OP DH PINK POV AIMLOCK TOGGLE
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OP DH PINK POV AIMLOCK TOGGLE

[RANKED] Da Hood2ddr2ddr 40.8K views 198 executesUpdated Sep 24, 2022
5.0/ 5(2 votes)
20100% Positive
Lua Script•122 lines (4648 chars)
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local Settings = {
    AimLock = {
        Enabled = true,
        Aimlockkey = "q",
        Prediction = 0.135,
        Aimpart = 'HumanoidRootPart',
        Notifications = false
    },
    Settings = {
        Thickness = 3.5,
        Transparency = 1,
        Color = Color3.fromRGB(153, 50, 204),
        FOV = true
    }

}

local CurrentCamera = game:GetService("Workspace").CurrentCamera
local Inset = game:GetService("GuiService"):GetGuiInset().Y
local RunService = game:GetService("RunService")

local Mouse = game.Players.LocalPlayer:GetMouse()
local LocalPlayer = game.Players.LocalPlayer

local Line = Drawing.new("Line")
local Circle = Drawing.new("Circle")

local Plr

Mouse.KeyDown:Connect(function(KeyPressed)
    if KeyPressed == (Settings.AimLock.Aimlockkey) then
        if Settings.AimLock.Enabled == true then
            Settings.AimLock.Enabled = false
            if Settings.AimLock.Notifications == true then
                Plr = FindClosestPlayer()
                game.StarterGui:SetCore("SendNotification", {
                    Title = "Private",
                    Text = "Unlocked"
                })
            end
        else
            Plr = FindClosestPlayer()
            Settings.AimLock.Enabled = true
            if Settings.AimLock.Notifications == true then
                game.StarterGui:SetCore("SendNotification", {
                    Title = "Private",
                    Text = "Locked On :  " .. tostring(Plr.Character.Humanoid.DisplayName)
                })
            end
        end
    end
end)

function FindClosestPlayer()
    local ClosestDistance, ClosestPlayer = math.huge, nil;
    for _, Player in next, game:GetService("Players"):GetPlayers() do
        local ISNTKNOCKED = Player.Character:WaitForChild("BodyEffects")["K.O"].Value ~= true
        local ISNTGRABBED = Player.Character:FindFirstChild("GRABBING_COINSTRAINT") == nil

        if Player ~= LocalPlayer then
            local Character = Player.Character
            if Character and Character.Humanoid.Health > 1 and ISNTKNOCKED and ISNTGRABBED then
                local Position, IsVisibleOnViewPort = CurrentCamera:WorldToViewportPoint(Character.HumanoidRootPart
                                                                                             .Position)
                if IsVisibleOnViewPort then
                    local Distance = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(Position.X, Position.Y)).Magnitude
                    if Distance < ClosestDistance then
                        ClosestPlayer = Player
                        ClosestDistance = Distance
                    end
                end
            end
        end
    end
    return ClosestPlayer, ClosestDistance
end

RunService.Heartbeat:connect(function()
    if Settings.AimLock.Enabled == true then
        local Vector = CurrentCamera:WorldToViewportPoint(Plr.Character[Settings.AimLock.Aimpart].Position +
                                                              (Plr.Character[Settings.AimLock.Aimpart].Velocity *
                                                              Settings.AimLock.Prediction))
        Line.Color = Settings.Settings.Color
        Line.Transparency = Settings.Settings .Transparency
        Line.Thickness = Settings.Settings .Thickness
        Line.From = Vector2.new(Mouse.X, Mouse.Y + Inset)
        Line.To = Vector2.new(Vector.X, Vector.Y)
        Line.Visible = true
        Circle.Position = Vector2.new(Mouse.X, Mouse.Y + Inset)
        Circle.Visible = Settings.Settings.FOV
        Circle.Thickness = 1.5
        Circle.Thickness = 2
        Circle.Radius = 60
        Circle.Color = Settings.Settings.Color
    elseif Settings.AimLock.FOV == true then
        Circle.Visible = true
    else
        Circle.Visible = false
        Line.Visible = false
    end
end)

local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
    local args = {...}
    if Settings.AimLock.Enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
        args[3] = Plr.Character[Settings.AimLock.Aimpart].Position +
                      (Plr.Character[Settings.AimLock.Aimpart].Velocity * Settings.AimLock.Prediction)

        return old(unpack(args))
    end
    return old(...)
end)

Features & Information

*CANT BE EXECUTED WITH HEAVY SCRIPTS LIKE FADED, PLASMA ECT!! DO NOT SAY IT DOESN'T WORK* OP PINK DA HOOD AIMLOCK PRESS Q TO LOCK ON A PERSON BARELY ANY MISSES lock by thusky
#da hood aimlock#aimlock#da hood#dh aimlock

Community Comments (4)

lautin0lautin0Sep 24, 2022(edited)

not work L

2ddr2ddrSep 24, 2022(edited)

dude it works very well, wait for the game to load and if it still doesn't work ur exploit doesn't support it

hadidsaisrailovahadidsaisrailovaSep 26, 2022(edited)

hoe moet ik downloude

clippedbyjayclippedbyjayDec 28, 2023(edited)

it didn't work

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