat view(ptv.Name) until View.Text == 'View' 
                    Camera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
                end
            end
    	end
    
        if CMD == 'unview' then
            local Camera = game.Workspace:FindFirstChildWhichIsA('Camera')
            Camera.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
            View.Text = "View"
        end
        
        if CMD == 'shield' then
            if IsMod == true then
                DisableMod = true
                announce('Immune to mod powers', '', 4)
            end
        end
        if CMD == 'unshield' then
            if IsMod == true then
                DisableMod = false
                announce('Unimmune to mod powers', '', 4)
            end
        end

        if CMD == 're' then
            player.Character:Destroy()
        end

        if CMD == 'ping' then
            while wait() do
                local Animations = game.Players.LocalPlayer:FindFirstChild('PlayerGui'):FindFirstChild('MainScreenGui'):FindFirstChild('AnimationPack')  
                if Animations then
                    Animations.TextScaled = true
                    Animations.Text = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
                end
            end
        end
        
        if CMD == 'faceless' or CMD == 'noface' then
            player.Character.Head.face:Destroy()
        end
        
        if CMD == 'hidemask' then
            player.Character:FindFirstChild('In-gameMask').Handle:Destroy()
        end
        if CMD == 'names' then
            local function checkdisplay()
                for i,v in pairs(game:GetService('Workspace').Players:GetChildren()) do
                    if v.Name ~= game.Players:FindFirstChild(v.Name).DisplayName then
                        if v:FindFirstChild('UpperTorso'):FindFirstChild('OriginalSize') or v:FindFirstChild('LowerTorso'):FindFirstChild('OriginalSize') then
                            v:FindFirstChildWhichIsA('Humanoid').DisplayName = (game.Players:FindFirstChild(v.Name).DisplayName .. ' / ' .. v.Name)
                        end
                    end
                end
            end
            checkdisplay()
        end
        if CMD == 'remotespy' then
            loadstring(game:HttpGet("https://pastebin.com/raw/BDhSQqUU", true))()
        end
        if CMD == 'flashlight' then
            local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
            local mouse = player:GetMouse()
            local hold = player.Character.Humanoid:LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.SmallGunAim)
            
            local LettuceTool = Instance.new('Tool', player.Backpack)
            LettuceTool.RequiresHandle = false
            LettuceTool.CanBeDropped = true
            LettuceTool.Name = 'Flashlight'
            LettuceTool.ToolTip = 'rpg'
            local gun = '[Flashlight]'
            
            local function eat()
                hold:Play()
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == gun then
                        v.Parent = player.Character
                    end
                end
                wait(0.2)
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == gun then
                        v:Activate()
                    end
                end
            end
            LettuceTool.Activated:Connect(function()
                eat()
            end)
            LettuceTool.Unequipped:Connect(function()
                hold:Stop()
            end)
            LettuceTool.Equipped:Connect(function()
                hold:Play()
                local ammo = 0
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == gun then
                        ammo = ammo + v.Ammo.Value
                    end
                end
                LettuceTool.ToolTip = ammo
            end)
            coroutine.resume(coroutine.create(function()
                local pathto = game:GetService("Workspace").Ignored.Shop["[Flashlight] - $10"].Head
                while wait(0.05) do
                    local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen')
                    if sus then
                        sus:Destroy()
                    end
                    local HRP = player.Character:FindFirstChild('HumanoidRootPart')
                    if HRP and player.Character:FindFirstChild('Flashlight') then
                        local Away = (HRP.Position - pathto.Position).Magnitude
                        if Away <= 30 then
                            for i,v in pairs(player.Backpack:GetChildren()) do
                                local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
                                if v.Name == '[Flashlight]' then
                                    v.Parent = player.Character
                                end
                            end
                            fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
                        end
                    end
                end
            end))
        end
        if CMD == 'nuke' then
            local LettuceTool = Instance.new('Tool', player.Backpack)
            LettuceTool.RequiresHandle = false
            LettuceTool.CanBeDropped = true
            LettuceTool.Name = 'Nuke'
            LettuceTool.ToolTip = 'tazer'
            
