
Key Required

local _G = getgenv and getgenv() or _G
_G.AutoInteractEnabled = true
_G.NotificationEnabled = true
_G.ESPEnabled = true
_G.TargetSpeed = 16
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = PlayerGui
ScreenGui.ResetOnSpawn = false
local MainFrame = Instance.new("Frame")
MainFrame.Parent = ScreenGui
MainFrame.Size = UDim2.new(0, 160, 0, 245)
MainFrame.Position = UDim2.new(0.05, 0, 0.3, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.Active = true
local function makeDraggable(frame)
local dragging, dragInput, dragStart, startPos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
end
makeDraggable(MainFrame)
local function createBtn(text, pos, color, cb)
local btn = Instance.new("TextButton")
btn.Parent = MainFrame
btn.Size = UDim2.new(0, 140, 0, 35)
btn.Position = pos
btn.BackgroundColor3 = color
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.Font = Enum.Font.SourceSansBold
btn.TextSize = 13
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, 6)
c.Parent = btn
btn.MouseButton1Click:Connect(function()
cb(btn)
end)
return btn
end
local mc = Instance.new("UICorner")
mc.CornerRadius = UDim.new(0, 10)
mc.Parent = MainFrame
local Title = Instance.new("TextLabel")
Title.Parent = MainFrame
Title.Size = UDim2.new(1, 0, 0, 25)
Title.BackgroundTransparency = 1
Title.Text = "doors rooms+ menu"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.SourceSansBold
Title.TextSize = 13
local Close = Instance.new("TextButton")
Close.Parent = MainFrame
Close.Size = UDim2.new(0, 20, 0, 20)
Close.Position = UDim2.new(1, -25, 0, 3)
Close.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(255, 255, 255)
Close.Font = Enum.Font.SourceSansBold
Close.TextSize = 11
local cc = Instance.new("UICorner")
cc.CornerRadius = UDim.new(0, 4)
cc.Parent = Close
local Open = Instance.new("TextButton")
Open.Parent = ScreenGui
Open.Size = UDim2.new(0, 45, 0, 45)
Open.Position = UDim2.new(0.05, 0, 0.4, 0)
Open.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Open.Text = "MENU"
Open.TextColor3 = Color3.fromRGB(255, 255, 255)
Open.Font = Enum.Font.SourceSansBold
Open.TextSize = 11
Open.Visible = false
Open.Active = true
makeDraggable(Open)
Close.MouseButton1Click:Connect(function()
MainFrame.Visible = false
Open.Position = MainFrame.Position
Open.Visible = true
end)
Open.MouseButton1Click:Connect(function()
Open.Visible = false
MainFrame.Position = Open.Position
MainFrame.Visible = true
end)
local bAuto = createBtn("AUTO: ON", UDim2.new(0.5, -70, 0, 35), Color3.fromRGB(0, 180, 0), function(self)
_G.AutoInteractEnabled = not _G.AutoInteractEnabled
self.Text = _G.AutoInteractEnabled and "AUTO: ON" or "AUTO: OFF"
self.BackgroundColor3 = _G.AutoInteractEnabled and Color3.fromRGB(0, 180, 0) or Color3.fromRGB(180, 0, 0)
end)
local bAlert = createBtn("ALERT: ON", UDim2.new(0.5, -70, 0, 75), Color3.fromRGB(0, 120, 220), function(self)
_G.NotificationEnabled = not _G.NotificationEnabled
self.Text = _G.NotificationEnabled and "ALERT: ON" or "ALERT: OFF"
self.BackgroundColor3 = _G.NotificationEnabled and Color3.fromRGB(0, 120, 220) or Color3.fromRGB(180, 0, 0)
end)
local bESP = createBtn("ESP: ON", UDim2.new(0.5, -70, 0, 115), Color3.fromRGB(140, 20, 180), function(self)
_G.ESPEnabled = not _G.ESPEnabled
self.Text = _G.ESPEnabled and "ESP: ON" or "ESP: OFF"
self.BackgroundColor3 = _G.ESPEnabled and Color3.fromRGB(140, 20, 180) or Color3.fromRGB(180, 0, 0)
end)
local SliderLabel = Instance.new("TextLabel")
SliderLabel.Parent = MainFrame
SliderLabel.Size = UDim2.new(0, 140, 0, 15)
SliderLabel.Position = UDim2.new(0.5, -70, 0, 155)
SliderLabel.BackgroundTransparency = 1
SliderLabel.Text = "SPEED: 16"
SliderLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
SliderLabel.Font = Enum.Font.SourceSansBold
SliderLabel.TextSize = 12
