local args = { [1] = "Right", [2] = "F\255" } game:GetService("ReplicatedStorage"):WaitForChild("rerolls"):WaitForChild("KeybindChange"):FireServer(unpack(args))
what data rollback do?
you spin, and if u dont get what u like u execute that and then you'll get ur spins back
oh ok thx
@Czulls make one for anomic fr
can you explain this rollback more ? and how to use it
idk how to use this help! im using solara like what do i do after putting the script in, attaching it, and executing it
Bro can script work on more game i really wanted to learn bro pls teach me
what data rollback do?
you spin, and if u dont get what u like u execute that and then you'll get ur spins back
oh ok thx
@Czulls make one for anomic fr
can you explain this rollback more ? and how to use it
idk how to use this help! im using solara like what do i do after putting the script in, attaching it, and executing it
Bro can script work on more game i really wanted to learn bro pls teach me