Server Detector Byp*ed
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Server Detector Byp*ed

DOORS 🚨MEGGDMEGGD 905 views 115 executesUpdated Mar 16, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•1 lines (130 chars)
loadstring(game:HttpGet("https://raw.githubusercontent.com/SUUUUUS00000/Bypass-Server-Detected/refs/heads/main/Main.lua", true))()

Features & Information

The script bypasses the server's character speed check, meaning there are no speed limits. ⚠️WARNING:Your executor must support the raknet.desync function⚠️ You are allowed to modify, use, and share my script as long as you leave my name (MEGGD). Thanks!
#Bypass Server Detected#DOORS#MEGGD

Community Comments (10)

i have never heard of raknet.desync

Replying to @realhckersbrotheralt
MEGGDMEGGDApr 25, 2026

@realhckersbrotheralt The `raknet.desync` function is supported in Delta Executor.

Replying to @MEGGD

@MEGGD i used it and it didnt work

my exec supports it btw

Replying to @realhckersbrotheralt
MEGGDMEGGDApr 27, 2026

@realhckersbrotheralt Your Executor is *. Use Delta Executor.

Replying to @MEGGD

@MEGGD IT AINT MY EXECUTOR GOT RAKNET.

oh wait its for battle mode queue

btw simplified: raknet.desync(true)

Replying to @realhckersbrotheralt
MEGGDMEGGDApr 29, 2026

@realhckersbrotheralt Bro, you're dumb, just use `raknet.desync()`

Replying to @MEGGD

@MEGGD you are, i checked your script its doing raknet.desync(true) this may not even be your script

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