local SliderTrack = Instance.new("Frame")
SliderTrack.Parent = MainFrame
SliderTrack.Size = UDim2.new(0, 140, 0, 6)
SliderTrack.Position = UDim2.new(0.5, -70, 0, 175)
SliderTrack.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
local stc = Instance.new("UICorner")
stc.CornerRadius = UDim.new(0, 3)
stc.Parent = SliderTrack
local SliderButton = Instance.new("TextButton")
SliderButton.Parent = SliderTrack
SliderButton.Size = UDim2.new(0, 16, 0, 16)
SliderButton.Position = UDim2.new(0, 0, 0.5, -8)
SliderButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
SliderButton.Text = ""
local sbc = Instance.new("UICorner")
sbc.CornerRadius = UDim.new(0, 8)
sbc.Parent = SliderButton
local function updateSlider(input)
local minSpeed = 16
local maxSpeed = 100
local scale = math.clamp((input.Position.X - SliderTrack.AbsolutePosition.X) / SliderTrack.AbsoluteSize.X, 0, 1)
SliderButton.Position = UDim2.new(scale, -8, 0.5, -8)
local calculatedSpeed = math.floor(minSpeed + (scale * (maxSpeed - minSpeed)))
_G.TargetSpeed = calculatedSpeed
SliderLabel.Text = "SPEED: " .. calculatedSpeed
end
local sliderActive = false
SliderButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
sliderActive = true
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
sliderActive = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if sliderActive and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
updateSlider(input)
end
end)
RunService.PreRender:Connect(function(deltaTime)
local char = LocalPlayer.Character
if char then
local hum = char:FindFirstChildOfClass("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart")
if hum and root and hum.MoveDirection.Magnitude > 0 and _G.TargetSpeed > 16 then
local extraSpeed = _G.TargetSpeed - 16
root.CFrame = root.CFrame + (hum.MoveDirection * (extraSpeed * deltaTime))
end
end
end)
local function getLootType(prompt)
local obj = prompt.ObjectText and string.lower(prompt.ObjectText) or ""
local act = prompt.ActionText and string.lower(prompt.ActionText) or ""
local pName = prompt.Parent and string.lower(prompt.Parent.Name) or ""
if string.find(obj, "bandage") or string.find(obj, "бинт") or string.find(obj, "pack") or string.find(pName, "bandage") or string.find(pName, "medkit") then
return "Bandage", Color3.fromRGB(0, 255, 100)
elseif string.find(obj, "battery") or string.find(obj, "батарея") or string.find(pName, "battery") or string.find(obj, "booster") or string.find(pName, "booster") then
return "Battery", Color3.fromRGB(0, 255, 255)
elseif string.find(obj, "knob") or string.find(obj, "кнобс") or string.find(pName, "knob") or string.find(pName, "кнобс") then
return "Knobs", Color3.fromRGB(255, 170, 0)
elseif string.find(obj, "coin") or string.find(obj, "gold") or string.find(pName, "coin") or string.find(pName, "gold") or string.find(act, "collect") then
return "Gold", Color3.fromRGB(255, 220, 0)
elseif string.find(obj, "key") or string.find(pName, "key") or string.find(obj, "ключ") or string.find(obj, "item") or string.find(obj, "предмет") or string.find(act, "pickup") or string.find(act, "take") then
return "Item", Color3.fromRGB(255, 50, 50)
end
return nil
end
local function applyTextLabel(target, name, color)
if not target or target:FindFirstChild("TextESPLabel") then return end
local billboard = Instance.new("BillboardGui")
billboard.Name = "TextESPLabel"
billboard.Adornee = target
billboard.Size = UDim2.new(0, 150, 0, 30)
billboard.AlwaysOnTop = true
billboard.StudsOffset = Vector3.new(0, 2, 0)
billboard.Parent = target
local label = Instance.new("TextLabel")
label.Parent = billboard
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = color
label.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
label.TextStrokeTransparency = 0
label.Font = Enum.Font.SourceSansBold