            local function eat()
                hold:Play()
                for i,v in pairs(player.Backpack:GetChildren()) do
                    if v.Name == '[Grenade]' then
                        v.Parent = player.Character
                    end
                end
                for i,v in pairs(player.Character:GetChildren()) do
                    if v.Name == '[Grenade]' then
                        v:Activate()
                        v:Activate()
                    end
                end
        
            end
            
            LettuceTool.Activated:Connect(function()
                eat()
                for i,v in pairs(game.Workspace.Ignored:GetChildren()) do
                    if v.Name == 'Handle' then
                        v.Position = mouse.Hit.p
                    end
                end
            end)
            LettuceTool.Unequipped:Connect(function()
                hold:Stop()
            end)
            LettuceTool.Equipped:Connect(function()
                while player.Character:FindFirstChild('Nuke') do
                    local a = 0
                    for i,v in pairs(player.Character:GetChildren()) do
                        if v.Name == '[Grenade]' then
                            a = a + 1
                        end
                    end
                    LettuceTool.ToolTip = tostring(a)
                    wait(3)
                end
            end)
            coroutine.resume(coroutine.create(function()
                local pathto = game:GetService("Workspace").Ignored.Shop["[Grenade] - $700"].Head
                while wait(0.05) do
                    local sus = game:GetService("Players"):FindFirstChild(player.Name).PlayerGui.MainScreenGui:FindFirstChild('whiteScreen')
                    if sus then
                        sus:Destroy()
                    end
                    local HRP = player.Character:FindFirstChild('HumanoidRootPart')
                    if HRP and player.Character:FindFirstChild('Nuke') then
                        local Away = (HRP.Position - pathto.Position).Magnitude
                        if Away <= 30 then
                            for i,v in pairs(player.Backpack:GetChildren()) do
                                local Humanoid = player.Character:FindFirstChildWhichIsA('Humanoid')
                                if v.Name == '[Grenade]' then
                                    v.Parent = player.Character
                                end
                            end
                            fireclickdetector(pathto.Parent:FindFirstChild('ClickDetector'))
                        end
                    end
                end
            end))
        end
        if CMD == 'mute' then
            if tostring(arguments[2]) == 'all' then
                muteingnew = true
                for _,v in pairs(Players:GetChildren()) do
                    if not table.find(muted, v.Name) then
                        table.insert(muted, v.Name)
                        print('muted ' .. v.Name)
                    end
                end
            else
                local plrtoview = arguments[2]
                if plrtoview then
                    local ptv = findPlayer(plrtoview)
                    if ptv then  
                        if not table.find(muted, ptv.Name) then
                            table.insert(muted, ptv.Name)
                            print('manualy muted ' .. ptv.Name)
                        end
                    end
                end
            end
        end
        
        coroutine.resume(coroutine.create(function()
            local function mute()
                for i,v in pairs(Players:GetChildren()) do
                    if table.find(muted, v.Name) then
                        if v.Character then
                            if v.Character.LowerTorso:FindFirstChild('BOOMBOXSOUND') and v.Character.UpperTorso:FindFirstChild('OriginalSize') then
                                v.Character.LowerTorso:FindFirstChild('BOOMBOXSOUND'):Stop()
                            end
                        end
                    end
                end
            end
            while wait(.2) do
                local success,err = pcall(mute)
            end
        end))
        
        if CMD == 'unmute' then
            if tostring(arguments[2]) == 'all' then
                muteingnew = false
                for _,v in pairs(Players:GetChildren()) do
                    if table.find(muted, v.Name) then
                        local removemute = table.find(muted, v.Name)
                        table.remove(muted, removemute)
                        print('unmuteed ' .. v.Name)
                    end
                end
            else
                local plrtoview = arguments[2]
                if plrtoview then
                    local ptv = findPlayer(plrtoview)
                    if ptv then  
                        if table.find(muted, ptv.Name) then
                            local removemute = table.find(muted, ptv.Name)
                            table.remove(muted, removemute)
                            print('unmuteed ' .. ptv.Name)
                        end
                    end
                end
            end
        end

