
Key Required Patched

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local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local autofarm = false
local Boxes = workspace:WaitForChild("Boxes")
local BoxGoal = workspace:WaitForChild("BoxGoal")
local function TweenTo(position)
if not hrp or not position then return end
local distance = (hrp.Position - position).Magnitude
local duration = math.clamp(distance / 50, 0.5, .5)
local tween = TweenService:Create(hrp, TweenInfo.new(duration, Enum.EasingStyle.Linear), {
CFrame = CFrame.new(position)
})
tween:Play()
tween.Completed:Wait()
local args = {
buffer.fromstring("t\000"),
{}
}
game:GetService("ReplicatedStorage"):WaitForChild("ZAP"):WaitForChild("ZAP_RELIABLE"):FireServer(unpack(args))
local args = {
buffer.fromstring("u\000"),
{}
}
game:GetService("ReplicatedStorage"):WaitForChild("ZAP"):WaitForChild("ZAP_RELIABLE"):FireServer(unpack(args))
end
UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode == Enum.KeyCode.X then
autofarm = not autofarm
print("Autofarm:", autofarm)
end
end)
task.spawn(function()
while true do
if autofarm then
if Boxes and BoxGoal and Boxes:IsDescendantOf(workspace) and BoxGoal:IsDescendantOf(workspace) then
local boxPos = Boxes:GetPivot().Position
local goalPos = BoxGoal:GetPivot().Position
TweenTo(boxPos + Vector3.new(0, 5, 0))
task.wait(0.5)
TweenTo(goalPos + Vector3.new(0, 5, 0))
task.wait(0.5)
else
task.wait(1)
end
else
task.wait(0.5)
end
end
end)
task.spawn(function()
while wait() do
local args = {
buffer.fromstring("u\000"),
{}
}
game:GetService("ReplicatedStorage"):WaitForChild("ZAP"):WaitForChild("ZAP_RELIABLE"):FireServer(unpack(args))
local args = {
buffer.fromstring("t\000"),
{}
}
game:GetService("ReplicatedStorage"):WaitForChild("ZAP"):WaitForChild("ZAP_RELIABLE"):FireServer(unpack(args))
wait(.1)
end
end)
while wait(2) do
local args = {
buffer.fromstring("\169\000\t\000MoveBoxes"),
{}
}
game:GetService("ReplicatedStorage"):WaitForChild("ZAP"):WaitForChild("ZAP_RELIABLE"):FireServer(unpack(args))
end



Is it a gui to this?
@SplashSG X is the keybhind
w script make auto rob !!
fake not working
W SCRIPT