*zad silent aim leaked
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*zad silent aim leaked

[RANKED] Da Hoodcollcoll 5.9K views 43 executesUpdated Aug 15, 2022
3.0/ 5(5 votes)
3260% Positive
Lua Script•60 lines (2188 chars)
local Aiming = loadstring(game:HttpGet("https://pastebin.com/raw/bt6cTBU4"))()
    Aiming.TeamCheck(false)
    
    local Workspace = game:GetService("Workspace")
    local Players = game:GetService("Players")
    local RunService = game:GetService("RunService")
    local UserInputService = game:GetService("UserInputService")
    
    local LocalPlayer = Players.LocalPlayer
    local Mouse = LocalPlayer:GetMouse()
    local CurrentCamera = Workspace.CurrentCamera
    
    local DaHoodSettings = {
        SilentAim = false,
        AimLock = false,
        Prediction = 0.157,
        AimLockKeybind = Enum.KeyCode.E
    }
    getgenv().DaHoodSettings = DaHoodSettings
    
    function Aiming.Check()
        if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and Aiming.SelectedPart ~= nil) then
            return false
        end
    
        local Character = Aiming.Character(Aiming.Selected)
        local KOd = Character:WaitForChild("BodyEffects")["K.O"].Value
        local Grabbed = Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil
    
        if (KOd or Grabbed) then
            return false
        end
    
        return true
    end
    
    local __index
    __index = hookmetamethod(game, "__index", function(t, k)
        if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
            local SelectedPart = Aiming.SelectedPart
    
            if (DaHoodSettings.SilentAim and (k == "Hit" or k == "Target")) then
                local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
    
                return (k == "Hit" and Hit or SelectedPart)
            end
        end
    
        return __index(t, k)
    end)
    
    RunService:BindToRenderStep("AimLock", 0, function()
        if (DaHoodSettings.AimLock and Aiming.Check() and UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
            local SelectedPart = Aiming.SelectedPart
    
            local Hit = SelectedPart.CFrame + (SelectedPart.Velocity * DaHoodSettings.Prediction)
    
            CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
        end
        end)

Features & Information

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Community Comments (8)

JadeWestJadeWestAug 15, 2022(edited)

Script W

ImpulseImpulseAug 15, 2022(edited)

W

elijahhammonds51175elijahhammonds51175Aug 15, 2022(edited)

It doesn't work man

collcollAug 15, 2022(edited)

@elijahhammonds51175 skill issue

MorizzMorizzAug 15, 2022(edited)

@coll W

giorgosesxetegiorgosesxeteAug 15, 2022(edited)

nah fr it wont work

y2kmatty2kmattAug 17, 2022(edited)

@giorgosesxete u need to put the silent aim to true

goregoreAug 26, 2022(edited)

thanks for promoting my vault papi

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