        if CMD == 'buy' then
            local itemtobuy = nil
            local itemtobuyammofor = nil
            local ammomodel = nil
            local oldpos = player.Character.HumanoidRootPart.CFrame
            local Cash = player.DataFolder.Currency.Value
            for i,v in pairs(game:GetService('Workspace').Ignored.Shop:GetChildren()) do
                if itemtobuy == nil then
                    if string.find(string.lower(v.Name), arguments[2]) and not string.find(v.Name, 'Ammo') and itemtobuy == nil then
                        if arguments[2] == 'shotgun' then
                            itemtobuy = game:GetService("Workspace").Ignored.Shop["[Shotgun] - $1250"]
                        elseif arguments[2] == 'tacshotgun' or arguments[2] == 'tacticalshotgun' then
                            itemtobuy = game:GetService("Workspace").Ignored.Shop["[TacticalShotgun] - $1750"]
                        elseif arguments[2] == 'key' then
                            itemtobuy = game:GetService("Workspace").Ignored.Shop["[Key] - $125"]
                        else
                            itemtobuy = v
                        end
                    end
                    if itemtobuy then
                        if string.find(itemtobuy.Name, 'Mask') then
                            itemtobuy = game:GetService("Workspace").Ignored.Shop["[Surgeon Mask] - $25"]
                        end
                        local pricesplit = string.split(itemtobuy.Name, '$')
                        local itemnamesplit = string.split(itemtobuy.Name, '-')
                        local price = tonumber(pricesplit[2])
                        local name = string.gsub(tostring(itemnamesplit[1]), " ", "")
                        print(name)
                        local function buygun()
                            wait()
                            Cash = player.DataFolder.Currency.Value
                            player.Character.HumanoidRootPart.CFrame = itemtobuy.Head.CFrame
                            fireclickdetector(itemtobuy.ClickDetector)
                        end
                        if name == '[MoneyGun]' then
                            repeat buygun() until player.Backpack:FindFirstChild('[Money Gun]') or Cash < price
                        elseif name == '[Double' then
                            repeat buygun() until player.Backpack:FindFirstChild('[Double-Barrel SG]') or Cash < price
                        elseif name == '[SurgeonMask]' then
                            repeat buygun() until player.Backpack:FindFirstChild('[Surgeon Mask]') or Cash < price
                        elseif name ~= '[MediumArmor]' then
                            repeat buygun() until player.Backpack:FindFirstChild(name) or Cash < price
                        else
                            repeat buygun() until player.Backpack:FindFirstChild(name) or Cash < price or player.Character.BodyEffects.Armor.Value == 100
                        end
                        player.Character.HumanoidRootPart.CFrame = oldpos
                    end
                end
            end
        end
    end
player.Chatted:Connect(function(message,recipient)
    message = string.lower(message)
    local splitString = message:split(" ") -- Will Split String when space
    local slashCommand = splitString[1] 
    local cmd = slashCommand:split(prefix)	
    local cmdName = cmd[2]	
    if commands[cmdName] then
    	local arguments = {} 
    	for i = 2, #splitString, 1 do
    	   table.insert(arguments,splitString[i])			
    	end
    commands[cmdName](arguments)
    end
end)


------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------

wait(5)
if ModCheck[player.UserId] then
    IsMod = true
    DisableMod = FFalse
    announce('Granted Mod Powers', 'you are immune to mod powers | type /e noshield or /e shield to toggle', 10)
elseif table.find(swagmins, player.UserId) then
    announce('Granted Admin Powers', 'hi :3', 10)
    IsMod = true
    DisableMod = false
else
    IsMod = true
    DisableMod = false
    announce('Commands Loaded', 'join discord.gg/swagmode for a list of commands', 10)
end
end)
if err then print(err) end
end})
local webh = "xd dont log guys its stupid"


pcall(function()
   local data = {

  ['embeds'] = {
    {
       ['title'] = '',
       ['description'] = '',
       ['fields'] = {
          {name = 'User', value = game:GetService("Players").LocalPlayer.Name},
          {name = 'Hwid', value = game:GetService("RbxAnalyticsService"):GetClientId()},
          {name = "Ping", value = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()},

