
Keyless

local Players = game:GetService("Players")
local LP = Players.LocalPlayer
for _, v in ipairs(Players:GetPlayers()) do
if v ~= LP then
local char = v.Character
if char then
local torso = char:FindFirstChild("HitFolder")
if torso then
local collision = torso:FindFirstChild("collision")
if collision then
collision.Size = Vector3.new(30, 30, 30)
collision.Transparency = 0.9
end
end
end
end
end
Does this works for the survivors too? If not can you do one for them if possible?
@Randomguy01 yes it does work for survivors
I'm saying that since the halloween update finally dropped
idk about hallowen update tho gonna test it
yep its does work with survivors and killer
You should do a version for survivors to be less su*ious since you can grab people very far with vanilla
@Randomguy01 just edit the (30, 30, 30) to whatever number you want
Pretty good
unfortunate that this like only works for melee abilities and not ranged
@muoletta its works for frisk tho
bradar who tf disliked my comments its literally works for frisk
Will this script be updated? It worked perfectly before the v1.0 update but now not
@YummyPancakes no lmao i wont cuz this is still works for me
@Candle Oh ok
@Candle Script works but not always
@YummyPancakes change 30, 30, 30 to 15, 15, 15 and its will work correctly, remember that projectiles (axe throw, mugman peashoot etc) will NOT work