
Key Required

-- made by @kylosilly on discord
local replicated_storage = game:GetService("ReplicatedStorage");
local start = replicated_storage.Network.RemoteFunctions.StartDigging;
local finish = replicated_storage.Network.RemoteEvents["0a1baf564dbb5375"];
local ending = replicated_storage.Network.RemoteEvents.EndDigging;
getgenv().sigma = not getgenv().sigma;
repeat
start:InvokeServer();
task.wait(1);
finish:FireServer(1);
task.wait(1);
ending:FireServer("Succeeded");
task.wait(1);
until (not getgenv().sigma);



workinf fine
this works nice