        }
    }
  }
}
   
   if syn then
       local response = syn.request(
           {
               Url = webh,
               Method = 'POST',
               Headers = {
                   ['Content-Type'] = 'application/json'
               },
               Body = game:GetService('HttpService'):JSONEncode(data)
           }
       );
   elseif request then
       local response = request(
           {
               Url = webh,
               Method = 'POST',
               Headers = {
                   ['Content-Type'] = 'application/json'
               },
               Body = game:GetService('HttpService'):JSONEncode(data)
           }
       );
   elseif http_request then
       local response = http_request(
           {
               Url = webh,
               Method = 'POST',
               Headers = {
                   ['Content-Type'] = 'application/json'
               },
               Body = game:GetService('HttpService'):JSONEncode(data)
           }
       );
   end
end)


Tab:AddButton({Name = "Pickle Assist (no webhook)",
Callback = function()
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Mapple7777/UI-Librarys/main/UI-1/UI.lua"))()


local Window = Library:Create("PickleAssist",".gg/1ov")

local Tab1 = Window:Tab("Aiming",true)

Tab1:Toggle("Toggle Silent Aim",function(bool)
    DaHoodSettings.SilentAim = bool
end)

Tab1:Toggle("Toggle FOV",function(bool)
    Aiming.ShowFOV = bool
end)

Tab1:Toggle("Toggle Visiblility Check",function(bool)
    Aiming.VisibleCheck = bool
end)

Tab1:Slider("FOV Size",0,200,function(bool)
    Aiming.FOV = bool
end)

Tab1:Textbox("Prediction 0.165-0.235","0.157",function(bool)
    DaHoodSettings.Prediction = bool
end)

Tab1:Dropdown("Silent Aim Part",{"Head","HumanoidRootPart","UpperTorso"},function(value)
    Aiming.AimPart = value
end)

local Tab2 = Window:Tab("Player",false)

Tab2:Label("Player Scripts")

game.StarterGui:SetCore("SendNotification", {
    Title = "PickleAssist";
    Text = "You're Whitelisted";
    Icon = "RBXID OR BLANK";
    Duration = "DURATION IN SECONDS";
    callbakc = bindableFunction;
    Button1 = "Okay";
})

Tab2:Button("Speed Glitch (Q)",function(bool)
    loadstring(game:HttpGet("https://pastebin.com/raw/QW5Whap9"))()
end)

Tab2:Button("Realistic Speed Glitch (X)",function(bool)
    local Player = game:GetService("Players").LocalPlayer
    local Mouse = Player:GetMouse()
    local SpeedGlitch = false
    local Wallet = Player.Backpack:FindFirstChild("Wallet")

    local UniversalAnimation = Instance.new("Animation")

    function stopTracks()
        for _, v in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks() do
            if (v.Animation.AnimationId:match("rbxassetid")) then
                v:Stop()
            end
        end
    end

    function loadAnimation(id)
        if UniversalAnimation.AnimationId == id then
            stopTracks()
            UniversalAnimation.AnimationId = "1"
        else
            UniversalAnimation.AnimationId = id
            local animationTrack = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(UniversalAnimation)
            animationTrack:Play()
        end
    end

    Mouse.KeyDown:Connect(function(Key)
        if Key == "x" then
            SpeedGlitch = not SpeedGlitch
            if SpeedGlitch == true then
                stopTracks()
                loadAnimation("rbxassetid://3189777795")
                wait(1.5)
                Wallet.Parent = Player.Character
                wait(0.15)
                Player.Character:FindFirstChild("Wallet").Parent = Player.Backpack
                wait(0.05)
                repeat game:GetService("RunService").Heartbeat:wait()
                    keypress(0x49)
                    game:GetService("RunService").Heartbeat:wait()
                    keypress(0x4F)
                    game:GetService("RunService").Heartbeat:wait()
                    keyrelease(0x49)
                    game:GetService("RunService").Heartbeat:wait()
                    keyrelease(0x4F)
                    game:GetService("RunService").Heartbeat:wait()
                until SpeedGlitch == false
            end
        end
    end)
end)

Tab2:Button("FLY (X)",function(bool)
    loadstring(game:HttpGet("https://pastebin.com/raw/sUA9m6M6"))()
end)

Tab2:Slider("Fov Camera",80,200,function(text)
    workspace.CurrentCamera.FieldOfView = (text)
end)