label.TextSize = 12
label.Text = name
task.spawn(function()
while target and target.Parent do
if not _G.ESPEnabled then
label.Visible = false
else
label.Visible = true
local char = LocalPlayer.Character
if char and char:FindFirstChild("HumanoidRootPart") then
local dist = math.floor((target:GetPivot().Position - char.HumanoidRootPart.Position).Magnitude)
label.Text = string.format("%s [%dм]", name, dist)
end
end
task.wait(0.4)
end
billboard:Destroy()
end)
end
local function isTargetLoot(prompt)
local obj = prompt.ObjectText and string.lower(prompt.ObjectText) or ""
local act = prompt.ActionText and string.lower(prompt.ActionText) or ""
local pName = prompt.Parent and string.lower(prompt.Parent.Name) or ""
if string.find(obj, "knob") or string.find(obj, "кнобс") then return true end
if string.find(act, "knob") or string.find(act, "кнобс") then return true end
if string.find(pName, "knob") or string.find(pName, "кнобс") then return true end
if string.find(act, "collect") or string.find(act, "take") then
if string.find(pName, "coin") or string.find(pName, "gold") then return true end
end
if string.find(obj, "battery") or string.find(obj, "батарея") or string.find(pName, "battery") or string.find(obj, "booster") or string.find(pName, "booster") then return true end
if string.find(obj, "bandage") or string.find(obj, "бинт") or string.find(obj, "pack") or string.find(pName, "bandage") or string.find(pName, "medkit") then return true end
return false
end
game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(p)
if _G.AutoInteractEnabled and isTargetLoot(p) then fireproximityprompt(p) end
end)
task.spawn(function()
while task.wait(0.2) do
for _, p in ipairs(workspace:GetDescendants()) do
if p:IsA("ProximityPrompt") and p.Enabled then
local lootName, lootColor = getLootType(p)
if lootName then
applyTextLabel(p.Parent, lootName, lootColor)
if _G.AutoInteractEnabled and isTargetLoot(p) then
local char = LocalPlayer.Character
if char and char:FindFirstChild("HumanoidRootPart") then
local d = (p.Parent:GetPivot().Position - char.HumanoidRootPart.Position).Magnitude
if d <= p.MaxActivationDistance then fireproximityprompt(p) end
end
end
end
end
end
end
end)
local function showAlert(mName)
if not _G.NotificationEnabled then return end
local gui = Instance.new("ScreenGui")
gui.Parent = PlayerGui
local f = Instance.new("Frame")
f.Parent = gui
f.Size = UDim2.new(0, 300, 0, 50)
f.Position = UDim2.new(0.5, -150, 0.8, 0)
f.BackgroundTransparency = 1
local t = Instance.new("TextLabel")
t.Parent = f
t.Size = UDim2.new(1, 0, 1, 0)
t.BackgroundTransparency = 1
t.Text = "ATTACK: " .. string.upper(mName)
t.TextColor3 = Color3.fromRGB(255, 0, 0)
t.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
t.TextStrokeTransparency = 0
t.Font = Enum.Font.SourceSans
t.TextSize = 24
task.wait(4)
gui:Destroy()
end
local function chk(child)
local n = child.Name
local ln = string.lower(n)
if LocalPlayer.Name == n or (LocalPlayer.Character and LocalPlayer.Character.Name == n) then return end
if game.Players:FindFirstChild(n) or n == "Camera" or n == "Terrain" then return end
if string.find(ln, "ambience") or string.find(ln, "room") or string.find(ln, "auto") or string.find(ln, "stuff") or string.find(ln, "projectiles") or string.find(ln, "character") or string.find(ln, "model") or string.find(ln, "lol") then return end
if string.find(n, "60") or string.find(n, "120") or string.find(n, "A-") or string.find(ln, "rush") or string.find(ln, "ambush") or string.find(ln, "seek") or string.find(ln, "eyes") then
showAlert(n)
applyTextLabel(child, "MONSTER: " .. string.upper(n), Color3.fromRGB(255, 0, 0))
end
end
workspace.ChildAdded:Connect(chk)
for _, c in ipairs(workspace:GetChildren()) do chk(c) endNo comments yet for this script.
