Keyless Verified Patched

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Desync
Lua Script•100 lines (3072 chars)
local P1000ToggleKey = "x" -- Change that to whatever keybind: "t"
--[[
Standing still will trick the hitbox, you won't be able to get hit.
DO NOT EDIT BEYOND THIS POINT IF YOU DON'T UNDERSTAND WHAT IS GOING ON.
ORIGINAL SOURCE PUT INTO SKID FRIENDLY FORMAT TAKE WHAT YOU LIKE AND MAKE MANY MORE OBLIVITIES CLONES WITH THIS OR EVEN YOUR VERY OWN DIY OBLIVITY!
AND REMEMBER TO SAY, SO LOOOOONG OBLIVITYYYYYY!!!
--]]
--// Services
checkcaller = checkcaller
newcclosure = newcclosure
hookmetamethod = hookmetamethod
local PastedSources = false
local BruhXD = game:GetService("RunService")
local LocalPlayer = game:GetService("Players").LocalPlayer
local Bullshit = LocalPlayer:GetMouse()
--// Toggles
Bullshit.KeyDown:Connect(function(SayNoToOblivity)
if SayNoToOblivity == string.lower(P1000ToggleKey) then
pcall(function()
if PastedSources == false then
PastedSources = true
print("Enabled P1000")
elseif PastedSources == true then
PastedSources = false
print("Disabled P1000")
end
end)
end
end)
Bullshit.KeyDown:Connect(function(SayNoToOblivity)
if SayNoToOblivity == ("=") then
game:GetService("TeleportService"):Teleport(game.PlaceId, LocalPlayer)
end
end)
--// Desync_Source
function RandomNumberRange(a)
return math.random(-a * 100, a * 100) / 100
end
function RandomVectorRange(a, b, c)
return Vector3.new(RandomNumberRange(a), RandomNumberRange(b), RandomNumberRange(c))
end
local DesyncTypes = {}
BruhXD.Heartbeat:Connect(function()
if PastedSources == true then
DesyncTypes[1] = LocalPlayer.Character.HumanoidRootPart.CFrame
DesyncTypes[2] = LocalPlayer.Character.HumanoidRootPart.AssemblyLinearVelocity
local SpoofThis = LocalPlayer.Character.HumanoidRootPart.CFrame
SpoofThis = SpoofThis * CFrame.new(Vector3.new(0, 0, 0))
SpoofThis = SpoofThis * CFrame.Angles(math.rad(RandomNumberRange(180)), math.rad(RandomNumberRange(180)), math.rad(RandomNumberRange(180)))
LocalPlayer.Character.HumanoidRootPart.CFrame = SpoofThis
LocalPlayer.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(1, 1, 1) * 16384
BruhXD.RenderStepped:Wait()
LocalPlayer.Character.HumanoidRootPart.CFrame = DesyncTypes[1]
LocalPlayer.Character.HumanoidRootPart.AssemblyLinearVelocity = DesyncTypes[2]
end
end)
--// Hook_CFrame
local XDDDDDD = nil
XDDDDDD = hookmetamethod(game, "__index", newcclosure(function(self, key)
if PastedSources == true then
if not checkcaller() then
if key == "CFrame" and PastedSources == true and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and LocalPlayer.Character:FindFirstChild("Humanoid") and LocalPlayer.Character:FindFirstChild("Humanoid").Health > 0 then
if self == LocalPlayer.Character.HumanoidRootPart then
return DesyncTypes[1] or CFrame.new()
elseif self == LocalPlayer.Character.Head then
return DesyncTypes[1] and DesyncTypes[1] + Vector3.new(0, LocalPlayer.Character.HumanoidRootPart.Size / 2 + 0.5, 0) or CFrame.new()
end
end
end
end
return XDDDDDD(self, key)
end))Features & Information
Pretty bad desync in my opinion but still very hard to hit
CONSOLE WILL SHOW IF DESYNC IS ENABLED OR DISABLED
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