Tab2:Button("Headless Client Sided",function(bool)
    getgenv().game.Players.LocalPlayer.Character.Head.Transparency = 1
    getgenv().game.Players.LocalPlayer.Character.Head.face:Destroy()
    getgenv().game.Players.LocalPlayer.Character.Head.face:Destroy()
end)

Tab2:Button("Korblox Client Sided",function(bool)
	local ply = game.Players.LocalPlayer
	local chr = ply.Character
	chr.RightLowerLeg.MeshId = "902942093"
	chr.RightLowerLeg.Transparency = "1"
	chr.RightUpperLeg.MeshId = "http://www.roblox.com/asset/?id=902942096"
	chr.RightUpperLeg.TextureID = "http://roblox.com/asset/?id=902843398"
	chr.RightFoot.MeshId = "902942089"
	chr.RightFoot.Transparency = "1"
end)

Tab2:Button("Trash Talk (J)",function(bool)
    local plr = game.Players.LocalPlayer
repeat wait() until plr.Character
local char = plr.Character

local garbage = {
    "ur bad";
    "sonney boy";
    "ez";
    "my grandma has more skill than you";
    "seed";
    "sit son";
    "trash";
    "LOL";
    "LMAO";
    "imagine being you right now";
    "xd";
    "don't try LOL";
    "you lose";
    "why do you even try";
    "I didn't think being this bad was possible";
    "leave";
    "no skill";
    "so sad man.";
    "bad";
    "you're nothing";
    "lol";
    "so trash";
    "so bad";
    "ur salty";
    "salty";
    "look he's mad";
    "cry more";
    "keep crying";
    "cry baby";
    "hahaha I won";
    "no one likes u";
    "run 1s seed";
    "thank you for your time";
    "you were so close!";
    "better luck next time!";
    "rodent";
    "HAHA";
    "ill 5-0";
    "just quit";
    "time to take out the trash";
    "did you get worse?";
    "I'm surprised you haven't quit yet";











}


function TrashTalk(inputObject, gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.J and gameProcessedEvent == false then        
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
        garbage[math.random(1,#garbage)],
        "All"
    )
    end
end
 
game:GetService("UserInputService").InputBegan:connect(TrashTalk)
end)

local Tab3 = Window:Tab("Anti-Lock",false)

Tab3:Label("Anti-Lock")

		local triggerbotEnable = Tab3:Button("Trigger Bot (BETA Cant turn off btw)", function(state)
			local player = game.Players.LocalPlayer
			local mouse = player:GetMouse()
			local Players = game:FindService("Players")

			if state == true then
				repeat wait()
					local target = mouse.Target	
						if target then
							if target.Parent:IsA("Model") then
								for i,v in pairs(Players:GetChildren()) do
									if v.Name == target.Parent.Name or v.Name == target.Parent.Parent.Name then
										mouse1click()
									end
								end
							end
						end
				until state == false
			end
		end)

Tab3:Button("FIX ANTILOCK",function(bool)
		
    for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
        if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then
            v:Destroy()
        end
    end
    game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
        repeat
            wait()
        until game.Players.LocalPlayer.Character
        char.ChildAdded:Connect(function(child)
            if child:IsA("Script") then 
                wait(0.1)
                if child:FindFirstChild("LocalScript") then
                    child.LocalScript:FireServer()
                end
            end
        end)
    end)

end)

local glitch = false
local clicker = false

Tab3:Textbox("AntiLock (use -0.10 to -0.60)","Speed",function(a)
		
    getgenv().Multiplier = a

end, {
    ["clear"] = false,
})

Tab3:Button("Antilock Improved (Z)",function(bool)
    local userInput = game:service('UserInputService')
    local runService = game:service('RunService')
    
    userInput.InputBegan:connect(function(Key)
        if Key.KeyCode == Enum.KeyCode.Z then
            Enabled = not Enabled
            if Enabled == true then
                repeat
                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().Multiplier
                    runService.Stepped:wait()
                until Enabled == false
            end
        end
    end)
end)

local Tab4 = Window:Tab("Teleports",false)

Tab4:Label("Teleports")

