
Keyless Verified Patched

_G.Key = "x"
local plr = game:GetService("Players").LocalPlayer
local Mouse = plr:GetMouse()
local On_Check = false
local Item = plr.Backpack.Wallet
local UAnimation = Instance.new("Animation")
function stopTracks()
for _, v in next, game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):GetPlayingAnimationTracks() do
if (v.Animation.AnimationId:match("rbxassetid")) then
v:Stop()
end
end
end
function loadAnimation(id)
if UAnimation.AnimationId == id then
stopTracks()
UAnimation.AnimationId = "1"
else
UAnimation.AnimationId = id
local animationTrack = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):LoadAnimation(UAnimation)
animationTrack:Play()
end
end
Mouse.KeyDown:Connect(function(Key)
if Key == _G.Key then
On_Check = not On_Check
if On_Check == true then
stopTracks()
loadAnimation("rbxassetid://3189777795")
wait(1.5)
Item.Parent = plr.Character
wait(0.15)
plr.Character.Wallet.Parent = plr.Backpack
wait(0.05)
repeat game:GetService("RunService").Heartbeat:wait()
keypress(0x49)
game:GetService("RunService").Heartbeat:wait()
keypress(0x4F)
game:GetService("RunService").Heartbeat:wait()
keyrelease(0x49)
game:GetService("RunService").Heartbeat:wait()
keyrelease(0x4F)
game:GetService("RunService").Heartbeat:wait()
keypress(0x49)
game:GetService("RunService").Heartbeat:wait()
keypress(0x4F)
game:GetService("RunService").Heartbeat:wait()
keyrelease(0x49)
game:GetService("RunService").Heartbeat:wait()
keyrelease(0x4F)
game:GetService("RunService").Heartbeat:wait()
until On_Check == false
end
end
end)



you need more then 100 fps right?
Works pretty amazangly well