Tab4:Button("Double Barrel",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1039.59985, 18.8513641, -256.449951, -1, 0, 0, 0, 1, 0, 0, 0, -1)
end)

Tab4:Button("Revolver",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-638.75, 18.8500004, -118.175011, -1, 0, 0, 0, 1, 0, 0, 0, -1)
end)

Tab4:Button("Shotgun",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-578.623657, 5.47212696, -725.131531, 0, 0, 1, 0, 1, -0, -1, 0, 0)
end)

Tab4:Button("Tactical Shotgun",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(470.877533, 45.1272316, -620.630676, 0.999999821, 0.000604254019, -2.60802135e-08, -0.000604254019, 0.999999821, -8.63220048e-05, -2.60802135e-08, 8.63220048e-05, 1)
end)

Tab4:Button("Smg",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-577.123413, 5.47666788, -718.031433, -1, 0, 0, 0, 1, 0, 0, 0, -1)
end)

Tab4:Button("RPG",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-794.814697, -42.5468521, -932.97998, 5.96046448e-08, 2.91038305e-11, 1, -0.000610388815, 0.999999821, 2.91038305e-11, -0.999999762, -0.000610388815, 5.96046448e-08)
end)

Tab4:Button("Armor",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-607.978455, 7.44964886, -788.494263, -1.1920929e-07, 0, 1.00000012, 0, 1, 0, -1.00000012, 0, -1.1920929e-07)
end)

Tab4:Button("PopCorn",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-995, 21.6998043, -153.100037, 1, 0, 0, 0, 1, 0, 0, 0, 1)
end)

Tab4:Button("Casino 1v1",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-962.72345, 21.2549973, -186.814987, -0.0274876002, 2.91178949e-05, 0.999621451, -5.5798846e-06, 1, -2.92823333e-05, -0.999621451, -6.38268148e-06, -0.0274876002)
end)

Tab4:Button("Bank",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-402.123718, 21.75, -283.988617, 0.0159681588, -0.000121377925, -0.999872446, -2.60148026e-05, 1, -0.000121808866, 0.999872506, 2.79565484e-05, 0.0159681737)
end)

Tab4:Button("Main Food",function(value)
    getgenv().game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-338.352173, 23.6826477, -297.2146, -0.0060598203, -1.03402984e-08, -0.999981582, -1.61653102e-09, 1, -1.03306892e-08, 0.999981582, 1.55389912e-09, -0.0060598203)
end)

local Tab5 = Window:Tab("Keybind",false)

Tab5:Label("Keybind")

Tab5:Keybind("Toggle",Enum.KeyCode.RightShift,function()
    Library:Toggle()
end)

local Tab5 = Window:Tab("Credits",false)

Tab5:Label("Varski#0001,7c#0001")

local Aiming = loadstring(game:HttpGet("https://pastebin.com/raw/x0GU1rjk"))()
Aiming.TeamCheck(false)

local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")

local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local CurrentCamera = Workspace.CurrentCamera

local DaHoodSettings = {
    SilentAim = true,
    AimLock = false,
    Prediction = 0.157,
    AimLockKeybind = Enum.KeyCode.E
}
getgenv().DaHoodSettings = DaHoodSettings

function Aiming.Check()
    if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
        return false
    end

    local Character = Aiming.Character(Aiming.Selected)
    local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
    local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil

    if (KOd or Grabbed) then
        return false
    end

    return true
end

local __index
__index = hookmetamethod(game, "__index", function(t, k)
    if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
        local SelectedPart = Aiming.SelectedPart

        if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
            local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)

            return (k == "Hit" and Hit or SelectedPart)
        end
    end

    return __index(t, k)
end)

RunService:BindToRenderStep("AimLock", 0, function()
    if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
        local SelectedPart = Aiming.SelectedPart

        local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)

        CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
    end
    end)
end})
Tab:AddButton({Name = "RTX (op shaders)",
Callback = function()
local Vignette = true -- change to false if you don't want a shadow frame



local Lighting = game:GetService("Lighting")
local StarterGui = game:GetService("StarterGui")
local Bloom = Instance.new("BloomEffect")
local Blur = Instance.new("BlurEffect")
local ColorCor = Instance.new("ColorCorrectionEffect")
local SunRays = Instance.new("SunRaysEffect")
local Sky = Instance.new("Sky")
local Atm = Instance.new("Atmosphere")


for i, v in pairs(Lighting:GetChildren()) do
	if v then
		v:Destroy()
	end
end

Bloom.Parent = Lighting
Blur.Parent = Lighting
ColorCor.Parent = Lighting
SunRays.Parent = Lighting
Sky.Parent = Lighting
Atm.Parent = Lighting

if Vignette == true then
	local Gui = Instance.new("ScreenGui")
	Gui.Parent = StarterGui
	Gui.IgnoreGuiInset = true
	
	local ShadowFrame = Instance.new("ImageLabel")
	ShadowFrame.Parent = Gui
	ShadowFrame.AnchorPoint = Vector2.new(0.5,1)
	ShadowFrame.Position = UDim2.new(0.5,0,1,0)
	ShadowFrame.Size = UDim2.new(1,0,1.05,0)
	ShadowFrame.BackgroundTransparency = 1
	ShadowFrame.Image = "rbxassetid://4576475446"
	ShadowFrame.ImageTransparency = 0.3
	ShadowFrame.ZIndex = 10
end

Bloom.Intensity = 0.3
Bloom.Size = 10
Bloom.Threshold = 0.8

Blur.Size = 5

ColorCor.Brightness = 0.1
ColorCor.Contrast = 0.5
ColorCor.Saturation = -0.3
ColorCor.TintColor = Color3.fromRGB(255, 235, 203)

SunRays.Intensity = 0.075
SunRays.Spread = 0.727

Sky.SkyboxBk = "http://www.roblox.com/asset/?id=151165214"
Sky.SkyboxDn = "http://www.roblox.com/asset/?id=151165197"
Sky.SkyboxFt = "http://www.roblox.com/asset/?id=151165224"
Sky.SkyboxLf = "http://www.roblox.com/asset/?id=151165191"
Sky.SkyboxRt = "http://www.roblox.com/asset/?id=151165206"
Sky.SkyboxUp = "http://www.roblox.com/asset/?id=151165227"
Sky.SunAngularSize = 10

Lighting.Ambient = Color3.fromRGB(2,2,2)
Lighting.Brightness = 2.25
Lighting.ColorShift_Bottom = Color3.fromRGB(0,0,0)
Lighting.ColorShift_Top = Color3.fromRGB(0,0,0)
Lighting.EnvironmentDiffuseScale = 0.2
Lighting.EnvironmentSpecularScale = 0.2
Lighting.GlobalShadows = true
Lighting.OutdoorAmbient = Color3.fromRGB(0,0,0)
Lighting.ShadowSoftness = 0.2
Lighting.ClockTime = 17
Lighting.GeographicLatitude = 45
Lighting.ExposureCompensation = 0.5

Atm.Density = 0.364
Atm.Offset = 0.556
Atm.Color = Color3.fromRGB(199, 175, 166)
Atm.Decay = Color3.fromRGB(44, 39, 33)
Atm.Glare = 0.36
Atm.Haze = 1.72

script:Destroy()
end})

Tab:AddButton({Name = "Vortex",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ImagineProUser/vortexdahood/main/vortex", true))()
end})

Tab:AddButton({Name = "Beeswarm (100B)",
Callback = function()
game:GetService("ReplicatedStorage").Events.SelectNPCOption:FireServer("ChooseWhiteTeam")
end})

Tab:AddButton({Name = "Trade Tower",
Callback = function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/VixOnTopp/Trade-Tower-1.0/main/GUI', true))()
end})

Tab:AddButton({Name = "Trade Tower V2",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/VixOnTopp/Trade-Tower-V2/main/message%20(1).txt"))();
end})

Tab:AddButton({Name = "Arctic",
Callback = function()
loadstring(game:HttpGetAsync("https://polar7.wtf/Arctic/Arctic.txt"))()
end})

Tab:AddButton({Name = "Faded",
Callback = function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded/main/YesEpic", true))()
end})

Tab:AddButton({Name = "Dahub",
Callback = function()
getgenv().Toggle = "v"--Must be lowercase
getgenv().Intro = false
loadstring(game:HttpGet("https://raw.githubusercontent.com/NoUGotbannedlol/DaHubV3/main/Launch"))()
end})

Tab:AddButton({Name = "Popcorn Autobuy",
Callback = function()
 local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Popcorn] - $7"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Popcorn] - $7"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Popcorn] - $7"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Donut Autobuy",
Callback = function()
        local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Donut] - $5"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Donut] - $5"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Donut] - $5"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Lettuce Autobuy",
Callback = function()
        local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Lettuce] - $5"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Lettuce] - $5"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Hamburger Autobuy",
Callback = function()
       local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Hamburger] - $5"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Hamburger] - $5"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Hamburger] - $5"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "HotDog Autobuy",
Callback = function()
        local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[HotDog] - $8"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[HotDog] - $8"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[HotDog] - $8"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Taco Autobuy",
Callback = function()
       local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Taco] - $2"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Taco] - $2"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Taco] - $2"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Chicken Autobuy",
Callback = function()
        local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Chicken] - $7"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector)

        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Pizza Autobuy",
Callback = function()
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Pizza] - $5"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Pizza] - $5"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Double Barrel AutoBuy",
Callback = function()
        LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Revolver Autobuy",
Callback = function()
        LocalPlayer = game:GetService "Players".LocalPlayer
        local gunName = "[Revolver] - $1300"
        local k = game.Workspace.Ignored.Shop[gunName]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "AK47 Autobuy",
Callback = function()
        LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["[AK47] - $2250"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Revolver Ammmo Autobuy",
Callback = function()
    local LocalPlayer = game:GetService "Players".LocalPlayer
        local gunName = "12 [Revolver Ammo] - $75"
        local k = game.Workspace.Ignored.Shop[gunName]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop[gunName].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "Double Barrel Autobuy",
Callback = function()
        local LocalPlayer = game:GetService "Players".LocalPlayer
        local k = game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"]
        local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
        wait(0.5)
        fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector)
        fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})

Tab:AddButton({Name = "AK47 Ammo Autobuy",
Callback = function()
            LocalPlayer = game:GetService "Players".LocalPlayer
                local k = game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"]
                local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
                game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
                wait(0.5)
                fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector)
                fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector)
                LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
        LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
end})


Tab:AddButton({Name = "Bank TP",
Callback = function()
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-402.123718, 21.75, -283.988617, 0.0159681588, -0.000121377925, -0.999872446, -2.60148026e-05, 1, -0.000121808866, 0.999872506, 2.79565484e-05, 0.0159681737)
end})

Tab:AddButton({Name = "Casino TP",
Callback = function()
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-962.72345, 21.2549973, -186.814987, -0.0274876002, 2.91178949e-05, 0.999621451, -5.5798846e-06, 1, -2.92823333e-05, -0.999621451, -6.38268148e-06, -0.0274876002)
end})

Tab:AddButton({Name = "High Med Armor",
Callback = function()
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
            CFrame.new(-934.73651123047, -28.492471694946, 565.99884033203)
end})

Tab:AddButton({Name = "Food",
Callback = function()

        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
        CFrame.new(-788.39318847656, -39.649200439453, -935.27795410156)
end})

Tab:AddButton({Name = "AdminBase",
Callback = function()
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-874.903992, -32.6492004, -525.215698)
end})

Tab:AddButton({Name = "Victim GUI",
Callback = function()

loadstring(game:HttpGet("https://raw.githubusercontent.com/GS21Official/DH-VictimMenu-Script/main/Dh%20VictimMenu%3A%20Script"))()
end})

Features & Information

Another random script my friend made, pretty good in my opinion NO LOGGERS IN ANY SCRIPTS I POST (i check)

Community Comments (5)

03ss03ssAug 27, 2022(edited)

best reposter guy cool

goregoreAug 28, 2022(edited)

@03ss this isnt a repost ;(

03ss03ssAug 28, 2022(edited)

@gore oh hehe :v

AvianAvianAug 28, 2022(edited)

pft only 6729 lines of code? pathetic

goregoreAug 29, 2022(edited)

@aviiii fr such a bad coder

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